@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
Pejon 88 (X) vs. JDOW (Allies +12), BM3
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First game between the Master JDOW and eager Initiate Pejon_88 :)
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20234, time: 15:15:50
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.0.20234, time: 15:41:16
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 artilleries, 1 carrier and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
Combat Hit Differential Summary :
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@Pejon_88 Finally got it working. Now it will probably mess with my 1.9 games.
Anyway, scrambles? -
You need to have the new and old version installed in 2 different folders, otherwise, you cannot open the old version games anymore.
Scramble 111 please.
GL & HF
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tiny detail, I would like to have the Inf Egypt bid in AES instead. I will edit after Germany’s turn.
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@JDOW Hmm, yeah I think I figured that our eventually :grin:
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@JDOW Of course. Feel free to edit.
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@Pejon_88 Wow an almost perfect G1. I was super nervous in SZ111 when I missed all 3 in round 2. Then you missed too…!
Btw, have trouble posting. You have received the MARTI dice right? I get this:
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 artilleries, 1 carrier and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 0/3 hits, 1,83 expected hits British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits 1 battleship owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 1 battleship and 2 submarines Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in France Germans attack with 6 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 7/18 hits, 5,67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 3/12 hits, 4,67 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 1/5 hits, 2,33 expected hits 1 artillery owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 1 artillery and 4 mech_infantrys in France, round 4 : 4/11 hits, 4,17 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1,17 expected hits 1 artillery owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 8/16 hits, 5,17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 bomber moved from Normandy Bordeaux to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 bomber, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 2 artilleries placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 0,50 Neutral_Allies regular : 0,33 Germans regular : 2,33 British regular : -2,17
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@Pejon_88 Had to reset password etc.
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Wow, what an AWESOME G1. Everything went right for the Germans, even the 106 gamble worked.
Phew, a tough nut to crack from here already.
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Well, France could have gone worse for me. 111 not the end of the world, at least the Bismarck sunk.
It just always hits me if a gamble in 106 works.
Regarding password error. I have the same problem. Always have to re-enter the PW when opening forum mode.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 5 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 3 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Bessarabia to Western Ukraine 6 infantry moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 1 artillery moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 111 Sea Zone 2 infantry moved from Caucasus to Rostov 1 fighter moved from Novgorod to Russia 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Novgorod to Belarus Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 aaGun EDIT: Adding units owned by Russians to Belarus: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Belarus: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 5 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 3 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Bessarabia to Western Ukraine 6 infantry moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 1 artillery moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 111 Sea Zone 2 infantry moved from Caucasus to Rostov 1 fighter moved from Novgorod to Russia 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Novgorod to Belarus Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 aaGun EDIT: Adding units owned by Russians to Belarus: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Belarus: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@JDOW Yep, my intention was obviously strafe with Bismarck, but considering round 1 I thought it better to go for your Fighter and let Bismarck sinc.
That’s annoying.
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Well, the dice after round 1 have been great for the Axis, after you whiffed this could have turned into a disaster but my remaining units scored 1/4 @4 which made the turn more painful in the end.
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@JDOW Yes definitely! Also My Yunnan was crazy!
I think this can be fun (hopefully). Now I got some confidence and you get to work a little bit harder :)
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Oh boy, I have a history of pathetic Chinese performance in any single game.
That was a rough start so far.