@panther thanks, I´ll try it
axis-dominion vs ksmckay (allies) bm3
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
perhaps I am missing something. 76 is 5 spaces from burma (no airbase there) and 6 spaces from FIC?
Yeah, I need some good experience and this certainly qualifies. Made a few sloppy plays and a mistake or two that I think have really hurt but hopefully I wont make those again.
yah you’re right, I guess I had a couple hard kombuchas and I saw it differently from reality lol
mistakes happen, I’ve been making more of them lately myself
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 7 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 mech_infantry moved from New South Wales to 62 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Java Battle in Okinawa Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Iwo Jima to 6 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 marine moved from 6 Sea Zone to 19 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 factory_minor, 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Holland Belgium 3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium 1 infantry moved from Archangel to Smolensk 1 infantry moved from Urals to Vologda 2 infantry moved from Novgorod to Belarus 1 bomber moved from Eastern Poland to Vologda 1 bomber moved from Eastern Poland to Vologda 1 fighter moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Smolensk 1 bomber moved from Germany to Smolensk 1 bomber moved from Germany to Nenetsia 1 infantry moved from Urals to Nenetsia 1 mech_infantry moved from Urals to Nenetsia 1 infantry moved from Northwest Persia to Caucasus Germans take Caucasus from Russians 6 armour moved from Trans-Jordan to Egypt 6 mech_infantrys moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 bomber moved from Yugoslavia to Belarus 1 bomber moved from Yugoslavia to Belarus 1 bomber moved from Eastern Poland to Smolensk 1 bomber moved from Yunnan to 42 Sea Zone Combat - Germans Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Holland Belgium Germans attack with 4 fighters, 3 infantry and 4 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 3/11 hits, 5.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Egypt Germans attack with 6 armour and 6 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Egypt, round 2 : 2/12 hits, 4.00 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 2 bombers, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Smolensk, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Belarus, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Nenetsia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 mech_infantrys moved from Trans-Jordan to Egypt 6 armour moved from Trans-Jordan to Egypt 6 mech_infantrys moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Trans-Jordan to Egypt 5 mech_infantrys moved from Iraq to Persia 7 armour and 6 mech_infantrys moved from Trans-Jordan to Persia 1 armour moved from Yakut S.S.R. to Yenisey 2 bombers moved from Belarus to Yugoslavia 1 bomber moved from Smolensk to Yugoslavia 1 bomber moved from Smolensk to Novgorod 1 fighter moved from Belarus to Germany 1 fighter moved from Smolensk to Novgorod 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 bomber moved from Vologda to Novgorod 1 bomber moved from Vologda to Novgorod 2 infantry moved from Southern France to France 1 bomber moved from 42 Sea Zone to Yunnan 4 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany 10 mech_infantrys moved from Germany to Eastern Poland 7 mech_infantrys moved from Eastern Poland to Archangel 2 armour and 2 mech_infantrys moved from Urals to Archangel 1 bomber moved from Nenetsia to Archangel 3 mech_infantrys moved from Eastern Poland to Archangel 1 armour and 1 mech_infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Vyborg to Finland 1 armour moved from Vyborg to Finland 1 armour moved from Vyborg to Novgorod 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from Germany to Northern Italy 1 armour moved from Germany to Poland 1 armour moved from Poland to Eastern Poland 1 infantry moved from Germany to Western Germany 1 mech_infantry moved from Western Germany to Germany Place Units - Germans 1 factory_minor placed in Persia 3 infantry placed in Novgorod 2 infantry placed in Western Germany 2 fighters placed in Germany 1 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,5,3,6,3,5,3,2,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1,4,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5 Germans collect 55 PUs (8 lost to blockades); end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -2.83 British : -0.33 Americans : -0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Caucasus 1 artillery moved from Kazakhstan to Tsinghai 1 fighter moved from Russia to Tsinghai 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans Combat - Russians Battle in Tsinghai Russians attack with 1 artillery and 1 fighter Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 fighter in Tsinghai, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 4 infantry moved from Tambov to Russia 1 infantry moved from Russia to Smolensk 2 armour and 4 mech_infantrys moved from Russia to Novosibirsk 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Ukraine to Rostov 2 aaGuns, 1 artillery and 29 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 1 fighter moved from Vologda to Russia 1 fighter moved from Caucasus to Novosibirsk 1 fighter moved from Tsinghai to Novosibirsk 3 mech_infantrys moved from Russia to Novosibirsk Place Units - Russians 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 3.67 Japanese : -0.33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 17x factory_major; Remaining resources: 65 PUs; 6 SuicideAttackTokens; Japanese buy 1 aaGun, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Anhwe to Kiangsu 2 bombers moved from Japan to Kiangsu 2 infantry moved from Burma to India 1 bomber and 1 fighter moved from Burma to India 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from French Indo China to Java Combat - Japanese Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 4/4 hits, 2.00 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Kiangsu Japanese attack with 2 bombers and 2 infantry Americans defend with 1 artillery Japanese roll dice for 2 bombers and 2 infantry in Kiangsu, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in India Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 2 battleships, 11 carriers, 2 cruisers, 5 destroyers, 1 marine, 6 submarines and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers moved from Java to Malaya 1 marine moved from Burma to Shan State 2 bombers moved from Kiangsu to Yunnan 2 fighters moved from French Indo China to 35 Sea Zone 2 mech_infantrys moved from Burma to Yunnan 2 tactical_bombers moved from Japan to 35 Sea Zone 9 fighters moved from Japan to 35 Sea Zone Place Units - Japanese 1 aaGun and 2 infantry placed in French Indo China 3 mech_infantrys placed in Malaya 3 fighters and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,1,5,4,4,2,1,5,3,5,6,2,2,1,4,2,3,6,6,5,6,3,6,2,6,6,4,4,2,2,1,1,2,5,5,2,1,6,3,4,6,3,2,3,4,2,4,1,4,2,2,6,1,5,4,2,4,2,2,2,3,3,2,3,6,1,6,3,4,2,1,4,4,5,1,2,4,5,2,5,6,2,2,3,1,6,3,5,1,1,4,4 Japanese collect 55 PUs (9 lost to blockades); end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : 0.67 UK_Pacific : 0.67 Japanese : 3.83
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TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 14 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria 5 bombers moved from Caroline Islands to Manchuria 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from United Kingdom to Normandy Bordeaux
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sorry thats not right, every surface ship in z19 is going to z6, which is combat zone so I need kamikaze orders. Will edit shortly.
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TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 14 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria 5 bombers moved from Caroline Islands to Manchuria 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from United Kingdom to Normandy Bordeaux 1 battleship, 13 carriers, 2 cruisers, 11 destroyers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
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No kamis
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ok that should be correct. These turns are getting very tricky to manage. so much going on.
Need kamikaze orders in z6 whole fleet is there. Really annoying that I have to move those ships as a combat move but oh well.
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 14 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria 5 bombers moved from Caroline Islands to Manchuria 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from United Kingdom to Normandy Bordeaux 1 battleship, 13 carriers, 2 cruisers, 11 destroyers and 1 transport moved from 19 Sea Zone to 6 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in Korea Battle in 20 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking Korea from Japanese, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Manchuria Americans attack with 1 artillery, 5 bombers, 14 fighters, 1 infantry and 3 tactical_bombers Japanese defend with 1 aaGun and 7 infantry AA fire in Manchuria : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 bombers, 14 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 2 : 15/24 hits, 13.00 expected hits Japanese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits 7 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 4 bombers, 14 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 1 bomber Casualties for Japanese: 1 aaGun and 7 infantry Battle in Guam Non Combat Move - Americans 14 fighters and 3 tactical_bombers moved from Manchuria to 6 Sea Zone 4 bombers moved from Manchuria to Sakha 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 2 carriers and 1 destroyer moved from 31 Sea Zone to 6 Sea Zone 9 submarines moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to Fiji 2 fighters moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 bomber moved from Normandy Bordeaux to Algeria 1 aaGun moved from Morocco to Algeria 1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to Algeria 1 bomber moved from United Kingdom to Algeria 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Algeria to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 bomber moved from 92 Sea Zone to Algeria 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery, 4 infantry and 1 mech_infantry placed in Central United States 1 bomber placed in Western United States 2 destroyers placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans : 1.67 AA fire in Normandy Bordeaux : : -0.17 AA fire in Manchuria : : -0.50 Japanese : -1.00
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 14 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria 5 bombers moved from Caroline Islands to Manchuria 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from United Kingdom to Normandy Bordeaux 1 battleship, 13 carriers, 2 cruisers, 11 destroyers and 1 transport moved from 19 Sea Zone to 6 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in Korea Battle in 20 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking Korea from Japanese, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Manchuria Americans attack with 1 artillery, 5 bombers, 14 fighters, 1 infantry and 3 tactical_bombers Japanese defend with 1 aaGun and 7 infantry AA fire in Manchuria : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 bombers, 14 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 2 : 15/24 hits, 13.00 expected hits Japanese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits 7 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 4 bombers, 14 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 1 bomber Casualties for Japanese: 1 aaGun and 7 infantry Battle in Guam Non Combat Move - Americans 14 fighters and 3 tactical_bombers moved from Manchuria to 6 Sea Zone 4 bombers moved from Manchuria to Sakha 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 2 carriers and 1 destroyer moved from 31 Sea Zone to 6 Sea Zone 9 submarines moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to Fiji 2 fighters moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 bomber moved from Normandy Bordeaux to Algeria 1 aaGun moved from Morocco to Algeria 1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to Algeria 1 bomber moved from United Kingdom to Algeria 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Algeria to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 bomber moved from 92 Sea Zone to Algeria 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery, 4 infantry and 1 mech_infantry placed in Central United States 1 bomber placed in Western United States 2 destroyers placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield and 8 infantry; Remaining resources: 1 PUs; Combat Move - British 2 bombers moved from United Kingdom to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 tactical_bomber moved from United Kingdom to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 artillery and 1 infantry moved from West India to India 4 fighters moved from West India to India 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone Combat - British Battle in Southern France British attack with 2 bombers, 3 fighters and 1 tactical_bomber Germans defend with 1 factory_minor and 1 harbour; Italians defend with 2 fighters British roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 3.50 expected hits Germans roll dice for 2 fighters in Southern France, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Italians and 2 fighters owned by the British lost in Southern France British win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 fighters Casualties for Italians: 2 fighters Battle in India British attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 4 fighters and 1 infantry in India, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Ethiopia 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 79 Sea Zone 2 armour and 1 infantry moved from West India to 79 Sea Zone 2 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone 4 fighters moved from India to 39 Sea Zone 2 artilleries moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 submarine moved from 81 Sea Zone to 80 Sea Zone 3 mech_infantrys moved from Belgian Congo to Ethiopia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 bombers moved from Southern France to Algeria 1 fighter and 1 tactical_bomber moved from Southern France to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 fighter, 6 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Anglo Egyptian Sudan to Ethiopia 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Algeria 1 fighter moved from United Kingdom to Algeria 1 destroyer moved from 19 Sea Zone to 6 Sea Zone Place Units - British 8 infantry placed in United Kingdom 1 airfield placed in Algeria Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 0.83 Americans : 1.67 AA fire in Normandy Bordeaux : : -0.17 Chinese : 0.17 AA fire in Manchuria : : -0.50 Japanese : -1.67
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please note the US ftrs vacationing in Fiji, 3 inf 1 art on US tts, in z92, 6 inf 1 art on UK tts
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Im coming for you italian dd!
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to Gibraltar 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Northern Italy to 93 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Combat - Italians Strategic bombing raid in Gibraltar AA fire in Gibraltar : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Gibraltar causes 0 damage total. Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Battle in Caucasus Italians attack with 2 fighters and 3 infantry Russians defend with 2 infantry Italians roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 infantry moved from Normandy Bordeaux to France 2 aaGuns, 1 artillery and 2 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from France to Northern Italy 4 mech_infantrys moved from Germany to Northern Italy 1 mech_infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Eastern Poland to Romania 3 artilleries and 2 infantry moved from Persia to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Eastern Persia to Iraq 3 armour and 3 mech_infantrys moved from Persia to Iraq 2 fighters moved from Caucasus to Iraq 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Iraq 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : 0.83 Italians : 0.67 British : 0.83 Russians : 1.33
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Ouch! That hurts
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 19 Sea Zone to 5 Sea Zone 2 fighters moved from 19 Sea Zone to 5 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 5 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 5 Sea Zone to Manchuria 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 mech_infantry moved from New South Wales to Western Australia Place Units - ANZAC 2 fighters and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Morocco to United Kingdom 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.17
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 3 armour, 2 destroyers, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Persia to West India Germans take West India from UK_Pacific 1 armour moved from Yenisey to Urals 1 mech_infantry moved from Nenetsia to Urals 1 infantry moved from Archangel to Vologda 2 armour and 13 mech_infantrys moved from Archangel to Urals 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 1 fighter moved from Novgorod to Belarus 1 bomber moved from Novgorod to Belarus 1 bomber moved from Novgorod to Belarus 2 bombers moved from Yugoslavia to Western Ukraine 1 bomber moved from Yugoslavia to Western Ukraine 2 armour and 1 mech_infantry moved from Novgorod to Belarus Combat - Germans Battle in Ukraine Germans attack with 1 armour and 9 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 9 mech_infantrys in Ukraine, round 2 : 2/10 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Germans attack with 3 armour and 14 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 14 mech_infantrys in Urals, round 2 : 0/17 hits, 3.83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour and 14 mech_infantrys in Urals, round 3 : 2/17 hits, 3.83 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 3 armour and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Belarus, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Novgorod to Belarus 4 mech_infantrys moved from Persia to West India 5 armour moved from Persia to West India 2 armour and 6 mech_infantrys moved from Persia to Iraq 5 mech_infantrys moved from Western Germany to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 5 tactical_bombers moved from Western Germany to Southern Italy 3 fighters moved from Yugoslavia to Egypt 1 bomber moved from Belarus to Southern Italy 1 bomber moved from Belarus to Southern Italy 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Western Ukraine to Western Germany 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt 3 armour and 3 mech_infantrys moved from Finland to Novgorod 1 fighter moved from Belarus to Northern Italy 1 fighter moved from Western Germany to Egypt 1 fighter moved from Western Germany to Egypt 4 fighters moved from Germany to Southern Italy 2 fighters moved from Western Germany to Southern Italy 3 infantry moved from Holland Belgium to France 1 aaGun moved from Germany to Western Germany 1 bomber moved from Vologda to Iraq 1 bomber moved from Vologda to Novgorod 1 armour and 2 mech_infantrys moved from Germany to Romania 6 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Yunnan to French Indo China 3 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 aaGun and 2 armour placed in Egypt 3 infantry placed in Persia 2 destroyers placed in 113 Sea Zone 1 fighter placed in Western Germany 2 infantry placed in Novgorod 1 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,1,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 Germans collect 57 PUs (9 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -4.83 Russians : -1.33
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hold on, edit coming