L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    Wait, I don’t want to go into Amur. It should activate the Mongolian pact. I’ll edit that.

    where to u want to put that dude

    I Sakha.

    then its already done


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    Wait, I don’t want to go into Amur. It should activate the Mongolian pact. I’ll edit that.

    where to u want to put that dude

    I Sakha.

    then its already done

    Good


  • i purchased wrongly had to do it from teh start

    it seems i ll be using or map in teh end


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 2 destroyers, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
            2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
            4 fighters moved from 110 Sea Zone to Southern France
            2 infantry moved from France to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 armour, 4 artilleries, 1 bomber and 6 infantry moved from France to Southern France
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters and 6 infantry
                Germans defend with 2 artilleries and 4 infantry; Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    AA fire in Southern France : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Americans lost in Southern France
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 6 infantry in Southern France, round 2 : 6/15 hits, 5.67 expected hits
                    Italians roll dice for 2 aaGuns, 3 artilleries and 7 infantry in Southern France, round 2 : 5/10 hits, 3.33 expected hits
                    2 aaGuns owned by the Italians, 1 infantry owned by the Germans, 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 1 infantry in Southern France, round 3 : 2/10 hits, 4.33 expected hits
                    Italians roll dice for 3 artilleries and 3 infantry in Southern France, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                    Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 3 fighters in Southern France, round 4 : 4/8 hits, 3.67 expected hits
                    Italians roll dice for 3 artilleries and 1 infantry in Southern France, round 4 : 2/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the Americans and 1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 3 artilleries, 1 fighter and 6 infantry
                Casualties for Germans: 2 artilleries and 4 infantry
                Casualties for Italians: 2 aaGuns, 1 artillery and 3 infantry
            Battle in Wake Island
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Wake Island, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Southern France to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
            2 carriers moved from 26 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from New Guinea to 31 Sea Zone
            2 fighters moved from Western United States to 31 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            2 destroyers moved from 10 Sea Zone to 30 Sea Zone
            5 submarines moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Central United States
            Americans undo move 1.
            3 artilleries and 5 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 tactical_bomber placed in Western United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 2.33
    Americans : -2.00
    AA fire in Southern France : : 0.17
    Japanese : 0.00
    

    Savegame


  • no chinese anymore


  • lucky axis in s france


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    no chinese anymore

    Makes me glad :)


  • TripleA Manual Gamesave Post: British round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
            2 fighters moved from Egypt to 95 Sea Zone
            2 tactical_bombers moved from France to 95 Sea Zone
            1 artillery and 3 infantry moved from France to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 fighter moved from France to 95 Sea Zone
            1 infantry moved from Eastern Persia to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 destroyer moved from 39 Sea Zone to 74 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • scramble sz 95?


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    scramble sz 95?

    Nope. You could’ve safely assumed that.


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 2 destroyers, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
            2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
            4 fighters moved from 110 Sea Zone to Southern France
            2 infantry moved from France to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 armour, 4 artilleries, 1 bomber and 6 infantry moved from France to Southern France
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters and 6 infantry
                Germans defend with 2 artilleries and 4 infantry; Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    AA fire in Southern France : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Americans lost in Southern France
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 6 infantry in Southern France, round 2 : 6/15 hits, 5.67 expected hits
                    Italians roll dice for 2 aaGuns, 3 artilleries and 7 infantry in Southern France, round 2 : 5/10 hits, 3.33 expected hits
                    2 aaGuns owned by the Italians, 1 infantry owned by the Germans, 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 1 infantry in Southern France, round 3 : 2/10 hits, 4.33 expected hits
                    Italians roll dice for 3 artilleries and 3 infantry in Southern France, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                    Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 3 fighters in Southern France, round 4 : 4/8 hits, 3.67 expected hits
                    Italians roll dice for 3 artilleries and 1 infantry in Southern France, round 4 : 2/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the Americans and 1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 3 artilleries, 1 fighter and 6 infantry
                Casualties for Germans: 2 artilleries and 4 infantry
                Casualties for Italians: 2 aaGuns, 1 artillery and 3 infantry
            Battle in Wake Island
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Wake Island, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Southern France to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
            2 carriers moved from 26 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from New Guinea to 31 Sea Zone
            2 fighters moved from Western United States to 31 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            2 destroyers moved from 10 Sea Zone to 30 Sea Zone
            5 submarines moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Central United States
            Americans undo move 1.
            3 artilleries and 5 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 tactical_bomber placed in Western United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 carrier, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
            2 fighters moved from Egypt to 95 Sea Zone
            2 tactical_bombers moved from France to 95 Sea Zone
            1 artillery and 3 infantry moved from France to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 fighter moved from France to 95 Sea Zone
            1 infantry moved from Eastern Persia to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 destroyer moved from 39 Sea Zone to 74 Sea Zone
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 2 fighters and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                    British roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in 74 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 74 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 74 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 74 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 74 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 74 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 74 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 74 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 10 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 74 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 95 Sea Zone
                British attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                British win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 fighters and 2 tactical_bombers moved from 95 Sea Zone to Southern France
            2 aaGuns moved from France to Southern France
            EDIT: 2 aaGuns moved from France to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Persia to Eastern Persia
            1 armour and 5 mech_infantrys moved from West India to Eastern Persia
            10 mech_infantrys moved from India to Eastern Persia
            3 artilleries moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Eastern Persia
            10 artilleries and 10 infantry moved from Persia to Northwest Persia
            1 armour moved from Eastern Persia to Persia
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            3 submarines placed in 81 Sea Zone
            2 infantry placed in Iraq
            1 infantry placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Italians : 2.00
    British : -3.17
    Americans : -2.00
    AA fire in Southern France : : 0.17
    Japanese : -0.50
    

    Savegame


  • All clear?

    I start Italy and check back here.


  • i think its it


  • if u see i missed something tell me xd

    i have to go cheers


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    if u see i missed something tell me xd

    i have to go cheers

    I will definitely point out obvious blunders or fishy set-ups. Although with your crazy I never can tell. :grin:


  • What a crazy battle in z74!

    Got another sub-hero for the record.


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Volgograd to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Russians : -0,33
    

    Savegame


  • anzac goes


  • TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 39 Sea Zone to 44 Sea Zone
            1 submarine moved from 39 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 4
  • 6
  • 86
  • 49
  • 101
  • 34
  • 167
  • 61
Axis & Allies Boardgaming Custom Painted Miniatures

97

Online

17.5k

Users

40.1k

Topics

1.7m

Posts