L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3


  • Sorry to say, but finally I got my real sub-hero!

    So many times when I’ve been fooled. But now it’s there. Glimmering in a distance.


  • I happened to build 7 units, but can only build 6 of them. Didn’t get a prompt. Silly. May I adjust?


  • Bought 4 inf, 2 mech, 1 des for 28.

    Would like to can change 1 inf, 2 mech for a fig and save 1 IPC instead.


  • Attacked N Italy with 3 inf, 2 fig. 2 hits for both sides.


  • do it

    go


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northern Italy: 2 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            2 fighters and 1 infantry moved from Southern Italy to Northern Italy
                  Italians take Northern Italy from British
            1 infantry moved from Southern France to Normandy Bordeaux
                  Italians take Normandy Bordeaux from French
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 fighters moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Kazakhstan to Volgograd
    
        Place Units - Italians
            3 infantry placed in Southern France
            1 fighter placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Wait, I’ll move down the fast movers to Rome. Came to think of risk of air-strikes.


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northern Italy: 2 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            2 fighters and 1 infantry moved from Southern Italy to Northern Italy
                  Italians take Northern Italy from British
            1 infantry moved from Southern France to Normandy Bordeaux
                  Italians take Normandy Bordeaux from French
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 fighters moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Kazakhstan to Volgograd
    
        Place Units - Italians
            3 infantry placed in Southern France
            1 fighter placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • That’s fine, I think. ANZAC may go ahead and kill the JN.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    That’s fine, I think. ANZAC may go ahead and kill the JN.

    that would be great. i hope for it


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    that would be great. i hope for it

    And I hope that was a joke. It’s a completely crazy attack.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    that would be great. i hope for it

    And I hope that was a joke. It’s a completely crazy attack.

    the dices must return their debt to me


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    that would be great. i hope for it

    And I hope that was a joke. It’s a completely crazy attack.

    well if first battle went on average that navy would be sank for sure


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    well if first battle went on average that navy would be sank for sure

    Maybe. I had 1 sub, 2 ac and 4 des to sacrifice first though. Thought it was a lot.


  • 5 hits scored

    2 from subs
    and 3 more

    i ve put first 2 hits to ur destroyers

    but u can choose

    map herre


  • TripleA Manual Gamesave Post: ANZAC round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 55 Sea Zone
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Northern Territory to 45 Sea Zone
            1 fighter moved from New Guinea to 45 Sea Zone
            1 cruiser and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            2 fighters moved from India to 45 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 45 Sea Zone
                ANZAC attack with 1 cruiser, 5 fighters and 2 submarines
                Japanese defend with 1 artillery, 3 carriers, 5 destroyers, 2 fighters, 1 infantry and 2 transports
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 cruiser and 5 fighters in 45 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    

    Savegame


  • Seems MARTI really does repay.

    1. dmg ac
    2. 2 des

  • u scored 4


  • What were my expected hits?


  • TripleA Manual Gamesave Post: ANZAC round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 55 Sea Zone
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Northern Territory to 45 Sea Zone
            1 fighter moved from New Guinea to 45 Sea Zone
            1 cruiser and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            2 fighters moved from India to 45 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 45 Sea Zone
                ANZAC attack with 1 cruiser, 5 fighters and 2 submarines
                Japanese defend with 1 artillery, 3 carriers, 5 destroyers, 2 fighters, 1 infantry and 2 transports
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 cruiser and 5 fighters in 45 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 3 carriers, 5 destroyers, 2 fighters and 2 transports in 45 Sea Zone, round 2 : 4/10 hits, 4.00 expected hits
                    3 fighters owned by the ANZAC, 4 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser and 2 fighters in 45 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 2.50
    Japanese : 0.00
    

    Savegame

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