L20 Giallo(x) vs Sovietishcat(Y) BM game II

  • '19

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 marines moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 1 infantry, 2 marines, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 carrier and 1 fighter
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 carrier and 1 fighter
            EDIT: Removing units owned by Americans from 62 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 battleship placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 marines moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 1 infantry, 2 marines, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from India to Trans-Jordan
    
        Place Units - ANZAC
            1 battleship placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Giallo please use second file posted.

  • '21 '20 '19 '18 '17 '16

    I’ll try to respond somewhere soon, but just became a dad for the 2nd time

  • '19

    @Giallo congrats, no worries you take your time :blush:

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 25 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
    
        Combat Move - Germans
            3 transports moved from 110 Sea Zone to 113 Sea Zone
            6 infantry moved from Germany to 113 Sea Zone
            1 artillery, 7 bombers and 12 infantry moved from Normandy Bordeaux to Spain
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 transport moved from 110 Sea Zone to 113 Sea Zone
            3 infantry moved from Western Germany to 113 Sea Zone
            8 infantry moved from 113 Sea Zone to Sweden
            2 infantry moved from 113 Sea Zone to Norway
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Sweden
            3 fighters moved from 110 Sea Zone to Sweden
            1 infantry moved from Persia to Eastern Persia
            3 artilleries moved from Northwest Persia to Turkey
            2 armour and 1 mech_infantry moved from Persia to Turkey
            3 artilleries and 3 infantry moved from Caucasus to Turkey
            3 armour moved from Volgograd to Turkey
            2 mech_infantrys moved from Iraq to Turkey
            1 mech_infantry moved from Iraq to Syria
                  Germans take Syria from Americans
    
        Combat - Germans
            Battle in Norway
            Battle in Sweden
                Germans attack with 5 fighters, 8 infantry and 2 tactical_bombers
                Neutral_True defend with 6 infantry
                    Germans roll dice for 5 fighters, 8 infantry and 2 tactical_bombers in Sweden, round 2 : 3/15 hits, 5,17 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 5 fighters, 6 infantry and 2 tactical_bombers in Sweden, round 3 : 6/13 hits, 4,83 expected hits
                    Neutral_True roll dice for 3 infantry in Sweden, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
                Germans win, taking Norway from Russians, taking Sweden from Neutral_True with 5 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Turkey
                Germans attack with 5 armour, 6 artilleries, 3 infantry and 3 mech_infantrys
                Neutral_True defend with 8 infantry
                    Germans roll dice for 5 armour, 6 artilleries, 3 infantry and 3 mech_infantrys in Turkey, round 2 : 7/17 hits, 6,50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
                    2 infantry owned by the Germans and 7 infantry owned by the Neutral_True lost in Turkey
                    Germans roll dice for 5 armour, 6 artilleries, 1 infantry and 3 mech_infantrys in Turkey, round 3 : 10/15 hits, 5,83 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Turkey
                Germans win, taking Turkey from Neutral_True with 5 armour, 6 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Germans: 3 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Spain
                Germans attack with 1 artillery, 7 bombers and 12 infantry
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 artillery, 7 bombers and 12 infantry in Spain, round 2 : 9/20 hits, 7,17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Spain
                Germans win, taking Spain from Neutral_True with 1 artillery, 7 bombers and 10 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Germans
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 110 Sea Zone to 113 Sea Zone
            1 aaGun moved from Western Germany to 113 Sea Zone
            1 aaGun moved from 113 Sea Zone to Norway
            2 tactical_bombers moved from Sweden to 113 Sea Zone
            5 fighters moved from Sweden to 113 Sea Zone
            7 bombers moved from Spain to Western Germany
            2 aaGuns, 20 artilleries and 62 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Baltic States to Belarus
            3 infantry moved from Western Ukraine to Bryansk
            1 aaGun, 4 artilleries and 4 infantry moved from Bryansk to Belarus
            3 infantry moved from Russia to Bryansk
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            4 submarines moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            3 mech_infantrys placed in France
            10 infantry placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Russia
            3 infantry placed in Western Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,2,1,4
            Germans collect 68 PUs (4 lost to blockades); end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 10 infantry
            EDIT: Adding units owned by Germans to Germany: 10 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 5,50
    Neutral_True : 0,00
    

    Savegame


  • @Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM game II:

    @Giallo congrats, no worries you take your time :blush:

    thanks

  • '19

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Russians
            1 tactical_bomber moved from India to Trans-Jordan
    
        Non Combat Move - Russians
            6 aaGuns, 18 artilleries, 83 infantry and 2 mech_infantrys moved from Novgorod to Archangel
            1 armour moved from Finland to Novgorod
            2 fighters moved from Gibraltar to United Kingdom
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser, 3 fighters, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 11 artilleries, 3 infantry and 32 mech_infantrys moved from Burma to India
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            4 fighters and 6 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 35 Sea Zone
                Japanese attack with 5 fighters and 8 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 5 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 5/13 hits, 7,33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking Sumatra from Americans with 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 11 artilleries, 3 infantry and 32 mech_infantrys
                British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 11 artilleries, 3 infantry and 32 mech_infantrys in India, round 2 : 10/47 hits, 11,83 expected hits
                    UK_Pacific roll dice for 4 infantry in India, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 11 artilleries, 2 infantry and 32 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 4 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 aaGun moved from Burma to India
            1 artillery moved from Shan State to Burma
            4 artilleries moved from Yunnan to Burma
            2 artilleries moved from Yunnan to French Indo China
            5 fighters and 8 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            8 fighters moved from Japan to 36 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 armour moved from Hunan to Burma
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Hunan
            2 armour moved from Kiangsu to Hunan
            2 mech_infantrys moved from Manchuria to Anhwe
            3 infantry moved from Manchuria to Jehol
            1 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Shensi to Kweichow
            1 mech_infantry moved from Anhwe to Yunnan
    
        Place Units - Japanese
            3 fighters placed in French Indo China
            1 cruiser and 1 transport placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    UK_Pacific : -0,33
    Japanese : -4,17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery and 6 infantry moved from Gibraltar to Spain
            5 bombers moved from Eastern United States to Spain
            4 fighters moved from Gibraltar to Spain
            3 fighters moved from 92 Sea Zone to Spain
            1 bomber moved from Gibraltar to Normandy Bordeaux
            1 bomber moved from Gibraltar to France
            1 bomber moved from Gibraltar to Western Germany
            3 bombers moved from Gibraltar to Western Germany
            4 bombers moved from Gibraltar to Spain
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from Trans-Jordan to Eastern Persia
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/4 hits, 0,67 expected hits
                Bombing raid in Western Germany rolls: 8,3,8,3 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Eastern Persia
                Americans attack with 1 fighter
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Persia
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Spain
                Americans attack with 1 artillery, 9 bombers, 7 fighters and 6 infantry
                Germans defend with 1 artillery and 10 infantry
                    Americans roll dice for 1 artillery, 9 bombers, 7 fighters and 6 infantry in Spain, round 2 : 9/23 hits, 11,00 expected hits
                    Germans roll dice for 1 artillery and 10 infantry in Spain, round 2 : 3/11 hits, 3,67 expected hits
                    9 infantry owned by the Germans and 3 infantry owned by the Americans lost in Spain
                    Americans roll dice for 1 artillery, 9 bombers, 7 fighters and 3 infantry in Spain, round 3 : 11/20 hits, 10,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Spain, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 1 artillery, 9 bombers, 7 fighters and 3 infantry remaining. Battle score for attacker is 25
                Casualties for Americans: 3 infantry
                Casualties for Germans: 1 artillery and 10 infantry
    
        Non Combat Move - Americans
            9 bombers moved from Spain to Gibraltar
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Portugal
                  Americans take Portugal from Neutral_True
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from France to United Kingdom
            4 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Eastern Persia to West India
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 16 fighters, 13 submarines and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Trans-Jordan to Saudi Arabia
                  Americans take Saudi Arabia from Neutral_True
            7 fighters moved from Spain to Gibraltar
            1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 aaGun moved from Algeria to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Central United States
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 submarine placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
            Americans collect 59 PUs (2 lost to blockades); end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - British
            2 infantry moved from Trans-Jordan to Syria
            1 bomber and 1 fighter moved from Trans-Jordan to Syria
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from West India to Eastern Persia
                  British take Eastern Persia from Italians
            1 armour moved from Eastern Persia to Persia
                  British take Persia from Germans
    
        Combat - British
            Battle in Syria
                British attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Syria, round 2 : 3/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Syria to Trans-Jordan
            3 armour and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Union of South Africa to Mozambique
                  British take Mozambique from Neutral_True
            1 mech_infantry moved from Union of South Africa to Angola
                  British take Angola from Neutral_True
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 carriers, 2 destroyers and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
            3 fighters moved from 92 Sea Zone to Morocco
            1 infantry moved from West India to Afghanistan
                  British take Afghanistan from Neutral_True
            3 aaGuns, 10 artilleries, 21 infantry and 1 mech_infantry moved from West India to Eastern Persia
            1 mech_infantry moved from Eastern Persia to Persia
    
        Place Units - British
            1 submarine placed in 71 Sea Zone
            2 mech_infantrys placed in Union of South Africa
            3 armour placed in Egypt
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : -0,33
    British : 1,50
    AA fire in France : : -0,17
    AA fire in Western Germany : : -0,67
    Americans : -1,00
    AA fire in Normandy Bordeaux : : -0,17
    

    Savegame

  • '19

    @Giallo We will see if the neutrals will help the allies, but feels like the allies are going into the toaster sooner or later.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Bryansk
            1 armour moved from Belarus to Rostov
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,1,3,6
            Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the ANZAC lost in Sumatra
                    ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -17
                Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
    
        Non Combat Move - ANZAC
            2 battleships, 2 carriers, 2 marines and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2,33
    Japanese : 1,00
    

    Savegame

  • '19

    @Giallo a 90% battle in favor for Anzac down the drain…

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 88 PUs; 
            Germans buy 1 factory_minor, 2 fighters and 18 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Sweden to Finland
                  Germans take Finland from Russians
            3 infantry moved from Normandy Bordeaux to Spain
            1 mech_infantry moved from France to Spain
            4 bombers moved from Western Germany to Spain
            1 bomber moved from Western Germany to Saudi Arabia
            1 bomber moved from Western Germany to Syria
            1 bomber moved from Western Germany to Saudi Arabia
            3 mech_infantrys moved from Iraq to Saudi Arabia
            6 artilleries moved from Turkey to Iraq
            1 mech_infantry moved from Turkey to Syria
            1 armour and 2 mech_infantrys moved from Turkey to Persia
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Novgorod
            4 infantry moved from Sweden to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
    
        Combat - Germans
            Battle in Saudi Arabia
                Germans attack with 2 bombers and 3 mech_infantrys
                Americans defend with 3 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Saudi Arabia, round 2 : 2/5 hits, 1,83 expected hits
                    Americans roll dice for 3 infantry in Saudi Arabia, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans lost in Saudi Arabia
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Saudi Arabia, round 3 : 2/5 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Saudi Arabia
                Germans win, taking Saudi Arabia from Americans with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
            Battle in Novgorod
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 1,83 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Persia
                Germans attack with 1 armour and 2 mech_infantrys
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British lost in Persia
                    Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Syria
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Syria
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Spain
                Germans attack with 4 bombers, 3 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 3 infantry
                    Germans roll dice for 4 bombers, 3 infantry and 1 mech_infantry in Spain, round 2 : 5/8 hits, 3,33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Spain to Western Germany
            1 aaGun and 2 infantry moved from Norway to 113 Sea Zone
            1 aaGun, 2 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun and 2 infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
            4 fighters and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
            1 battleship, 4 carriers and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            3 aaGuns, 1 armour, 24 artilleries, 73 infantry and 14 mech_infantrys moved from Belarus to Smolensk
            3 infantry moved from Western Ukraine to Bryansk
            6 infantry moved from Bryansk to Smolensk
            3 infantry moved from Russia to Smolensk
            3 infantry moved from Ukraine to Rostov
            3 infantry moved from Volgograd to Caucasus
            4 armour moved from Turkey to Iraq
            2 bombers moved from Saudi Arabia to Iraq
            1 bomber moved from Syria to Iraq
            1 fighter moved from Southern Italy to Western Germany
            10 infantry moved from Germany to Western Germany
            1 submarine moved from 113 Sea Zone to 126 Sea Zone
            2 submarines moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Iraq
            2 fighters and 8 infantry placed in Germany
            3 infantry placed in Russia
            3 infantry placed in France
            3 infantry placed in Volgograd
            1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,1,3,1
            Germans collect 73 PUs (4 lost to blockades); end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,67
    British : 0,33
    Americans : -0,67
    Russians : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 88 PUs; 
            Germans buy 1 factory_minor, 2 fighters and 18 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Sweden to Finland
                  Germans take Finland from Russians
            3 infantry moved from Normandy Bordeaux to Spain
            1 mech_infantry moved from France to Spain
            4 bombers moved from Western Germany to Spain
            1 bomber moved from Western Germany to Saudi Arabia
            1 bomber moved from Western Germany to Syria
            1 bomber moved from Western Germany to Saudi Arabia
            3 mech_infantrys moved from Iraq to Saudi Arabia
            6 artilleries moved from Turkey to Iraq
            1 mech_infantry moved from Turkey to Syria
            1 armour and 2 mech_infantrys moved from Turkey to Persia
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Novgorod
            4 infantry moved from Sweden to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
    
        Combat - Germans
            Battle in Saudi Arabia
                Germans attack with 2 bombers and 3 mech_infantrys
                Americans defend with 3 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Saudi Arabia, round 2 : 2/5 hits, 1,83 expected hits
                    Americans roll dice for 3 infantry in Saudi Arabia, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans lost in Saudi Arabia
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Saudi Arabia, round 3 : 2/5 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Saudi Arabia
                Germans win, taking Saudi Arabia from Americans with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
            Battle in Novgorod
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 1,83 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Persia
                Germans attack with 1 armour and 2 mech_infantrys
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British lost in Persia
                    Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Syria
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Syria
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Spain
                Germans attack with 4 bombers, 3 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 3 infantry
                    Germans roll dice for 4 bombers, 3 infantry and 1 mech_infantry in Spain, round 2 : 5/8 hits, 3,33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Spain to Western Germany
            1 aaGun and 2 infantry moved from Norway to 113 Sea Zone
            1 aaGun, 2 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun and 2 infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
            4 fighters and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
            1 battleship, 4 carriers and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            3 aaGuns, 1 armour, 24 artilleries, 73 infantry and 14 mech_infantrys moved from Belarus to Smolensk
            3 infantry moved from Western Ukraine to Bryansk
            6 infantry moved from Bryansk to Smolensk
            3 infantry moved from Russia to Smolensk
            3 infantry moved from Ukraine to Rostov
            3 infantry moved from Volgograd to Caucasus
            4 armour moved from Turkey to Iraq
            2 bombers moved from Saudi Arabia to Iraq
            1 bomber moved from Syria to Iraq
            1 fighter moved from Southern Italy to Western Germany
            10 infantry moved from Germany to Western Germany
            1 submarine moved from 113 Sea Zone to 126 Sea Zone
            2 submarines moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Iraq
            2 fighters and 8 infantry placed in Germany
            3 infantry placed in Russia
            3 infantry placed in France
            3 infantry placed in Volgograd
            1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,1,3,1
            Germans collect 73 PUs (4 lost to blockades); end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 115 Sea Zone: 2 fighters
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,67
    British : 0,33
    Americans : -0,67
    Russians : 0,50
    

    Savegame


  • @Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM game II:

    @Giallo a 90% battle in favor for Anzac down the drain.

    ouch…

  • '19

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            18 artilleries, 82 infantry and 2 mech_infantrys moved from Archangel to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 18 artilleries, 82 infantry and 2 mech_infantrys
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                    Russians roll dice for 18 artilleries, 82 infantry and 2 mech_infantrys in Novgorod, round 2 : 26/102 hits, 23,00 expected hits
                    Germans roll dice for 1 aaGun and 5 infantry in Novgorod, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 18 artilleries, 81 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 5 infantry
    
        Non Combat Move - Russians
            6 aaGuns moved from Archangel to Novgorod
            2 fighters moved from United Kingdom to Gibraltar
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 3,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 84 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 bomber, 3 destroyers, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from India to West India
            2 infantry moved from India to West India
            11 artilleries moved from India to West India
            7 mech_infantrys moved from India to West India
            1 armour moved from Burma to West India
            14 mech_infantrys moved from India to West India
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            5 bombers moved from French Indo China to Celebes
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Suiyuyan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 5/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 mech_infantry
            Battle in West India
                Japanese attack with 2 armour, 11 artilleries, 2 infantry and 21 mech_infantrys
                Americans defend with 1 fighter
                    Japanese roll dice for 2 armour, 11 artilleries, 2 infantry and 21 mech_infantrys in West India, round 2 : 10/36 hits, 10,33 expected hits
                    UK_Pacific roll dice for 1 fighter in West India, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans lost in West India
                Japanese win, taking West India from UK_Pacific with 2 armour, 11 artilleries, 2 infantry and 21 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
            Battle in Celebes
                Japanese attack with 1 artillery, 5 bombers and 1 infantry
                ANZAC defend with 1 artillery, 1 infantry and 1 marine
                    Japanese roll dice for 1 artillery, 5 bombers and 1 infantry in Celebes, round 2 : 3/7 hits, 4,00 expected hits
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the ANZAC, 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 5 bombers and 1 infantry remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 artillery, 1 infantry and 1 marine
            Battle in 34 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 6/8 hits, 4,67 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 34 Sea Zone to Philippines
            5 bombers moved from Celebes to Philippines
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            5 artilleries moved from Burma to India
            11 mech_infantrys moved from India to West India
            2 armour moved from Hunan to Szechwan
            1 mech_infantry moved from Yunnan to Szechwan
            2 mech_infantrys moved from Anhwe to Szechwan
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 infantry moved from Jehol to Anhwe
            3 mech_infantrys moved from Manchuria to Anhwe
            3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 transport moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 artillery and 1 bomber placed in French Indo China
            1 transport placed in 36 Sea Zone
            3 destroyers and 3 submarines placed in 6 Sea Zone
            3 mech_infantrys placed in India
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,33
    Americans : -0,33
    UK_Pacific : -0,67
    Japanese : 1,67
    

    Savegame

  • '19

    @Giallo this one is yours I concede, well played.

Suggested Topics

  • 23
  • 37
  • 53
  • 47
  • 56
  • 119
  • 2.4k
  • 1.8k
Axis & Allies Boardgaming Custom Painted Miniatures

77

Online

17.5k

Users

40.0k

Topics

1.7m

Posts