@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
I’m sorry I’ve failed to make a move. Think I looked at it, did a test turn, was tired, closed and then thought I did the turn. Will try to get a move in this evening.
no problem
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship and 1 marine moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Afghanistan to 80 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
2 mech_infantrys moved from Hunan to Kwangtung
1 bomber moved from Kansu to Kwangtung
3 submarines moved from 37 Sea Zone to 43 Sea Zone
3 battleships and 2 cruisers moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Java
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 submarine
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 4 battleships, 2 cruisers, 1 destroyer and 3 submarines
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 43 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 4 battleships, 2 cruisers and 1 destroyer in 43 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 4 battleships, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 4/12 hits, 6,00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 4 fighters, 1 marine and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 4 fighters, 1 marine and 2 tactical_bombers in Borneo, round 2 : 5/7 hits, 3,67 expected hits
Americans roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery
Battle in Kwangtung
Japanese attack with 1 bomber and 2 mech_infantrys
ANZAC defend with 1 artillery and 1 harbour
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits
ANZAC roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Kwangtung
Japanese win, taking Kwangtung from ANZAC with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 43 Sea Zone
16 carriers moved from 37 Sea Zone to 43 Sea Zone
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
6 fighters and 4 tactical_bombers moved from Java to 43 Sea Zone
1 bomber moved from 80 Sea Zone to India
2 armour and 7 mech_infantrys moved from Kansu to Kweichow
2 mech_infantrys moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kansu to Shensi
1 infantry moved from Shensi to Hopei
1 infantry moved from Hopei to Anhwe
Place Units - Japanese
1 fighter placed in Japan
6 infantry placed in Japan
2 destroyers and 1 transport placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,5,3,6,4,5,5,2,6,4,1,6,4,5,4,5,1,2,2,4,1,3,5,5,3,5,6,2,5,3,5,1,3,3,6,6,5,3,2,6,3,3,3,3,6,3,3,6,3,6,5,2,4,4,5,2,3,6,4,4,3,3,2,3,4,2,2,6,4,6,5,6,5,4,6,1,6,4,4,2,4,2,2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,2,4,3,5,2,4,4,5,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,1,3,4,6,1,1,1,4,4
Japanese collect 52 PUs (24 lost to blockades); end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 0,17
ANZAC : -1,17
Japanese : -0,33
US is basically ready to go, just want to confirm no second thoughts with japan. I dont see anything special just want to check as sometimes you make a few edits.
It would be helping out that sb (didn’t realize it had only one move left after CM), but if you hit it I just hope to be lucky. It will stand.
nah, im actually not attacking anything in pacific, cept for tt so you are good.
Thanks for asking!
Will Try to go to sleep now so is not available for some time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 6 armour, 3 bombers, 1 fighter and 13 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 41 Sea Zone
Americans take 37 Sea Zone from Japanese
1 bomber moved from Queensland to 42 Sea Zone
3 infantry moved from Southern France to France
1 armour moved from Spain to France
2 mech_infantrys moved from Southern France to Holland Belgium
1 armour moved from Spain to Holland Belgium
1 infantry moved from Northern Italy to Western Germany
Americans take Western Germany from Germans
1 infantry moved from Northern Italy to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Northern Italy to Greater Southern Germany
3 fighters moved from Spain to Holland Belgium
4 fighters moved from Southern France to France
4 bombers and 4 fighters moved from Southern France to Germany
3 fighters moved from Southern France to Greater Southern Germany
1 armour moved from Northern Italy to Switzerland
Americans take Switzerland from Germans
1 armour moved from Switzerland to Western Germany
Combat - Americans
Air Battle in Germany
Americans attacks with 8 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 5,4,7,3 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 19 damage total.
Battle in Greater Southern Germany
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 3 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in France
Americans attack with 1 armour, 4 fighters and 3 infantry
Italians defend with 1 airfield, 3 artilleries and 1 factory_minor
Americans roll dice for 1 armour, 4 fighters and 3 infantry in France, round 2 : 3/8 hits, 3.00 expected hits
Italians roll dice for 3 artilleries in France, round 2 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the Italians lost in France
Americans win, taking France from Italians with 1 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 3 artilleries
Cleaning up after air battles
Non Combat Move - Americans
4 fighters moved from Southern France to Trans-Jordan
3 fighters moved from Greater Southern Germany to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour, 20 artilleries and 29 infantry moved from Northern Italy to Western Germany
18 armour moved from Southern France to Western Germany
1 aaGun and 6 infantry moved from Southern France to Northern Italy
6 armour moved from Spain to Northern Italy
1 artillery and 8 infantry moved from Spain to 91 Sea Zone
1 artillery, 6 carriers, 1 cruiser, 1 destroyer, 8 infantry, 1 marine and 7 transports moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 8 infantry moved from 95 Sea Zone to Northern Italy
4 fighters moved from France to Northern Italy
4 bombers and 4 fighters moved from Germany to Northern Italy
3 fighters moved from Holland Belgium to Northern Italy
5 armour and 5 infantry moved from Central United States to 101 Sea Zone
5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 armour and 5 infantry moved from 91 Sea Zone to Spain
1 battleship, 14 carriers, 2 cruisers, 8 destroyers, 25 fighters, 2 infantry, 5 submarines, 3 tactical_bombers and 1 transport moved from 20 Sea Zone to 35 Sea Zone
3 submarines moved from 19 Sea Zone to 35 Sea Zone
3 submarines moved from 31 Sea Zone to 6 Sea Zone
1 submarine moved from 31 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
Place Units - Americans
3 infantry placed in Northern Italy
3 armour placed in Southern Italy
3 armour placed in Spain
10 infantry placed in Central United States
3 bombers placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 79 PUs; end with 82 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 132 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 36 PUs;
British buy 3 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Germans
1 armour moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Northern Italy to Denmark
British take Denmark from Germans
1 infantry moved from Trans-Jordan to Syria
9 fighters and 1 tactical_bomber moved from Northern Italy to Syria
1 battleship moved from 20 Sea Zone to 35 Sea Zone
Combat - British
Battle in Syria
British attack with 9 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 9 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 6/11 hits, 5.33 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria
British win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
9 fighters and 1 tactical_bomber moved from Syria to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Spain to Northern Italy
4 artilleries and 8 infantry moved from Southern France to Northern Italy
2 fighters moved from United Kingdom to Western Germany
1 artillery and 4 infantry moved from Spain to 91 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 4 infantry moved from 95 Sea Zone to Northern Italy
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Northern Italy to Egypt
3 aaGuns, 10 artilleries, 1 bomber, 5 fighters, 42 infantry and 1 tactical_bomber moved from Northern Italy to Western Germany
Place Units - British
3 artilleries placed in Egypt
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6
British collect 34 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
Italians : -1.00
British : 0.67
Americans : -1.17
Japanese : 0.67
AA fire in Germany : : -0.67
anzac
buy 1 cv 1 tt 1 dd
Combat
1 inf z20 to Mal
1 ss z54 to 41
NCM
z20 fleet to z35
everything Northern Territory to Que
2 ftr Que to z54
everything NSW to Que
3 ss z6 to z19
Deploy to z54
French
Do nothing
If you bomb egy, ftr will intercept
if you try to bomb north Italy, Its unclear, depends on what you send, so if you arent sure then just hold off.
feel free to adjust italy if needed during german turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Poland to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
@ksmckay said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:
feel free to adjust italy if needed during german turn.
Thanks! I’ll do ANZAC and France now then.
Not around for at least next hour, so up to you if you want to execute French anzac
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in Malaya
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Malaya from Japanese with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 20 Sea Zone to 35 Sea Zone
2 aaGuns, 1 bomber, 5 fighters and 2 mech_infantrys moved from Northern Territory to Queensland
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,67
just got back, looks good except 2 ftrs need to go to z54. Im sure you can do that during german turn, otherwise Ill fix on russia turn.
I’ll fix it.
if the attack on TrJ was a misclick feel free to undo it. Cant really think of any legitimate reason for that attack.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Germans
Germans repair damage of 19x factory_major; Remaining resources: 70 PUs;
Germans buy 1 bomber, 1 fighter and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from Queensland to 54 Sea Zone
8 artilleries and 41 infantry moved from Novgorod to Karelia
1 bomber moved from Germany to Vyborg
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Vyborg
1 battleship moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Germany to Greater Southern Germany
3 fighters moved from Germany to Yugoslavia
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Saudi Arabia to Trans-Jordan
EDIT: 1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Poland to Yugoslavia
1 fighter moved from 113 Sea Zone to Vyborg
9 fighters moved from 113 Sea Zone to Greater Southern Germany
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 8 artilleries and 41 infantry
Russians defend with 1 infantry
Germans roll dice for 8 artilleries and 41 infantry in Karelia, round 2 : 12/49 hits, 10,83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 8 artilleries and 40 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 9 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 9 fighters and 2 infantry in Greater Southern Germany, round 2 : 6/11 hits, 4,83 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 9 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour
British defend with 4 aaGuns, 1 armour, 17 artilleries, 9 fighters, 34 infantry, 22 mech_infantrys and 1 tactical_bomber; Americans defend with 1 armour, 4 fighters, 2 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 4 aaGuns, 2 armour, 17 artilleries, 13 fighters, 38 infantry, 23 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 37/94 hits, 36,17 expected hits
1 aaGun owned by the British and 1 armour owned by the Germans lost in Trans-Jordan
British win with 3 aaGuns, 2 armour, 17 artilleries, 13 fighters, 38 infantry, 23 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for British: 1 aaGun
Battle in Vyborg
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 battleship in Vyborg, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Iraq: 1 armour
EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun
EDIT: Turning off Edit Mode
3 fighters moved from Yugoslavia to Germany
9 fighters moved from Greater Southern Germany to Germany
4 fighters moved from Turkey to Germany
5 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Vyborg to 115 Sea Zone
1 bomber moved from Vyborg to Germany
7 infantry moved from Turkey to Iraq
6 armour and 7 mech_infantrys moved from Turkey to Iraq
5 armour and 5 mech_infantrys moved from Rostov to Northwest Persia
1 infantry moved from Russia to Vologda
1 infantry moved from Novgorod to Archangel
2 infantry moved from Western Ukraine to Eastern Poland
21 mech_infantrys moved from Poland to Germany
1 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Novgorod to Karelia
3 tactical_bombers moved from Turkey to Germany
2 bombers moved from Tsinghai to Iraq
1 bomber moved from Iraq to Germany
3 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
2 armour moved from Novgorod to Bryansk
Place Units - Germans
1 fighter and 9 infantry placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Russia
1 bomber and 1 infantry placed in Volgograd
Germans undo move 4.
1 bomber placed in Volgograd
1 infantry placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,2,5,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,5
Germans collect 43 PUs (11 lost to blockades); end with 43 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 4,33
British : 0,83
Americans : 1,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Combat Move - Russians
3 armour, 4 infantry and 2 mech_infantrys moved from Nenetsia to Urals
1 infantry moved from Finland to Vyborg
4 fighters and 1 tactical_bomber moved from Finland to Vyborg
Combat - Russians
Battle in Urals
Russians attack with 3 armour, 4 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour, 4 infantry and 2 mech_infantrys in Urals, round 2 : 5/9 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 3 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vyborg
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
10 infantry moved from Finland to Sweden
9 infantry moved from Finland to Norway
4 fighters and 1 tactical_bomber moved from Vyborg to Norway
2 aaGuns moved from Nenetsia to Urals
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33
Russians : 2.67
Japanese : -0.33
not sure if you will get to japan today or not, but if you need to make any adjustments to germany feel free. cant imagine much you could do that would have impacted russia.