2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3

  • '22 '16

    @OwenToo said in 2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3:

    Intercept bombing run in Volgograd?

    No thanks. Maybe its about time you lost a bomber to these flawless runs so far!:hand_with_index_and_middle_fingers_crossed:

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            3 fighters moved from Ukraine to Volgograd
            1 bomber moved from Novgorod to Volgograd
            1 fighter moved from Ukraine to Rostov
            1 artillery moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            2 bombers moved from Novgorod to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            3 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Air Battle in Volgograd
                Germans attacks with 4 units heading to Volgograd
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Volgograd causes 4 damage total. 
            Battle in Bryansk
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Bryansk, round 2 : 4/5 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking 125 Sea Zone from Americans, taking Bryansk from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Holland Belgium
                Germans attack with 4 fighters and 3 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 3/7 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Changing ownership of Smolensk from Russians to Germans
                EDIT: Turning off Edit Mode
            Battle in Rostov
                Germans attack with 3 armour, 1 fighter and 2 mech_infantrys
                Russians defend with 2 armour and 2 mech_infantrys
                    Germans roll dice for 3 armour, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                3 armour owned by the Germans retreated to Ukraine
                Russians win with 1 armour remaining. Battle score for attacker is 6
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 armour and 2 mech_infantrys
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 fighters moved from Volgograd to Ukraine
            1 bomber moved from Volgograd to Ukraine
            1 fighter moved from Rostov to Ukraine
            4 aaGuns, 4 armour, 12 artilleries, 26 infantry and 4 mech_infantrys moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Belarus
            3 mech_infantrys moved from Eastern Poland to Smolensk
            1 armour moved from Eastern Poland to Smolensk
            2 infantry moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Germany to Baltic States
            1 aaGun moved from Novgorod to Belarus
            1 infantry moved from Archangel to Smolensk
            3 mech_infantrys moved from Ukraine to Smolensk
            1 mech_infantry moved from Ukraine to Smolensk
            2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Germany to Baltic States
            1 infantry moved from Western Germany to France
            1 fighter moved from Holland Belgium to Baltic States
            1 fighter moved from Holland Belgium to Western Germany
            2 bombers moved from Bryansk to Ukraine
            2 fighters moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 tactical_bomber placed in Western Germany
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Germany
            2 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    AA fire in Volgograd : : -0.17
    Americans : -0.67
    Russians : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    edit was for the walking into Smolensk, which I fully intended to do for combat, but forgot until after dice were rolled

  • '22 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 18x factory_major; Remaining resources: 27 PUs; 
            Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters moved from Volgograd to Bryansk
            3 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Timguska to Vologda
            1 infantry moved from Russia to Vologda
            1 bomber moved from Russia to Vologda
            2 infantry moved from Timguska to Yenisey
            1 armour moved from Timguska to Yenisey
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 1 armour and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 2 infantry in Yenisey, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
                Russians win, taking Yenisey from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 3 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Vologda to Russia
            1 armour moved from Rostov to Russia
            3 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Volgograd to Rostov
            6 armour moved from Volgograd to Russia
            1 mech_infantry moved from Volgograd to Russia
            1 mech_infantry moved from Volgograd to Russia
            1 armour moved from Timguska to Samara
            1 mech_infantry moved from Volgograd to Russia
            1 aaGun moved from Yunnan to Shan State
    
        Place Units - Russians
            1 armour and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 tactical_bomber moved from Yakut S.S.R. to Yenisey
            1 fighter moved from Yakut S.S.R. to Yenisey
            1 mech_infantry moved from Central Mongolia to Yenisey
            1 mech_infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Suiyuyan to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Hopei to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            2 artilleries moved from Kiangsi to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
            2 artilleries moved from 37 Sea Zone to Shan State
            2 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from Siam to French Indo China
            1 marine moved from Siam to Shan State
            1 armour moved from Siam to Shan State
            1 marine moved from Siam to French Indo China
            1 tactical_bomber moved from Kwangtung to French Indo China
            1 fighter moved from Kwangtung to French Indo China
            1 infantry moved from Ceylon to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 39 Sea Zone to Java
            1 fighter moved from 39 Sea Zone to Java
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
            2 bombers moved from Malaya to Shan State
            1 mech_infantry moved from Kiangsu to Hunan
            2 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 armour moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            1 fighter moved from 20 Sea Zone to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            2 fighters moved from 39 Sea Zone to Shan State
            1 bomber moved from Malaya to Shan State
            1 tactical_bomber moved from Malaya to Shan State
            1 fighter moved from 20 Sea Zone to Shan State
            1 fighter moved from Kwangtung to Shan State
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsi to Kwangsi
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Java, round 2 : 1/5 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for British: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 4/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 4/7 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Yenisey
                Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yenisey, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 2 artilleries, 3 bombers, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 mech_infantry; ANZAC defend with 4 fighters; Russians defend with 1 aaGun
                    AA fire in Shan State : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 5/14 hits, 6.67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 4 fighters and 1 mech_infantry in Shan State, round 2 : 1/5 hits, 3.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 fighters owned by the ANZAC and 1 aaGun owned by the Russians lost in Shan State
                    Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Shan State, round 3 : 5/13 hits, 6.33 expected hits
                    UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 3 bombers, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 43
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 4 fighters
                Casualties for British: 1 mech_infantry
                Casualties for Russians: 1 aaGun
    
        Non Combat Move - Japanese
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 37 Sea Zone
            2 carriers moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yenisey to Shensi
            1 aaGun moved from Suiyuyan to Shensi
            1 artillery moved from Central Mongolia to Suiyuyan
            1 artillery moved from Shensi to Kansu
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            2 mech_infantrys moved from Manchuria to Anhwe
            1 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from 6 Sea Zone to 20 Sea Zone
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 fighter moved from French Indo China to Kwangtung
            3 bombers moved from Shan State to Kwangtung
            1 tactical_bomber moved from Shan State to Kwangtung
            1 fighter moved from Shan State to Malaya
            1 fighter moved from Shan State to Malaya
            1 fighter moved from Shan State to Malaya
            1 fighter moved from Shan State to Malaya
            2 tactical_bombers moved from Hunan to Kwangtung
            1 fighter moved from Hunan to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            2 fighters placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 transport placed in 20 Sea Zone
            2 infantry placed in Kwangtung
            2 artilleries and 1 mech_infantry placed in Kiangsu
            2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    ANZAC : -0.33
    Chinese : 0.67
    UK_Pacific : -1.33
    Russians : 0.17
    AA fire in Shan State : : -0.50
    Japanese : 5.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 87 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 3 infantry
                    Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 infantry
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 49 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Holland Belgium to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 armour, 1 fighter and 1 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 artillery, 1 fighter and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            3 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 7 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 10x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 2 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 2 infantry moved from Yunnan to French Indo China
            1 armour moved from India to Shan State
            2 mech_infantrys moved from India to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            3 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 mech_infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Sumatra
            Battle in 98 Sea Zone
                British attack with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 submarine
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking Sumatra from Japanese, taking 98 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Kwangsi
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangsi
                    British roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                    British roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Kwangsi, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Shan State
                British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 2 artilleries and 1 marine
                    British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 marine in Shan State, round 2 : 0/4 hits, 1.50 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                    British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 marine in Shan State, round 3 : 2/3 hits, 1.17 expected hits
                    1 artillery owned by the Japanese, 1 marine owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shan State, round 4 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shan State, round 5 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 armour, 2 artilleries and 1 marine
                Casualties for British: 2 mech_infantrys
            Battle in French Indo China
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 marine
                    British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 marine in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 artillery in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 artillery owned by the British lost in French Indo China
                Japanese win with no units remaining. Battle score for attacker is -5
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            1 fighter moved from Kwangsi to India
            1 tactical_bomber moved from Shan State to India
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Northwest Persia
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            1 aaGun moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Algeria
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 artillery placed in Egypt
            1 destroyer and 1 transport placed in 98 Sea Zone
            1 fighter placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,1,3,5,4,4
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 armour
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Italians : 1.00
    British : -2.67
    Americans : 1.17
    Chinese : -1.83
    Japanese : -2.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
            1 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Bryansk
            3 armour moved from Ukraine to Bryansk
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 3 fighters and 1 mech_infantry
                Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 2 artilleries
            Battle in Rostov
                Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Bryansk
                Italians attack with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 4/7 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Belarus to Bryansk
            3 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Normandy Bordeaux to 97 Sea Zone
            1 fighter moved from Normandy Bordeaux to France
            1 aaGun moved from Northern Italy to Southern Italy
            1 bomber moved from Rostov to Novgorod
            3 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            3 submarines placed in 97 Sea Zone
            2 infantry placed in Southern Italy
            2 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Romania: 1 mech_infantry
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.00
    Americans : -0.67
    Russians : 0.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 bombers moved from Ukraine to Russia
            3 fighters moved from Ukraine to Russia
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Smolensk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    intercept bombing run in Russia?

  • '22 '16

    @OwenToo Why the hell not! You are bound to lose something on all these freaking Bombing runs eventually.

  • '21 '20 '19 '18 '17

    Well the AA hit a bomber, but sadly, your fighters did not… but, the frenchies did you proud in Caucasus

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 bombers moved from Ukraine to Russia
            3 fighters moved from Ukraine to Russia
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Smolensk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Russians launches 3 interceptors out of Russia
                    Attackers Fire,  : 1/6 hits, 1.50 expected hits
                    Defenders Fire,  : 0/3 hits, 1.00 expected hits
                    1 fighter owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Battle in Caucasus
                Germans attack with 1 armour and 1 mech_infantry
                French defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Americans defend with 2 artilleries
                    Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 2.67 expected hits
                    Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 2 artilleries
            Cleaning up after air battles
    
        Non Combat Move - Germans
            4 aaGuns, 5 armour, 12 artilleries, 27 infantry and 10 mech_infantrys moved from Smolensk to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 aaGun and 2 artilleries moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Bryansk
            5 mech_infantrys moved from Baltic States to Bryansk
            2 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
            2 armour moved from Ukraine to Bryansk
            1 fighter moved from Baltic States to Yugoslavia
            1 fighter moved from Ukraine to Yugoslavia
            1 fighter moved from Holland Belgium to Yugoslavia
            1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Germany to Eastern Poland
            2 armour moved from Germany to Eastern Poland
            1 artillery moved from Western Germany to France
            1 infantry moved from France to Western Germany
            2 bombers moved from Russia to Novgorod
            3 fighters moved from Russia to Bryansk
    
        Place Units - Germans
            1 airfield placed in Yugoslavia
            2 infantry and 1 mech_infantry placed in Novgorod
            1 artillery and 2 fighters placed in Western Germany
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
            EDIT: Turning off Edit Mode
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5,4
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : -0.33
    Defenders Fire,  : : -1.00
    Americans : -0.67
    Attackers Fire,  : : -0.50
    Russians : 0.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 17 PUs; 
            Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Samara to Caucasus
            1 bomber moved from Russia to Caucasus
            1 fighter moved from Russia to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter moved from Russia to Archangel
            1 infantry and 1 mech_infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 armour and 1 bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Volgograd
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 5 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 fighter moved from Volgograd to Russia
            1 bomber moved from Caucasus to Russia
    
        Place Units - Russians
            3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    Russians : -2.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 5 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            2 mech_infantrys moved from Manchuria to Siberia
            2 fighters moved from Japan to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 artillery moved from Shensi to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 42 Sea Zone to Sumatra
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from 37 Sea Zone to Shan State
            2 fighters moved from Malaya to Burma
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter moved from Malaya to Shan State
            1 fighter moved from Malaya to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
            2 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Yunnan
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 mech_infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 bomber moved from Kwangtung to Burma
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Shan State
            1 submarine moved from 37 Sea Zone to 75 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 bomber moved from Kwangtung to 41 Sea Zone
            1 bomber moved from Kwangtung to Kweichow
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter moved from Kwangtung to Yunnan
            1 fighter moved from Shan State to Burma
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from 20 Sea Zone to Kwangsi
            1 fighter moved from 20 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Burma
                Japanese attack with 1 bomber and 3 fighters
                Chinese defend with 1 fighter
                    Japanese roll dice for 1 bomber and 3 fighters in Burma, round 2 : 3/4 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Burma
                Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 fighter
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 4/7 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 41 Sea Zone to Malaya
            1 bomber moved from Kweichow to Malaya
            1 bomber moved from Burma to Malaya
            1 mech_infantry moved from Yenisey to Kansu
            1 artillery moved from Kansu to Tsinghai
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 transports moved from 37 Sea Zone to 20 Sea Zone
            2 artilleries moved from Kiangsu to Kiangsi
            2 fighters moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Sumatra to 37 Sea Zone
            2 fighters moved from Sumatra to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Shan State to 37 Sea Zone
            3 fighters moved from Shan State to 37 Sea Zone
            3 fighters moved from Burma to Malaya
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 fighter moved from Yunnan to 37 Sea Zone
            1 artillery moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Hunan
            1 armour moved from Hunan to Kwangsi
            2 fighters moved from Kwangsi to 20 Sea Zone
            1 tactical_bomber moved from Kwangsi to Malaya
            1 fighter moved from Kweichow to Kwangtung
            1 tactical_bomber moved from Kweichow to Kwangtung
            1 tactical_bomber moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 armour and 1 infantry placed in Malaya
            1 armour and 1 marine placed in Kwangtung
            1 transport placed in 20 Sea Zone
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 destroyer and 1 transport placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
            1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -2.00
    UK_Pacific : -1.17
    Japanese : 1.17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in Java
            Battle in Soviet Far East
            Battle in Philippines
            Battle in 41 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Java from Japanese, taking Soviet Far East from Japanese, taking Philippines from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Southern France
            Battle in Sumatra
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Southern France from Italians, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            4 transports moved from 110 Sea Zone to 102 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Western United States to 3 Sea Zone
            1 fighter moved from 26 Sea Zone to 3 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Alaska
            1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            1 bomber placed in Eastern United States
            1 artillery and 3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 bomber, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
                  British take 99 Sea Zone from Italians
            3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Crete
            3 infantry moved from Trans-Jordan to Egypt
            2 armour moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in Crete
                British attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Crete, round 2 : 6/8 hits, 3.50 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Crete
                British win, taking Crete from Italians with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Italians: 2 infantry
            Battle in Shan State
                British attack with 2 armour, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 aaGun moved from Trans-Jordan to Egypt
            3 fighters moved from Crete to 99 Sea Zone
            1 tactical_bomber moved from Crete to 99 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            2 armour and 1 mech_infantry moved from Tunisia to Tobruk
            2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
    
        Place Units - British
            1 bomber placed in Egypt
            1 destroyer placed in 81 Sea Zone
            2 armour and 1 mech_infantry placed in Persia
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,1,1,4,3,2,3,4,3,6,1,4,2,4,2,5,1,4,6,1,4,6,4,1,6,3,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 1.50
    Americans : 3.17
    Chinese : 1.50
    Japanese : -2.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Southern France
            3 submarines moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 mech_infantry moved from Yugoslavia to Southern France
            1 fighter moved from France to Normandy Bordeaux
            1 fighter moved from 97 Sea Zone to Southern France
            1 fighter moved from 97 Sea Zone to Southern France
            1 bomber moved from Novgorod to Normandy Bordeaux
            1 mech_infantry moved from Rostov to Caucasus
            1 artillery moved from Rostov to Caucasus
            1 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Samara
                  Italians take Samara from Russians
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 battleship, 3 submarines and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                    Italians roll dice for 3 submarines in 93 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Italians win, taking 93 Sea Zone from British with 1 battleship, 3 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Caucasus
                Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Southern France
                Italians attack with 2 fighters, 2 infantry, 1 marine and 1 mech_infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 2 fighters, 2 infantry, 1 marine and 1 mech_infantry in Southern France, round 2 : 1/6 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from Normandy Bordeaux to 93 Sea Zone
            1 bomber moved from Normandy Bordeaux to France
            2 mech_infantrys moved from Romania to Yugoslavia
            2 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Bryansk to Tambov
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 carrier moved from 97 Sea Zone to 93 Sea Zone
            2 cruisers moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern France to 93 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : 0.00
    Russians : -0.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 infantry moved from India to West India
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from India to West India
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            2 fighters moved from Bryansk to Archangel
            2 bombers moved from Novgorod to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            3 fighters moved from Yugoslavia to 110 Sea Zone
            2 armour moved from Bryansk to Volgograd
            1 mech_infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Volgograd
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Scramble fighters into SZ 110 ? Also, OOL?

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