TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Hopei
3 artilleries and 6 infantry moved from Anhwe to Kweichow
2 bombers moved from Kwangsi to Hopei
5 fighters moved from Kwangsi to Kweichow
5 fighters moved from Kwangsi to Yunnan
4 tactical_bombers moved from Kwangsi to Yunnan
4 tactical_bombers moved from Kwangsi to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 10/19 hits, 7.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 5 fighters, 5 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 5 infantry and 4 tactical_bombers in Yunnan, round 2 : 9/17 hits, 7.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
5 infantry moved from Jehol to Chahar
3 infantry moved from Manchuria to Jehol
1 aaGun moved from Jehol to Chahar
2 artilleries moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Yunnan to 36 Sea Zone
3 tactical_bombers moved from Yunnan to 36 Sea Zone
5 fighters moved from Kweichow to Kwangsi
4 tactical_bombers moved from Kweichow to Kwangsi
3 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 bombers moved from Hopei to Kwangsi
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs
@BrentStoudtKY it’s a little weird that Russia is just empty and also a part of the traditional allies :p But I guess that if it was empty and they were not a part of the traditional allies (in terms of the US entering the war upon attack) then it would be unbalanced in favour of Japan and if Russia had troops there it would probably be unbalanced in favour of the Allies. :)
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 17 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
5 infantry placed in Kansu
Chinese undo move 1.
5 infantry placed in Kansu
Chinese undo move 1.
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 2
Purchase Units - British
British buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Burma
Non Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
British take Celebes from Dutch
1 carrier moved from 39 Sea Zone to 56 Sea Zone
1 fighter moved from India to 56 Sea Zone
1 fighter moved from India to 56 Sea Zone
1 aaGun moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 battleship moved from 61 Sea Zone to 54 Sea Zone
Place Units - British
2 fighters placed in India
Turn Complete - British
British collect 23 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Japanese Unprovoked Declaration of War Mobilizes Americans: Americans met a national objective for an additional 30 PUs; end with 49 PUs
Purchase Units - Japanese
Japanese buy 1 factory_minor and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
4 infantry moved from Jehol to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to Celebes
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
2 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to Shan State
5 infantry moved from Chahar to Suiyuan
4 fighters moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Yunnan to Szechwan
2 artilleries moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Szechwan
Combat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking Borneo from British, taking 44 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 submarines and 1 transport
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.33 expected hits
British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 0/6 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 3 : 1/5 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 4 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 5/14 hits, 5.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuan
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 infantry in Suiyuan, round 2 : 3/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Malaya to Yunnan
2 fighters moved from Shan State to Yunnan
2 tactical_bombers moved from Shan State to Yunnan
4 fighters moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 aaGun moved from Chahar to Suiyuan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangtung to Yunnan
2 fighters moved from Kwangtung to Yunnan
Place Units - Japanese
1 factory_minor placed in French Indo China
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 0.00
ANZAC : -1.00
Americans : 0.33
Chinese : 0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 15 PUs; end with 16 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 46 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
British roll dice for 1 tactical_bomber in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 carrier moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 cruiser moved from 56 Sea Zone to 62 Sea Zone
1 battleship moved from 54 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Burma
Place Units - British
2 artilleries and 5 infantry placed in India
Turn Complete - British
British collect 9 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries and 1 bomber; Remaining resources: 3 PUs;
Combat Move - British
1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 cruiser moved from 56 Sea Zone to 54 Sea Zone
1 carrier moved from 56 Sea Zone to 54 Sea Zone
1 fighter moved from 56 Sea Zone to 54 Sea Zone
1 fighter moved from 56 Sea Zone to 54 Sea Zone
Place Units - British
2 artilleries placed in India
1 bomber placed in India
Turn Complete - British
British collect 9 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to Caroline Islands
Non Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South Wales
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Szechwan to Sikang
2 infantry moved from Hopei to Shensi
1 fighter moved from Yunnan to Sikang
1 fighter moved from Yunnan to Shensi
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 fighters moved from Yunnan to Sikang
1 fighter moved from Yunnan to Shensi
2 bombers moved from Yunnan to India
5 tactical_bombers moved from Yunnan to India
Combat - Japanese
Air Battle in India
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Szechwan to Sikang
2 infantry moved from Hopei to Shensi
1 fighter moved from Yunnan to Sikang
1 fighter moved from Yunnan to Shensi
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 fighters moved from Yunnan to Sikang
1 fighter moved from Yunnan to Shensi
2 bombers moved from Yunnan to India
5 tactical_bombers moved from Yunnan to India
Combat - Japanese
Air Battle in India
Japanese attacks with 7 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 2/5 hits, 0.83 expected hits
2 tactical_bombers killed by AA
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in India rolls: 1,4,4 and causes: 6 damage to unit: airfield
Bombing raid in India causes 18 damage total. Damaged units is as follows: factory_major = 12, airfield = 6
Battle in Sumatra
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 infantry and 1 tactical_bomber
Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 3 : 0/6 hits, 1.67 expected hits
British roll dice for 1 tactical_bomber in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 4 : 2/6 hits, 1.67 expected hits
British roll dice for 1 tactical_bomber in Sumatra, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Sumatra
Japanese win, taking Sumatra from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Sikang, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 armour moved from Kwangtung to Yunnan
2 infantry moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
2 fighters moved from Shensi to Yunnan
2 bombers moved from India to Yunnan
3 tactical_bombers moved from India to Yunnan
3 fighters moved from Sikang to Yunnan
2 artilleries moved from Yunnan to Shan State
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
3 fighters moved from Yunnan to Manchuria
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in French Indo China
2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
British : -0.83
Chinese : -0.67
AA fire in India : : 0.83
Japanese : -1.17
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 33 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
1 transport placed in 10 Sea Zone
1 armour and 3 infantry placed in Western United States
1 bomber and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 15 PUs; end with 15 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 45 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
11 infantry moved from Tsinghai to Kansu
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 6 PUs;
British buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from India to 37 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 bomber moved from 37 Sea Zone to Western Australia
1 infantry moved from Burma to India
Place Units - British
2 infantry placed in India
Turn Complete - British
British collect 5 PUs; end with 5 PUs
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 bomber moved from Caroline Islands to Queensland
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Round: 2
Purchase Units - Japanese
Japanese buy 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from China to Sinkiang
3 infantry moved from China to French Indo China
2 fighters moved from Manchuria to French Indo China
1 fighter moved from Japan Sea Zone to Yakut S.S.R.
1 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Manchuria to Russia
1 fighter moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Sinkiang
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in French Indo China
Japanese attack with 2 fighters and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 3 infantry in French Indo China, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sinkiang
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
1 infantry owned by the British lost in Sinkiang
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from French Indo China to Borneo Sea Zone
1 carrier moved from Japan Sea Zone to Borneo Sea Zone
1 transport moved from Japan Sea Zone to Borneo Sea Zone
1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry and 1 transport moved from Wake Island Sea Zone to Caroline Islands Sea Zone
1 infantry moved from Caroline Islands Sea Zone to Caroline Islands
1 transport moved from Japan Sea Zone to Caroline Islands Sea Zone
2 battleships moved from Japan Sea Zone to Caroline Islands Sea Zone
1 armour and 2 infantry moved from Japan to Japan Sea Zone
1 armour and 2 infantry moved from Japan Sea Zone to Manchuria
2 infantry moved from Manchuria to China
2 fighters moved from Yakut S.S.R. to Manchuria
1 fighter moved from Sinkiang to China
1 bomber moved from Russia to Manchuria
1 submarine moved from East Indies Sea Zone to Caroline Islands Sea Zone
Place Units - Japanese
5 infantry placed in Japan
2 transports placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 1.67
Russians regular : -0.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 carriers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Hopei to Shensi
1 bomber moved from Jehol to Shensi
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from Philippines to 22 Sea Zone
1 destroyer and 2 fighters moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from Philippines to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Guam to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/12 hits, 6.50 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 22 Sea Zone to Japan
1 bomber moved from Shensi to Jehol
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Hopei
1 armour and 2 mech_infantrys moved from Kweichow to Hopei
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 battleship, 1 carrier, 1 destroyer and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
2 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to India
7 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
Place Units - Japanese
3 carriers placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry placed in India
1 infantry placed in Kwangtung
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.50
Japanese regular : -3.50
Round: 16
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
22 infantry and 3 tanks moved from Belgium to Picardy
3 infantry moved from Lorraine to Picardy
2 infantry moved from Alsace to Lorraine
1 fighter moved from Ruhr to Picardy
13 infantry moved from Ruhr to Belgium
2 infantry moved from Hanover to Ruhr
9 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Karelia to Finland
2 infantry moved from Poland to Belarus
10 artilleries, 1 fighter and 13 infantry moved from Poland to Ukraine
1 infantry moved from Silesia to Galicia
1 infantry moved from Galicia to Ukraine
1 infantry moved from Berlin to Silesia
2 infantry moved from Berlin to Kiel
13 infantry moved from Berlin to Hanover
Combat - Germans
Air Battle in Picardy
Germans attacks with 1 units heading to Picardy
French launches 2 interceptors out of Picardy
Attackers Fire, : 1/1 hits, 0.33 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
1 fighter owned by the French lost in Picardy
Attackers Fire, : 0/1 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Attackers Fire, : 0/1 hits, 0.33 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Picardy
Air Battle is over, the attackers have all died
Battle in Finland
Germans attack with 1 artillery and 3 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits
French roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Finland
1 infantry owned by the French lost in Finland
Germans win, taking Finland from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Belarus
Germans attack with 2 infantry
British defend with 1 infantry
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Belarus
British and Germans reach a stalemate
. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Ukraine
Germans attack with 10 artilleries, 1 fighter and 14 infantry
British defend with 1 infantry
Germans roll dice for 10 artilleries, 1 fighter and 14 infantry in Ukraine, round 2 : 15/25 hits, 13.33 expected hits
British roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 10 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Picardy
Germans attack with 12 artilleries, 30 infantry and 4 tanks
British defend with 2 infantry; French defend with 14 artilleries, 1 fighter and 28 infantry; Americans defend with 7 infantry
Germans roll dice for 12 artilleries, 30 infantry and 4 tanks in Picardy, round 2 : 20/46 hits, 19.33 expected hits
French roll dice for 14 artilleries, 1 fighter and 37 infantry in Picardy, round 2 : 33/52 hits, 28.17 expected hits
Units damaged: 4 tanks owned by the Germans
29 infantry owned by the Germans lost in Picardy
7 infantry owned by the Americans, 11 infantry owned by the French and 2 infantry owned by the British lost in Picardy
French and Germans reach a stalemate
. Battle score for attacker is -27
Casualties for Germans: 29 infantry
Casualties for French: 11 infantry
Casualties for Americans: 7 infantry
Casualties for British: 2 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 53 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : 5.33
Defenders Fire, : -0.33
Attackers Fire, : 0.00
Germans regular : 2.00
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from India to Iraq
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 aaGun moved from Dutch New Guinea to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
2 artilleries and 6 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 3 aaGuns
3 aaGuns owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 artilleries and 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 7 infantry in Smolensk, round 2 : 2/9 hits, 2,17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Smolensk
2 aaGuns, 6 artilleries and 40 infantry moved from Russia to Tambov
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
5 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
Place Units - Russians
1 fighter, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
Round: 14
Combat Move - Romanians
2 Elites, 11 Infantrys, 2 Mech.Infs and 1 Tank moved from Bulgaria to Istanbul
1 Mech.Inf moved from W.Romania to Istanbul
1 Tank moved from W.Romania to Istanbul
1 Adv.Fighter moved from Greece to Istanbul
1 Artillery and 1 Tank moved from Saratov to Georgia
Purchase Units - Romanians
Romanians buy 1 Elite, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Istanbul
Romanians attack with 1 Adv.Fighter, 2 Elites, 11 Infantrys, 3 Mech.Infs and 2 Tanks
French defend with 1 Mech.Inf and 4 Tanks
Romanians roll dice for 1 Adv.Fighter, 2 Elites, 11 Infantrys, 3 Mech.Infs and 2 Tanks in Istanbul, round 2 : 5/19 hits, 5.50 expected hits
French roll dice for 1 Mech.Inf and 4 Tanks in Istanbul, round 2 : 0/5 hits, 2.33 expected hits
4 Tanks owned by the French and 1 Mech.Inf owned by the French lost in Istanbul
Romanians win, taking Istanbul from French with 1 Adv.Fighter, 2 Elites, 11 Infantrys, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 26
Casualties for French: 1 Mech.Inf and 4 Tanks
Non Combat Move - Romanians
1 Adv.Fighter moved from Istanbul to Greece
1 Elite moved from W.Romania to Bulgaria
2 Infantrys moved from Bucharest to E.Romania
4 Infantrys moved from E.Romania to Bulgaria
2 Artillerys moved from Bucharest to E.Romania
1 AAGun, 1 Artillery and 1 Elite moved from Penza to Kuybyshev
Place Units - Romanians
4 Infantrys placed in Bucharest
Romanians undo move 1.
1 Elite and 2 Infantrys placed in W.Romania
3 Infantrys and 1 Mech.Inf placed in Bucharest
2 Mech.Infs placed in Georgia
Turn Complete - Romanians
Romanians collect 30 PUs; end with 30 PUs