@dawgoneit a9483ab7-bda8-400f-9587-01d1f138d841-2025-2-20-world-war-ii-classic.tsvg
use this one
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
4 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
Combat - ANZAC
Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
ANZAC attack with 2 fighters and 4 submarines
Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
ANZAC roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 2 fighters in 33 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 33 Sea Zone
1 submarine owned by the ANZAC Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 38
Casualties for ANZAC: 2 fighters and 3 submarines
Casualties for Japanese: 2 carriers, 1 destroyer, 2 tactical_bombers and 2 transports
2 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - ANZAC
1 aaGun and 1 fighter moved from New South Wales to Queensland
1 fighter moved from Korea to Kweichow
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 2,67
Japanese : -0,50
Glorius french inf died with a brave heart
I know u say i am crazy, but i cant help my self , i had to try xd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
4 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
Combat - ANZAC
Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
ANZAC attack with 2 fighters and 4 submarines
Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
ANZAC roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 2 fighters in 33 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 33 Sea Zone
1 submarine owned by the ANZAC Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 38
Casualties for ANZAC: 2 fighters and 3 submarines
Casualties for Japanese: 2 carriers, 1 destroyer, 2 tactical_bombers and 2 transports
2 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - ANZAC
1 aaGun and 1 fighter moved from New South Wales to Queensland
1 fighter moved from Korea to Kweichow
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 1 infantry
Germans defend with 2 fighters and 2 tactical_bombers
French roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 2 fighters and 2 tactical_bombers in Alexandria, round 2 : 2/4 hits, 2,33 expected hits
1 infantry owned by the French lost in Alexandria
Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,33
French : -0,17
ANZAC : 2,67
Japanese : -0,50
French do not have any units on the board anymore.
Germany on the move
cheers
I actually thought you would. Crazy. :)
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
I actually thought you would. Crazy. :)
then U now me well xd
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
French do not have any units on the board anymore.
That’s convenient. Me like.
but ANZAC are the pirates of the Pacific :ocean:
My favorite nations are China and ANZAC. Even if i loose this game, I will be happy that i played well with them and enjoyed it :)
And If i pull this game off, and win, it would be the greatest come back ever heh
I ve lost units worth 38 IPC in sz 33.
U ve lost units worth 38*2 =76 IPC
so +38 for me
1 vs 2 is the ratio
but we should not forget the sacrifice of brave usa subs which went to their death to weaken Japan and to make this triumf possible,
actually u scored 3 hit in last round with jap, pretty good, and i had that last sub for me to take ur tranies. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 armour moved from Eastern Persia to Iraq
Germans take Persia from British
Germans take Iraq from British
1 infantry moved from Sikang to Shensi
1 bomber moved from Sikang to Shensi
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - Germans
Battle in Yunnan
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry; Russians defend with 2 armour
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 2 armour and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,33 expected hits
1 infantry owned by the British lost in Yunnan
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits, 1,00 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Yunnan
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 5 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans lost in Yunnan
Germans roll dice for 1 artillery and 1 fighter in Yunnan, round 6 : 2/2 hits, 0,83 expected hits
Chinese roll dice for 1 armour in Yunnan, round 6 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Yunnan
Germans win, taking Yunnan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Battle in Shensi
Germans attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 fighter moved from Yunnan to India
1 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Caucasus to Turkey
Germans take Turkey from Neutral_True
3 aaGuns, 12 artilleries and 8 infantry moved from Northwest Persia to Iraq
18 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Sikang
3 infantry moved from Samara to Novosibirsk
3 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
1 infantry moved from Tobruk to Libya
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 fighters moved from Alexandria to Southern Italy
2 tactical_bombers moved from Alexandria to Southern Italy
4 bombers moved from Southern France to Western Germany
2 bombers moved from Greece to Western Germany
1 bomber moved from Shensi to Novosibirsk
1 mech_infantry moved from Kazakhstan to Timguska
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
3 infantry moved from Finland to Norway
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 mech_infantry moved from Southern France to France
2 aaGuns and 10 infantry moved from Southern France to France
2 fighters moved from Western Germany to 112 Sea Zone
3 fighters moved from Western Germany to 95 Sea Zone
1 fighter moved from Western Germany to Southern Italy
2 artilleries and 2 infantry moved from Western Germany to France
Place Units - Germans
1 carrier and 1 transport placed in 112 Sea Zone
3 fighters placed in Western Germany
1 tactical_bomber placed in India
1 destroyer and 1 transport placed in 39 Sea Zone
Germans undo move 4.
1 submarine and 1 transport placed in 39 Sea Zone
1 destroyer placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
2 artilleries and 1 infantry placed in France
1 marine placed in Western Germany
3 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 95 PUs; end with 95 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 128 PUs
Combat Hit Differential Summary :
Germans : -1,67
Chinese : -2,17
shall i go with russia?
Yes, plese do.
@trulpenplay said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Control Novgorod Or Volgograd
128 IPC
man thats too much
thats a record
UK-Pac is soon out as well. As is Russia.
i forgot germany plays before russia and now i lost my precious tanks russian
Yes, it was good to get rid of those bastards.