L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3


  • ok. let s roll


  • flawless axis dice in sz 97

    well done for them


  • triple a does not allow my tank to move in ncm all though i have 1 move left. it s an obvious bug so i had to use edit


  • It’s probably because you used it in CM, so with a blitz you have to do the second move in CM as well. It’s ok to edit.


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Korea to Jehol
            1 bomber moved from Korea to Jehol
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Caroline Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Jehol
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Jehol, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol
                Americans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Korea to 33 Sea Zone
            1 aaGun moved from Korea to Manchuria
            1 bomber moved from Jehol to Korea
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 2 bombers and 1 mech_infantry moved from Egypt to Iraq
            2 bombers moved from Iraq to India
    
        Place Units - Americans
            3 infantry placed in Southern France
            1 fighter and 2 infantry placed in Normandy Bordeaux
            3 artilleries placed in Holland Belgium
            1 fighter placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            3 infantry placed in Korea
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,2,3,1,6,6,1,6,2,6,3,5,3,4,2,4,1,2,4
            Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 artillery moved from Shensi to Kansu
            1 infantry moved from Shensi to Suiyuyan
            1 artillery moved from Hopei to Suiyuyan
            1 artillery, 1 fighter and 1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Iraq to Persia
                  British take Persia from Italians
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 97 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
            1 armour moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 125 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 97 Sea Zone
                British attack with 1 fighter, 3 submarines and 1 tactical_bomber
                Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 submarines owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                1 submarine owned by the British Submerged
                Italians win with 3 fighters remaining. Battle score for attacker is -25
                Casualties for British: 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Italians: 1 destroyer
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 mech_infantrys moved from Belgian Congo to Egypt
            5 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            EDIT: 1 armour moved from Northwest Persia to Persia
            1 armour and 2 mech_infantrys moved from Yunnan to India
            1 aaGun moved from Yunnan to Kweichow
            1 aaGun moved from Shensi to Kansu
            1 aaGun moved from Hopei to Suiyuyan
            1 aaGun and 6 infantry moved from Yunnan to Burma
            1 aaGun moved from Yunnan to Kweichow
            1 infantry moved from Iraq to Northwest Persia
            2 aaGuns, 1 armour, 3 artilleries, 3 infantry and 2 marines moved from Iraq to Persia
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
            2 aaGuns moved from Normandy Bordeaux to Southern France
            1 armour, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 mech_infantry placed in Egypt
            1 destroyer placed in 98 Sea Zone
            1 submarine placed in 81 Sea Zone
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.67
    Italians : 1.67
    Americans : 0.17
    Chinese : 1.50
    Japanese : 2.67
    

    Savegame


  • wait a few minutes i may have ncm correction


  • Sure thing. I’ll wait.


  • i have forgot to pull empty usa transports in the atlantic

    can i ?

    it doesnt affect anything much


  • Yes, you didn’t use any of them this round, right? Certainly ok.


  • I can edit that for you, if you want. Just tell me their positions.


  • ok . cool.

    wait a sec


  • move them all to sz 102 please. thanks


  • Will do.


  • Allies have reached 200 PUs.


  • @trulpen

    thanks.

    cheers :)

    and I must say I really had some to think while playin this triple allied move. almost as ever. this game is really cool.


  • almost as never i wanted to say, or almost never like this time.


  • Even Italy is very tricky.


  • @trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    Even Italy is very tricky.

    xD

    what a game

    take Ur time

    cheers


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 9 transports
            EDIT: Adding units owned by Americans to 102 Sea Zone: 9 transports
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 armour moved from West India to Turkmenistan
                  Italians take Turkmenistan from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to France
            3 artilleries and 6 infantry moved from Northern Italy to France
            2 aaGuns moved from Northern Italy to France
            1 artillery and 3 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
            Italians collect 12 PUs (2 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • is that it? can i go with anzac?

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