edit was to change landing place for planes. Also I assumed no scramble
OwenToo (Allies) vs Samuel (Axis) BM3
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Bryansk to Rostov 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk Italians take Tobruk from British 1 fighter moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Rostov to Bryansk 1 mech_infantry moved from Yugoslavia to Albania 3 mech_infantrys moved from Northern Italy to Albania Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,2,1,2,5,1,1,5 Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 fighter moved from Southeast Mexico to 26 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Malta to Greece Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 5 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Western Ukraine to Tambov 1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk 2 bombers moved from Western Ukraine to Caucasus Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 bombers and 5 mech_infantrys British defend with 1 armour and 3 mech_infantrys Germans roll dice for 2 bombers and 5 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.50 expected hits 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 mech_infantrys Casualties for British: 1 armour and 3 mech_infantrys Non Combat Move - Germans 2 bombers moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 3 armour moved from Novgorod to Karelia 6 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 infantry and 1 mech_infantry moved from Libya to Tobruk 2 infantry moved from Algeria to Tunisia 2 armour moved from Algeria to Libya 1 aaGun moved from Western Ukraine to Ukraine 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk Place Units - Germans 7 mech_infantrys placed in Western Germany 3 artilleries placed in Western Ukraine 3 artilleries placed in Ukraine 3 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 52 PUs (6 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2.67 Russians : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Russia to Rostov 1 armour moved from Russia to Volgograd 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Volgograd 1 armour moved from Russia to Volgograd Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Rostov Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 2 infantry Battle in Volgograd Russians attack with 2 armour and 2 fighters Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 armour and 2 fighters in Volgograd, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Volgograd to Russia 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Russia to Tambov Place Units - Russians 7 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.33 Russians : -0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 1 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 1 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 1 Sea Zone 1 transport owned by the Americans lost in 1 Sea Zone Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese win, taking 1 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Hopei 1 armour and 2 mech_infantrys moved from French Indo China to Burma 2 marines moved from Japan to 6 Sea Zone 1 marine and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 infantry and 2 marines moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 mech_infantrys placed in French Indo China 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5 Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 0.50 Japanese : 0.67
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 119 Sea Zone to 125 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 carriers moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Morocco to 112 Sea Zone 1 bomber moved from Morocco to 112 Sea Zone 2 fighters moved from Greece to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 3 fighters moved from Western United States to 1 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 3 fighters moved from 26 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 64 Sea Zone to 26 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble German air from Western Germany into SZ 112 ?
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@OwenToo No. Damn it, I missed this detail
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 119 Sea Zone to 125 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 carriers moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Morocco to 112 Sea Zone 1 bomber moved from Morocco to 112 Sea Zone 2 fighters moved from Greece to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 3 fighters moved from Western United States to 1 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 3 fighters moved from 26 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 64 Sea Zone to 26 Sea Zone Combat - Americans Battle in Norway Battle in Philippines Battle in Denmark Battle in 125 Sea Zone Americans attack with 1 destroyer and 2 submarines; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Norway from Germans, taking Philippines from Japanese, taking Denmark from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 1 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 1 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 25 Sea Zone Americans attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Wake Island Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Wake Island to 26 Sea Zone 3 fighters moved from Wake Island to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 1 Sea Zone to 26 Sea Zone 1 fighter moved from 1 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 55 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from 112 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 5 infantry moved from Central United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 5 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Greece to Persia 1 armour moved from Alaska to Western United States Place Units - Americans 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : 3.33 Japanese : -0.83
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British 1 artillery moved from Northwest Persia to Caucasus 3 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Greece to Caucasus 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco 1 carrier moved from 109 Sea Zone to 113 Sea Zone 1 fighter moved from 109 Sea Zone to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 fighter moved from Greece to 113 Sea Zone 1 bomber moved from Greece to 113 Sea Zone Combat - British
Combat Hit Differential Summary :
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Scramble German aircraft into SZ 113?
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@OwenToo Sure. All 3
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 119 Sea Zone to 125 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 carriers moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Morocco to 112 Sea Zone 1 bomber moved from Morocco to 112 Sea Zone 2 fighters moved from Greece to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 3 fighters moved from Western United States to 1 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 3 fighters moved from 26 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 64 Sea Zone to 26 Sea Zone Combat - Americans Battle in Norway Battle in Philippines Battle in Denmark Battle in 125 Sea Zone Americans attack with 1 destroyer and 2 submarines; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Norway from Germans, taking Philippines from Japanese, taking Denmark from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 1 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 1 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 25 Sea Zone Americans attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Wake Island Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Wake Island to 26 Sea Zone 3 fighters moved from Wake Island to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 1 Sea Zone to 26 Sea Zone 1 fighter moved from 1 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 55 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from 112 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 5 infantry moved from Central United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 5 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Greece to Persia 1 armour moved from Alaska to Western United States Place Units - Americans 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Northwest Persia to Caucasus 3 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Greece to Caucasus 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco 1 carrier moved from 109 Sea Zone to 113 Sea Zone 1 fighter moved from 109 Sea Zone to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 fighter moved from Greece to 113 Sea Zone 1 bomber moved from Greece to 113 Sea Zone Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Germans scrambles to create a battle in territory 113 Sea Zone Battle in 113 Sea Zone British attack with 1 bomber, 1 carrier, 4 fighters and 1 transport Germans defend with 2 fighters and 1 tactical_bomber British roll dice for 1 bomber, 1 carrier, 4 fighters and 1 transport in 113 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone British win with 1 bomber, 1 carrier, 3 fighters and 1 transport remaining. Battle score for attacker is 21 Casualties for British: 1 fighter Casualties for Germans: 2 fighters and 1 tactical_bomber Battle in Germany British captures 72PUs while taking Germans capital British converts factory_major into different units Battle in Caucasus British attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Germany from Germans, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 1 fighter moved from Caucasus to Persia 3 fighters moved from 113 Sea Zone to Norway 1 bomber moved from 113 Sea Zone to Norway 2 tactical_bombers moved from Gibraltar to Norway 1 fighter moved from Gibraltar to Norway 1 artillery moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Morocco to United Kingdom 1 carrier moved from 92 Sea Zone to 109 Sea Zone 3 artilleries moved from Trans-Jordan to Egypt 6 infantry moved from Trans-Jordan to Egypt 3 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from India to Eastern Persia 3 aaGuns, 2 artilleries, 1 fighter and 26 infantry moved from India to West India 1 fighter moved from West India to Persia 1 aaGun moved from Iraq to Persia 2 mech_infantrys moved from Iraq to Egypt 1 mech_infantry moved from Eastern Persia to Iraq 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 fighter placed in United Kingdom 1 artillery, 1 fighter and 1 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 116 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 119 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 122 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 125 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.17 British : 0.50 Americans : 3.33 Japanese : -0.83
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@OwenToo GG. That was a terrible play of me. I can’t believe I lost to a can opener move. Well played. I will post the result
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Good Game. Your G2 attack was very difficult for me to deal with. Best wishes on your other games. You are playing some very good players.
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@OwenToo Thanks