L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3


  • of course take ur time if u need more time for italy

    no need to rush

    cheers


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Northern Italy to Southern France
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 mech_infantry moved from Tobruk to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 97 Sea Zone
                Italians attack with 1 cruiser and 1 destroyer
                British defend with 1 submarine
                    Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 1 cruiser remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1,83 expected hits
                    French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French and 1 infantry owned by the British lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 3 : 1/5 hits, 1,83 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 15
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Albania to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 armour moved from Albania to Romania
            1 bomber moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            Italians undo move 1.
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Italians collect 13 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : 0,33
    French : -1,67
    

    Savegame


  • British sub hero!


  • Two sub heroes with the german one.


  • each side has its hero heh


  • time for anzac


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from New South Wales to New Zealand
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    ANZAC : 0,67
    

    Savegame


  • Interestingly enough I think that aussies controlling Sudan will forever disqualify UK-EU from gaining their first NO of controlling all its original territories.


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from New South Wales to New Zealand
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 submarine
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 95 Sea Zone
                French attack with 1 cruiser
                Italians defend with 1 destroyer
                    French roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 95 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -4
                Casualties for French: 1 cruiser
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 fighter moved from United Kingdom to Iceland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 1,17
    French : 1,17
    ANZAC : 0,67
    

    Savegame


  • @trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    Interestingly enough I think that aussies controlling Sudan will forever disqualify UK-EU from gaining their first NO of controlling all its original territories.

    EU?

    Anzac doesnt own Sudan, it just liberated if for the Brits.


  • liberated it for the brits


  • Of course. Sorry.


  • France had a nice move. I like when I have some French guys. They are cool :)


  • Why didn’t F attack Tunisia?


  • Had a shot there.


  • @trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    Why didn’t F attack Tunisia?

    at first U confused me,

    but when i looked i realized hahahahah

    well, if u had only 2 inf, i would consider trying, but 3 is too much, and i dont like draws xd


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            2 bombers moved from Western Germany to 123 Sea Zone
            1 battleship and 1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            5 infantry moved from Bulgaria to Greece
            1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            3 armour moved from Yugoslavia to Greece
            1 fighter moved from Western Germany to 93 Sea Zone
            2 tactical_bombers moved from Western Germany to Greece
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble?


  • wait a min


  • yes of skroz

    its a joke phrase in my language

    it means yeas of course

    go brave french fig

    take em down

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