@max334 been busy all week with Thanksgiving stuff. baking breads pies and cleaning. shopping. crazy time for a cook. everybody wants you to cook this or that for them. sorry man. I’ll get to our game as soon as i can.
Pejon_88 (X) vs StuckTojo (A+10) BM3
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Italians 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Caroline Islands Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Italians 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Caroline Islands Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Malta to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 bombers and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 11 artilleries and 27 infantry moved from Western Ukraine to Bryansk 1 artillery and 9 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Bryansk Germans attack with 1 armour, 12 artilleries, 36 infantry and 9 mech_infantrys Russians defend with 1 aaGun and 7 infantry Germans roll dice for 1 armour, 12 artilleries, 36 infantry and 9 mech_infantrys in Bryansk, round 2 : 18/58 hits, 14,00 expected hits Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 4/7 hits, 2,33 expected hits 7 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour, 12 artilleries, 32 infantry and 9 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 4 infantry Casualties for Russians: 1 aaGun and 7 infantry Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Bryansk 1 aaGun moved from Belarus to Bryansk 3 mech_infantrys moved from Western Ukraine to Bryansk 9 armour and 10 mech_infantrys moved from Western Ukraine to Rostov 1 artillery and 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland 2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Germany to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 artillery, 3 bombers and 2 infantry placed in Western Germany 2 infantry placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 4,00 Russians : 1,67
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 bombers and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 11 artilleries and 27 infantry moved from Western Ukraine to Bryansk 1 artillery and 9 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Bryansk Germans attack with 1 armour, 12 artilleries, 36 infantry and 9 mech_infantrys Russians defend with 1 aaGun and 7 infantry Germans roll dice for 1 armour, 12 artilleries, 36 infantry and 9 mech_infantrys in Bryansk, round 2 : 18/58 hits, 14,00 expected hits Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 4/7 hits, 2,33 expected hits 7 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour, 12 artilleries, 32 infantry and 9 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 4 infantry Casualties for Russians: 1 aaGun and 7 infantry Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Bryansk 1 aaGun moved from Belarus to Bryansk 3 mech_infantrys moved from Western Ukraine to Bryansk 9 armour and 10 mech_infantrys moved from Western Ukraine to Rostov 1 artillery and 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland 2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Germany to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 artillery, 3 bombers and 2 infantry placed in Western Germany 2 infantry placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 4,00 Russians : 1,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Amur to Manchuria 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 3 infantry moved from Russia to Smolensk 6 fighters and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Manchuria Russians attack with 6 infantry Japanese defend with 2 infantry Russians roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Suiyuyan Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 6 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 7/10 hits, 4.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 armour and 5 mech_infantrys moved from Russia to Kazakhstan 1 aaGun and 11 infantry moved from Novosibirsk to Samara 1 aaGun moved from Amur to Manchuria 6 fighters and 1 tactical_bomber moved from Smolensk to Samara 5 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Samara 2 aaGuns, 5 artilleries and 24 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 submarine moved from 98 Sea Zone to 92 Sea Zone Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 3.83 Japanese : -0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Szechwan 2 artilleries moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Burma 2 infantry moved from French Indo China to Shan State 1 transport moved from 37 Sea Zone to 36 Sea Zone 3 artilleries moved from French Indo China to 36 Sea Zone 3 artilleries and 3 transports moved from 36 Sea Zone to 19 Sea Zone 3 infantry moved from Shantung to 19 Sea Zone 3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from Philippines to 33 Sea Zone 3 bombers moved from Philippines to Celebes 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 marine and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 marine moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan 1 tactical_bomber moved from 37 Sea Zone to Szechwan 1 fighter moved from Yunnan to Szechwan 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Celebes Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 bombers, 1 fighter, 1 marine and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Celebes, round 2 : 3/7 hits, 3,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 3 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Manchuria Japanese attack with 4 artilleries and 6 infantry Russians defend with 1 aaGun and 6 infantry Japanese roll dice for 4 artilleries and 6 infantry in Manchuria, round 2 : 4/10 hits, 3,00 expected hits Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria Japanese roll dice for 4 artilleries and 5 infantry in Manchuria, round 3 : 3/9 hits, 2,83 expected hits Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 17 Casualties for Japanese: 2 infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/5 hits, 2,17 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/5 hits, 2,17 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 3/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 3 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 carrier moved from 41 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 destroyer and 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 carrier and 1 submarine moved from 20 Sea Zone to 44 Sea Zone 2 fighters moved from Japan to 44 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 33 Sea Zone to Marianas 1 carrier and 3 submarines moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Celebes to Java 2 bombers moved from Celebes to Java Place Units - Japanese 1 harbour placed in Okinawa 1 fighter placed in Japan 1 transport placed in 6 Sea Zone 1 armour and 1 mech_infantry placed in Shantung 1 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0,00 Chinese : -1,00 UK_Pacific : 1,33 Japanese : 1,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Spain 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 4 fighters moved from 91 Sea Zone to Spain 1 bomber moved from Gibraltar to Spain 1 fighter moved from Gibraltar to Spain Combat - Americans Battle in Norway Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Norway from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Spain Americans attack with 1 armour, 1 bomber, 5 fighters, 4 infantry, 1 marine and 2 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber, 5 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Spain, round 2 : 5/14 hits, 5.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 1 bomber, 5 fighters, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Spain to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Spain to Trans-Jordan 2 fighters moved from Spain to 91 Sea Zone 1 fighter moved from Spain to Gibraltar 2 fighters moved from Gibraltar to Morocco 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 harbour placed in Midway Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1.17 Neutral_True : -1.00 Japanese : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Szechwan 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.50 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Spain 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 4 fighters moved from 91 Sea Zone to Spain 1 bomber moved from Gibraltar to Spain 1 fighter moved from Gibraltar to Spain Combat - Americans Battle in Norway Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Norway from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Spain Americans attack with 1 armour, 1 bomber, 5 fighters, 4 infantry, 1 marine and 2 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber, 5 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Spain, round 2 : 5/14 hits, 5.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 1 bomber, 5 fighters, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Spain to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Spain to Trans-Jordan 2 fighters moved from Spain to 91 Sea Zone 1 fighter moved from Spain to Gibraltar 2 fighters moved from Gibraltar to Morocco 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 harbour placed in Midway Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Szechwan 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 3 fighters moved from Persia to Turkey 3 armour moved from Iraq to Turkey 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Turkey 1 fighter moved from Malta to Turkey 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone 2 infantry moved from 104 Sea Zone to Portugal 3 fighters moved from United Kingdom to Portugal 1 bomber moved from United Kingdom to Western Germany 1 armour and 1 mech_infantry moved from Kazakhstan to Turkey Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Turkey British attack with 4 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 4 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 7/11 hits, 5.33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits 1 mech_infantry owned by the British and 7 infantry owned by the Neutral_True lost in Turkey British roll dice for 4 armour, 5 fighters and 1 tactical_bomber in Turkey, round 3 : 3/10 hits, 5.17 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True and 1 armour owned by the British lost in Turkey British win, taking Turkey from Neutral_True with 3 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 armour and 1 mech_infantry Casualties for Neutral_True: 8 infantry Battle in Portugal British attack with 3 fighters and 2 infantry Neutral_True defend with 2 infantry British roll dice for 3 fighters and 2 infantry in Portugal, round 2 : 3/5 hits, 1.83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Portugal British win with 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 3 fighters moved from Portugal to Spain 1 artillery and 1 infantry moved from Gibraltar to Spain 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Turkey to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Turkey to Iraq 1 mech_infantry moved from Kazakhstan to Caucasus 1 armour moved from Kazakhstan to Eastern Persia 2 fighters and 1 tactical_bomber moved from Burma to India 1 bomber moved from Western Germany to United Kingdom Place Units - British 3 artilleries placed in Persia 2 armour and 1 mech_infantry placed in Egypt 1 transport placed in 71 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : 0.67 Americans : 1.17 AA fire in Western Germany : : -0.17 Neutral_True : -0.67 Chinese : 1.50 Japanese : -1.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour moved from Ukraine to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Romania to 112 Sea Zone Combat - Italians Battle in 112 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caucasus Italians attack with 2 armour and 2 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from 112 Sea Zone to Western Germany Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 artilleries EDIT: Adding units owned by Italians to Northern Italy: 3 artilleries EDIT: Turning off Edit Mode 4 infantry placed in Northern Italy 3 infantry placed in Ukraine Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : -0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from India to Kazakhstan 2 fighters moved from India to Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 aaGuns and 2 armour moved from Queensland to New South Wales 2 fighters moved from Queensland to Caroline Islands 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from India to Kazakhstan 2 fighters moved from India to Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 aaGuns and 2 armour moved from Queensland to New South Wales 2 fighters moved from Queensland to Caroline Islands 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Trans-Jordan to Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 3 infantry moved from Novgorod to Archangel 1 artillery and 2 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Neutral_Allies 4 mech_infantrys moved from Rostov to Turkey 2 mech_infantrys moved from Rostov to Volgograd 5 artilleries and 5 infantry moved from Bryansk to Tambov 1 bomber moved from Western Germany to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to Norway 1 fighter and 1 tactical_bomber moved from Ukraine to Turkey 1 armour, 7 artilleries, 27 infantry and 12 mech_infantrys moved from Bryansk to Russia 9 armour and 4 mech_infantrys moved from Rostov to Russia 2 bombers moved from Eastern Poland to Volgograd 1 fighter moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Turkey 1 bomber moved from Western Germany to Turkey 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 2 mech_infantrys moved from Eastern Poland to Smolensk Combat - Germans Battle in 104 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 104 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Norway Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Russia Germans attack with 10 armour, 7 artilleries, 2 fighters, 27 infantry, 16 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_major and 14 infantry Germans roll dice for 10 armour, 7 artilleries, 2 fighters, 27 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 20/63 hits, 17,33 expected hits Russians roll dice for 14 infantry in Russia, round 2 : 2/14 hits, 4,67 expected hits 14 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 7 artilleries, 2 fighters, 25 infantry, 16 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 36 Casualties for Germans: 2 infantry Casualties for Russians: 14 infantry Battle in Tambov Germans attack with 5 artilleries and 5 infantry Russians defend with 1 aaGun and 6 infantry Germans roll dice for 5 artilleries and 5 infantry in Tambov, round 2 : 1/10 hits, 3,33 expected hits Russians roll dice for 1 aaGun and 6 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov Germans roll dice for 5 artilleries and 2 infantry in Tambov, round 3 : 2/7 hits, 2,33 expected hits Russians roll dice for 6 infantry in Tambov, round 3 : 1/6 hits, 2,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 5 artilleries and 1 infantry in Tambov, round 4 : 4/6 hits, 2,00 expected hits Russians roll dice for 4 infantry in Tambov, round 4 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 5 artilleries remaining. Battle score for attacker is 8 Casualties for Germans: 5 infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Turkey Germans attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber British defend with 3 armour Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/8 hits, 3,17 expected hits British roll dice for 3 armour in Turkey, round 2 : 2/3 hits, 1,50 expected hits 2 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Turkey Germans win, taking Turkey from British with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 armour Battle in Volgograd Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 4/7 hits, 2,33 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Volgograd to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 tactical_bomber moved from Norway to Western Germany 1 bomber moved from 104 Sea Zone to Western Germany 2 bombers moved from Turkey to Southern Italy 1 fighter and 1 tactical_bomber moved from Turkey to Ukraine 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod Place Units - Germans 3 infantry placed in Novgorod 1 artillery, 1 fighter and 4 infantry placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 57 PUs (2 lost to blockades); end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 6 infantry EDIT: Adding units owned by Germans to France: 6 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,83 British : 0,50 Americans : 1,33 Russians : -1,67
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 3 infantry moved from Novgorod to Archangel 1 artillery and 2 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Neutral_Allies 4 mech_infantrys moved from Rostov to Turkey 2 mech_infantrys moved from Rostov to Volgograd 5 artilleries and 5 infantry moved from Bryansk to Tambov 1 bomber moved from Western Germany to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to Norway 1 fighter and 1 tactical_bomber moved from Ukraine to Turkey 1 armour, 7 artilleries, 27 infantry and 12 mech_infantrys moved from Bryansk to Russia 9 armour and 4 mech_infantrys moved from Rostov to Russia 2 bombers moved from Eastern Poland to Volgograd 1 fighter moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Turkey 1 bomber moved from Western Germany to Turkey 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 2 mech_infantrys moved from Eastern Poland to Smolensk Combat - Germans Battle in 104 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 104 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Norway Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Russia Germans attack with 10 armour, 7 artilleries, 2 fighters, 27 infantry, 16 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_major and 14 infantry Germans roll dice for 10 armour, 7 artilleries, 2 fighters, 27 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 20/63 hits, 17,33 expected hits Russians roll dice for 14 infantry in Russia, round 2 : 2/14 hits, 4,67 expected hits 14 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 7 artilleries, 2 fighters, 25 infantry, 16 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 36 Casualties for Germans: 2 infantry Casualties for Russians: 14 infantry Battle in Tambov Germans attack with 5 artilleries and 5 infantry Russians defend with 1 aaGun and 6 infantry Germans roll dice for 5 artilleries and 5 infantry in Tambov, round 2 : 1/10 hits, 3,33 expected hits Russians roll dice for 1 aaGun and 6 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov Germans roll dice for 5 artilleries and 2 infantry in Tambov, round 3 : 2/7 hits, 2,33 expected hits Russians roll dice for 6 infantry in Tambov, round 3 : 1/6 hits, 2,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 5 artilleries and 1 infantry in Tambov, round 4 : 4/6 hits, 2,00 expected hits Russians roll dice for 4 infantry in Tambov, round 4 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 5 artilleries remaining. Battle score for attacker is 8 Casualties for Germans: 5 infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Turkey Germans attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber British defend with 3 armour Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/8 hits, 3,17 expected hits British roll dice for 3 armour in Turkey, round 2 : 2/3 hits, 1,50 expected hits 2 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Turkey Germans win, taking Turkey from British with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 armour Battle in Volgograd Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 4/7 hits, 2,33 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Volgograd to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 tactical_bomber moved from Norway to Western Germany 1 bomber moved from 104 Sea Zone to Western Germany 2 bombers moved from Turkey to Southern Italy 1 fighter and 1 tactical_bomber moved from Turkey to Ukraine 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod Place Units - Germans 3 infantry placed in Novgorod 1 artillery, 1 fighter and 4 infantry placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 57 PUs (2 lost to blockades); end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 6 infantry EDIT: Adding units owned by Germans to France: 6 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Changing ownership of Switzerland from Neutral_True to Germans EDIT: Adding units owned by Germans to Switzerland: 3 infantry EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,83 British : 0,50 Americans : 1,33 Russians : -1,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 artillery and 6 infantry moved from Samara to Tambov 3 infantry moved from Samara to Volgograd 1 fighter moved from Samara to Tambov 1 infantry moved from Samara to Tambov 3 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus 3 fighters and 1 tactical_bomber moved from Samara to Caucasus 1 fighter moved from Samara to Volgograd 1 fighter moved from Samara to Caucasus 1 submarine moved from 92 Sea Zone to 99 Sea Zone Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 3 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber Italians defend with 2 armour and 2 mech_infantrys Russians roll dice for 3 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/11 hits, 4.67 expected hits Italians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians, 2 mech_infantrys owned by the Italians and 2 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 3 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 mech_infantrys Casualties for Italians: 2 armour and 2 mech_infantrys Battle in Tambov Russians attack with 1 artillery, 1 fighter and 7 infantry Germans defend with 1 aaGun and 5 artilleries AA fire in Tambov : 0/1 hits, 0.17 expected hits Russians roll dice for 1 artillery, 1 fighter and 7 infantry in Tambov, round 2 : 2/9 hits, 2.17 expected hits Germans roll dice for 1 aaGun and 5 artilleries in Tambov, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Tambov, round 3 : 1/7 hits, 1.83 expected hits Germans roll dice for 4 artilleries in Tambov, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 4 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 artilleries in Tambov, round 4 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 5 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 6 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Tambov, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 5 infantry Casualties for Germans: 1 aaGun and 5 artilleries Non Combat Move - Russians 1 fighter moved from Tambov to Kazakhstan 1 infantry moved from Vologda to Urals 1 infantry moved from Samara to Novosibirsk 3 aaGuns, 5 artilleries and 24 infantry moved from Samara to Kazakhstan 1 fighter moved from Volgograd to Kazakhstan 4 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.33 AA fire in Tambov : : -0.17 Russians : -1.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Chahar to Szechwan 2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 3 bombers moved from Java to Burma 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in Burma Japanese attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/7 hits, 3,50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Szechwan, round 2 : 1/9 hits, 4,00 expected hits Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 3 : 3/8 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 armour moved from Shantung to Manchuria 3 artilleries and 3 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 3 artilleries, 3 infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 3 submarines moved from 20 Sea Zone to 35 Sea Zone 3 bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from Marianas to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 2 fighters placed in Japan 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Japan 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : -0,67 Japanese : -2,33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 4 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Spain to 92 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey 1 bomber moved from Trans-Jordan to Turkey 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans Combat - Americans Battle in Celebes Battle in 45 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Turkey Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Turkey, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Turkey, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Turkey, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey Americans win, taking Turkey from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 2 fighters moved from Morocco to Spain 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Turkey to Egypt Place Units - Americans 1 factory_minor placed in Spain 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 4 destroyers placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Americans collect 62 PUs (1 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : -1.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -1.50 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 4 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Spain to 92 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey 1 bomber moved from Trans-Jordan to Turkey 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans Combat - Americans Battle in Celebes Battle in 45 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Turkey Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Turkey, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Turkey, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Turkey, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey Americans win, taking Turkey from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 2 fighters moved from Morocco to Spain 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Turkey to Egypt Place Units - Americans 1 factory_minor placed in Spain 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 4 destroyers placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Americans collect 62 PUs (1 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 artillery moved from Persia to Northwest Persia 2 artilleries moved from Persia to Northwest Persia 1 armour moved from Eastern Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Iraq to Greece British take Greece from Italians 2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia 3 fighters moved from Trans-Jordan to Northwest Persia 1 bomber moved from United Kingdom to Northern Italy Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 1 armour, 3 artilleries, 5 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 armour, 3 artilleries, 5 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 7/10 hits, 4.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 3 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 fighters moved from Northwest Persia to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Turkey 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 destroyer and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Burma to India 1 bomber moved from Northern Italy to Spain 3 fighters moved from Spain to Malta 1 armour and 1 infantry moved from Quebec to Eastern United States Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1 British collect 37 PUs (1 lost to blockades); end with 37 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,4,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 3.17 Americans : -1.17 Chinese : -1.50 AA fire in Northern Italy : : -0.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Greece 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber and 3 fighters British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 bomber and 3 fighters in Greece, round 2 : 3/4 hits, 2,17 expected hits British roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the Italians and 1 armour owned by the British lost in Greece Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 fighter Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 bomber and 2 fighters moved from Greece to Southern Italy 3 artilleries and 6 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 3 infantry moved from Ukraine to Rostov 2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy Place Units - Italians 2 mech_infantrys placed in Ukraine 3 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,83 British : 0,17