Pejon_88 (X) vs StuckTojo (A+10) BM3

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Italians
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in Caroline Islands
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Italians
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in Caroline Islands
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Malta to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            11 artilleries and 27 infantry moved from Western Ukraine to Bryansk
            1 artillery and 9 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 armour, 12 artilleries, 36 infantry and 9 mech_infantrys
                Russians defend with 1 aaGun and 7 infantry
                    Germans roll dice for 1 armour, 12 artilleries, 36 infantry and 9 mech_infantrys in Bryansk, round 2 : 18/58 hits, 14,00 expected hits
                    Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 4/7 hits, 2,33 expected hits
                    7 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 12 artilleries, 32 infantry and 9 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 aaGun and 7 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Bryansk
            3 mech_infantrys moved from Western Ukraine to Bryansk
            9 armour and 10 mech_infantrys moved from Western Ukraine to Rostov
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Germany to Western Germany
            4 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 artillery, 3 bombers and 2 infantry placed in Western Germany
            2 infantry placed in Western Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 4,00
    Russians : 1,67
    

    Savegame

  • 2023 '22

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            11 artilleries and 27 infantry moved from Western Ukraine to Bryansk
            1 artillery and 9 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 armour, 12 artilleries, 36 infantry and 9 mech_infantrys
                Russians defend with 1 aaGun and 7 infantry
                    Germans roll dice for 1 armour, 12 artilleries, 36 infantry and 9 mech_infantrys in Bryansk, round 2 : 18/58 hits, 14,00 expected hits
                    Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 4/7 hits, 2,33 expected hits
                    7 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 12 artilleries, 32 infantry and 9 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 aaGun and 7 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Bryansk
            3 mech_infantrys moved from Western Ukraine to Bryansk
            9 armour and 10 mech_infantrys moved from Western Ukraine to Rostov
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Germany to Western Germany
            4 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 artillery, 3 bombers and 2 infantry placed in Western Germany
            2 infantry placed in Western Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 4,00
    Russians : 1,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Amur to Manchuria
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            3 infantry moved from Russia to Smolensk
            6 fighters and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 6 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Suiyuyan
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 6 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 7/10 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 armour and 5 mech_infantrys moved from Russia to Kazakhstan
            1 aaGun and 11 infantry moved from Novosibirsk to Samara
            1 aaGun moved from Amur to Manchuria
            6 fighters and 1 tactical_bomber moved from Smolensk to Samara
            5 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Samara
            2 aaGuns, 5 artilleries and 24 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 3.83
    Japanese : -0.67
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Kweichow to Szechwan
            2 artilleries moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Burma
            2 infantry moved from French Indo China to Shan State
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            3 artilleries moved from French Indo China to 36 Sea Zone
            3 artilleries and 3 transports moved from 36 Sea Zone to 19 Sea Zone
            3 infantry moved from Shantung to 19 Sea Zone
            3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
            1 fighter moved from Philippines to 33 Sea Zone
            3 bombers moved from Philippines to Celebes
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 1 marine and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 marine moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
            1 tactical_bomber moved from 37 Sea Zone to Szechwan
            1 fighter moved from Yunnan to Szechwan
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to Celebes
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 3 bombers, 1 fighter, 1 marine and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Celebes, round 2 : 3/7 hits, 3,83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 3 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Manchuria
                Japanese attack with 4 artilleries and 6 infantry
                Russians defend with 1 aaGun and 6 infantry
                    Japanese roll dice for 4 artilleries and 6 infantry in Manchuria, round 2 : 4/10 hits, 3,00 expected hits
                    Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
                    Japanese roll dice for 4 artilleries and 5 infantry in Manchuria, round 3 : 3/9 hits, 2,83 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 17
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 aaGun and 6 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/5 hits, 2,17 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/5 hits, 2,17 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 cruiser moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 carrier moved from 41 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer and 1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            1 carrier and 1 submarine moved from 20 Sea Zone to 44 Sea Zone
            2 fighters moved from Japan to 44 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from 33 Sea Zone to Marianas
            1 carrier and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
            2 infantry moved from French Indo China to Yunnan
            1 bomber moved from Celebes to Java
            2 bombers moved from Celebes to Java
    
        Place Units - Japanese
            1 harbour placed in Okinawa
            1 fighter placed in Japan
            1 transport placed in 6 Sea Zone
            1 armour and 1 mech_infantry placed in Shantung
            1 infantry placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Chinese : -1,00
    UK_Pacific : 1,33
    Japanese : 1,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Spain
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            4 fighters moved from 91 Sea Zone to Spain
            1 bomber moved from Gibraltar to Spain
            1 fighter moved from Gibraltar to Spain
    
        Combat - Americans
            Battle in Norway
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Norway from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Spain
                Americans attack with 1 armour, 1 bomber, 5 fighters, 4 infantry, 1 marine and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 bomber, 5 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Spain, round 2 : 5/14 hits, 5.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 1 bomber, 5 fighters, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Spain to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Spain to Trans-Jordan
            2 fighters moved from Spain to 91 Sea Zone
            1 fighter moved from Spain to Gibraltar
            2 fighters moved from Gibraltar to Morocco
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from 16 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Neutral_True : -1.00
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Sikang to Szechwan
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.50
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Spain
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            4 fighters moved from 91 Sea Zone to Spain
            1 bomber moved from Gibraltar to Spain
            1 fighter moved from Gibraltar to Spain
    
        Combat - Americans
            Battle in Norway
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Norway from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Spain
                Americans attack with 1 armour, 1 bomber, 5 fighters, 4 infantry, 1 marine and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 bomber, 5 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Spain, round 2 : 5/14 hits, 5.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 1 bomber, 5 fighters, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Spain to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Spain to Trans-Jordan
            2 fighters moved from Spain to 91 Sea Zone
            1 fighter moved from Spain to Gibraltar
            2 fighters moved from Gibraltar to Morocco
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from 16 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Sikang to Szechwan
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            3 fighters moved from Persia to Turkey
            3 armour moved from Iraq to Turkey
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Turkey
            1 fighter moved from Malta to Turkey
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
            2 infantry moved from 104 Sea Zone to Portugal
            3 fighters moved from United Kingdom to Portugal
            1 bomber moved from United Kingdom to Western Germany
            1 armour and 1 mech_infantry moved from Kazakhstan to Turkey
    
        Combat - British
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Turkey
                British attack with 4 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 4 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 7/11 hits, 5.33 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
                    1 mech_infantry owned by the British and 7 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 4 armour, 5 fighters and 1 tactical_bomber in Turkey, round 3 : 3/10 hits, 5.17 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True and 1 armour owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 3 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Portugal
                British attack with 3 fighters and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Portugal, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Portugal
                British win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Portugal to Spain
            1 artillery and 1 infantry moved from Gibraltar to Spain
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            3 fighters moved from Turkey to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Turkey to Iraq
            1 mech_infantry moved from Kazakhstan to Caucasus
            1 armour moved from Kazakhstan to Eastern Persia
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - British
            3 artilleries placed in Persia
            2 armour and 1 mech_infantry placed in Egypt
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    Americans : 1.17
    AA fire in Western Germany : : -0.17
    Neutral_True : -0.67
    Chinese : 1.50
    Japanese : -1.33
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Romania to 112 Sea Zone
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Caucasus
                Italians attack with 2 armour and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from 112 Sea Zone to Western Germany
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 3 artilleries
            EDIT: Adding units owned by Italians to Northern Italy: 3 artilleries
            EDIT: Turning off Edit Mode
            4 infantry placed in Northern Italy
            3 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Russians : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Kazakhstan
            2 fighters moved from India to Persia
            1 infantry moved from Iraq to Persia
            1 infantry moved from Syria to Iraq
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 aaGuns and 2 armour moved from Queensland to New South Wales
            2 fighters moved from Queensland to Caroline Islands
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Kazakhstan
            2 fighters moved from India to Persia
            1 infantry moved from Iraq to Persia
            1 infantry moved from Syria to Iraq
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 aaGuns and 2 armour moved from Queensland to New South Wales
            2 fighters moved from Queensland to Caroline Islands
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Trans-Jordan to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            3 infantry moved from Novgorod to Archangel
            1 artillery and 2 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            4 mech_infantrys moved from Rostov to Turkey
            2 mech_infantrys moved from Rostov to Volgograd
            5 artilleries and 5 infantry moved from Bryansk to Tambov
            1 bomber moved from Western Germany to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Norway
            1 fighter and 1 tactical_bomber moved from Ukraine to Turkey
            1 armour, 7 artilleries, 27 infantry and 12 mech_infantrys moved from Bryansk to Russia
            9 armour and 4 mech_infantrys moved from Rostov to Russia
            2 bombers moved from Eastern Poland to Volgograd
            1 fighter moved from Novgorod to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
            1 bomber moved from Western Germany to Turkey
            1 bomber moved from Western Germany to Turkey
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            2 mech_infantrys moved from Eastern Poland to Smolensk
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 104 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Norway
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Russia
                Germans attack with 10 armour, 7 artilleries, 2 fighters, 27 infantry, 16 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_major and 14 infantry
                    Germans roll dice for 10 armour, 7 artilleries, 2 fighters, 27 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 20/63 hits, 17,33 expected hits
                    Russians roll dice for 14 infantry in Russia, round 2 : 2/14 hits, 4,67 expected hits
                    14 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans captures 26PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 10 armour, 7 artilleries, 2 fighters, 25 infantry, 16 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 36
                Casualties for Germans: 2 infantry
                Casualties for Russians: 14 infantry
            Battle in Tambov
                Germans attack with 5 artilleries and 5 infantry
                Russians defend with 1 aaGun and 6 infantry
                    Germans roll dice for 5 artilleries and 5 infantry in Tambov, round 2 : 1/10 hits, 3,33 expected hits
                    Russians roll dice for 1 aaGun and 6 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                    Germans roll dice for 5 artilleries and 2 infantry in Tambov, round 3 : 2/7 hits, 2,33 expected hits
                    Russians roll dice for 6 infantry in Tambov, round 3 : 1/6 hits, 2,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 5 artilleries and 1 infantry in Tambov, round 4 : 4/6 hits, 2,00 expected hits
                    Russians roll dice for 4 infantry in Tambov, round 4 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 5 artilleries remaining. Battle score for attacker is 8
                Casualties for Germans: 5 infantry
                Casualties for Russians: 1 aaGun and 6 infantry
            Battle in Turkey
                Germans attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                British defend with 3 armour
                    Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/8 hits, 3,17 expected hits
                    British roll dice for 3 armour in Turkey, round 2 : 2/3 hits, 1,50 expected hits
                    2 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Turkey
                Germans win, taking Turkey from British with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 3 armour
            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 4/7 hits, 2,33 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Volgograd to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            1 aaGun moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 tactical_bomber moved from Norway to Western Germany
            1 bomber moved from 104 Sea Zone to Western Germany
            2 bombers moved from Turkey to Southern Italy
            1 fighter and 1 tactical_bomber moved from Turkey to Ukraine
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery, 1 fighter and 4 infantry placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 57 PUs (2 lost to blockades); end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 6 infantry
            EDIT: Adding units owned by Germans to France: 6 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,83
    British : 0,50
    Americans : 1,33
    Russians : -1,67
    

    Savegame

  • 2023 '22

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            3 infantry moved from Novgorod to Archangel
            1 artillery and 2 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            4 mech_infantrys moved from Rostov to Turkey
            2 mech_infantrys moved from Rostov to Volgograd
            5 artilleries and 5 infantry moved from Bryansk to Tambov
            1 bomber moved from Western Germany to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Norway
            1 fighter and 1 tactical_bomber moved from Ukraine to Turkey
            1 armour, 7 artilleries, 27 infantry and 12 mech_infantrys moved from Bryansk to Russia
            9 armour and 4 mech_infantrys moved from Rostov to Russia
            2 bombers moved from Eastern Poland to Volgograd
            1 fighter moved from Novgorod to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
            1 bomber moved from Western Germany to Turkey
            1 bomber moved from Western Germany to Turkey
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            2 mech_infantrys moved from Eastern Poland to Smolensk
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 104 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Norway
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Russia
                Germans attack with 10 armour, 7 artilleries, 2 fighters, 27 infantry, 16 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_major and 14 infantry
                    Germans roll dice for 10 armour, 7 artilleries, 2 fighters, 27 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 20/63 hits, 17,33 expected hits
                    Russians roll dice for 14 infantry in Russia, round 2 : 2/14 hits, 4,67 expected hits
                    14 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans captures 26PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 10 armour, 7 artilleries, 2 fighters, 25 infantry, 16 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 36
                Casualties for Germans: 2 infantry
                Casualties for Russians: 14 infantry
            Battle in Tambov
                Germans attack with 5 artilleries and 5 infantry
                Russians defend with 1 aaGun and 6 infantry
                    Germans roll dice for 5 artilleries and 5 infantry in Tambov, round 2 : 1/10 hits, 3,33 expected hits
                    Russians roll dice for 1 aaGun and 6 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                    Germans roll dice for 5 artilleries and 2 infantry in Tambov, round 3 : 2/7 hits, 2,33 expected hits
                    Russians roll dice for 6 infantry in Tambov, round 3 : 1/6 hits, 2,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 5 artilleries and 1 infantry in Tambov, round 4 : 4/6 hits, 2,00 expected hits
                    Russians roll dice for 4 infantry in Tambov, round 4 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 5 artilleries remaining. Battle score for attacker is 8
                Casualties for Germans: 5 infantry
                Casualties for Russians: 1 aaGun and 6 infantry
            Battle in Turkey
                Germans attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                British defend with 3 armour
                    Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/8 hits, 3,17 expected hits
                    British roll dice for 3 armour in Turkey, round 2 : 2/3 hits, 1,50 expected hits
                    2 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Turkey
                Germans win, taking Turkey from British with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 3 armour
            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 4/7 hits, 2,33 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Volgograd to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            1 aaGun moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 tactical_bomber moved from Norway to Western Germany
            1 bomber moved from 104 Sea Zone to Western Germany
            2 bombers moved from Turkey to Southern Italy
            1 fighter and 1 tactical_bomber moved from Turkey to Ukraine
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery, 1 fighter and 4 infantry placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 57 PUs (2 lost to blockades); end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 6 infantry
            EDIT: Adding units owned by Germans to France: 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Changing ownership of Switzerland from Neutral_True to Germans
            EDIT: Adding units owned by Germans to Switzerland: 3 infantry
            EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,83
    British : 0,50
    Americans : 1,33
    Russians : -1,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 artillery and 6 infantry moved from Samara to Tambov
            3 infantry moved from Samara to Volgograd
            1 fighter moved from Samara to Tambov
            1 infantry moved from Samara to Tambov
            3 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
            3 fighters and 1 tactical_bomber moved from Samara to Caucasus
            1 fighter moved from Samara to Volgograd
            1 fighter moved from Samara to Caucasus
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 3 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 armour and 2 mech_infantrys
                    Russians roll dice for 3 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/11 hits, 4.67 expected hits
                    Italians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Russians, 2 mech_infantrys owned by the Italians and 2 armour owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 3 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 2 mech_infantrys
                Casualties for Italians: 2 armour and 2 mech_infantrys
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 7 infantry
                Germans defend with 1 aaGun and 5 artilleries
                    AA fire in Tambov : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 7 infantry in Tambov, round 2 : 2/9 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun and 5 artilleries in Tambov, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Tambov, round 3 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 4 artilleries in Tambov, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 4 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 3 artilleries in Tambov, round 4 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 5 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 6 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 5 infantry
                Casualties for Germans: 1 aaGun and 5 artilleries
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Kazakhstan
            1 infantry moved from Vologda to Urals
            1 infantry moved from Samara to Novosibirsk
            3 aaGuns, 5 artilleries and 24 infantry moved from Samara to Kazakhstan
            1 fighter moved from Volgograd to Kazakhstan
            4 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Italians : 0.33
    AA fire in Tambov : : -0.17
    Russians : -1.17
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Chahar to Szechwan
            2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
            3 bombers moved from Java to Burma
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Burma
                Japanese attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/7 hits, 3,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Szechwan, round 2 : 1/9 hits, 4,00 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 3 : 3/8 hits, 3,83 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 armour moved from Shantung to Manchuria
            3 artilleries and 3 infantry moved from Manchuria to 19 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            3 artilleries, 3 infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 3 submarines moved from 20 Sea Zone to 35 Sea Zone
            3 bombers moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter moved from Marianas to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            2 fighters placed in Japan
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    UK_Pacific : -0,67
    Japanese : -2,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 4 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Spain to 92 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
            1 bomber moved from Trans-Jordan to Turkey
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
    
        Combat - Americans
            Battle in Celebes
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Turkey
                Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Turkey, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Turkey, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey
                    Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Turkey, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Turkey
                Americans win, taking Turkey from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            2 fighters moved from Morocco to Spain
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Spain
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 101 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Turkey to Egypt
    
        Place Units - Americans
            1 factory_minor placed in Spain
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
            4 destroyers placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
            Americans collect 62 PUs (1 lost to blockades); end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.50
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 4 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Spain to 92 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
            1 bomber moved from Trans-Jordan to Turkey
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
    
        Combat - Americans
            Battle in Celebes
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Turkey
                Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Turkey, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Turkey, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey
                    Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Turkey, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Turkey
                Americans win, taking Turkey from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            2 fighters moved from Morocco to Spain
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Spain
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 101 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Turkey to Egypt
    
        Place Units - Americans
            1 factory_minor placed in Spain
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
            4 destroyers placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
            Americans collect 62 PUs (1 lost to blockades); end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 artillery moved from Persia to Northwest Persia
            2 artilleries moved from Persia to Northwest Persia
            1 armour moved from Eastern Persia to Northwest Persia
            1 armour and 1 mech_infantry moved from Iraq to Greece
                  British take Greece from Italians
            2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
            3 fighters moved from Trans-Jordan to Northwest Persia
            1 bomber moved from United Kingdom to Northern Italy
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Battle in Burma
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Northwest Persia
                British attack with 1 armour, 3 artilleries, 5 fighters and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 3 artilleries, 5 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 7/10 hits, 4.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour, 3 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from Northwest Persia to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey
            1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Turkey
            2 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 destroyer and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from French Madagascar to 72 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 bomber moved from Northern Italy to Spain
            3 fighters moved from Spain to Malta
            1 armour and 1 infantry moved from Quebec to Eastern United States
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
            British collect 37 PUs (1 lost to blockades); end with 37 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,4,5
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 3.17
    Americans : -1.17
    Chinese : -1.50
    AA fire in Northern Italy : : -0.17
    Japanese : -0.33
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Greece
            3 fighters moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 1 bomber and 3 fighters in Greece, round 2 : 3/4 hits, 2,17 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British, 1 fighter owned by the Italians and 1 armour owned by the British lost in Greece
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 fighter
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 bomber and 2 fighters moved from Greece to Southern Italy
            3 artilleries and 6 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            3 infantry moved from Ukraine to Rostov
            2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Ukraine
            3 infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : 0,17
    

    Savegame

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