Makalakalane vs Brent
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 7 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 109 Sea Zone 3 fighters moved from Western Germany to 109 Sea Zone 3 tactical_bombers moved from Western Germany to 109 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 5 infantry moved from Bulgaria to Greece 3 armour moved from Romania to Greece 1 armour moved from Southern France to Normandy Bordeaux 5 armour and 1 mech_infantry moved from France to Normandy Bordeaux Combat - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 3 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Novgorod to Russia 6 infantry moved from Archangel to Smolensk 1 aaGun moved from Archangel to Smolensk 1 aaGun moved from Archangel to Vologda 1 artillery moved from Archangel to Vologda 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Vologda to Russia 1 aaGun moved from Samara to Volgograd 9 artilleries moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Olgiy to Timguska 1 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Dzavhan 6 infantry moved from Yakut S.S.R. to Yenisey 8 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Buryatia to Yakut S.S.R. 1 infantry moved from Siberia to Soviet Far East 1 infantry moved from Buyant-Uhaa to Ulaanbaatar Place Units - Russians 1 artillery and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 39 PUs
Combat Hit Differential Summary :
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@BrentStoudtKY it’s not Russias turn… you need to choose if you want to scramble or not… Germany is attacking near london.
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@Makalakalane
I’m confused.
You had two posts. 2 saved files.
I responded to both.
One I scrambled.
Other I did Russians turn and you had completed R2 with Germany.
Which one are we playing…Let me know.
Brent
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@BrentStoudtKY oh sorry… When I downloaded the Russia Turn 2 it was still on Germany Turn 2, waiting for scramble decision by Britain. But now I got the right one… My bad, I think.
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@BrentStoudtKY by the way, I edited your american Sub and Destroyer to SZ16 away from Iwo Jima. It’s not permitted for the Americans to end their turn in a sz adjecent to any Japanes original territories as long as they are not at war. The US cannot declare war against the axis until turn 4 (happens automatically at the end of turn 3 really) unless Japan makes an unprovoked declaration of war against Britain/ANZAC. Or if Germany/Italy declares war before turn 4 OR if London or Moscow falls before turn 4.
Japanese units can’t end their moves within 2 adjacent sz of American mainland until war has been declared. -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 2 factory_minors and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hunan to Yunnan 1 armour and 1 infantry moved from Kwangsi to Yunnan 2 artilleries and 6 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Chahar to Hopei 1 bomber moved from Kwangsi to Hopei 2 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 1 artillery and 10 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 fighter moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to Hopei 1 fighter moved from Kwangsi to Kweichow 2 tactical_bombers moved from 36 Sea Zone to Yunnan 2 fighters moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Kweichow Japanese attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Kweichow, round 2 : 6/11 hits, 3,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Hopei, round 2 : 3/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/12 hits, 6,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 tactical_bomber moved from Kweichow to Hunan 1 fighter moved from Yunnan to 36 Sea Zone 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 tactical_bomber moved from Yunnan to Hunan 2 fighters moved from Kweichow to Hunan 2 bombers moved from Hopei to Hunan 2 fighters moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to Hunan 2 tactical_bombers moved from Yunnan to Hunan 2 fighters moved from Manchuria to Amur 2 artilleries moved from Japan to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 8 infantry moved from 36 Sea Zone to Kwangsi 2 artilleries moved from 36 Sea Zone to Kwangsi 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 factory_minor placed in Kiangsu 2 armour and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : 1,67 Japanese : 2,17
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@BrentStoudtKY US mainland being Mexico, Western US and Alaska and all that. North America basically.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central America 1 fighter moved from Western United States to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 cruiser moved from 11 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 armour placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Sikang to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 2 infantry placed in Kansu 1 infantry placed in Kansu 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 11 Sea Zone to 26 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 transport moved from 11 Sea Zone to 10 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Sikang to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Sikang 1 infantry placed in Sikang 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 destroyer moved from 119 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 destroyer moved from 76 Sea Zone to 78 Sea Zone Combat - British British creates battle in territory 106 Sea Zone Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in 112 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer and 3 fighters British roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone British roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the British lost in 112 Sea Zone British roll dice for 1 destroyer in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer and 3 fighters Casualties for Germans: 3 fighters Non Combat Move - British 1 mech_infantry moved from Ethiopia to Egypt 1 artillery moved from Ethiopia to 76 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 infantry moved from Burma to Shan State 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 fighter moved from Tanganyika Territory to Egypt 1 tactical_bomber moved from Tanganyika Territory to Egypt 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Trans-Jordan to Egypt Place Units - British 2 armour placed in Egypt 1 infantry placed in Egypt 1 armour, 2 artilleries and 2 infantry placed in United Kingdom British undo move 2. 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,1,4,2 British collect 28 PUs (3 lost to blockades); end with 28 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 0.17 Italians : 0.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Alexandria to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 2 infantry moved from Alexandria to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Libya to Trans-Jordan 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship and 2 cruisers in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 97 Sea Zone Italians win, taking 97 Sea Zone from French with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Trans-Jordan Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/6 hits, 2,33 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,17 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 3 : 2/5 hits, 2,17 expected hits British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 armour moved from Syria to Iraq Italians take Iraq from Neutral_Axis 2 fighters moved from Trans-Jordan to Syria 1 mech_infantry moved from Alexandria to Libya 1 armour moved from Yugoslavia to Slovakia Hungary 4 infantry moved from Northern Italy to France Place Units - Italians 2 transports placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : -0,67 French : -0,33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:51:05 PM
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser moved from 91 Sea Zone to 89 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 artilleries moved from Germany to 113 Sea Zone 6 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone 5 armour moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 6 armour moved from 110 Sea Zone to United Kingdom 8 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries moved from 110 Sea Zone to United Kingdom 1 submarine moved from 110 Sea Zone to 109 Sea Zone 3 tactical_bombers moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 5 infantry moved from Finland to Karelia 5 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Romania to Bessarabia 2 infantry moved from Romania to Bessarabia 1 artillery and 5 infantry moved from Romania to Eastern Poland 2 artilleries and 8 infantry moved from Poland to Baltic States 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Bessarabia Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 5 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Karelia, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 6 armour, 2 artilleries, 2 bombers, 2 fighters, 8 infantry and 4 tactical_bombers British defend with 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry AA fire in United Kingdom : 3/8 hits, 1.33 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 6/21 hits, 8.67 expected hits British roll dice for 4 aaGuns, 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/15 hits, 5.67 expected hits 4 aaGuns owned by the British, 7 infantry owned by the Germans, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers in United Kingdom, round 3 : 6/14 hits, 7.33 expected hits British roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/11 hits, 4.33 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 2 bombers and 3 tactical_bombers in United Kingdom, round 4 : 8/11 hits, 6.33 expected hits British roll dice for 2 armour, 2 artilleries and 1 fighter in United Kingdom, round 4 : 3/5 hits, 2.33 expected hits 3 armour owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British and 2 armour owned by the British lost in United Kingdom Germans captures 28PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 3 armour, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber Casualties for British: 4 aaGuns, 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry Battle in Baltic States Germans attack with 2 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 8 infantry in Baltic States, round 2 : 3/10 hits, 2.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 artillery and 10 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 10 infantry in Eastern Poland, round 2 : 1/11 hits, 2.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 tactical_bombers moved from United Kingdom to 110 Sea Zone 2 bombers moved from United Kingdom to Western Germany 3 aaGuns moved from Poland to Baltic States 3 aaGuns moved from Poland to Eastern Poland 1 armour moved from Greece to Romania 2 armour moved from Greece to Romania 1 tactical_bomber moved from United Kingdom to Holland Belgium Place Units - Germans 10 infantry placed in Germany 1 armour and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -2.83 British : 0.67 Russians : -0.50 AA fire in United Kingdom : : 1.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia 1 fighter moved from Russia to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Vologda to Russia 8 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Central Mongolia to Buyant-Uhaa 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Yenisey to Dzavhan 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Bryansk 1 fighter moved from Bessarabia to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Vologda to Russia 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Olgiy to Dzavhan Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.00
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 artilleries moved from Kwangsi to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 3 infantry moved from Kwangsi to Kwangtung 2 bombers moved from Hunan to India 2 fighters moved from Hunan to Kwangtung 2 tactical_bombers moved from Hunan to Kwangtung 2 fighters moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 44 Sea Zone 2 battleships moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 mech_infantry moved from Amur to Siberia 1 armour moved from Manchuria to Siberia 2 infantry moved from Buryatia to Sakha 2 tactical_bombers moved from Manchuria to Sakha 1 armour moved from Manchuria to Buyant-Uhaa 1 mech_infantry moved from Manchuria to Buyant-Uhaa 1 tactical_bomber moved from Manchuria to Buyant-Uhaa 2 fighters moved from Amur to Siberia 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from French
Combat Hit Differential Summary :
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@BrentStoudtKY do you want to intercept in India? I’m coming with 2 bombers and you’ve got 1 fighter.