Pejon_88 (X) vs. AldoRaine (L +6) BM3

  • '19

    TripleA Move Summary: French round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            EDIT: 1 cruiser moved from 3 Sea Zone to 25 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to Midway
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            EDIT: 1 cruiser moved from 3 Sea Zone to 25 Sea Zone
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from New South Wales to South Australia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 71 PUs; 
            Germans buy 3 artilleries, 1 fighter, 14 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            3 infantry moved from Rostov to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Vologda to Samara
            3 artilleries and 5 infantry moved from Novgorod to Karelia
            1 aaGun, 1 artillery and 2 infantry moved from France to Southern France
            3 infantry moved from Holland Belgium to France
            12 infantry moved from Western Germany to France
            10 infantry moved from Germany to Slovakia Hungary
            1 artillery and 2 infantry moved from Ukraine to Rostov
            2 fighters and 2 tactical_bombers moved from Germany to Romania
            4 bombers moved from Germany to Western Germany
            1 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 artilleries placed in France
            1 fighter placed in Western Germany
            3 infantry placed in Ukraine
            8 infantry placed in Germany
            1 transport placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Rostov
            1 fighter moved from Trans-Jordan to Rostov
            1 artillery and 1 infantry moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Caucasus
            1 tactical_bomber moved from Rostov to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 1.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 1 destroyer, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 battleship, 2 carriers and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 armour, 14 artilleries, 11 infantry, 1 marine and 7 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Americans
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 4/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in India
                Japanese attack with 2 armour, 14 artilleries, 11 infantry, 1 marine and 7 mech_infantrys
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 armour, 14 artilleries, 11 infantry, 1 marine and 7 mech_infantrys in India, round 2 : 12/35 hits, 11,17 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 armour, 14 artilleries, 11 infantry, 1 marine and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 aaGun moved from Burma to India
            1 submarine moved from 77 Sea Zone to 80 Sea Zone
            3 mech_infantrys moved from French Indo China to Burma
            1 artillery and 2 infantry moved from Yunnan to Burma
            1 armour moved from Szechwan to Burma
            5 mech_infantrys moved from Hunan to Burma
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Hunan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sakha to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Sakha to Amur
            1 mech_infantry moved from Siberia to Amur
            2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers moved from French Indo China to Japan
            2 fighters moved from French Indo China to 6 Sea Zone
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 85 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    UK_Pacific : -0,33
    Japanese : 1,83
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from Gibraltar to Spain
            2 fighters moved from 91 Sea Zone to Spain
            1 bomber moved from Gibraltar to 99 Sea Zone
            4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
            2 bombers moved from Gibraltar to Spain
            2 bombers moved from Gibraltar to Portugal
            2 bombers moved from Gibraltar to Portugal
            1 bomber moved from Gibraltar to Spain
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Portugal
                Americans attack with 4 bombers, 5 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 4 bombers, 5 infantry and 1 mech_infantry in Portugal, round 2 : 2/10 hits, 3.67 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 4 bombers, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Spain
                Americans attack with 3 bombers, 4 fighters and 2 infantry
                Italians defend with 2 artilleries
                    Americans roll dice for 3 bombers, 4 fighters and 2 infantry in Spain, round 2 : 7/9 hits, 4.33 expected hits
                    Italians roll dice for 2 artilleries in Spain, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians lost in Spain
                Americans win, taking Spain from Italians with 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 2 artilleries
    
        Non Combat Move - Americans
            4 fighters moved from Spain to 91 Sea Zone
            3 bombers moved from Spain to Central America
            4 bombers moved from Portugal to Central America
            1 bomber moved from 99 Sea Zone to Caucasus
            1 bomber moved from Gibraltar to Caucasus
            2 bombers moved from Eastern United States to Central America
            1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 11 fighters, 8 submarines and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 armour and 3 infantry moved from Western United States to 10 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 armour and 3 infantry moved from 30 Sea Zone to Johnston Island
            1 mech_infantry moved from Saudi Arabia to Northwest Persia
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Gibraltar to Spain
            4 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 artillery and 5 infantry placed in Central United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 factory_minor placed in Saudi Arabia
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,3,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
            Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : 1.00
    Neutral_True : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from Gibraltar to Spain
            2 fighters moved from 91 Sea Zone to Spain
            1 bomber moved from Gibraltar to 99 Sea Zone
            4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
            2 bombers moved from Gibraltar to Spain
            2 bombers moved from Gibraltar to Portugal
            2 bombers moved from Gibraltar to Portugal
            1 bomber moved from Gibraltar to Spain
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Portugal
                Americans attack with 4 bombers, 5 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 4 bombers, 5 infantry and 1 mech_infantry in Portugal, round 2 : 2/10 hits, 3.67 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 4 bombers, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Spain
                Americans attack with 3 bombers, 4 fighters and 2 infantry
                Italians defend with 2 artilleries
                    Americans roll dice for 3 bombers, 4 fighters and 2 infantry in Spain, round 2 : 7/9 hits, 4.33 expected hits
                    Italians roll dice for 2 artilleries in Spain, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians lost in Spain
                Americans win, taking Spain from Italians with 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 2 artilleries
    
        Non Combat Move - Americans
            4 fighters moved from Spain to 91 Sea Zone
            3 bombers moved from Spain to Central America
            4 bombers moved from Portugal to Central America
            1 bomber moved from 99 Sea Zone to Caucasus
            1 bomber moved from Gibraltar to Caucasus
            2 bombers moved from Eastern United States to Central America
            1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 11 fighters, 8 submarines and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 armour and 3 infantry moved from Western United States to 10 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 armour and 3 infantry moved from 30 Sea Zone to Johnston Island
            1 mech_infantry moved from Saudi Arabia to Northwest Persia
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Gibraltar to Spain
            4 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 artillery and 5 infantry placed in Central United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
            1 factory_minor placed in Saudi Arabia
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,3,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
            Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Caucasus to Bryansk
                  British take Bryansk from Italians
            2 mech_infantrys moved from Caucasus to Ukraine
            1 bomber moved from Caucasus to Volgograd
            3 fighters moved from Caucasus to Ukraine
            1 mech_infantry moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery moved from 96 Sea Zone to Malta
    
        Combat - British
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Malta
            Battle in Normandy Bordeaux
                British attack with 4 fighters and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 4 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                British win, taking Malta from Italians, taking Normandy Bordeaux from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Ukraine
                British attack with 3 fighters and 2 mech_infantrys
                Germans defend with 1 factory_minor and 3 infantry
                    British roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                    British roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 3 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                British win, taking Ukraine from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            3 fighters moved from Ukraine to Caucasus
            3 fighters moved from Egypt to Trans-Jordan
            1 fighter moved from Tobruk to Gibraltar
            1 infantry moved from Gibraltar to Spain
            4 fighters moved from Normandy Bordeaux to 91 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Iraq to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            3 aaGuns, 5 artilleries and 15 infantry moved from West India to Eastern Persia
            1 bomber moved from Volgograd to Caucasus
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
            2 fighters moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            2 infantry and 1 mech_infantry placed in Persia
            British undo move 2.
            1 armour and 2 infantry placed in Persia
            2 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,6,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            British collect 41 PUs (1 lost to blockades); end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -1.00
    British : 2.17
    AA fire in Volgograd : : -0.17
    Americans : 1.00
    Neutral_True : -0.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 1 artillery and 5 mech_infantrys moved from Volgograd to Rostov
            2 artilleries and 3 infantry moved from Southern France to Spain
            1 infantry moved from Southern France to Spain
            1 bomber moved from Southern Italy to Rostov
            1 bomber moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Spain
                Italians attack with 2 artilleries and 4 infantry
                British defend with 1 infantry; Americans defend with 1 aaGun and 2 infantry
                    Italians roll dice for 2 artilleries and 4 infantry in Spain, round 2 : 0/6 hits, 1,67 expected hits
                    Americans roll dice for 1 aaGun and 3 infantry in Spain, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Spain
                    Italians roll dice for 2 artilleries and 3 infantry in Spain, round 3 : 1/5 hits, 1,50 expected hits
                    Americans roll dice for 1 aaGun and 3 infantry in Spain, round 3 : 2/3 hits, 1,00 expected hits
                    1 aaGun owned by the Americans and 2 infantry owned by the Italians lost in Spain
                    Italians roll dice for 2 artilleries and 1 infantry in Spain, round 4 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 3 infantry in Spain, round 4 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Spain
                    Italians roll dice for 2 artilleries in Spain, round 5 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 3 infantry in Spain, round 5 : 2/3 hits, 1,00 expected hits
                    2 artilleries owned by the Italians lost in Spain
                Americans win with 3 infantry remaining. Battle score for attacker is -15
                Casualties for Italians: 2 artilleries and 4 infantry
                Casualties for Americans: 1 aaGun
            Battle in Rostov
                Italians attack with 2 armour, 1 artillery, 1 bomber and 5 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber and 5 mech_infantrys in Rostov, round 2 : 4/9 hits, 3,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Slovakia Hungary
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 fighter moved from France to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
            2 artilleries moved from Northern Italy to Southern France
            5 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            1 transport placed in 95 Sea Zone
            3 infantry placed in Southern France
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,83
    Americans : 2,00
    Russians : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 33 Sea Zone to 45 Sea Zone
            2 submarines moved from 62 Sea Zone to 45 Sea Zone
            6 fighters moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
            Battle in 45 Sea Zone
                ANZAC attack with 9 fighters and 2 submarines
                Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 9 fighters in 45 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
                    4 fighters owned by the ANZAC, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 5 fighters in 45 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 battleship, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 3 : 1/5 hits, 3.00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 4 fighters in 45 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 45 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 47
                Casualties for ANZAC: 5 fighters and 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
    
        Non Combat Move - ANZAC
            4 fighters moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2.83
    Japanese : 0.00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 33 Sea Zone to 45 Sea Zone
            2 submarines moved from 62 Sea Zone to 45 Sea Zone
            6 fighters moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
            Battle in 45 Sea Zone
                ANZAC attack with 9 fighters and 2 submarines
                Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 9 fighters in 45 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
                    4 fighters owned by the ANZAC, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 5 fighters in 45 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 battleship, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 3 : 1/5 hits, 3.00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 4 fighters in 45 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 45 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 47
                Casualties for ANZAC: 5 fighters and 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
    
        Non Combat Move - ANZAC
            4 fighters moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 2.83
    Japanese : 0.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 68 PUs; 
            Germans buy 5 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Southern France to Spain
            2 infantry moved from France to Normandy Bordeaux
            4 bombers moved from Western Germany to Spain
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Spain
            1 fighter and 1 tactical_bomber moved from Romania to Ukraine
            1 fighter and 1 tactical_bomber moved from Romania to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Ukraine
    
        Combat - Germans
            Battle in Norway
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2,67 expected hits
                    British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Norway from British, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,83 expected hits
                    British roll dice for 2 mech_infantrys in Ukraine, round 2 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 armour and 1 tactical_bomber in Ukraine, round 3 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Ukraine
                Germans win, taking Ukraine from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 1 fighter and 1 mech_infantry
                Casualties for British: 2 mech_infantrys
            Battle in Spain
                Germans attack with 1 artillery, 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; Americans defend with 2 infantry
                    Germans roll dice for 1 artillery, 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Spain, round 2 : 4/9 hits, 4,67 expected hits
                    Americans roll dice for 3 infantry in Spain, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Spain
                Germans win, taking Spain from Americans with 1 artillery, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 infantry
                Casualties for British: 1 infantry
            Battle in Bryansk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1,50 expected hits
                    British roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Bryansk
                Germans win, taking Bryansk from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            3 aaGuns, 18 armour, 26 artilleries, 37 infantry and 19 mech_infantrys moved from Volgograd to Rostov
            1 infantry moved from Samara to Russia
            1 tactical_bomber moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            10 infantry moved from Slovakia Hungary to Romania
            8 infantry moved from Germany to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            4 bombers moved from Spain to Western Germany
            3 artilleries and 13 infantry moved from France to Southern France
            1 fighter and 1 tactical_bomber moved from Spain to Southern France
            1 fighter moved from Southern Italy to Rostov
            3 artilleries and 5 infantry moved from Karelia to Finland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Russia
            1 artillery and 2 infantry placed in Novgorod
            6 infantry placed in Germany
            Germans undo move 4.
            2 artilleries and 4 infantry placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : 0,33
    Americans : 1,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 0.17
    Japanese : -0.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 92 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 carrier, 3 fighters, 7 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 bombers moved from Japan to 30 Sea Zone
            2 armour, 14 artilleries, 11 infantry, 1 marine and 7 mech_infantrys moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour and 8 mech_infantrys moved from Burma to West India
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in 30 Sea Zone
                Japanese attack with 3 bombers
                Americans defend with 1 carrier, 3 submarines and 2 transports
                3 submarines owned by the Americans Submerged
                    Japanese roll dice for 3 bombers in 30 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    Americans roll dice for 1 carrier and 2 transports in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Americans lost in 30 Sea Zone
                    2 transports owned by the Americans lost in 30 Sea Zone
                Japanese win, taking Hawaiian Islands from Americans with 3 bombers remaining. Battle score for attacker is 30
                Casualties for Americans: 1 carrier and 2 transports
            Battle in 23 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
            3 bombers moved from 30 Sea Zone to Marshall Islands
            1 armour and 2 mech_infantrys moved from Amur to Jehol
            1 mech_infantry moved from Soviet Far East to Amur
            1 artillery and 2 infantry moved from Burma to India
            1 aaGun moved from India to West India
            1 mech_infantry moved from Yunnan to India
            5 mech_infantrys moved from Hunan to Burma
            1 mech_infantry moved from Anhwe to Yunnan
            3 mech_infantrys moved from Shantung to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            3 armour moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Place Units - Japanese
            1 carrier and 3 transports placed in 6 Sea Zone
            3 fighters placed in 6 Sea Zone
            Japanese undo move 2.
            Japanese undo move 1.
            1 carrier and 2 transports placed in 6 Sea Zone
            1 artillery and 5 infantry placed in Japan
            1 fighter placed in Japan
            1 transport placed in 39 Sea Zone
            2 infantry placed in India
            2 fighters placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 82 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,00
    Japanese : -1,00
    

    Savegame

  • '23 '22

    I believe you wont be able to retake any VC in the Pacific until Japan’s next turn?

  • '19

    it appears you are correct. GG. I am not sure how i missed that. Good move. frustrating way to lose a really fun game but i had been slowly losing for a while.

    Really fun game. Thanks for playing. We will have to have a rematch soon.

  • '23 '22

    Yes, I just saw it too at the very end. Was about to take islands all over the place and protect Philippines. Then I saw there were no transports at Caroline islands and that I could reach your transports outside Johnston :O

    Fun game indeed. I felt you were starting to get very dangerous in Europe again so Germany would have to fight on several fronts.

    Let’s rematch soon for sure :)

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