Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 7 infantry moved from India to West India
2 infantry moved from Szechwan to Sikang
1 bomber moved from Yunnan to Sikang
1 bomber moved from Yunnan to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 artillery moved from Suiyuyan to Kansu
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 4 artilleries and 7 infantry
British defend with 1 mech_infantry
Japanese roll dice for 4 artilleries and 7 infantry in West India, round 2 : 3/1 hits, 3.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 4 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 3 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to Hunan
1 bomber moved from Sikang to Hunan
1 artillery moved from Hopei to Suiyuyan
1 armour moved from Olgiy to Central Mongolia
1 infantry moved from Kweichow to Hopei
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from India to West India
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Burma to Shan State
4 artilleries and 6 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
1 aaGun and 3 infantry moved from Korea to Manchuria
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 4 infantry moved from Manchuria to Jehol
Place Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,2,3,3,4,6,1,1,2,2,1,2,6,5,1,1,4,3,1,1,1,6,6,4,3,4,4,6,4,6,5,1,3,3,3,4,5,5,5,3,3,4,5,5,1,6,4,3,5,2,2,1,3,2
Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.67
UK_Pacific : 0.67
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China
1 armour, 2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India
2 fighters moved from 41 Sea Zone to West India
8 bombers moved from Java to West India
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 25 Sea Zone
Combat - Americans
Battle in India
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/0 hits, 3.00 expected hits
Japanese roll dice for 3 infantry in India, round 2 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India
Americans win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Battle in French Indo China
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 4/1 hits, 3.83 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Shan State
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in West India
Americans attack with 1 armour, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 4 artilleries and 6 infantry
AA fire in West India : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys in West India, round 2 : 8/1 hits, 7.67 expected hits
Japanese roll dice for 1 aaGun, 4 artilleries and 6 infantry in West India, round 2 : 4/1 hits, 3.33 expected hits
6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in West India
Americans roll dice for 1 armour, 8 bombers, 2 fighters and 1 mech_infantry in West India, round 3 : 7/0 hits, 7.00 expected hits
Japanese roll dice for 3 artilleries in West India, round 3 : 1/0 hits, 1.00 expected hits
3 artilleries owned by the Japanese and 1 mech_infantry owned by the Americans lost in West India
Americans win, taking West India from Japanese with 1 armour, 8 bombers and 2 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 3 infantry and 2 mech_infantrys
Casualties for Japanese: 1 aaGun, 4 artilleries and 6 infantry
Non Combat Move - Americans
2 fighters moved from West India to Eastern Persia
8 bombers moved from West India to Eastern Persia
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 cruisers moved from 41 Sea Zone to 37 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
4 bombers moved from Queensland to Malaya
1 fighter moved from Central United States to 10 Sea Zone
2 infantry moved from Central United States to Western United States
2 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
3 fighters moved from Borneo to Malaya
2 fighters moved from French Indo China to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from French Indo China to Malaya
Place Units - Americans
2 carriers, 2 destroyers, 4 fighters and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : 0.17
AA fire in West India : : -0.50
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Shensi to Szechwan
4 infantry moved from Shensi to Kweichow
4 infantry moved from Shensi to Suiyuyan
1 fighter and 3 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kansu to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China
1 armour, 2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India
2 fighters moved from 41 Sea Zone to West India
8 bombers moved from Java to West India
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 25 Sea Zone
Combat - Americans
Battle in India
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/0 hits, 3.00 expected hits
Japanese roll dice for 3 infantry in India, round 2 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India
Americans win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Battle in French Indo China
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 4/1 hits, 3.83 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Shan State
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in West India
Americans attack with 1 armour, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 4 artilleries and 6 infantry
AA fire in West India : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys in West India, round 2 : 8/1 hits, 7.67 expected hits
Japanese roll dice for 1 aaGun, 4 artilleries and 6 infantry in West India, round 2 : 4/1 hits, 3.33 expected hits
6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in West India
Americans roll dice for 1 armour, 8 bombers, 2 fighters and 1 mech_infantry in West India, round 3 : 7/0 hits, 7.00 expected hits
Japanese roll dice for 3 artilleries in West India, round 3 : 1/0 hits, 1.00 expected hits
3 artilleries owned by the Japanese and 1 mech_infantry owned by the Americans lost in West India
Americans win, taking West India from Japanese with 1 armour, 8 bombers and 2 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 3 infantry and 2 mech_infantrys
Casualties for Japanese: 1 aaGun, 4 artilleries and 6 infantry
Non Combat Move - Americans
2 fighters moved from West India to Eastern Persia
8 bombers moved from West India to Eastern Persia
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 cruisers moved from 41 Sea Zone to 37 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
4 bombers moved from Queensland to Malaya
1 fighter moved from Central United States to 10 Sea Zone
2 infantry moved from Central United States to Western United States
2 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
3 fighters moved from Borneo to Malaya
2 fighters moved from French Indo China to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from French Indo China to Malaya
Place Units - Americans
2 carriers, 2 destroyers, 4 fighters and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Shensi to Szechwan
4 infantry moved from Shensi to Kweichow
4 infantry moved from Shensi to Suiyuyan
1 fighter and 3 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kansu to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
4 fighters moved from 92 Sea Zone to Southern Italy
3 fighters and 2 tactical_bombers moved from Cyprus to Caucasus
2 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/1 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Italy
British attack with 3 artilleries, 4 fighters and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
AA fire in Southern Italy : 1/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 3 artilleries, 3 fighters and 3 infantry in Southern Italy, round 2 : 4/1 hits, 3.50 expected hits
Italians roll dice for 2 aaGuns, 1 artillery and 6 infantry in Southern Italy, round 2 : 2/1 hits, 2.33 expected hits
2 aaGuns owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Southern Italy
British roll dice for 3 artilleries, 3 fighters and 1 infantry in Southern Italy, round 3 : 3/1 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southern Italy, round 3 : 1/1 hits, 1.33 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy
British roll dice for 3 artilleries and 3 fighters in Southern Italy, round 4 : 2/1 hits, 2.50 expected hits
Italians roll dice for 1 artillery in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Southern Italy
British captures 22PUs while taking Italians capital
British win, taking Southern Italy from Italians with 3 artilleries and 3 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 fighter and 3 infantry
Casualties for Italians: 2 aaGuns, 1 artillery and 6 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Sicily from Italians to British
EDIT: Changing ownership of Sicily from British to Italians
EDIT: Turning off Edit Mode
3 fighters moved from Southern Italy to 95 Sea Zone
2 carriers moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 109 Sea Zone to 91 Sea Zone
5 destroyers moved from 92 Sea Zone to 91 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
3 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Alexandria to Egypt
Place Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 61 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 66 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -0.17
Italians : -1.00
Americans : 0.17
AA fire in Southern Italy : : 0.33
AA fire in West India : : -0.50
Chinese : 1.00
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - Italians
13 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 1 bomber and 13 infantry
British defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 13 infantry in Southern Italy, round 2 : 3/1 hits, 2.83 expected hits
British roll dice for 3 artilleries in Southern Italy, round 2 : 1/0 hits, 1.00 expected hits
3 artilleries owned by the British and 1 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from British with 1 bomber and 12 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 3 artilleries
Non Combat Move - Italians
1 bomber moved from Southern Italy to Bulgaria
1 fighter moved from Bulgaria to Rostov
2 armour moved from Tambov to Rostov
1 aaGun and 7 infantry moved from France to Normandy Bordeaux
1 aaGun, 1 artillery and 6 infantry moved from France to Holland Belgium
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,6,2,1
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
Combat - ANZAC
Battle in Siam
Battle in Burma
Non Combat Move - ANZAC
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from Northwest Persia to India
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Malaya to India
1 fighter moved from Malaya to 38 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
Combat - ANZAC
Battle in Siam
Battle in Burma
Non Combat Move - ANZAC
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from Northwest Persia to India
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Malaya to India
1 fighter moved from Malaya to 38 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from Northwest Persia to India
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 artilleries, 1 bomber, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour and 5 mech_infantrys moved from Tsinghai to Shensi
Germans take Shensi from Chinese
4 armour and 1 mech_infantry moved from Shensi to Kansu
2 armour and 2 mech_infantrys moved from Shensi to Suiyuyan
1 armour and 1 mech_infantry moved from Shensi to Sikang
2 armour and 1 mech_infantry moved from Shensi to Szechwan
1 bomber moved from Hunan to Szechwan
1 bomber moved from Bryansk to Suiyuyan
2 bombers moved from Rostov to Sikang
2 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
10 armour, 31 artilleries, 44 infantry and 8 mech_infantrys moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
5 armour moved from Bryansk to Caucasus
Combat - Germans
Battle in Kansu
Germans attack with 4 armour and 1 mech_infantry
Chinese defend with 3 infantry
Germans roll dice for 4 armour and 1 mech_infantry in Kansu, round 2 : 2/1 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Kansu
Germans roll dice for 4 armour in Kansu, round 3 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 3 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Suiyuyan
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 4 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/1 hits, 1.33 expected hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Suiyuyan
Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 2/1 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Germans win, taking Suiyuyan from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Szechwan
Germans attack with 2 armour, 1 bomber and 1 mech_infantry
Chinese defend with 3 infantry
Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Szechwan, round 2 : 2/1 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Szechwan
Germans roll dice for 2 armour and 1 bomber in Szechwan, round 3 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan
Germans win, taking Szechwan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Sikang
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Chinese defend with 1 fighter and 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Sikang, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 18 armour, 31 artilleries, 44 infantry and 8 mech_infantrys
British defend with 2 infantry
Germans roll dice for 18 armour, 31 artilleries, 44 infantry and 8 mech_infantrys in Caucasus, round 2 : 33/1 hits, 33.17 expected hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 18 armour, 31 artilleries, 43 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Ukraine to Rostov
2 aaGuns, 7 artilleries and 4 infantry moved from Bryansk to Rostov
2 bombers moved from Sikang to Rostov
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Vologda to Novosibirsk
1 artillery moved from Russia to Tambov
3 artilleries and 3 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
4 artilleries and 4 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Vyborg to Finland
4 transports moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 armour moved from Germany to Eastern Poland
4 artilleries and 4 infantry moved from Germany to 114 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to Western Germany
1 bomber moved from Szechwan to Hunan
1 bomber moved from Suiyuyan to Chahar
Place Units - Germans
1 bomber placed in Western Germany
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Germany
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,2,1
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : 0.33
Chinese : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - Russians
6 armour, 16 artilleries, 81 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 6 armour, 16 artilleries, 2 fighters, 81 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 18 armour, 31 artilleries, 43 infantry and 8 mech_infantrys
Russians roll dice for 6 armour, 16 artilleries, 2 fighters, 81 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 26/1 hits, 26.50 expected hits
Germans roll dice for 18 armour, 31 artilleries, 43 infantry and 8 mech_infantrys in Caucasus, round 2 : 36/1 hits, 36.33 expected hits
36 infantry owned by the Russians and 26 infantry owned by the Germans lost in Caucasus
Russians roll dice for 6 armour, 16 artilleries, 2 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 20/1 hits, 20.50 expected hits
Germans roll dice for 18 armour, 31 artilleries, 17 infantry and 8 mech_infantrys in Caucasus, round 3 : 28/1 hits, 27.67 expected hits
28 infantry owned by the Russians, 17 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Caucasus
Russians roll dice for 6 armour, 16 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 16/1 hits, 15.83 expected hits
Germans roll dice for 18 armour, 31 artilleries and 5 mech_infantrys in Caucasus, round 4 : 21/0 hits, 21.00 expected hits
17 infantry owned by the Russians, 16 artilleries owned by the Germans and 4 artilleries owned by the Russians lost in Caucasus
2 mech_infantrys owned by the Russians, 6 armour owned by the Russians and 12 artilleries owned by the Russians retreated to Kazakhstan
Germans win with 18 armour, 15 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -54
Casualties for Russians: 4 artilleries and 81 infantry
Casualties for Germans: 16 artilleries, 43 infantry and 3 mech_infantrys
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 3 artilleries
EDIT: Adding units owned by Germans to Caucasus: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.00
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry, 1 mech_infantry and 7 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Hunan to Shan State
1 bomber moved from Hunan to Burma
1 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in Philippines
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 36 Sea Zone
Japanese win, taking Philippines from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/1 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/0 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/1 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Burma
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 2/1 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Shan State to Hunan
1 bomber moved from Burma to Hunan
2 artilleries, 2 infantry and 4 mech_infantrys moved from Yunnan to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Chahar to Anhwe
1 artillery and 4 infantry moved from Jehol to Anhwe
1 armour moved from Central Mongolia to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 4 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 8 destroyers, 9 fighters, 2 infantry, 14 submarines, 8 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 infantry placed in Kwangtung
2 submarines placed in 20 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,3,4,1,2,2,5,3,2,5,2,4,6,3,4,3,2,6,4,4,5,1,4,6,6,5,3,1,1,4,4,4,2,5,6,5,4,2,3,3
Japanese collect 46 PUs (1 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 0.67
UK_Pacific : 1.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 5 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Eastern Persia to Volgograd
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
3 bombers moved from Malaya to French Indo China
Combat - Americans
Battle in French Indo China
Americans attack with 3 bombers and 1 mech_infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 bombers and 1 mech_infantry in French Indo China, round 2 : 2/1 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Volgograd
Americans attack with 3 bombers
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 3 bombers in Volgograd, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Volgograd
Americans win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Germans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Americans
EDIT: Turning off Edit Mode
2 bombers moved from Volgograd to Northwest Persia
3 bombers moved from French Indo China to Java
2 carriers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Java
1 armour moved from West India to India
2 fighters moved from Eastern Persia to India
5 bombers moved from Eastern Persia to Java
1 bomber moved from Malaya to Java
3 transports moved from 79 Sea Zone to 39 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 4 fighters, 8 submarines and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
4 fighters moved from Malaya to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
3 tactical_bombers moved from Malaya to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
3 carriers, 3 destroyers, 5 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from Western United States to Central United States
2 aaGuns moved from British Columbia to Western United States
Place Units - Americans
2 transports placed in 101 Sea Zone
4 destroyers and 5 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 5 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Eastern Persia to Volgograd
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
3 bombers moved from Malaya to French Indo China
Combat - Americans
Battle in French Indo China
Americans attack with 3 bombers and 1 mech_infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 bombers and 1 mech_infantry in French Indo China, round 2 : 2/1 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Volgograd
Americans attack with 3 bombers
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 3 bombers in Volgograd, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Volgograd
Americans win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Germans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Americans
EDIT: Turning off Edit Mode
2 bombers moved from Volgograd to Northwest Persia
3 bombers moved from French Indo China to Java
2 carriers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Java
1 armour moved from West India to India
2 fighters moved from Eastern Persia to India
5 bombers moved from Eastern Persia to Java
1 bomber moved from Malaya to Java
3 transports moved from 79 Sea Zone to 39 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 4 fighters, 8 submarines and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
4 fighters moved from Malaya to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
3 tactical_bombers moved from Malaya to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
3 carriers, 3 destroyers, 5 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from Western United States to Central United States
2 aaGuns moved from British Columbia to Western United States
Place Units - Americans
2 transports placed in 101 Sea Zone
4 destroyers and 5 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 3 artilleries, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 mech_infantrys moved from Persia to Caucasus
5 armour, 9 artilleries, 6 fighters, 27 infantry, 7 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 5 armour, 9 artilleries, 6 fighters, 27 infantry, 10 mech_infantrys and 2 tactical_bombers
Germans defend with 18 armour, 12 artilleries and 8 mech_infantrys
British roll dice for 5 armour, 9 artilleries, 6 fighters, 27 infantry, 10 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 17/1 hits, 17.50 expected hits
Germans roll dice for 18 armour, 12 artilleries and 8 mech_infantrys in Caucasus, round 2 : 16/1 hits, 15.67 expected hits
9 artilleries owned by the Germans, 8 mech_infantrys owned by the Germans and 16 infantry owned by the British lost in Caucasus
British roll dice for 5 armour, 9 artilleries, 6 fighters, 11 infantry, 10 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 14/1 hits, 14.83 expected hits
Germans roll dice for 18 armour and 3 artilleries in Caucasus, round 3 : 10/0 hits, 10.00 expected hits
3 artilleries owned by the Germans, 11 armour owned by the Germans and 10 infantry owned by the British lost in Caucasus
British roll dice for 5 armour, 9 artilleries, 6 fighters, 1 infantry, 10 mech_infantrys and 2 tactical_bombers in Caucasus, round 4 : 13/1 hits, 13.17 expected hits
Germans roll dice for 7 armour in Caucasus, round 4 : 4/1 hits, 3.50 expected hits
3 mech_infantrys owned by the British, 7 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 5 armour, 9 artilleries, 6 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 95
Casualties for British: 27 infantry and 3 mech_infantrys
Casualties for Germans: 18 armour, 12 artilleries and 8 mech_infantrys
Non Combat Move - British
6 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
3 aaGuns moved from Northwest Persia to Caucasus
3 infantry moved from Trans-Jordan to Iraq
7 infantry moved from Egypt to Trans-Jordan
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
5 destroyers moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
3 artilleries and 3 fighters placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
1 infantry placed in Malaya
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in Malaya change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 1.17
British : -1.50
Americans : -0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Rostov to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
1 aaGun and 7 infantry moved from Normandy Bordeaux to France
1 aaGun, 1 artillery and 6 infantry moved from Holland Belgium to France
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1,5,1
Italians collect 10 PUs (11 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 38 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Shan State to 42 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 destroyers moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from India to Caucasus
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 factory_minor placed in Queensland
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 38 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Shan State to 42 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 destroyers moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from India to Caucasus
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 factory_minor placed in Queensland
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
1 fighter moved from India to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Szechwan to Shan State
1 bomber moved from Hunan to Shan State
1 bomber moved from Chahar to Shan State
Combat - Germans
Battle in Shan State
Germans attack with 1 armour and 2 bombers
ANZAC defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 2 bombers in Shan State, round 2 : 1/1 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Shan State
Germans roll dice for 1 armour and 2 bombers in Shan State, round 3 : 2/1 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Shan State
Germans win, taking Shan State from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Shan State to Hunan
1 infantry moved from Tsinghai to Sikang
1 armour moved from Sikang to Kansu
2 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 infantry moved from Novosibirsk to Tsinghai
3 armour moved from Kansu to Vologda
1 artillery moved from Tambov to Rostov
3 armour, 3 artilleries and 3 infantry moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Ukraine to Rostov
2 armour and 1 mech_infantry moved from Russia to Rostov
4 artilleries and 4 infantry moved from Belarus to Bryansk
2 armour moved from Eastern Poland to Ukraine
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
4 artilleries and 4 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
4 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Finland
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to Southern Italy
2 artilleries and 5 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Russia
2 armour and 1 mech_infantry placed in Novgorod
4 armour, 1 artillery and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,5,2,2
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.67
UK_Pacific : -1.00
@MillCreek Ooops… did not see that. Oh well.
@AndrewAAGamer I have played the US poorly. As well as I have played on the Europe side I have played just as equally poorly on the Pacific side. My problem is Ted always plays Japan or US and I always play Germany/Italy or Russia/UK so I am making this up as I go.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
4 aaGuns, 6 armour, 12 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :