I am not yet sure if its worthwhile to add a rule
besides Carrier and Cruiser, are we including Battleship?
if we reduce combat value, carrier’s attack 1 defend 1 would become 0, we then need clarification (like those regarding transports) to keep lawyers happy
we could consider reducing movement points
now I’m sure flank speeds are reduced in reality from hull damage, what about cruising range? does that reduce significantly?
Currently as I read it, after a hit battleships do not take mid-combat shots and any naval unit with 1 hit takes the next allocated hit.
both of those are not currently in the latest uploaded file
if anyone is alarmed, I can look up the historical backup to see when were they removed and track down forum posts related to its removal