Hello Captain,
I am going on vacation this week, back in action late Saturday or early Sunday.
Interesting game so far.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
2 ArmoredCars moved from Ningsia to Chahar
3 Tanks moved from Shensi to Chahar
1 Artillery and 1 Infantry moved from Shansi to Shantung
1 Fighter moved from Shensi to Shantung
1 Infantry moved from Hupeh to Shansi
2 Infantrys moved from Hupeh to Shensi
1 Artillery and 4 Infantrys moved from Ningsia to Shensi
1 Elite and 1 Infantry moved from E.Qinghai to Ningsia
2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from Gobi Altai to Ningsia
4 Tanks moved from Urumqi to Gobi Altai
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shantung, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 Artillery and 1 Fighter in Shantung, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 Artillery in Shantung, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Shantung, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Shantung, round 6 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 6 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shantung
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 1 Artillery, 1 Fighter and 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Chinese attack with 2 ArmoredCars and 3 Tanks
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 2 ArmoredCars and 3 Tanks in Chahar, round 2 : 2/5 hits, 2.17 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Chahar
Chinese roll dice for 1 ArmoredCar and 3 Tanks in Chahar, round 3 : 1/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 3 Tanks remaining. Battle score for attacker is 0
Casualties for Chinese: 2 ArmoredCars
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Non Combat Move - Chinese
1 AAGun moved from Lanchow to Shensi
2 ArmoredCars moved from Hsining to Lanchow
1 Tank moved from Gobi Altai to Suiyuan
1 AAGun moved from Gobi Altai to Ningsia
Place Units - Chinese
2 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank placed in Hsining
2 ArmoredCars and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : 1.33
Chinese : -2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Kolyma
Hisaichi take Kolyma from Russians
1 Infantry moved from Kwangsi to N.French Indochina
Hisaichi take N.French Indochina from French
1 Infantry moved from Hunan to Kweichow
Hisaichi take Kweichow from Chinese
2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Khabarovsk
1 Infantry moved from Kirin to Heilungchiang
2 Tanks moved from Liaoning to Hulunbuir
1 ArmoredCar moved from Changchun to Heilungchiang
1 ArmoredCar moved from Changchun to Heilungchiang
1 Mech.Inf moved from Changchun to Hulunbuir
2 Fighters moved from Peking to Hupeh
1 Infantry moved from Anhwei to Hupeh
1 Artillery and 1 Infantry moved from Anhwei to Shansi
1 Infantry moved from Shantung to Chahar
5 Tanks moved from Anhwei to Chahar
1 Battleship, 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 70 Sea Zone
2 Fighters moved from 110 Sea Zone to 70 Sea Zone
1 Artillery moved from Western Australia to Perth
Hisaichi take Perth from Anzac
3 Tanks moved from Broome to South Australia
Hisaichi take South Australia from Anzac
1 Bomber moved from Soembawa to S.French Indochina
1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from 106 Sea Zone to S.French Indochina
1 Infantry moved from 106 Sea Zone to West Borneo
Hisaichi take West Borneo from Dutch
Purchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 Elite, 6 Infantrys, 1 Marine and 4 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.French Indochina
Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
French defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in S.French Indochina, round 2 : 0/3 hits, 1.33 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in S.French Indochina, round 3 : 2/3 hits, 1.33 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.French Indochina
Hisaichi win, taking S.French Indochina from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Khabarovsk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Heilungchiang
Hisaichi attack with 2 ArmoredCars and 1 Infantry
Russians defend with 1 Tank
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Heilungchiang, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in Hulunbuir
Hisaichi attack with 1 Mech.Inf and 2 Tanks
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Hulunbuir, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 2 Tanks in Hulunbuir, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Hisaichi lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 Tank remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in 70 Sea Zone
Hisaichi attack with 1 Battleship, 1 Destroyer, 2 Fighters and 1 Submarine
British defend with 1 Destroyer and 1 Submarine; Anzac defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 2 Submarines in 70 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 70 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 Destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the British and 1 Submarine owned by the Anzac lost in 70 Sea Zone
Hisaichi roll dice for 1 Submarine in 70 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 70 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
British roll dice for 1 Destroyer in 70 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 70 Sea Zone
Hisaichi win with 1 Battleship, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 22
Casualties for Anzac: 1 Submarine
Casualties for British: 1 Destroyer and 1 Submarine
Battle in Hupeh
Hisaichi attack with 2 Fighters and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 1 Infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hupeh
retreated to Hupeh
Chinese win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Infantry and 5 Tanks
Chinese defend with 3 Tanks
Hisaichi roll dice for 1 Infantry and 5 Tanks in Chahar, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 3 Tanks in Chahar, round 2 : 1/3 hits, 1.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi roll dice for 5 Tanks in Chahar, round 3 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 2 Tanks in Chahar, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 5 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 3 Tanks
Non Combat Move - Hisaichi
1 Infantry moved from Kwangsi to Hunan
1 Infantry moved from Shanghai to Anhwei
2 Fighters moved from Hupeh to Anhwei
2 Artillerys moved from Kwangsi to Hunan
2 Transports moved from 67 Sea Zone to 93 Sea Zone
1 Bomber moved from S.French Indochina to Manila
1 Carrier moved from 110 Sea Zone to 67 Sea Zone
2 Fighters moved from 70 Sea Zone to 67 Sea Zone
Place Units - Hisaichi
1 Elite and 2 Infantrys placed in Broome
1 Artillery, 1 Infantry and 1 Marine placed in Peking
3 Artillerys and 1 Infantry placed in Liaoning
2 Artillerys, 2 Infantrys and 4 Tanks placed in Changchun
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Hisaichi to Lombok: 1 Fighter
EDIT: Removing units owned by Hisaichi from 67 Sea Zone: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : -2.83
British : -0.33
French : -0.67
Chinese : -0.17
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
3 Fighters moved from Kursk to Donetsk
2 Fighters moved from 56 Sea Zone to Donetsk
1 Fighter moved from Syria to Donetsk
3 Infantrys moved from W.Iran to Iraq
2 Tanks moved from Syria to Lower Egypt
1 Infantry and 1 Tank moved from W.Mexico to 99 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 99 Sea Zone to 100 Sea Zone
1 Infantry and 1 Tank moved from 100 Sea Zone to Galapagos
1 Fighter moved from E.Mexico to Galapagos
1 Destroyer and 1 Submarine moved from 117 Sea Zone to 121 Sea Zone
5 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Madras to Hyderabad
1 Elite and 1 Infantry moved from Bombay to Rajputana
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from Mozambique to Kenya
1 Tank moved from Cape Town to Rhodesia
1 Tank moved from Mozambique to Rhodesia
1 Infantry moved from Mauritania to W.Morocco
French take W.Morocco from Germans
2 Infantrys moved from South Central USA to E.Mexico
2 Infantrys moved from Assam to Burma
1 Artillery, 1 Infantry and 1 Tank moved from S.Thailand to S.French Indochina
1 Artillery and 8 Infantrys moved from Wales to Manchester
1 Elite and 1 Infantry moved from Manchester to Scotland
3 Tanks moved from Manchester to Scotland
2 Fighters moved from Manchester to S.Karelia
2 Infantrys moved from Northwest USA to Southwest USA
1 Bomber moved from Leningrad to Vinnytsia
3 Artillerys and 9 Infantrys moved from Mersa Matruh to New Valley
2 Tanks moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Lower Egypt to Nubia
British take Nubia from Italians
2 Infantrys moved from Cairo to Lower Egypt
Purchase Units - British
British buy 2 Artillerys, 20 Infantrys, 6 T.Boats and 3 Tanks; Remaining resources: 1 PUs;
Combat - British
Strategic bombing raid in Vinnytsia
AA fire in Vinnytsia : 0/1 hits, 0.17 expected hits
Bombing raid in Vinnytsia rolls: 6 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in New Valley
British attack with 3 Artillerys and 9 Infantrys
Italians defend with 1 Infantry
British roll dice for 3 Artillerys and 9 Infantrys in New Valley, round 2 : 2/12 hits, 3.00 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win, taking New Valley from Italians with 3 Artillerys and 8 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Galapagos
British attack with 1 Fighter, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Galapagos, round 2 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Galapagos
British loses 0 PUs for violating Galapagoss neutrality.
British win, taking Galapagos from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in S.French Indochina
British attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery and 1 Infantry
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in S.French Indochina
British roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 3 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in S.French Indochina
British win, taking S.French Indochina from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Non Combat Move - British
1 AAGun moved from Delhi to Bihar
1 AAGun moved from W.Iran to Iraq
1 AAGun moved from Mersa Matruh to Lower Egypt
1 Bomber moved from Vinnytsia to Donetsk
1 Fighter moved from Galapagos to Colombia
Place Units - British
1 Artillery and 3 Infantrys placed in Manchester
1 Artillery and 3 Infantrys placed in Wales
6 T.Boats placed in 56 Sea Zone
3 Tanks placed in W.Iran
2 Infantrys placed in Cape Town
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
Turn Complete - British
British collect 89 PUs; end with 90 PUs
Combat Hit Differential Summary :
Neutral : -0.33
British : -1.00
Italians : 0.67
Hisaichi : 1.00
AA fire in Vinnytsia : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
2 Fighters moved from Banjarmasin to 92 Sea Zone
Purchase Units - Anzac
Anzac buy 13 Infantrys and 1 Tank; Remaining resources: 2 PUs;
Combat - Anzac
Battle in 92 Sea Zone
Anzac attack with 2 Fighters
Yamamoto defend with 1 B.Transport and 1 Transport
Anzac roll dice for 2 Fighters in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport and 1 Transport in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in 92 Sea Zone
Anzac roll dice for 2 Fighters in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 2 Fighters in 92 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport in 92 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 2 Fighters in 92 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport in 92 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in 92 Sea Zone
Anzac win with 2 Fighters remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 B.Transport and 1 Transport
Non Combat Move - Anzac
2 Fighters moved from 92 Sea Zone to S.French Indochina
Place Units - Anzac
5 Infantrys and 1 Tank placed in Canberra
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
2 Infantrys placed in Wellington
Turn Complete - Anzac
Anzac collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Yamamoto : -0.83
Anzac : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
Dutch loses 0 PUs for violating Bahias neutrality.
1 Artillery moved from Java to Lombok
1 Tank moved from Peru to Bahia
Dutch take Bahia from Neutral
Purchase Units - Dutch
Dutch buy 2 Adv.Fighters, 1 Fighter and 1 Tank; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Lombok
Dutch attack with 1 Artillery
Hisaichi defend with 1 Fighter; Yamamoto defend with 1 Fighter
Dutch roll dice for 1 Artillery in Lombok, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Fighters in Lombok, round 2 : 2/2 hits, 1.00 expected hits
1 Artillery owned by the Dutch and 1 Fighter owned by the Hisaichi lost in Lombok
Yamamoto win with 1 Fighter remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Artillery
Casualties for Hisaichi: 1 Fighter
Non Combat Move - Dutch
Place Units - Dutch
2 Adv.Fighters, 1 Fighter and 1 Tank placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00
Dutch : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Tank moved from Malaya to N.Thailand
Thai take S.Thailand from French
Thai take N.Thailand from Chinese
Purchase Units - Thai
Thai buy 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
3 Artillerys moved from Malaya to S.Thailand
1 Fighter and 3 Infantrys moved from Bangkok to S.Thailand
1 AAGun moved from Malaya to S.Thailand
1 Destroyer and 1 Submarine moved from 67 Sea Zone to 111 Sea Zone
1 Fighter moved from S.Thailand to Malaya
Place Units - Thai
1 Transport placed in 105 Sea Zone
3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Bomber moved from Wellington to 105 Sea Zone
5 Fighters moved from San Francisco to 117 Sea Zone
2 Carriers moved from 97 Sea Zone to 117 Sea Zone
1 Carrier moved from 98 Sea Zone to 117 Sea Zone
1 Fighter moved from 98 Sea Zone to 117 Sea Zone
1 Artillery and 1 Infantry moved from Truk to Woleai
Americans take Woleai from Yamamoto
1 Artillery, 3 Infantrys and 2 Tanks moved from Johnston to 97 Sea Zone
1 Artillery moved from Johnston to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
1 Artillery, 1 Infantry and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
1 Infantry, 1 Tank and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
1 Infantry and 1 Tank moved from 103 Sea Zone to Eniwetok
1 Infantry, 1 Tank and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
1 Infantry and 1 Tank moved from 103 Sea Zone to Rongelap
2 Destroyers and 2 Submarines moved from 104 Sea Zone to 103 Sea Zone
1 Destroyer moved from 97 Sea Zone to 96 Sea Zone
1 Infantry and 1 Tank moved from Jaluit to 104 Sea Zone
1 Transport moved from 104 Sea Zone to 97 Sea Zone
1 Artillery and 1 Infantry moved from Johnston to 97 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 97 Sea Zone to 96 Sea Zone
1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
1 Infantry, 1 Tank and 1 Transport moved from 104 Sea Zone to 103 Sea Zone
1 Infantry and 1 Tank moved from 103 Sea Zone to Eniwetok
1 Submarine moved from 90 Sea Zone to 88 Sea Zone
2 Fighters moved from 7 Sea Zone to Scotland
1 Bomber and 1 Tank moved from Amazon to Salvador
2 Infantrys moved from Amazon to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
2 Infantrys moved from 35 Sea Zone to Salvador
1 Destroyer and 1 Submarine moved from 32 Sea Zone to 33 Sea Zone
1 Infantry moved from Central America to Colombia
1 Infantry and 1 Tank moved from Jaluit to Kwajalein
Purchase Units - Americans
Americans buy 1 Cruiser, 1 Destroyer, 8 Fighters and 2 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 105 Sea Zone
Americans attack with 1 Bomber
Thai defend with 1 Transport
Americans roll dice for 1 Bomber in 105 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Thai roll dice for 1 Transport in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 105 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Thai roll dice for 1 Transport in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 105 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Thai roll dice for 1 Transport in 105 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Thai lost in 105 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Thai: 1 Transport
Battle in Kwajalein
Americans attack with 2 Artillerys, 3 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery
Americans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Kwajalein, round 2 : 0/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Artillery in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Kwajalein, round 3 : 5/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Artillery in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
Americans win, taking Kwajalein from Yamamoto with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery
Battle in Salvador
Americans attack with 1 Bomber, 2 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
AA fire in Salvador : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Salvador, round 2 : 1/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits
2 Infantrys owned by the Americans, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Salvador
Americans roll dice for 1 Bomber in Salvador, round 3 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the Neutral lost in Salvador
Neutral win with 2 Tanks remaining. Battle score for attacker is -5
Casualties for Americans: 2 Infantrys and 1 Tank
Casualties for Neutral: 2 Infantrys
1 Bomber owned by the Americans retreated
Battle in Eniwetok
Americans attack with 2 Infantrys and 2 Tanks
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Infantrys and 2 Tanks in Eniwetok, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Rongelap
Americans attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Rongelap, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Rongelap
Americans roll dice for 1 Tank in Rongelap, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Rongelap
Yamamoto win with no units remaining. Battle score for attacker is -5
Casualties for Americans: 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Infantry
Battle in Kusaie
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Kusaie, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
1 Infantry moved from Kauai to Oahu
1 Bomber moved from Salvador to Bahia
1 Infantry moved from Amazon to Bahia
1 Bomber moved from 105 Sea Zone to S.French Indochina
Place Units - Americans
1 Destroyer and 2 Fighters placed in 7 Sea Zone
1 Cruiser and 2 Submarines placed in 98 Sea Zone
6 Fighters placed in San Francisco
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Yamamoto : 2.00
Americans : -0.33
Thai : -0.50
AA fire in Salvador : : -0.17
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Tank moved from Vinnytsia to Kursk
Germans take Kursk from Russians
1 Infantry moved from Danzig to East Prussia
1 Bomber moved from Hamburg to East Prussia
1 ArmoredCar moved from Krakow to East Prussia
1 ArmoredCar moved from Krakow to Minsk
1 Artillery and 1 Infantry moved from Brest to Minsk
1 Artillery, 1 Elite and 1 Tank moved from Brest to Lithuania
1 ArmoredCar and 2 Tanks moved from Paris to Aquitaine
1 Infantry moved from Normandy to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Dover
Germans take Dover from British
1 Infantry moved from Stockholm to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
Germans take Latvia from Russians
1 Infantry moved from French Equatorial Africa to French Sudan
2 Tanks moved from Equatoria to French Sudan
2 Infantrys and 2 Tanks moved from Azores to 17 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 17 Sea Zone to 20 Sea Zone
2 Infantrys and 2 Tanks moved from 20 Sea Zone to Brittany
Germans take Brittany from French
Purchase Units - Germans
Germans buy 12 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Destroyer, 21 Infantrys, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 1 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Minsk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in French Sudan
Germans attack with 1 Infantry and 2 Tanks
British defend with 1 Infantry
Germans roll dice for 1 Infantry and 2 Tanks in French Sudan, round 2 : 2/3 hits, 1.17 expected hits
French roll dice for 1 Infantry in French Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in French Sudan
Germans win, taking French Sudan from French with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Aquitaine
Germans attack with 1 ArmoredCar and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 2 Tanks in Aquitaine, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Aquitaine
Germans win, taking Aquitaine from French with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in East Prussia
Germans attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
Russians defend with 1 Tank
Germans roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in East Prussia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Tank in East Prussia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Tank
Battle in Lithuania
Germans attack with 1 Artillery, 1 Elite and 1 Tank
Russians defend with 1 Tank
Germans roll dice for 1 Artillery, 1 Elite and 1 Tank in Lithuania, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Lithuania, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Non Combat Move - Germans
2 Tanks moved from Brest to Minsk
1 Artillery moved from Brest to Kiev
2 Artillerys and 8 Infantrys moved from Krakow to Vinnytsia
1 AAGun, 5 Artillerys, 13 Infantrys and 1 Tank moved from Vinnytsia to Kiev
4 Infantrys moved from Warsaw to Brest
1 ArmoredCar moved from Bohemia to Vinnytsia
1 ArmoredCar moved from Bohemia to Vinnytsia
4 Infantrys moved from Bohemia to Krakow
1 AAGun moved from Silesia to Krakow
1 Stuka moved from Lorraine to Vinnytsia
1 Bomber moved from East Prussia to Danzig
2 Artillerys and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
3 Infantrys moved from Stockholm to 23 Sea Zone
2 Artillerys, 5 Infantrys, 3 T.Boats and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Destroyers moved from 23 Sea Zone to 24 Sea Zone
1 Submarine moved from 23 Sea Zone to 22 Sea Zone
2 Artillerys and 5 Infantrys moved from 24 Sea Zone to Helsinki
5 Infantrys moved from Brandenburg to Pomerania
1 Infantry moved from Rhine to Hamburg
2 Mech.Infs moved from Paris to Bavaria
10 Tanks moved from Paris to Lorraine
1 Destroyer and 2 Submarines moved from 17 Sea Zone to 20 Sea Zone
2 Fighters moved from Hamburg to 22 Sea Zone
1 Fighter moved from Hamburg to Vinnytsia
Place Units - Germans
1 Artillery and 5 Infantrys placed in Hamburg
1 Carrier and 1 Submarine placed in 22 Sea Zone
1 Transport placed in 22 Sea Zone
1 Destroyer placed in 20 Sea Zone
1 Artillery, 1 Bunker, 1 Infantry and 2 Tanks placed in Vinnytsia
4 ArmoredCars placed in Warsaw
5 ArmoredCars placed in Bohemia
3 ArmoredCars placed in Bavaria
2 Infantrys placed in Normandy
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
1 Infantry placed in Berlin
Turn Complete - Germans
Germans collect 118 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans : 3.00
French : 0.33
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
2 Tanks moved from Georgia to Donetsk
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
2 Mech.Infs moved from Sibirsky to Kolyma
1 Infantry moved from Okhotsk to Kolyma
1 Artillery and 2 Infantrys moved from Ayan to Heilungchiang
2 Infantrys moved from Chita to Hulunbuir
1 Tank moved from S.Buryat Mongolia to Hulunbuir
1 Fighter moved from N.Buryat Mongolia to Hulunbuir
2 Infantrys moved from Chita to Hulunbuir
3 Infantrys moved from N.Buryat Mongolia to Chita
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
5 Infantrys moved from Evenkia to Olyokminsk
1 Elite and 2 Infantrys moved from Sibirsky to Evenkia
1 Fighter moved from Sibirsky to Chita
1 Fighter moved from Sverdlovsk to N.Buryat Mongolia
1 Elite and 8 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Leningrad to Novgorod
1 Infantry moved from S.Karelia to Smolensk
4 Tanks moved from Arkhangelsk to N.Karelia
3 Infantrys, 4 Mech.Infs and 2 Tanks moved from Oulu to Tampere
Russians take Tampere from Finns
9 Infantrys and 1 Tank moved from Kotka to Tampere
1 Fighter and 2 Infantrys moved from Leningrad to Latvia
10 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
6 Infantrys moved from Rostov to Donetsk
1 Artillery and 1 Infantry moved from Rostov to Donetsk
1 Bomber moved from Donetsk to Bucharest
Purchase Units - Russians
Russians buy 8 HeavyTanks, 8 Infantrys and 10 Mot.Infs; Remaining resources: 0 PUs;
Combat - Russians
Strategic bombing raid in Bucharest
Bombing raid in Bucharest rolls: 6 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Kolyma
Russians attack with 1 Infantry and 2 Mech.Infs
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Infantry and 2 Mech.Infs in Kolyma, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kolyma
Russians roll dice for 2 Mech.Infs in Kolyma, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Mech.Infs in Kolyma, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kolyma, round 4 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kolyma
Russians win, taking Kolyma from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is -6
Casualties for Russians: 1 Infantry and 1 Mech.Inf
Casualties for Hisaichi: 1 Infantry
Battle in Hulunbuir
Russians attack with 1 Fighter, 4 Infantrys and 1 Tank
Hisaichi defend with 1 Tank
Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Hulunbuir, round 2 : 2/6 hits, 1.50 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in Heilungchiang
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 2 ArmoredCars and 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Heilungchiang, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 3 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Heilungchiang, round 3 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 4 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Heilungchiang, round 4 : 2/3 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Heilungchiang
Russians roll dice for 1 Artillery in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Heilungchiang, round 5 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in Heilungchiang, round 6 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Heilungchiang, round 6 : 1/2 hits, 0.50 expected hits
1 Artillery owned by the Russians lost in Heilungchiang
Hisaichi win with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 1 ArmoredCar
Battle in Kursk
Russians attack with 1 Elite and 8 Infantrys
Germans defend with 1 AAGun and 1 Tank
Russians roll dice for 1 Elite and 8 Infantrys in Kursk, round 2 : 0/9 hits, 1.67 expected hits
Germans roll dice for 1 Tank in Kursk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Kursk
Russians roll dice for 1 Elite and 7 Infantrys in Kursk, round 3 : 1/8 hits, 1.50 expected hits
Germans roll dice for 1 Tank in Kursk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 Elite and 6 Infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Tank
Battle in Latvia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 1 Fighter in Latvia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Russians lost in Latvia
Germans win with 1 Infantry remaining. Battle score for attacker is -12
Casualties for Russians: 1 Fighter and 2 Infantrys
Non Combat Move - Russians
1 AAGun moved from Novgorod to S.Karelia
1 Bomber moved from Bucharest to Donetsk
1 AAGun moved from Astrakhan to Georgia
1 Fighter moved from Hulunbuir to Chita
1 AAGun moved from Irkutsk to N.Buryat Mongolia
1 AAGun moved from N.Buryat Mongolia to Chita
Place Units - Russians
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
10 Mot.Infs placed in Moscow
Russians undo move 2.
2 Infantrys placed in Rostov
2 Infantrys placed in Arkhangelsk
5 HeavyTanks placed in Stalingrad
3 HeavyTanks placed in Georgia
Turn Complete - Russians
Russians collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : 3.00
Hisaichi : 1.50
Russians : -6.67
Germans : 3.00
Hisaichi : 1.50
Russians : -6.67
Holy shit, son, ain’t gonna win like that!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
3 Transports moved from 48 Sea Zone to 51 Sea Zone
3 Artillerys and 3 Infantrys moved from Greece to 51 Sea Zone
2 T.Boats moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys moved from Greece to 51 Sea Zone
3 Artillerys and 5 Infantrys moved from 51 Sea Zone to Crete
4 Infantrys moved from El Agheila to 48 Sea Zone
4 Infantrys and 4 T.Boats moved from 48 Sea Zone to 51 Sea Zone
4 Infantrys moved from 51 Sea Zone to Crete
1 Battleship moved from 48 Sea Zone to 51 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Italian East Africa to Kenya
1 Infantry moved from Tobruk to Mersa Matruh
Italians take Mersa Matruh from British
4 Tanks moved from E.Morocco to W.Morocco
Purchase Units - Italians
Italians buy 2 Carriers, 1 Destroyer, 10 Infantrys, 1 Submarine, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Crete
Italians attack with 3 Artillerys and 9 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
Italians roll dice for 1 Battleship in Crete, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Neutral lost in Crete
Italians loses 0 PUs for violating Cretes neutrality.
Italians win, taking Crete from Neutral with 3 Artillerys and 9 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in W.Morocco
Italians attack with 4 Tanks
British defend with 1 Infantry
Italians roll dice for 4 Tanks in W.Morocco, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.Morocco
Italians win, taking W.Morocco from French with 4 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Kenya
Italians attack with 1 Artillery, 1 Infantry and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kenya, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Infantry moved from Kufra to Darfur
1 Tank moved from Darfur to Italian East Africa
1 Infantry moved from El Agheila to Kufra
2 Artillerys and 3 Infantrys moved from El Agheila to Tobruk
3 Fighters moved from Greece to 51 Sea Zone
1 Fighter moved from El Agheila to 51 Sea Zone
2 Submarines moved from 46 Sea Zone to 51 Sea Zone
2 ArmoredCars moved from Tripoli to Tobruk
2 Infantrys moved from S.Tunisia to Tripoli
1 AAGun, 1 Elite and 3 Infantrys moved from Tunis to S.Tunisia
6 Infantrys moved from Rome to Campania
1 Bomber moved from Lombardy to Tobruk
1 Tank moved from Orleanais to Provence
1 Artillery moved from Languedoc to Provence
1 Artillery and 1 Infantry moved from Orleanais to Languedoc
1 Transport moved from 41 Sea Zone to 43 Sea Zone
1 Fighter moved from El Agheila to Tobruk
3 Destroyers, 1 Submarine and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
Place Units - Italians
2 Carriers, 1 Destroyer and 1 T.Boat placed in 51 Sea Zone
1 Submarine and 1 Transport placed in 46 Sea Zone
4 Infantrys placed in E.Morocco
2 Infantrys placed in Rome
4 Infantrys placed in Tunis
Turn Complete - Italians
Italians collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.33
French : -0.33
@Whackamatt that is rough. How do you think the match is going? Optimistic or not so much?
I’m still feeling somewhat optimistic, though now your chances at Leningrad jumped from 24% to 99% due to that one strategic dicing. That’s going to suck. I’m still up in production, which is my measure. When and by how much the Axis take the lead are big indicators in my book.
Still a chance!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from French Somaliland to Italian East Africa
1 Artillery and 3 Infantrys moved from Canadian Prairies to Churchill
Purchase Units - French
French buy 1 Adv.Fighter, 1 Bunker and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in Italian East Africa
French attack with 1 Infantry
Italians defend with 1 Tank
French roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Tank in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in Italian East Africa, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Tank in Italian East Africa, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in Italian East Africa, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Tank in Italian East Africa, round 4 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in Italian East Africa, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Tank in Italian East Africa, round 5 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in Italian East Africa, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Tank in Italian East Africa, round 6 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in Italian East Africa, round 7 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Tank in Italian East Africa, round 7 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in Italian East Africa
Italians win with 1 Tank remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Non Combat Move - French
Place Units - French
1 Adv.Fighter, 1 Bunker and 1 Tank placed in Syria
Turn Complete - French
French collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -2.00
French : -1.00
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
3 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks moved from East And South Borneo to Banjarmasin
1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
2 Artillerys moved from Mindanao to 111 Sea Zone
1 Artillery moved from Panay to 111 Sea Zone
1 Transport moved from 111 Sea Zone to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Artillery and 1 Marine moved from Davao to 107 Sea Zone
1 Marine moved from Davao to 107 Sea Zone
1 Artillery, 2 Marines and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
3 Artillerys, 1 Infantry and 3 Transports moved from 111 Sea Zone to 110 Sea Zone
1 Artillery and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
6 Artillerys, 1 Infantry and 2 Marines moved from 110 Sea Zone to Banjarmasin
1 Fighter moved from Lombok to Banjarmasin
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
2 Transports moved from 111 Sea Zone to 92 Sea Zone
4 Marines moved from Hong Kong to 92 Sea Zone
4 Marines moved from 92 Sea Zone to S.French Indochina
1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
1 Fighter moved from Bangkok to S.French Indochina
1 Fighter moved from Malaya to S.French Indochina
1 Bomber moved from Bangkok to Banjarmasin
1 Bomber moved from Malaya to Banjarmasin
2 Fighters moved from 111 Sea Zone to Banjarmasin
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Elite, 8 Infantrys, 1 Marine and 6 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in S.French Indochina
Yamamoto attack with 1 Artillery, 2 Fighters, 1 Infantry and 4 Marines
British defend with 1 Tank; Americans defend with 1 Bomber; Anzac defend with 2 Fighters
Yamamoto roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 4 Marines in S.French Indochina, round 2 : 4/8 hits, 3.33 expected hits
French roll dice for 1 Bomber, 2 Fighters and 1 Tank in S.French Indochina, round 2 : 3/4 hits, 1.67 expected hits
1 Bomber owned by the Americans, 1 Tank owned by the British, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Fighters owned by the Anzac lost in S.French Indochina
Yamamoto win, taking S.French Indochina from French with 2 Fighters and 3 Marines remaining. Battle score for attacker is 25
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Marine
Casualties for Americans: 1 Bomber
Casualties for Anzac: 2 Fighters
Casualties for British: 1 Tank
Battle in Banjarmasin
Yamamoto attack with 9 Artillerys, 2 Bombers, 1 Elite, 3 Fighters, 6 Infantrys, 2 Marines and 4 Tanks
British defend with 1 Fighter; Dutch defend with 1 AAGun, 2 Adv.Fighters, 1 Factory, 1 Fighter, 7 Infantrys and 7 Tanks
AA fire in Banjarmasin : 1/5 hits, 0.83 expected hits
1 Bomber owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 9 Artillerys, 1 Bomber, 1 Elite, 3 Fighters, 6 Infantrys, 2 Marines and 4 Tanks in Banjarmasin, round 2 : 10/26 hits, 10.50 expected hits
Dutch roll dice for 2 Adv.Fighters, 2 Fighters, 6 Infantrys and 7 Tanks in Banjarmasin, round 2 : 7/17 hits, 7.83 expected hits
1 Artillery owned by the Yamamoto, 6 Infantrys owned by the Yamamoto, 6 Infantrys owned by the Dutch and 4 Tanks owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 8 Artillerys, 1 Bomber, 1 Elite, 3 Fighters, 2 Marines and 4 Tanks in Banjarmasin, round 3 : 10/19 hits, 8.17 expected hits
Dutch roll dice for 2 Adv.Fighters, 2 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/7 hits, 3.83 expected hits
1 Fighter owned by the British, 1 Fighter owned by the Dutch, 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto, 2 Adv.Fighters owned by the Dutch and 3 Tanks owned by the Dutch lost in Banjarmasin
Yamamoto captures 24PUs while taking Dutch capital
Yamamoto win, taking Banjarmasin from Dutch with 6 Artillerys, 1 Bomber, 3 Fighters, 2 Marines and 4 Tanks remaining. Battle score for attacker is 44
Casualties for Yamamoto: 3 Artillerys, 1 Bomber, 1 Elite and 6 Infantrys
Casualties for Dutch: 2 Adv.Fighters, 1 Fighter, 7 Infantrys and 7 Tanks
Casualties for British: 1 Fighter
Non Combat Move - Yamamoto
2 Fighters moved from Banjarmasin to 111 Sea Zone
1 Bomber moved from Banjarmasin to Mindanao
1 Fighter moved from Banjarmasin to East And South Borneo
1 Infantry moved from Hong Kong to Kwangtung
1 Infantry moved from Chubu to Kyushu
2 Fighters moved from S.French Indochina to Manila
1 Destroyer moved from 93 Sea Zone to 94 Sea Zone
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 94 Sea Zone
2 Infantrys moved from Tokyo to Chubu
Place Units - Yamamoto
1 Artillery, 1 Elite and 1 Marine placed in Davao
1 Submarine placed in 107 Sea Zone
Yamamoto undo move 1.
2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine placed in Hong Kong
2 Submarines placed in 107 Sea Zone
Yamamoto undo move 1.
2 Infantrys placed in Davao
4 Submarines placed in 85 Sea Zone
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 98 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.17
French : 1.33
Yamamoto : 2.33
Dutch : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
2 ArmoredCars moved from Lanchow to Kweichow
1 Artillery and 10 Infantrys moved from Shensi to Shansi
1 Tank moved from Suiyuan to Shansi
1 Elite and 4 Infantrys moved from Ningsia to Suiyuan
4 Tanks moved from Gobi Altai to Suiyuan
1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow
1 Tank moved from Hsining to Ningsia
2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
1 Bomber moved from Hsining to Ningsia
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery, 10 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Artillery, 10 Infantrys and 1 Tank in Shansi, round 2 : 5/12 hits, 2.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery, 10 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Kweichow
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 ArmoredCars in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 ArmoredCars in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 AAGun moved from Shensi to Shansi
Place Units - Chinese
2 Artillerys, 2 Elites, 1 Infantry and 1 Mech.Inf placed in Hsining
4 ArmoredCars placed in Urumqi
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33
Chinese : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from N.French Indochina to Yunnan
Hisaichi take Yunnan from Chinese
1 Artillery and 1 Infantry moved from Hunan to Kweichow
1 Artillery moved from Hunan to Hupeh
1 Infantry moved from Anhwei to Hupeh
1 Fighter moved from Anhwei to Hupeh
1 Fighter moved from Anhwei to Kweichow
1 Tank moved from South Australia to New South Wales
Hisaichi take New South Wales from Anzac
1 Tank moved from New South Wales to South Australia
1 Tank moved from South Australia to Queensland
Hisaichi take Queensland from Anzac
1 Tank moved from Queensland to South Australia
1 Tank moved from South Australia to Northern Territory
Hisaichi take Northern Territory from Anzac
1 Tank moved from Northern Territory to South Australia
2 Infantrys moved from Broome to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
Hisaichi take Java from Dutch
1 Infantry moved from West Borneo to British Borneo
Hisaichi take British Borneo from British
1 Infantry moved from Khabarovsk to Ayan
Hisaichi take Ayan from Russians
1 Infantry moved from Khabarovsk to 75 Sea Zone
2 Transports moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Artillery and 2 Infantrys moved from 75 Sea Zone to Kolyma
1 ArmoredCar moved from Heilungchiang to Okhotsk
Hisaichi take Okhotsk from Russians
1 Infantry moved from Heilungchiang to Hulunbuir
3 Artillerys and 1 Infantry moved from Liaoning to Hulunbuir
1 Artillery and 1 Marine moved from Peking to Hulunbuir
1 Tank moved from Chahar to Hulunbuir
1 Bomber moved from Manila to Hupeh
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 6 Artillerys, 2 Bunkers, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kolyma
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Mech.Inf
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kolyma, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Mech.Inf in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Kolyma
Hisaichi win, taking Kolyma from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.Inf
Battle in Hupeh
Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Hupeh, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 4 Artillerys, 2 Infantrys, 1 Marine and 1 Tank
Russians defend with 3 Infantrys and 1 Tank
Hisaichi roll dice for 4 Artillerys, 2 Infantrys, 1 Marine and 1 Tank in Hulunbuir, round 2 : 2/8 hits, 3.17 expected hits
Russians roll dice for 3 Infantrys and 1 Tank in Hulunbuir, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 4 Artillerys, 1 Marine and 1 Tank in Hulunbuir, round 3 : 0/6 hits, 2.50 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Hulunbuir, round 3 : 2/2 hits, 0.83 expected hits
2 Artillerys owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 2 Artillerys, 1 Marine and 1 Tank in Hulunbuir, round 4 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Hulunbuir, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is -5
Casualties for Hisaichi: 3 Artillerys and 2 Infantrys
Casualties for Russians: 3 Infantrys and 1 Tank
Battle in Kweichow
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 2 ArmoredCars
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 2 ArmoredCars in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Hisaichi roll dice for 1 Artillery and 1 Fighter in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 ArmoredCars in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Fighter in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 ArmoredCars in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kweichow
Hisaichi roll dice for 1 Fighter in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 5 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Fighter in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 6 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Fighter in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 7 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Fighter in Kweichow, round 8 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 8 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Kweichow
Hisaichi win with 1 Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Chinese: 2 ArmoredCars
Non Combat Move - Hisaichi
2 Artillerys moved from Khabarovsk to Heilungchiang
2 Tanks moved from Changchun to Heilungchiang
1 Tank moved from Changchun to Heilungchiang
1 AAGun moved from Changchun to Kirin
1 Infantry moved from Peking to Chahar
4 Tanks moved from Chahar to Shantung
1 Artillery and 2 Tanks moved from Anhwei to Shantung
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung
1 Transport moved from 106 Sea Zone to 67 Sea Zone
1 Transport moved from 106 Sea Zone to 84 Sea Zone
1 Tank moved from Changchun to 84 Sea Zone
1 Tank moved from 84 Sea Zone to Shantung
1 Transport moved from 93 Sea Zone to 106 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 70 Sea Zone to 67 Sea Zone
1 Elite moved from Broome to Western Australia
1 Artillery moved from Perth to South Australia
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 67 Sea Zone
1 Transport moved from 93 Sea Zone to 84 Sea Zone
1 Fighter moved from Kweichow to Shanghai
1 Bomber and 1 Fighter moved from Hupeh to Shantung
Place Units - Hisaichi
1 Bunker placed in Anhwei
1 Bunker placed in Shantung
3 Infantrys placed in Broome
1 Artillery and 2 Infantrys placed in Peking
2 ArmoredCars and 2 Tanks placed in Liaoning
Hisaichi undo move 3.
2 Artillerys and 1 Infantry placed in Broome
3 Artillerys and 4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Hisaichi : -4.67
Chinese : 0.00
Russians : 1.50
Bad dice there that will hurt more now that russia can counter-attack
@Colt45554 said in Whack vs. Colt - WAW:
Bad dice there that will hurt more now that russia can counter-attack
You’re just trying to make me feel better now. :)
That battle is irrelevant as I don’t have a counter assault I can sustain. The losing of Leningrad will be a big game changer. Had that bad luck happened in the future and you fail to take Leningrad on 99% odds, that’d be something.
Hulu- on the other hand isn’t critical to the front.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Bomber moved from Donetsk to Bucharest
2 Fighters moved from S.Karelia to Donetsk
4 Infantrys moved from Burma to Yunnan
5 Infantrys moved from Bihar to Assam
3 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Hyderabad to Calcutta
5 Infantrys moved from Delhi to Bihar
1 Artillery and 1 Elite moved from Rajputana to Hyderabad
2 Tanks moved from Rhodesia to South Africa
2 Infantrys moved from Cape Town to South Africa
2 Artillerys and 11 Infantrys moved from Manchester to Dover
3 Tanks moved from W.Iran to Syria
3 Infantrys moved from Iraq to Syria
4 Tanks moved from Lower Egypt to Syria
3 Artillerys and 8 Infantrys moved from New Valley to Lower Egypt
1 Infantry moved from Nubia to Kordofan
British take Kordofan from Italians
1 Infantry and 1 Tank moved from Galapagos to 100 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone
1 Infantry and 1 Tank moved from 25 Sea Zone to Cuba
2 Infantrys moved from E.Mexico to Central America
2 Artillerys and 2 Infantrys moved from Sumatra to Java
2 Infantrys moved from Southwest USA to E.Mexico
1 Fighter moved from Colombia to Cuba
Purchase Units - British
British buy 2 ArmoredCars, 1 Battleship, 5 Destroyers, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Bucharest
Bombing raid in Bucharest rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Yunnan
British attack with 4 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 4 Infantrys in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 Infantrys in Yunnan, round 3 : 2/4 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Java
British attack with 2 Artillerys and 2 Infantrys
Hisaichi defend with 2 Infantrys
British roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Infantrys in Java, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Java
British roll dice for 2 Artillerys in Java, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Java
British win, taking Java from Hisaichi with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Dover
British attack with 2 Artillerys and 11 Infantrys
Germans defend with 1 Infantry
British roll dice for 2 Artillerys and 11 Infantrys in Dover, round 2 : 3/13 hits, 2.83 expected hits
Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 2 Artillerys and 11 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Cuba
British attack with 1 Fighter, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Cuba, round 2 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cuba
British loses 0 PUs for violating Cubas neutrality.
British win, taking Cuba from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 Fighter moved from Cuba to Venezuela
1 AAGun moved from Lower Egypt to Cairo
1 Bomber moved from Bucharest to Donetsk
Place Units - British
1 Battleship and 5 Destroyers placed in 56 Sea Zone
2 ArmoredCars and 1 Tank placed in W.Iran
4 Infantrys placed in Wales
5 Infantrys placed in Delhi
Turn Complete - British
British collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.33
Neutral : -0.33
British : 0.83
Hisaichi : 0.33