Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeMakalakalane vs Brent
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Western United States to Alaska 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for Americans: 3 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 armour and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 15 PUs; end with 16 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 46 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -2.83 Japanese : 0.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3 Purchase Units - British British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from India to 37 Sea Zone Combat - British Battle in 37 Sea Zone British attack with 1 tactical_bomber Japanese defend with 2 submarines and 1 transport 2 submarines owned by the Japanese Submerged British roll dice for 1 tactical_bomber in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 carrier moved from 56 Sea Zone to 62 Sea Zone 1 fighter moved from 56 Sea Zone to 62 Sea Zone 1 fighter moved from 56 Sea Zone to 62 Sea Zone 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 1 battleship moved from 54 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Burma Place Units - British 2 artilleries and 5 infantry placed in India Turn Complete - British British collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
British : 0.50
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3 Purchase Units - British British buy 2 artilleries and 1 bomber; Remaining resources: 3 PUs; Combat Move - British 1 tactical_bomber moved from India to 37 Sea Zone Combat - British Battle in 37 Sea Zone British attack with 1 tactical_bomber Japanese defend with 2 submarines and 1 transport 2 submarines owned by the Japanese Submerged 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 cruiser moved from 56 Sea Zone to 54 Sea Zone 1 carrier moved from 56 Sea Zone to 54 Sea Zone 1 fighter moved from 56 Sea Zone to 54 Sea Zone 1 fighter moved from 56 Sea Zone to 54 Sea Zone Place Units - British 2 artilleries placed in India 1 bomber placed in India Turn Complete - British British collect 9 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from New South Wales to Caroline Islands Non Combat Move - ANZAC 1 infantry moved from South Australia to New South Wales 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4 Politics - Japanese Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Szechwan to Sikang 2 infantry moved from Hopei to Shensi 1 fighter moved from Yunnan to Sikang 1 fighter moved from Yunnan to Shensi 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 2 fighters moved from Yunnan to Sikang 1 fighter moved from Yunnan to Shensi 2 bombers moved from Yunnan to India 5 tactical_bombers moved from Yunnan to India Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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@BrentStoudtKY do you wish to intercept in India? I’m coming with 2 Bombers + 5 Tactical bombers. You got 2 Fighters that can intercept.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4 Politics - Japanese Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Szechwan to Sikang 2 infantry moved from Hopei to Shensi 1 fighter moved from Yunnan to Sikang 1 fighter moved from Yunnan to Shensi 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 2 fighters moved from Yunnan to Sikang 1 fighter moved from Yunnan to Shensi 2 bombers moved from Yunnan to India 5 tactical_bombers moved from Yunnan to India Combat - Japanese Air Battle in India Japanese attacks with 7 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 2/5 hits, 0.83 expected hits 2 tactical_bombers killed by AA AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major Bombing raid in India rolls: 1,4,4 and causes: 6 damage to unit: airfield Bombing raid in India causes 18 damage total. Damaged units is as follows: factory_major = 12, airfield = 6 Battle in Sumatra Japanese attack with 2 artilleries and 4 infantry British defend with 1 infantry and 1 tactical_bomber Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 3 : 0/6 hits, 1.67 expected hits British roll dice for 1 tactical_bomber in Sumatra, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 4 : 2/6 hits, 1.67 expected hits British roll dice for 1 tactical_bomber in Sumatra, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Sumatra Japanese win, taking Sumatra from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 3 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Sikang, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from 37 Sea Zone to Shan State 1 armour moved from Kwangtung to Yunnan 2 infantry moved from Kweichow to Yunnan 2 infantry moved from French Indo China to Shan State 2 artilleries moved from French Indo China to Shan State 2 fighters moved from Shensi to Yunnan 2 bombers moved from India to Yunnan 3 tactical_bombers moved from India to Yunnan 3 fighters moved from Sikang to Yunnan 2 artilleries moved from Yunnan to Shan State 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 3 fighters moved from Yunnan to Manchuria Place Units - Japanese 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in French Indo China 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
British : -0.83 Chinese : -0.67 AA fire in India : : 0.83 Japanese : -1.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 33 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 transport placed in 10 Sea Zone 1 armour and 3 infantry placed in Western United States 1 bomber and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 15 PUs; end with 15 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 45 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 11 infantry moved from Tsinghai to Kansu 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4 Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 6 PUs; British buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to 37 Sea Zone 1 fighter moved from India to 41 Sea Zone Combat - British Battle in 37 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Non Combat Move - British 1 fighter moved from 41 Sea Zone to India 1 bomber moved from 37 Sea Zone to Western Australia 1 infantry moved from Burma to India Place Units - British 2 infantry placed in India Turn Complete - British British collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 bomber moved from Caroline Islands to Queensland Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 5 Politics - Japanese Purchase Units - Japanese Japanese buy 3 artilleries, 1 battleship, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 42 Sea Zone 5 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 1 armour moved from Szechwan to Burma 1 mech_infantry moved from Szechwan to Burma 3 mech_infantrys moved from French Indo China to Burma 4 artilleries and 5 infantry moved from Shan State to Burma 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys in Burma, round 2 : 7/22 hits, 5.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 infantry moved from Sikang to Shensi 1 aaGun and 4 infantry moved from Suiyuan to Shensi 3 artilleries and 2 infantry moved from Szechwan to Shensi 3 tactical_bombers moved from 35 Sea Zone to Yunnan 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 5 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 3 fighters moved from Manchuria to 37 Sea Zone Place Units - Japanese 3 artilleries placed in French Indo China 1 battleship, 1 carrier and 1 destroyer placed in 20 Sea Zone Japanese undo move 2. 1 battleship, 1 carrier and 1 submarine placed in 20 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -0.33 Japanese : 1.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 5 Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 3 PUs; British buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from India to 38 Sea Zone Combat - British Battle in 38 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 fighter moved from India to Java 1 fighter moved from 38 Sea Zone to India 1 bomber moved from Western Australia to Queensland 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone Place Units - British 1 infantry placed in India Turn Complete - British British collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 infantry moved from South Australia to New South Wales 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6 Politics - Japanese Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from Burma to India 2 bombers, 5 fighters and 6 tactical_bombers moved from Yunnan to India 2 submarines moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 transports moved from 37 Sea Zone to 41 Sea Zone 2 artilleries moved from Sumatra to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 6 fighters moved from 37 Sea Zone to 42 Sea Zone 3 artilleries and 10 infantry moved from Shensi to Tsinghai Combat - Japanese Battle in 42 Sea Zone Japanese attack with 6 fighters, 2 submarines and 3 transports Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 6 fighters and 3 transports in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 6 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 3 artilleries and 3 infantry British defend with 1 fighter; ANZAC defend with 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Java, round 2 : 1/6 hits, 2.00 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 3/3 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 3 artilleries in Java, round 3 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Java, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Java Japanese roll dice for 2 artilleries in Java, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Java, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Java, round 5 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Java, round 5 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Java, round 6 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win with 1 fighter remaining. Battle score for attacker is -15 Casualties for Japanese: 3 artilleries and 3 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 2 armour, 4 artilleries, 2 bombers, 5 fighters, 12 infantry, 4 mech_infantrys and 6 tactical_bombers British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 10 infantry AA fire in India : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 4 fighters, 12 infantry, 4 mech_infantrys and 6 tactical_bombers in India, round 2 : 8/34 hits, 13.00 expected hits British roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry in India, round 2 : 4/14 hits, 5.00 expected hits 4 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 4 fighters, 8 infantry, 4 mech_infantrys and 6 tactical_bombers in India, round 3 : 13/30 hits, 12.33 expected hits British roll dice for 3 artilleries, 1 fighter and 5 infantry in India, round 3 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Japanese, 3 artilleries owned by the British, 5 infantry owned by the British and 1 fighter owned by the British lost in India Japanese captures 4PUs while taking British capital Japanese converts factory_major into different units Japanese win, taking India from British with 2 armour, 4 artilleries, 2 bombers, 4 fighters, 6 infantry, 4 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Japanese: 1 fighter and 6 infantry Casualties for British: 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry Battle in Tsinghai Japanese attack with 3 artilleries and 10 infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries and 10 infantry in Tsinghai, round 2 : 3/13 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Shensi to Tsinghai 4 fighters moved from India to Yunnan 2 bombers moved from India to Yunnan 6 tactical_bombers moved from India to Yunnan 6 fighters moved from 42 Sea Zone to 20 Sea Zone 2 battleships, 3 carriers, 2 cruisers and 3 submarines moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 artilleries moved from French Indo China to Shan State Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 battleship, 1 carrier and 1 cruiser placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
British : -2.33 Americans : -0.33 ANZAC : 1.00 Chinese : -0.67 AA fire in India : : -0.50 Japanese : -7.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 18 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 bomber moved from Caroline Islands to 18 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Combat - Americans Battle in 18 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 18 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 armour moved from 31 Sea Zone to Wake Island 1 bomber moved from Western United States to 31 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 5 submarines moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Western United States to 31 Sea Zone 1 bomber moved from 18 Sea Zone to 31 Sea Zone 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone 1 fighter moved from 34 Sea Zone to 31 Sea Zone 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 aaGun, 2 armour, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 aaGun moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 armour moved from 31 Sea Zone to Wake Island 1 armour moved from 31 Sea Zone to Wake Island 1 bomber moved from 31 Sea Zone to Wake Island 1 bomber moved from 31 Sea Zone to Wake Island 1 bomber moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from Hawaiian Islands to Wake Island Place Units - Americans 1 harbour placed in Wake Island 1 destroyer and 2 transports placed in 10 Sea Zone 2 armour and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 15 PUs; end with 16 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 46 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -1.33 Japanese : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Suiyuan Chinese take Suiyuan from Japanese 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuan 1 infantry moved from Kansu to Suiyuan 1 infantry moved from Kansu to Suiyuan 1 infantry moved from Kansu to Suiyuan Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuan 1 fighter moved from Suiyuan to Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6 Combat Move - British 1 fighter moved from Java to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone Combat - British Battle in 42 Sea Zone British attack with 1 fighter Japanese defend with 2 submarines and 3 transports 2 submarines owned by the Japanese Submerged British roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 45 Sea Zone British attack with 1 bomber, 1 cruiser and 1 fighter Japanese defend with 1 destroyer British roll dice for 1 bomber, 1 cruiser and 1 fighter in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 1 bomber moved from 45 Sea Zone to Queensland 1 fighter moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 42 Sea Zone to Queensland 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 battleship moved from 33 Sea Zone to 31 Sea Zone Turn Complete - British
Combat Hit Differential Summary :
British : 1.83 Japanese : -0.33