@max334 yes
Wizmark (X) vs Aldoraine (L) BM3 g1
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@AldoRaine Any french movement? Also not sure if you know with your anzac sub move that it doesnt prevent units from loading onto transports. The sub rule only comes into effect when offloading without warship escorts
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TripleA Move Summary: French round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - French
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 destroyers, 3 infantry, 1 marine, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Timguska to Olgiy Germans take Olgiy from Russians 1 armour and 1 mech_infantry moved from Olgiy to Yenisey Germans take Yenisey from Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 infantry moved from Tambov to Samara 1 infantry moved from Vologda to Samara 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 2 fighters moved from Bryansk to Caucasus 3 bombers moved from Western Germany to United Kingdom
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 destroyers, 3 infantry, 1 marine, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Timguska to Olgiy Germans take Olgiy from Russians 1 armour and 1 mech_infantry moved from Olgiy to Yenisey Germans take Yenisey from Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 infantry moved from Tambov to Samara 1 infantry moved from Vologda to Samara 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 2 fighters moved from Bryansk to Caucasus 3 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in United Kingdom causes 9 damage total. Battle in Samara Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Tambov 1 infantry moved from Belarus to Smolensk 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Ukraine to Bryansk 3 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 artillery and 3 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Novosibirsk to Yenisey 1 fighter and 1 tactical_bomber moved from Samara to Timguska 3 fighters and 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 2 bombers moved from United Kingdom to Western Germany 1 artillery moved from Western Germany to Northern Italy 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Western Germany to Bryansk 2 mech_infantrys moved from Bryansk to Caucasus 2 infantry moved from Western Germany to France Place Units - Germans 1 destroyer placed in 93 Sea Zone 1 destroyer placed in 110 Sea Zone 2 transports placed in 97 Sea Zone 1 marine placed in Yugoslavia 2 artilleries and 1 infantry placed in Western Ukraine 3 mech_infantrys placed in Novgorod 3 armour placed in Ukraine 1 artillery and 2 infantry placed in Volgograd Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -0.67 AA fire in United Kingdom : : 0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.50
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 6 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 3 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 fighters moved from 20 Sea Zone to French Indo China 1 bomber moved from Kwangsi to 41 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 33 Sea Zone to 62 Sea Zone Japanese take 54 Sea Zone from Americans 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 2 marines moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 1 infantry, 2 marines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 31 Sea Zone to Wake Island
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 6 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 3 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 fighters moved from 20 Sea Zone to French Indo China 1 bomber moved from Kwangsi to 41 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 33 Sea Zone to 62 Sea Zone Japanese take 54 Sea Zone from Americans 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 2 marines moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 1 infantry, 2 marines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in Johnston Island Battle in Hawaiian Islands Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Johnston Island from Americans, taking Hawaiian Islands from Americans with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Midway Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Midway from Americans, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra UK_Pacific win, taking Wake Island from Americans with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/8 hits, 3.00 expected hits UK_Pacific roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in French Indo China Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in French Indo China, round 3 : 3/8 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 4 infantry moved from Kwangtung to Kwangsi 1 armour and 2 mech_infantrys moved from Shantung to Hunan 1 bomber moved from 41 Sea Zone to Kwangsi 2 fighters moved from French Indo China to 20 Sea Zone 2 tactical_bombers moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 submarine moved from 26 Sea Zone to 48 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from Amur to Manchuria Place Units - Japanese 3 infantry placed in Kwangtung 2 armour and 1 mech_infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 1 artillery and 3 infantry placed in Japan 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.33 Japanese : -2.33
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 4 fighters moved from 8 Sea Zone to 25 Sea Zone 2 bombers moved from Western United States to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone 1 submarine moved from 8 Sea Zone to 25 Sea Zone 4 bombers moved from Queensland to Yunnan 2 bombers moved from Trans-Jordan to Saudi Arabia 1 armour and 1 mech_infantry moved from Trans-Jordan to Saudi Arabia 1 destroyer moved from 80 Sea Zone to 98 Sea Zone 1 bomber moved from India to 98 Sea Zone 1 fighter moved from India to Saudi Arabia 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 2 fighters moved from Morocco to Spain 1 bomber moved from Central America to 123 Sea Zone 1 destroyer moved from 122 Sea Zone to 123 Sea Zone 1 bomber moved from Central America to Spain 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from Gibraltar to Spain 8 infantry moved from Gibraltar to Spain 1 bomber moved from Queensland to 41 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 mech_infantry, 3 submarines and 1 transport moved from 8 Sea Zone to 26 Sea Zone 1 carrier and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to India Combat - Americans Battle in Normandy Bordeaux Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Saudi Arabia Americans attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Saudi Arabia, round 2 : 3/5 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in 93 Sea Zone Americans attack with 1 fighter, 1 tactical_bomber and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 armour, 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry, 10 submarines and 2 transports Japanese defend with 1 destroyer and 1 transport Americans roll dice for 10 submarines in 26 Sea Zone, round 2 : 1/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 26 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 10 submarines and 2 transports remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Yunnan Americans attack with 4 bombers Japanese defend with 2 infantry Americans roll dice for 4 bombers in Yunnan, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Americans win with 4 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 98 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine; Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 98 Sea Zone 1 submarine owned by the Italians Submerged Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 25 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Southern France Battle in 123 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win, taking Southern France from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Spain Americans attack with 1 artillery, 1 bomber, 2 fighters, 14 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 14 infantry and 1 mech_infantry in Spain, round 2 : 4/19 hits, 4.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 12 infantry and 1 mech_infantry in Spain, round 3 : 5/17 hits, 4.33 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 artillery, 1 bomber, 2 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 bomber moved from Spain to Gibraltar 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 4 fighters moved from 25 Sea Zone to 26 Sea Zone 4 bombers moved from Yunnan to Shan State 2 bombers moved from Saudi Arabia to Persia 1 fighter moved from Saudi Arabia to 80 Sea Zone 1 bomber moved from 98 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone 2 fighters moved from Spain to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 armour and 1 mech_infantry moved from Algeria to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from 41 Sea Zone to India 4 aaGuns moved from Gibraltar to Spain 1 bomber moved from 123 Sea Zone to Iceland 2 bombers moved from 26 Sea Zone to Queensland Place Units - Americans 1 armour and 5 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : -1.00 Neutral_True : -1.33 Japanese : -0.33
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - British
Combat Hit Differential Summary :
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honestly didnt mean to roll that round. I meant to play as local game to get a feel for DOW the neutrals. Die is cast now i suppose. Really fun game so far.
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 12 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 4 fighters moved from 8 Sea Zone to 25 Sea Zone 2 bombers moved from Western United States to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone 1 submarine moved from 8 Sea Zone to 25 Sea Zone 4 bombers moved from Queensland to Yunnan 2 bombers moved from Trans-Jordan to Saudi Arabia 1 armour and 1 mech_infantry moved from Trans-Jordan to Saudi Arabia 1 destroyer moved from 80 Sea Zone to 98 Sea Zone 1 bomber moved from India to 98 Sea Zone 1 fighter moved from India to Saudi Arabia 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 2 fighters moved from Morocco to Spain 1 bomber moved from Central America to 123 Sea Zone 1 destroyer moved from 122 Sea Zone to 123 Sea Zone 1 bomber moved from Central America to Spain 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from Gibraltar to Spain 8 infantry moved from Gibraltar to Spain 1 bomber moved from Queensland to 41 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 mech_infantry, 3 submarines and 1 transport moved from 8 Sea Zone to 26 Sea Zone 1 carrier and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to India Combat - Americans Battle in Normandy Bordeaux Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Saudi Arabia Americans attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Saudi Arabia, round 2 : 3/5 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in 93 Sea Zone Americans attack with 1 fighter, 1 tactical_bomber and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 armour, 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry, 10 submarines and 2 transports Japanese defend with 1 destroyer and 1 transport Americans roll dice for 10 submarines in 26 Sea Zone, round 2 : 1/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 26 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 10 submarines and 2 transports remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Yunnan Americans attack with 4 bombers Japanese defend with 2 infantry Americans roll dice for 4 bombers in Yunnan, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Americans win with 4 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 98 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine; Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 98 Sea Zone 1 submarine owned by the Italians Submerged Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 25 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Southern France Battle in 123 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win, taking Southern France from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Spain Americans attack with 1 artillery, 1 bomber, 2 fighters, 14 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 14 infantry and 1 mech_infantry in Spain, round 2 : 4/19 hits, 4.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 12 infantry and 1 mech_infantry in Spain, round 3 : 5/17 hits, 4.33 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 artillery, 1 bomber, 2 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 bomber moved from Spain to Gibraltar 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 4 fighters moved from 25 Sea Zone to 26 Sea Zone 4 bombers moved from Yunnan to Shan State 2 bombers moved from Saudi Arabia to Persia 1 fighter moved from Saudi Arabia to 80 Sea Zone 1 bomber moved from 98 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone 2 fighters moved from Spain to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 armour and 1 mech_infantry moved from Algeria to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from 41 Sea Zone to India 4 aaGuns moved from Gibraltar to Spain 1 bomber moved from 123 Sea Zone to Iceland 2 bombers moved from 26 Sea Zone to Queensland Place Units - Americans 1 armour and 5 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 12 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 13 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 28 PUs; British buy 2 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Iraq to Turkey 8 armour moved from Northwest Persia to Turkey 1 mech_infantry moved from Persia to Caucasus 3 fighters moved from Trans-Jordan to Caucasus 2 mech_infantrys moved from Northwest Persia to Caucasus 2 fighters moved from Persia to Caucasus 2 armour moved from Persia to Turkey 2 mech_infantrys moved from Northwest Persia to Turkey 2 mech_infantrys moved from Trans-Jordan to Turkey 1 bomber moved from Trans-Jordan to Caucasus 1 artillery and 2 infantry moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 armour moved from Gibraltar to Spain 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone Combat - British Battle in Turkey British attack with 10 armour, 2 infantry and 4 mech_infantrys Neutral_True defend with 8 infantry British roll dice for 10 armour, 2 infantry and 4 mech_infantrys in Turkey, round 2 : 2/16 hits, 6.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey British roll dice for 10 armour and 4 mech_infantrys in Turkey, round 3 : 6/14 hits, 5.67 expected hits Neutral_True roll dice for 6 infantry in Turkey, round 3 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Neutral_True: 8 infantry Battle in French Indo China British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 4 infantry British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/7 hits, 2.67 expected hits Japanese roll dice for 4 infantry in French Indo China, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/5 hits, 2.33 expected hits Japanese roll dice for 3 infantry in French Indo China, round 3 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 fighter owned by the British and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 3 infantry Casualties for Japanese: 4 infantry Battle in 110 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer Battle in Caucasus British attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 3 mech_infantrys Germans defend with 1 artillery, 1 infantry and 5 mech_infantrys British roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 3/11 hits, 4.33 expected hits Germans roll dice for 1 artillery, 1 infantry and 5 mech_infantrys in Caucasus, round 2 : 3/7 hits, 2.33 expected hits 2 mech_infantrys owned by the British, 1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British roll dice for 1 artillery, 1 bomber, 5 fighters and 1 mech_infantry in Caucasus, round 3 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 artillery and 3 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 5 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 infantry and 3 mech_infantrys Casualties for Germans: 1 artillery, 1 infantry and 5 mech_infantrys Non Combat Move - British 1 bomber and 5 fighters moved from Caucasus to Iraq 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 4 infantry moved from Burma to Shan State 1 artillery and 3 infantry moved from India to Burma 1 fighter moved from 110 Sea Zone to Spain 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - British 3 artilleries placed in Iraq 2 armour and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.17 British : -5.33 Americans : -1.00 Neutral_True : -4.00 Japanese : 1.33
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 artilleries, 1 bomber and 5 infantry moved from Greece to Turkey 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Turkey 3 marines moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries moved from Southern Italy to 97 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone 2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone 2 artilleries, 4 infantry and 3 marines moved from 99 Sea Zone to Turkey 1 armour and 2 infantry moved from Rostov to Caucasus 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 artilleries, 1 bomber and 5 infantry moved from Greece to Turkey 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Turkey 3 marines moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries moved from Southern Italy to 97 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone 2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone 2 artilleries, 4 infantry and 3 marines moved from 99 Sea Zone to Turkey 1 armour and 2 infantry moved from Rostov to Caucasus 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Turkey Italians attack with 4 artilleries, 1 bomber, 2 fighters, 11 infantry, 3 marines and 1 tactical_bomber British defend with 10 armour and 4 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Turkey, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 11 infantry, 3 marines and 1 tactical_bomber in Turkey, round 2 : 9/22 hits, 7.17 expected hits British roll dice for 10 armour and 4 mech_infantrys in Turkey, round 2 : 8/14 hits, 6.33 expected hits 4 mech_infantrys owned by the British, 8 infantry owned by the Italians and 7 armour owned by the British lost in Turkey Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 3 infantry, 3 marines and 1 tactical_bomber in Turkey, round 3 : 2/14 hits, 5.67 expected hits British roll dice for 3 armour in Turkey, round 3 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Italians and 2 armour owned by the British lost in Turkey Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 1 infantry, 3 marines and 1 tactical_bomber in Turkey, round 4 : 5/12 hits, 5.00 expected hits British roll dice for 1 armour in Turkey, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Turkey Italians win, taking Turkey from British with 4 artilleries, 1 bomber, 2 fighters, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for Italians: 11 infantry Casualties for British: 10 armour and 4 mech_infantrys Battle in Caucasus Italians attack with 1 armour and 2 infantry British defend with 1 artillery Italians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 infantry in Caucasus, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 aaGun moved from Greece to 97 Sea Zone 1 aaGun and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun moved from 99 Sea Zone to Turkey 2 carriers moved from 97 Sea Zone to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Turkey to 99 Sea Zone 1 bomber moved from Turkey to Southern Italy 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : 2.67 Russians : 0.33
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@AldoRaine Certainly an interesting game! Wasn’t expecting the neutral crush just yet tbh…but nice to destroy all that UK armour…ME is looking a bit vulnerable now
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 8 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 30 Sea Zone 1 fighter moved from Queensland to 30 Sea Zone 3 fighters moved from Queensland to Sumatra 2 fighters moved from Shan State to India 2 infantry moved from Trans-Jordan to Iraq 2 fighters and 6 infantry moved from New South Wales to Queensland 2 fighters moved from Shan State to 80 Sea Zone 1 fighter moved from Shan State to 80 Sea Zone 1 fighter moved from Shan State to Eastern Persia Combat - ANZAC Battle in 30 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5 ANZAC collect 10 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 8 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 30 Sea Zone 1 fighter moved from Queensland to 30 Sea Zone 3 fighters moved from Queensland to Sumatra 2 fighters moved from Shan State to India 2 infantry moved from Trans-Jordan to Iraq 2 fighters and 6 infantry moved from New South Wales to Queensland 2 fighters moved from Shan State to 80 Sea Zone 1 fighter moved from Shan State to 80 Sea Zone 1 fighter moved from Shan State to Eastern Persia Combat - ANZAC Battle in 30 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5 ANZAC collect 10 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 9 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Southern France 2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Western Germany to 105 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 1 marine moved from Yugoslavia to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Syria 2 artilleries moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Vologda to Samara 1 infantry moved from Tambov to Samara 1 infantry moved from Volgograd to Samara 5 fighters and 2 tactical_bombers moved from Bryansk to Samara 1 armour and 1 mech_infantry moved from Yenisey to Dzavhan Germans take Dzavhan from Russians 1 armour and 1 mech_infantry moved from Dzavhan to Yakut S.S.R. 2 mech_infantrys moved from Yenisey to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Timguska to Yakut S.S.R.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 9 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Southern France 2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Western Germany to 105 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 1 marine moved from Yugoslavia to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Syria 2 artilleries moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Vologda to Samara 1 infantry moved from Tambov to Samara 1 infantry moved from Volgograd to Samara 5 fighters and 2 tactical_bombers moved from Bryansk to Samara 1 armour and 1 mech_infantry moved from Yenisey to Dzavhan Germans take Dzavhan from Russians 1 armour and 1 mech_infantry moved from Dzavhan to Yakut S.S.R. 2 mech_infantrys moved from Yenisey to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Timguska to Yakut S.S.R. Combat - Germans Battle in Egypt Battle in 105 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 105 Sea Zone Germans win, taking Egypt from British with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Syria Battle in Normandy Bordeaux Germans attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Syria from British, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Yakut S.S.R. Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R. Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yakut S.S.R., round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R. Germans win, taking Yakut S.S.R. from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Trans-Jordan Germans attack with 1 artillery and 1 infantry British defend with 1 airfield; Americans defend with 1 bomber Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber in Trans-Jordan, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 1 bomber Battle in Southern France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Samara Germans attack with 5 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Samara, round 2 : 7/10 hits, 4.33 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 3 armour moved from Ukraine to Caucasus 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Samara to Caucasus 1 fighter moved from Samara to Caucasus 4 fighters and 1 tactical_bomber moved from Samara to Bryansk 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk 1 artillery and 3 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 5 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from 105 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Timguska 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Sweden Germans take Sweden from Neutral_True 1 mech_infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 2 infantry moved from Western Germany to France 3 infantry moved from Novgorod to Belarus Place Units - Germans 10 mech_infantrys placed in Western Germany 3 artilleries placed in France 2 mech_infantrys placed in Yugoslavia 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 3.17 British : 0.50 Americans : 1.33 Russians : 2.00