TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 61 Sea Zone
1 submarine moved from 57 Sea Zone to 78 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from New South Wales to South Australia
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 fighter moved from 91 Sea Zone to Gibraltar
Non Combat Move - French
3 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to 110 Sea Zone
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Russia to Vologda
7 armour moved from Russia to Vologda
2 mech_infantrys moved from Russia to Vologda
1 mech_infantry moved from Volgograd to Vologda
1 armour moved from Timguska to Vologda
3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
2 mech_infantrys moved from Volgograd to Vologda
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Scotland
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win, taking Scotland from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 8 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 1 infantry and 6 mech_infantrys in Vologda, round 2 : 4/15 hits, 5,17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 8 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Archangel
2 aaGuns moved from Volgograd to Caucasus
3 fighters moved from Northwest Persia to 97 Sea Zone
3 tactical_bombers moved from Volgograd to Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia
2 artilleries moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
7 armour moved from Russia to Volgograd
1 artillery moved from Bryansk to Rostov
3 aaGuns moved from Russia to Bryansk
3 fighters moved from Western Germany to Southern Italy
3 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 bomber moved from 110 Sea Zone to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
3 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
3 artilleries and 8 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from Northwest Persia: 1 tactical_bomber
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 4 bombers
EDIT: Adding units owned by Germans to Southern Italy: 4 bombers
EDIT: Turning off Edit Mode
3 fighters placed in Western Germany
2 artilleries and 5 infantry placed in Western Germany
1 infantry placed in Volgograd
1 artillery, 1 infantry and 1 tactical_bomber placed in France
2 bombers placed in Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 2.
1 submarine placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
Germans undo move 4.
2 artilleries and 5 infantry placed in Western Germany
2 bombers and 1 tactical_bomber placed in France
1 artillery and 1 infantry placed in Volgograd
Germans undo move 6.
Germans undo move 4.
3 artilleries and 4 infantry placed in Western Germany
2 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,2,4,5
Germans collect 64 PUs (3 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -2,50
British : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to 110 Sea Zone
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Russia to Vologda
7 armour moved from Russia to Vologda
2 mech_infantrys moved from Russia to Vologda
1 mech_infantry moved from Volgograd to Vologda
1 armour moved from Timguska to Vologda
3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
2 mech_infantrys moved from Volgograd to Vologda
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Scotland
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win, taking Scotland from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 8 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 1 infantry and 6 mech_infantrys in Vologda, round 2 : 4/15 hits, 5,17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 8 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Archangel
2 aaGuns moved from Volgograd to Caucasus
3 fighters moved from Northwest Persia to 97 Sea Zone
3 tactical_bombers moved from Volgograd to Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia
2 artilleries moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
7 armour moved from Russia to Volgograd
1 artillery moved from Bryansk to Rostov
3 aaGuns moved from Russia to Bryansk
3 fighters moved from Western Germany to Southern Italy
3 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 bomber moved from 110 Sea Zone to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
3 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
3 artilleries and 8 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from Northwest Persia: 1 tactical_bomber
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 4 bombers
EDIT: Adding units owned by Germans to Southern Italy: 4 bombers
EDIT: Turning off Edit Mode
3 fighters placed in Western Germany
2 artilleries and 5 infantry placed in Western Germany
1 infantry placed in Volgograd
1 artillery, 1 infantry and 1 tactical_bomber placed in France
2 bombers placed in Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 2.
1 submarine placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
Germans undo move 4.
2 artilleries and 5 infantry placed in Western Germany
2 bombers and 1 tactical_bomber placed in France
1 artillery and 1 infantry placed in Volgograd
Germans undo move 6.
Germans undo move 4.
3 artilleries and 4 infantry placed in Western Germany
2 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,2,4,5
Germans collect 64 PUs (3 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 bombers and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 2 bombers and 1 tactical_bomber
EDIT: Removing units owned by Germans from Volgograd: 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,50
British : 0,33
Russians : -0,33
Had to redo placements. Last post contains those edits.
Also changed Italy’s fig to mainland. Realized that I wanted as much German air back as possible. Hope that’s ok with you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yakut S.S.R.: 1 fighter
EDIT: Adding units owned by Americans to Yenisey: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - Russians
1 armour moved from Urals to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Yenisey
4 armour and 2 mech_infantrys moved from Urals to Yenisey
Russians take Evenkiyskiy from Japanese
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@trulpen No problem. I edited US fig NCM in Russia that I missed if it’s ok with you.
Yes, that’s ok.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 armour, 1 carrier, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 armour and 2 mech_infantrys moved from Kansu to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 artilleries and 6 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 artilleries and 6 infantry moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand
1 battleship moved from 26 Sea Zone to 63 Sea Zone
1 battleship moved from 26 Sea Zone to 63 Sea Zone
2 cruisers moved from 26 Sea Zone to 63 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Combat - Japanese
Battle in New Guinea
Battle in New Zealand
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in New Zealand, round 2 : 1/4 hits, 2,33 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Guinea from ANZAC, taking New Zealand from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
8 carriers moved from 26 Sea Zone to 63 Sea Zone
9 fighters and 7 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
1 aaGun, 2 armour and 10 mech_infantrys moved from Kweichow to Yunnan
1 artillery moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Buryatia to Manchuria
1 artillery moved from Buryatia to Amur
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Turkmenistan to Kazakhstan
4 artilleries moved from Kansu to Tsinghai
1 bomber moved from Japan to Philippines
1 infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
Place Units - Japanese
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 110 Sea Zone
Americans attack with 4 carriers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 4 carriers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of British Columbia from Japanese to British
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Algeria to Tunisia
3 submarines moved from 93 Sea Zone to 91 Sea Zone
3 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 5 submarines and 5 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone
3 fighters moved from Western United States to Midway
1 bomber moved from Western United States to Midway
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
1 armour moved from Alaska to Western United States
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
Americans undo move 4.
1 carrier placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
1 infantry placed in Western United States
Americans undo move 6.
1 infantry placed in Western United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 4 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 106 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Quebec: 4 infantry
EDIT: Turning off Edit Mode
1 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 bomber moved from Gibraltar to Scotland
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Italians
3 artilleries and 3 infantry moved from Trans-Jordan to 81 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from 80 Sea Zone to Persia
1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 armour, 2 fighters and 1 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 carriers moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from 91 Sea Zone to Scotland
Combat - British
Battle in Persia
British attack with 1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 2 infantry, 1 mech_infantry and 3 tactical_bombers; Italians defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Persia, round 2 : 6/12 hits, 4,83 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Persia, round 2 : 1/8 hits, 3,33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Italians lost in Persia
British roll dice for 1 armour, 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Persia, round 3 : 5/11 hits, 4,67 expected hits
Italians roll dice for 1 tactical_bomber in Persia, round 3 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans lost in Persia
British win, taking Persia from Italians with 1 armour, 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for Italians: 1 armour
Battle in Scotland
British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 14 infantry and 1 mech_infantry
Germans defend with 1 airfield, 3 artilleries and 7 infantry
British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 14 infantry and 1 mech_infantry in Scotland, round 2 : 6/22 hits, 6,17 expected hits
Germans roll dice for 3 artilleries and 7 infantry in Scotland, round 2 : 3/10 hits, 3,33 expected hits
6 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 11 infantry and 1 mech_infantry in Scotland, round 3 : 8/19 hits, 5,67 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Scotland, round 3 : 3/4 hits, 1,33 expected hits
3 artilleries owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for British: 6 infantry
Casualties for Germans: 3 artilleries and 7 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Removing units owned by Americans from Holland Belgium: 1 armour, 3 artilleries and 4 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour, 3 artilleries and 4 infantry
EDIT: Changing ownership of Holland Belgium from Americans to British
EDIT: Turning off Edit Mode
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery and 6 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Scotland to United Kingdom
1 bomber moved from Scotland to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Persia to India
1 tactical_bomber moved from Persia to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
3 aaGuns and 11 infantry moved from Burma to India
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 infantry and 1 tactical_bomber placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 2 infantry
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Removing units owned by British from United Kingdom: 1 artillery
EDIT: Changing PUs for British from 0 to 1
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 39 PUs; end with 40 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 1,00
British : 3,50
Italians : -2,83
Americans : -0,33
@trulpen Noticed your massive german air fleet and had to make some changes in my purchases and NCMs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in Syria
Non Combat Move - Italians
1 bomber moved from Egypt to Northwest Persia
Place Units - Italians
2 transports placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 78 Sea Zone to 41 Sea Zone
1 submarine moved from 61 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 78 Sea Zone to 41 Sea Zone
1 submarine moved from 61 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Gibraltar: 1 fighter
EDIT: Adding units owned by French to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 carriers, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 110 Sea Zone
4 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from France to Holland Belgium
1 armour moved from Vologda to Evenkiyskiy
Germans take Urals from Russians
1 mech_infantry moved from Caucasus to Iraq
1 artillery moved from Northwest Persia to Iraq
Combat - Germans
Combat Hit Differential Summary :
Scramble sz110?
@trulpen client seems to allow more planes than the rules in SZ 110. 3 planes from Germany can land, other than that only 6 planes can enter combat and land afterwards. This makes the total maximum 9 planes. Atm you have 14 planes in SZ 110.
…or am I missing something? :D
Carriers…
@trulpen I am screwed… well played
Full scramble