ksmckay(x) vs Axis-Dominion P2V
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scramble in 99?
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no thanks
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 artillery, 2 cruisers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 97 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 97 Sea Zone 3 carriers, 1 destroyer and 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 tactical_bomber moved from Gibraltar to Northern Italy 1 tactical_bomber moved from Gibraltar to 97 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 cruisers in Northern Italy, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from French West Africa to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Gibraltar 1 fighter and 2 tactical_bombers moved from Northern Italy to 97 Sea Zone 1 bomber moved from 97 Sea Zone to Gibraltar 1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 65 Sea Zone to 27 Sea Zone 3 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 2 carriers, 3 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone 3 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 2 fighters and 1 tactical_bomber moved from Queensland to New South Wales 1 submarine moved from 81 Sea Zone to 74 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun moved from Brazil to French Guiana Place Units - Americans 2 infantry placed in Western United States 1 carrier and 2 transports placed in 11 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,5,6,1 Americans collect 57 PUs (1 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 3 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 97 Sea Zone to 99 Sea Zone 2 tactical_bombers moved from 100 Sea Zone to 99 Sea Zone 3 fighters moved from Egypt to 99 Sea Zone 3 fighters moved from Gibraltar to 99 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 2 submarines moved from 100 Sea Zone to 99 Sea Zone 1 destroyer moved from 100 Sea Zone to 99 Sea Zone 6 artilleries moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma 10 infantry moved from Eastern India to Burma Combat - British Battle in Burma British attack with 6 artilleries, 1 fighter and 10 infantry Japanese defend with 2 infantry British roll dice for 6 artilleries, 1 fighter and 10 infantry in Burma, round 2 : 5/17 hits, 5.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 6 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 99 Sea Zone British attack with 1 bomber, 1 destroyer, 7 fighters, 2 submarines and 2 tactical_bombers Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber, 1 destroyer, 7 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 99 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 2 submarines owned by the British lost in 99 Sea Zone British win with 1 bomber, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for British: 1 destroyer and 2 submarines Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine Non Combat Move - British 1 bomber, 7 fighters and 2 tactical_bombers moved from 99 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 82 Sea Zone to 81 Sea Zone 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 carrier and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 1 cruiser moved from 100 Sea Zone to 94 Sea Zone 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 mech_infantry moved from Egypt to Syria 1 artillery moved from Alexandria to Egypt 1 armour, 1 artillery, 2 infantry and 2 transports moved from 100 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy 1 fighter moved from Burma to Eastern India 2 aaGuns moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Union of South Africa 1 infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : 0.50 British : -0.50 Americans : 1.00 Chinese : 2.00 Japanese : 0.00
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
No thanks, wger not touching north Italy… Gotta remember that.
yah that’s a very significant change…
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view from northern Itali is quite comprehensively nice :)
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Really annoyed. Apparently Rostov doesnt touch the black sea - even though it obviously does. If that little sea zone is meant to be a different sea zone it should have a different name. That makes my europe strategy mostly a waste…
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Yah I noticed that too, and was wondering if you had noticed as well. But I guess that’s part of the “fun” of learning a new map!
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I thought I had checked it. Doesnt really make sense to me. Either there is one sea zone or there are two, if there are two, then Ukr touches North Caucasus!
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Well I suppose there could be two sea zones and the land doesnt touch. But either way the map is drawn wrong.
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oh wow. Im an idiot. There are two sea zones.
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
oh wow. Im an idiot. There are two sea zones.
Probably won’t matter what goes on in Europe. I’m sure all powerful japan will hammer me in the pacific.
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I was focused on the little blob, not the massive line clearly creating two sea zones.
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yeah, i am just annoyed. But that is what learning is for. You would have been able to defend anyway, but would have cost you more. I just would have played things differently. Never really thought the southern route was the best choice to begin with but wanted to try it out. Now I really have to think about how you could make it work.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Bessarabia to Eastern Poland 1 bomber moved from Southern Italy to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Turning on Edit Mode EDIT: Changing ownership of Belgian Congo from British to Italians EDIT: Changing ownership of Morocco from Americans to Italians EDIT: Changing ownership of Alexandria from British to Italians EDIT: Turning off Edit Mode 1 infantry moved from Algeria to Morocco 1 infantry moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Tunisia to Libya 1 infantry moved from Tobruk to Libya 1 infantry moved from France to Western Germany 1 bomber moved from Eastern Poland to Ukraine 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3,4 Italians collect 13 PUs (4 lost to blockades); end with 18 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : 0.67
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sorry, had been working on German turn and when I redid Italian turn completely forgot about the walk ins in Africa.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Kenya to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 2 artilleries, 3 fighters and 4 infantry moved from Queensland to New South Wales 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,6,5,4,6,4,1,5,6,4,6,3,4,4,3,2,5,3,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines EDIT: Removing units owned by ANZAC from 65 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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@axis-dominion I think and should have had 3 more ipcs both turns, as the game has a bug for the new objective
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@ksmckay anzac not and
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
@axis-dominion I think and should have had 3 more ipcs both turns, as the game has a bug for the new objective
Sure
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
@ksmckay anzac not and
Oh anz? Ah ok, that makes sense, it did feel quite low