L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • Ok, rolling… :fearful:


  • TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 artillery, 1 infantry and 2 transports
            EDIT: Adding units owned by Japanese to Wake Island: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to 31 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Americans buy 2 carriers, 3 fighters and 1 transport; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from Gibraltar to Spain
            1 bomber moved from Gibraltar to Spain
            1 fighter moved from 87 Sea Zone to Spain
            2 artilleries moved from Gibraltar to Spain
            1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Spain
            1 submarine moved from 10 Sea Zone to 29 Sea Zone
            13 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Battle in 29 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 29 Sea Zone
                    Americans roll dice for 1 submarine in 29 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 26 Sea Zone
                Americans attack with 14 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 14 fighters in 26 Sea Zone, round 2 : 8/14 hits, 7,00 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
                Americans win with 13 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Spain
                Americans attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Spain, round 2 : 3/10 hits, 4,17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
                    3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Spain, round 3 : 4/10 hits, 4,17 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_True: 6 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            13 fighters moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Eastern United States to 10 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 aaGun moved from Gibraltar to Spain
            3 fighters moved from Spain to Gibraltar
            1 carrier and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from Alaska to 1 Sea Zone
            1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 infantry moved from 10 Sea Zone to Western United States
            1 bomber moved from Spain to Western United States
    
        Place Units - Americans
            2 carriers, 3 fighters and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Neutral_True : -1,00
    Japanese : 0,67
    

    Savegame


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Ok, rolling… :fearful:

    godspeed :)

    so U ve attacked the neutrals. what a surprise i must say.

    My Hawaiian destroyer hero!


  • can i now take amur without activating the mongolian trigger?


  • I said it before. Not to be derrogative, but I fucking hate your dice! I’ll lose this game mainly because of that. So many key situations to your advantage.


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    can i now take amur without activating the mongolian trigger?

    I think so. Will check the rules in a while when I’m less pissed off.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    I said it before. Not to be derrogative, but I fucking hate your dice! I’ll lose this game mainly because of that. So many key situations to your advantage.

    Of course, I should’ve lost already if I hadn’t been lucky in sz91. I acknowledge that.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    I said it before. Not to be derrogative, but I fucking hate your dice! I’ll lose this game mainly because of that. So many key situations to your advantage.

    I think if it happens its not because of dice, but because axis play was better. the dice were with me in some small battles, but i had a big loose in a key battle in sz 91. the dice are then just an add to the play that marked its path to victory.

    what really hurt for u was sz 110 in first round, other things are bunch of small battles later in the game which i dont think if went on average would secure allied win.

    axis are dominant on all fronts.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    can i now take amur without activating the mongolian trigger?

    I think so. Will check the rules in a while when I’m less pissed off.

    we have messed up mongolia politicaly here so we cant rely on triple a

    but i think that mongolian treaty stays still


  • TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 artillery, 1 infantry and 2 transports
            EDIT: Adding units owned by Japanese to Wake Island: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to 31 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Americans buy 2 carriers, 3 fighters and 1 transport; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from Gibraltar to Spain
            1 bomber moved from Gibraltar to Spain
            1 fighter moved from 87 Sea Zone to Spain
            2 artilleries moved from Gibraltar to Spain
            1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Spain
            1 submarine moved from 10 Sea Zone to 29 Sea Zone
            13 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Battle in 29 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 29 Sea Zone
                    Americans roll dice for 1 submarine in 29 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 26 Sea Zone
                Americans attack with 14 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 14 fighters in 26 Sea Zone, round 2 : 8/14 hits, 7,00 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
                Americans win with 13 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Spain
                Americans attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Spain, round 2 : 3/10 hits, 4,17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
                    3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Spain, round 3 : 4/10 hits, 4,17 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_True: 6 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            13 fighters moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Eastern United States to 10 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 aaGun moved from Gibraltar to Spain
            3 fighters moved from Spain to Gibraltar
            1 carrier and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from Alaska to 1 Sea Zone
            1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 infantry moved from 10 Sea Zone to Western United States
            1 bomber moved from Spain to Western United States
    
        Place Units - Americans
            2 carriers, 3 fighters and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 artilleries and 2 infantry moved from Eastern Persia to Afghanistan
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Italians
            1 armour moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 armour moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery moved from Persia to Northwest Persia
            1 bomber moved from Union of South Africa to French Central Africa
            1 infantry moved from French Equatorial Africa to French Central Africa
            1 fighter moved from Gibraltar to French Central Africa
            1 fighter moved from Persia to Afghanistan
            1 fighter moved from Persia to Northwest Persia
    
        Combat - British
            British creates battle in territory 80 Sea Zone
            Battle in Afghanistan
                British attack with 3 artilleries, 1 fighter and 2 infantry
                Neutral_True defend with 4 infantry
                    British roll dice for 3 artilleries, 1 fighter and 2 infantry in Afghanistan, round 2 : 3/6 hits, 2,17 expected hits
                    Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Afghanistan
                3 artilleries owned by the British retreated to Eastern Persia
                Neutral_True win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 3 infantry
            Battle in Northwest Persia
                British attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Northwest Persia, round 2 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Northwest Persia
                    British roll dice for 1 artillery and 1 fighter in Northwest Persia, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                    British roll dice for 1 artillery and 1 fighter in Northwest Persia, round 4 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Northwest Persia
                 retreated to Northwest Persia
                Italians win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 infantry
            Battle in French Central Africa
                British attack with 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 1 infantry in French Central Africa, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Central Africa
                 retreated to French Central Africa
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Afghanistan to India
            1 fighter moved from Northwest Persia to India
            1 armour moved from Eastern Persia to India
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 mech_infantrys moved from Ethiopia to French Equatorial Africa
            1 infantry moved from Tanganyika Territory to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from French Central Africa to French Equatorial Africa
            1 bomber moved from French Central Africa to French Equatorial Africa
    
        Place Units - British
            1 artillery and 2 fighters placed in Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,5,1
            British collect 22 PUs (7 lost to blockades); end with 22 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,1,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    British : -2,50
    Italians : 2,00
    Americans : -0,67
    Neutral_True : -0,33
    Japanese : 0,67
    

    Savegame


  • take ur time with the edits


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    we have messed up mongolia politicaly here so we cant rely on triple a

    but i think that mongolian treaty stays still

    No, we haven’t, since I restarted the Russian round at that stage. But I’ll check the rules.


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    I think if it happens its not because of dice, but because axis play was better. the dice were with me in some small battles, but i had a big loose in a key battle in sz 91. the dice are then just an add to the play that marked its path to victory.

    what really hurt for u was sz 110 in first round, other things are bunch of small battles later in the game which i dont think if went on average would secure allied win.

    axis are dominant on all fronts.

    I only partly agree to that analysis. Nevermind.


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    take ur time with the edits

    Can’t play anymore now for a while, so you go with Italy when you feel like it.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    take ur time with the edits

    Can’t play anymore now for a while, so you go with Italy when you feel like it.

    make ur edits first


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    I think if it happens its not because of dice, but because axis play was better. the dice were with me in some small battles, but i had a big loose in a key battle in sz 91. the dice are then just an add to the play that marked its path to victory.

    what really hurt for u was sz 110 in first round, other things are bunch of small battles later in the game which i dont think if went on average would secure allied win.

    axis are dominant on all fronts.

    I only partly agree to that analysis. Nevermind.

    we dont have to agree, but i know the feeling when U are behind in a game , trying to even, and u expect slightly more then average dice, and u get the opposite. it hurts


  • Italian African inf hero!

    and for NW Persia, i had some problems there too, messy mountainious territory, hard to take


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    I think if it happens its not because of dice, but because axis play was better. the dice were with me in some small battles, but i had a big loose in a key battle in sz 91. the dice are then just an add to the play that marked its path to victory.

    what really hurt for u was sz 110 in first round, other things are bunch of small battles later in the game which i dont think if went on average would secure allied win.

    axis are dominant on all fronts.

    I only partly agree to that analysis. Nevermind.

    we dont have to agree, but i know the feeling when U are behind in a game , trying to even, and u expect slightly more then average dice, and u get the opposite. it hurts

    That’s not true. I expect even less than average dice and still fail. I didn’t do anything fancy neither in FCA nor NW Persia. Secure battles. Atleast in NW Persia, and main point in FCA was to atleast kill the fucking dude.


  • I don’t care so much about FCA, but NW Persia is really wretched. That’s why I went in with a fig there instead of using both in Afghanistan.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    take ur time with the edits

    Can’t play anymore now for a while, so you go with Italy when you feel like it.

    i cant play now too will do when i find some time

    cheers

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