L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • doin anzac french


  • TripleA Turn Summary: ANZAC round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 25 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            2 fighters moved from Western United States to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to Midway
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3,5,2
            ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 25 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            2 fighters moved from Western United States to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to Midway
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3,5,2
            ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Morocco to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • doin germany


  • TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 86 PUs; 
            Germans buy 6 artilleries, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 infantry and 1 mech_infantry moved from Sweden to 113 Sea Zone
            1 mech_infantry moved from Yugoslavia to Southern France
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 armour moved from Western Germany to Southern France
            6 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 105 Sea Zone
            6 infantry and 1 mech_infantry moved from 105 Sea Zone to Spain
            1 mech_infantry moved from Belarus to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Novosibirsk
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 tactical_bomber moved from Romania to Spain
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 bomber and 2 fighters moved from Western Germany to Spain
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter and 2 mech_infantrys
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Western Ukraine
                Germans attack with 3 artilleries and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 2 : 0/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 3 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Southern France
                Germans attack with 1 armour and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Germans win, taking Southern France from Americans with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Spain
                Germans attack with 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 bomber; Americans defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
                    AA fire in Spain : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/11 hits, 3.50 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery, 1 bomber and 2 infantry in Spain, round 2 : 1/4 hits, 1.17 expected hits
                    1 aaGun owned by the Americans, 1 infantry owned by the Germans, 1 bomber owned by the British and 1 infantry owned by the Americans lost in Spain
                    Germans roll dice for 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 4/10 hits, 3.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Spain, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Germans: 3 infantry
                Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
                Casualties for British: 1 bomber
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Spain to 105 Sea Zone
            1 fighter moved from Normandy Bordeaux to 105 Sea Zone
            2 carriers, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 105 Sea Zone
            1 destroyer moved from 105 Sea Zone to 104 Sea Zone
            1 bomber moved from Spain to Western Germany
            10 mech_infantrys moved from Romania to Ukraine
            24 artilleries and 22 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 armour moved from Volgograd to Samara
            1 armour moved from Samara to Novosibirsk
            2 armour moved from Volgograd to Novosibirsk
            1 submarine moved from 122 Sea Zone to 106 Sea Zone
            1 submarine moved from 120 Sea Zone to 121 Sea Zone
            1 submarine moved from 121 Sea Zone to 122 Sea Zone
    
        Place Units - Germans
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            10 mech_infantrys placed in Romania
            5 artilleries and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : 1.50
    AA fire in Spain : : -0.50
    Russians : -1.33
    

    Savegame


  • u have yellow light for soviets

    i am checking german ncm edit possibles


  • Wait, that’s just silly. Missed to put a blocker in sz104.


  • its all done

    its all ok i mean

    u have green light for the russians but i dont know if i ll be able to play japan today

    i am usually off after 4 pm

    cheers


  • Or 110 rather.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Wait, that’s just silly. Missed to put a blocker in sz104.

    it wouldnt help i attacked from sz 105


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Or 110 rather.

    that yes

    but u didnt even bought a des

    maybe u underestimated germany


  • and dont forgot to ncm ur aussie land guys

    take ur time with russia as you need

    cheers


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Or 110 rather.

    that yes

    but u didnt even bought a des

    maybe u underestimated germany

    What do you mean? I have 2 des in sz91.

    I didn’t underestimate anything. I forgot to put up the blocker.


  • Missed another thing. That french inf in Morocco was supposed to go and block italian pansar in Algeria. An ok edit?


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Or 110 rather.

    that yes

    but u didnt even bought a des

    maybe u underestimated germany

    What do you mean? I have 2 des in sz91.

    I didn’t underestimate anything. I forgot to put up the blocker.

    but i had some inf in far away sweden and i needed to attack both normandy and southern france + to protect my navy so i could not know ur intentions

    it doesnt matter now anyway

    i ve made my choices and addapted to the situation , with both italy and germany

    i ve decided to try to take all 3 territories and suceeded


  • Will try to remember the aussies.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Missed another thing. That french inf in Morocco was supposed to go and block italian pansar in Algeria. An ok edit?

    u play too fast (too many games) thats why u miss probably ha

    well that inf does have nothing with the dice so i ll move it.
    so empty aa gun in moroco


  • TripleA Manual Gamesave Post: Russians round 20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by French from Morocco: 1 infantry
            EDIT: Adding units owned by French to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • well that spain was not such a clear battle, u had aa gun, i need to move my navy, and i thought u missed i am having a tac in romania that can go to there.

    but i am glad my risk payed well, all though i was ready with italy to jump in if germany fails


  • i was thinking whats better take spain or sink ur fleet, but i ve decided for spain. for fleet sinking i would have to strafe with italy first.

    but if u moved the blocker north, u would save spain, but loose the navy

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