Edited the purchase, i meant to buy 1 tactical not fighter
L20 #1 trulpen (X+3) vs ksmckay (A) BM3
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I’ll land those two sb in China differently.
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 14 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Western Ukraine to Russia 3 mech_infantrys moved from Ukraine to Russia 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Samara 1 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Rostov to Caucasus 14 armour and 14 mech_infantrys moved from Rostov to Russia 1 infantry moved from Bryansk to Tambov 1 bomber moved from Bryansk to Tambov 6 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 2 bombers moved from Yunnan to Caucasus 1 bomber moved from Yunnan to Caucasus 1 bomber moved from Bryansk to Samara 38 infantry moved from Bryansk to Russia Combat - Germans Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 bombers, 2 infantry and 2 mech_infantrys British defend with 1 artillery and 2 infantry Germans roll dice for 3 bombers, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/7 hits, 2,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 3 bombers, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 3/6 hits, 2,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in 110 Sea Zone Germans attack with 8 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 8 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/11 hits, 6,00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 8 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Russia Germans attack with 14 armour, 38 infantry and 22 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 5 infantry Germans roll dice for 14 armour, 38 infantry and 22 mech_infantrys in Russia, round 2 : 9/74 hits, 17,00 expected hits Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 13PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour, 37 infantry and 22 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 5 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 armour moved from Novosibirsk to Russia 1 aaGun moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 2 aaGuns, 32 artilleries and 29 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Russia 1 infantry moved from Smolensk to Archangel 3 bombers moved from Caucasus to Rostov 1 bomber moved from Tambov to Yunnan 1 bomber moved from Samara to Kweichow 1 fighter moved from 110 Sea Zone to Western Germany 1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone 4 infantry moved from Sweden to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 3 infantry moved from Western Germany to Northern Italy 3 infantry moved from Switzerland to Northern Italy 1 infantry moved from Bulgaria to Yugoslavia 8 mech_infantrys moved from Western Germany to Southern France 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 5 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 1 infantry moved from Bryansk to Rostov Place Units - Germans 2 fighters placed in Western Germany 1 carrier and 1 submarine placed in 112 Sea Zone 6 infantry placed in Western Germany 1 mech_infantry placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Rostov 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,4,1,3,4,4 Germans collect 70 PUs (2 lost to blockades); end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Yunnan: 1 bomber EDIT: Removing units owned by Germans from Kweichow: 1 bomber EDIT: Adding units owned by Germans to Novgorod: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -11,50 British : -0,33 Russians : 0,67
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Russians 1 infantry moved from Dzavhan to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 14 infantry moved from Dzavhan to Yenisey Russians take Yenisey from Germans 1 armour moved from Vologda to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Archangel 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 4 armour, 3 artilleries, 77 infantry and 2 mech_infantrys moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 5 armour, 3 artilleries, 77 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 3 artilleries, 77 infantry and 2 mech_infantrys in Archangel, round 2 : 22/87 hits, 17.17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 armour, 3 artilleries, 77 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Nenetsia from Germans to Russians EDIT: Turning off Edit Mode 2 aaGuns moved from Vologda to Archangel 2 aaGuns moved from Dzavhan to Yenisey 4 fighters and 1 tactical_bomber moved from Turkey to Greece Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33 Russians : 4.83
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 2 bombers moved from Yunnan to Novosibirsk 6 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone 6 fighters moved from Japan to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra 2 infantry and 1 marine moved from Celebes to 44 Sea Zone 2 battleships, 2 cruisers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 destroyer moved from 39 Sea Zone to 43 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Novosibirsk Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 20 Sea Zone Japanese attack with 6 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 6 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/8 hits, 4,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 36 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 marine Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Sumatra, round 2 : 4/7 hits, 3,00 expected hits ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone 2 destroyers moved from 39 Sea Zone to 41 Sea Zone 12 carriers moved from 44 Sea Zone to 41 Sea Zone 5 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China 1 artillery and 8 infantry moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Shan State to Burma 3 mech_infantrys moved from Kweichow to Yunnan 3 mech_infantrys moved from Yunnan to French Indo China 3 mech_infantrys moved from Hopei to Hunan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Amur to Buryatia 1 armour moved from Sakha to Buyant-Uhaa 1 armour and 5 mech_infantrys moved from Buyant-Uhaa to Anhwe 3 infantry moved from Chahar to Anhwe 4 infantry moved from Buyant-Uhaa to Amur 2 infantry moved from Buyant-Uhaa to Amur 6 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 4 fighters and 3 tactical_bombers moved from 42 Sea Zone to French Indo China 2 bombers moved from Novosibirsk to Shensi 5 infantry moved from Afghanistan to Eastern Persia 1 infantry moved from Hunan to Yunnan Place Units - Japanese 2 carriers and 1 destroyer placed in 39 Sea Zone 1 infantry and 2 mech_infantrys placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,2,3,3,2,3,2,5,1,3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,5,4,3,5,3,3,2,3,6 Japanese collect 48 PUs (21 lost to blockades); end with 48 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0,17 Americans : -0,33 Russians : -0,33 Japanese : -4,67
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A small NCM change.
1 fig and 1 tac to the fleet. The inf and art to FIC (thought I built a tr, but apparently changed my mind).
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 2 bombers moved from Yunnan to Novosibirsk 6 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone 6 fighters moved from Japan to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra 2 infantry and 1 marine moved from Celebes to 44 Sea Zone 2 battleships, 2 cruisers, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 destroyer moved from 39 Sea Zone to 43 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Novosibirsk Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 20 Sea Zone Japanese attack with 6 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 6 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/8 hits, 4,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 36 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 marine Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Sumatra, round 2 : 4/7 hits, 3,00 expected hits ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone 2 destroyers moved from 39 Sea Zone to 41 Sea Zone 12 carriers moved from 44 Sea Zone to 41 Sea Zone 5 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China 1 artillery and 8 infantry moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Shan State to Burma 3 mech_infantrys moved from Kweichow to Yunnan 3 mech_infantrys moved from Yunnan to French Indo China 3 mech_infantrys moved from Hopei to Hunan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Amur to Buryatia 1 armour moved from Sakha to Buyant-Uhaa 1 armour and 5 mech_infantrys moved from Buyant-Uhaa to Anhwe 3 infantry moved from Chahar to Anhwe 4 infantry moved from Buyant-Uhaa to Amur 2 infantry moved from Buyant-Uhaa to Amur 6 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 4 fighters and 3 tactical_bombers moved from 42 Sea Zone to French Indo China 2 bombers moved from Novosibirsk to Shensi 5 infantry moved from Afghanistan to Eastern Persia 1 infantry moved from Hunan to Yunnan Place Units - Japanese 2 carriers and 1 destroyer placed in 39 Sea Zone 1 infantry and 2 mech_infantrys placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,2,3,3,2,3,2,5,1,3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,5,4,3,5,3,3,2,3,6 Japanese collect 48 PUs (21 lost to blockades); end with 48 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Burma: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,17 Americans : -0,33 Russians : -0,33 Japanese : -4,67
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 7 artilleries, 1 destroyer, 3 fighters, 12 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone Americans take 44 Sea Zone from Japanese 1 battleship moved from 35 Sea Zone to 43 Sea Zone 12 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 6 fighters moved from 35 Sea Zone to 43 Sea Zone 6 fighters moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 9 artilleries, 15 infantry and 2 mech_infantrys moved from Spain to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Spain to 110 Sea Zone 1 bomber moved from Spain to 110 Sea Zone 6 fighters moved from Spain to Normandy Bordeaux Combat - Americans Battle in 43 Sea Zone Americans attack with 1 battleship, 7 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 2 bombers, 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 42 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 12 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 12 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 9/14 hits, 7.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 12 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Borneo Battle in Normandy Bordeaux Americans attack with 9 artilleries, 6 fighters, 15 infantry and 2 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 9 artilleries, 6 fighters, 15 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 7/32 hits, 10.33 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians with 9 artilleries, 6 fighters, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 10 infantry moved from Central United States to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 13 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 13 infantry moved from 91 Sea Zone to Spain 2 submarines moved from 105 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser and 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey 2 bombers moved from Trans-Jordan to Spain 6 fighters moved from Normandy Bordeaux to Spain 2 bombers and 4 fighters moved from 110 Sea Zone to Spain 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 submarines moved from 35 Sea Zone to 20 Sea Zone 13 carriers, 2 cruisers, 6 destroyers and 3 submarines moved from 35 Sea Zone to 43 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 6 fighters moved from 42 Sea Zone to 43 Sea Zone 8 fighters moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from 36 Sea Zone to 43 Sea Zone 2 destroyers and 1 submarine moved from 31 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Guam 1 bomber moved from Caroline Islands to Guam EDIT: 1 fighter moved from 43 Sea Zone to Guam 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 31 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 7 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 3 artilleries placed in Spain 10 infantry placed in Central United States 4 artilleries and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 46 PUs; British buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 2 infantry moved from Turkey to Caucasus 1 mech_infantry moved from Spain to Holland Belgium British take Holland Belgium from Germans 1 battleship moved from 35 Sea Zone to 43 Sea Zone Combat - British Battle in Caucasus British attack with 1 bomber and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus British roll dice for 1 bomber and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 1 bomber and 1 infantry in Caucasus, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Caucasus to Egypt 3 infantry and 3 mech_infantrys moved from Iraq to Persia 3 infantry moved from Egypt to Trans-Jordan 9 artilleries and 20 infantry moved from Spain to Normandy Bordeaux 4 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from Gibraltar to Spain 1 fighter moved from 104 Sea Zone to Spain 4 transports moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 7 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 109 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Portugal to Spain EDIT: 2 aaGuns moved from Spain to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to United Kingdom 1 armour and 1 infantry moved from Turkey to Greece Place Units - British 3 infantry placed in Egypt 1 fighter and 9 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.83 Italians : -0.33 British : -0.67 Americans : -0.33 Japanese : -1.00
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Italians repair damage of 4x airfield; Remaining resources: 3 PUs; Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Southern France to Southern Italy 4 artilleries and 7 infantry moved from Southern France to France Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,6,4,1,1,5 Italians collect 7 PUs (5 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Italians repair damage of 4x airfield; Remaining resources: 3 PUs; Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Southern France to Southern Italy 4 artilleries and 7 infantry moved from Southern France to France Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,6,4,1,1,5 Italians collect 7 PUs (5 lost to blockades); end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Yugoslavia: 2 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Looks strange by Borneo. When doing amphi all land units must unload.
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up to you but if you wanted, you could do germany. I cant execute the turn at the moment but france will do nothing. Anzac will attack land in java and cel and do a few ncm movements in pacific. Anzacs in persia will stay put as well so should be zero movement on europe side and only obvious movements on pacific side. Not sure what I am buying yet but unlikely it could be affected by germany.
Otherwise no rush. Just the last couple turns I have thought about just posting anzac at the same time as UK since italy and anzac are completely unrelated at this point and french are doing nada.
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@trulpen said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:
Looks strange by Borneo. When doing amphi all land units must unload.
any units loaded during combat movement must be unloaded. I had 2 inf on a transport already loaded. so its perfectly legal for only one of those units to unload.
I often leave my units on transports in pacific or unload only one of two so that if i need to do a combat movement I dont have to do it with both units unless I want to.
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@ksmckay said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:
@trulpen said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:
Looks strange by Borneo. When doing amphi all land units must unload.
any units loaded during combat movement must be unloaded. I had 2 inf on a transport already loaded. so its perfectly legal for only one of those units to unload.
I often leave my units on transports in pacific or unload only one of two so that if i need to do a combat movement I dont have to do it with both units unless I want to.
Aha, I didn’t know that. I think.
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yeah. Very useful in pacific to avoid strafes (hopefully not giving you any ideas). Also nice in europe around 110 sz as then you can take normandy and holland and still have us units ready for the next turn. Obviously requires some planning though.
Also a reason to leave marines on cruisers. If the marine loads onto the cruiser and then the cruiser participates in a naval battle, the marine would have to be deployed for the same reason (units loaded during combat movement must unload during combat movement). In that case you wouldnt be allowed to load the marine and would have to leave it behind if it didnt have a combat move to land.
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computer just opened up, so i will take my turn now after all
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@ksmckay said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:
computer just opened up, so i will take my turn now after all
That’s the best. It’s a quickie.
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 3 fighters moved from Caroline Islands to Guam 1 fighter moved from Queensland to 43 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Morocco to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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1 french inf on uk tt in z91.
2 anzac ftrs on a single us cv in 43
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TripleA Manual Gamesave Post: French round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 3 fighters moved from Caroline Islands to Guam 1 fighter moved from Queensland to 43 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Morocco to 91 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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decided to move the anzac dd. use second map