L20 #1 trulpen (X) vs AldoRaine (A+8) BM3

  • '19

    @trulpen yes I I can make that edit. I will do it during US non com


  • @AldoRaine said in L20 #1 trulpen (X) vs AldoRaine (A+8) BM3:

    @trulpen yes I I can make that edit. I will do it during US non com

    Thanks!

  • '19

    did you want to submerge the subs?


  • No, they will fight!

  • '19

    got a hit with the sub. take a hit on the Carrier / Battleship?


  • Yes, that’s reasonable.

  • '19

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers and 1 fighter moved from Queensland to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
            2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 cruisers moved from 37 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            2 bombers moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in 30 Sea Zone
                Americans attack with 2 fighters and 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : -0.83
    

    Savegame

  • '19

    9 hits in r1


  • Max d.

    Tip the 2 bs.

    Sink the 3 ac.

    Fry 2 tac.

  • '19

    submerge subs in r2?

  • '19

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers and 1 fighter moved from Queensland to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
            2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 cruisers moved from 37 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            2 bombers moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in 30 Sea Zone
                Americans attack with 2 fighters and 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 2 carriers and 2 cruisers in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 3 carriers owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : -0.17
    

    Savegame


  • Let them stay in there.

  • '19

    Sorry looks like my question posted before the game.

    Did you want to submerge subs in r2?

  • '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers and 1 fighter moved from Queensland to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
            2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 cruisers moved from 37 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            2 bombers moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in 30 Sea Zone
                Americans attack with 2 fighters and 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 2 carriers and 2 cruisers in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 3 carriers owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone
                    Japanese roll dice for 3 submarines in 46 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 5 bombers, 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 3 : 10/14 hits, 8.33 expected hits
                    Americans roll dice for 2 cruisers in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 3 : 2/7 hits, 4.33 expected hits
                    1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 cruisers owned by the Americans, 1 submarine owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 46 Sea Zone
                 retreated to 46 Sea Zone
                Japanese win with 2 submarines remaining. Battle score for attacker is 94
                Casualties for Americans: 2 carriers, 2 cruisers, 2 fighters and 1 submarine
                Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            6 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 37 Sea Zone to 54 Sea Zone
            2 fighters moved from 30 Sea Zone to Hawaiian Islands
            1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from Western United States to 106 Sea Zone
            2 aaGuns moved from Western United States to Central United States
            2 infantry moved from Central America to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 transport moved from 64 Sea Zone to 10 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 bomber moved from 46 Sea Zone to Hawaiian Islands
            1 bomber moved from 46 Sea Zone to Hawaiian Islands
            3 bombers moved from 46 Sea Zone to Queensland
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 armour moved from Northwest Persia to Eastern Persia
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Egypt to Iraq
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 bomber and 2 fighters placed in Western United States
            1 carrier and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : -3.00
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Chahar: 1 infantry
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Anhwe to Chahar
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Szechwan to Shensi
            2 infantry moved from Tsinghai to Shensi
            4 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.17
    Japanese : 0.00
    

    Savegame


  • Thanks for the edit. I’ll move 1 inf from Hunan to Anwhe during Italy.

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers and 1 fighter moved from Queensland to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
            2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 cruisers moved from 37 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            2 bombers moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in 30 Sea Zone
                Americans attack with 2 fighters and 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 2 carriers and 2 cruisers in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 3 carriers owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone
                    Japanese roll dice for 3 submarines in 46 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 5 bombers, 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 3 : 10/14 hits, 8.33 expected hits
                    Americans roll dice for 2 cruisers in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 3 : 2/7 hits, 4.33 expected hits
                    1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 cruisers owned by the Americans, 1 submarine owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 46 Sea Zone
                 retreated to 46 Sea Zone
                Japanese win with 2 submarines remaining. Battle score for attacker is 94
                Casualties for Americans: 2 carriers, 2 cruisers, 2 fighters and 1 submarine
                Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            6 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 37 Sea Zone to 54 Sea Zone
            2 fighters moved from 30 Sea Zone to Hawaiian Islands
            1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from Western United States to 106 Sea Zone
            2 aaGuns moved from Western United States to Central United States
            2 infantry moved from Central America to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 transport moved from 64 Sea Zone to 10 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 bomber moved from 46 Sea Zone to Hawaiian Islands
            1 bomber moved from 46 Sea Zone to Hawaiian Islands
            3 bombers moved from 46 Sea Zone to Queensland
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 armour moved from Northwest Persia to Eastern Persia
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Egypt to Iraq
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 bomber and 2 fighters placed in Western United States
            1 carrier and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Chahar: 1 infantry
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Anhwe to Chahar
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Szechwan to Shensi
            2 infantry moved from Tsinghai to Shensi
            4 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            8 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
            2 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
    
        Combat - British
            Battle in Kwangsi
                British attack with 8 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 8 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 7/12 hits, 5.17 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            8 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 mech_infantry moved from Burma to Szechwan
            1 aaGun moved from Burma to India
            1 aaGun moved from Burma to Shan State
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from French Indo China to Szechwan
            2 armour moved from French Indo China to Szechwan
            1 infantry moved from India to Burma
            1 tactical_bomber moved from Iraq to Egypt
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            3 fighters moved from Gibraltar to United Kingdom
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Iraq
            3 mech_infantrys moved from French Indo China to Szechwan
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Persia
            3 infantry placed in Egypt
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,3
            British collect 28 PUs (6 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in French Indo China change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : 1.83
    Americans : 1.00
    Chinese : -1.17
    Japanese : -2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            1 battleship moved from 94 Sea Zone to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            2 cruisers moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to Morocco
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 2 infantry moved from Bryansk to Smolensk
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 airfield, 1 harbour and 1 infantry
                    Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Morocco
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                Americans defend with 2 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Morocco, round 2 : 4/9 hits, 3,00 expected hits
                    Americans roll dice for 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry and 1 mech_infantry
            Battle in Smolensk
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 aaGun and 4 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Italians lost in Smolensk
                1 artillery owned by the Italians retreated to Bryansk
                Russians win with 1 aaGun and 4 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Morocco to Algeria
            2 carriers, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
            3 destroyers moved from 94 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,50
    British : -0,33
    Americans : 0,00
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            1 battleship moved from 94 Sea Zone to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            2 cruisers moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to Morocco
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 2 infantry moved from Bryansk to Smolensk
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 airfield, 1 harbour and 1 infantry
                    Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Morocco
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                Americans defend with 2 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Morocco, round 2 : 4/9 hits, 3,00 expected hits
                    Americans roll dice for 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry and 1 mech_infantry
            Battle in Smolensk
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 aaGun and 4 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Italians lost in Smolensk
                1 artillery owned by the Italians retreated to Bryansk
                Russians win with 1 aaGun and 4 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Morocco to Algeria
            2 carriers, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
            3 destroyers moved from 94 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Turkmenistan: 2 armour
            EDIT: Adding units owned by Italians to Caucasus: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1,50
    British : -0,33
    Americans : 0,00
    Russians : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Hawaiian Islands to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

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