@dawgoneit Try this link:
Wizmark (X) vs Sovietishcat (L)
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TripleA Move Summary: Germans round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 25 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey 3 mech_infantrys moved from Russia to Kazakhstan 3 mech_infantrys moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 2 artilleries moved from Turkey to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 artillery and 2 mech_infantrys moved from Turkey to Iraq 31 armour, 3 artilleries and 3 mech_infantrys moved from Turkey to Iraq 4 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 fighter moved from Shantung to Anhwe 1 bomber moved from Volgograd to Anhwe 1 bomber moved from Volgograd to Yenisey 7 armour and 2 mech_infantrys moved from Novosibirsk to Shensi Germans take Tsinghai from Chinese 4 bombers moved from Volgograd to Shensi 1 fighter moved from Volgograd to Kazakhstan 1 fighter moved from Volgograd to Northwest Persia
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TripleA Move Summary: Germans round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 25 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey 3 mech_infantrys moved from Russia to Kazakhstan 3 mech_infantrys moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 2 artilleries moved from Turkey to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 artillery and 2 mech_infantrys moved from Turkey to Iraq 31 armour, 3 artilleries and 3 mech_infantrys moved from Turkey to Iraq 4 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 fighter moved from Shantung to Anhwe 1 bomber moved from Volgograd to Anhwe 1 bomber moved from Volgograd to Yenisey 7 armour and 2 mech_infantrys moved from Novosibirsk to Shensi Germans take Tsinghai from Chinese 4 bombers moved from Volgograd to Shensi 1 fighter moved from Volgograd to Kazakhstan 1 fighter moved from Volgograd to Northwest Persia 2 fighters moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 25 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey 3 mech_infantrys moved from Russia to Kazakhstan 3 mech_infantrys moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 2 artilleries moved from Turkey to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 artillery and 2 mech_infantrys moved from Turkey to Iraq 31 armour, 3 artilleries and 3 mech_infantrys moved from Turkey to Iraq 4 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 fighter moved from Shantung to Anhwe 1 bomber moved from Volgograd to Anhwe 1 bomber moved from Volgograd to Yenisey 7 armour and 2 mech_infantrys moved from Novosibirsk to Shensi Germans take Tsinghai from Chinese 4 bombers moved from Volgograd to Shensi 1 fighter moved from Volgograd to Kazakhstan 1 fighter moved from Volgograd to Northwest Persia 2 fighters moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux Combat - Germans Battle in Iraq Germans attack with 31 armour, 4 artilleries and 5 mech_infantrys British defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 31 armour, 4 artilleries and 5 mech_infantrys in Iraq, round 2 : 16/40 hits, 18.33 expected hits British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Iraq Germans win, taking Iraq from British with 31 armour, 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Northwest Persia Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber British defend with 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Russians defend with 1 armour Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 4/12 hits, 4.67 expected hits Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2.83 expected hits 3 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 4/9 hits, 4.17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 fighter in Northwest Persia, round 3 : 3/3 hits, 1.50 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 4 mech_infantrys Casualties for British: 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys Casualties for Russians: 1 armour Battle in Normandy Bordeaux Germans attack with 2 bombers, 5 fighters and 4 infantry Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 bombers, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/11 hits, 4.50 expected hits Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 5 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Battle in Shensi Germans attack with 7 armour, 4 bombers and 2 mech_infantrys Chinese defend with 2 artilleries and 9 infantry Germans roll dice for 7 armour, 4 bombers and 2 mech_infantrys in Shensi, round 2 : 6/13 hits, 6.50 expected hits Chinese roll dice for 2 artilleries and 9 infantry in Shensi, round 2 : 3/11 hits, 3.67 expected hits 1 armour owned by the Germans, 6 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Shensi Germans roll dice for 6 armour and 4 bombers in Shensi, round 3 : 5/10 hits, 5.67 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Shensi, round 3 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 6 armour and 4 bombers remaining. Battle score for attacker is 21 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Chinese: 2 artilleries and 9 infantry Battle in Anhwe Germans attack with 1 bomber and 1 fighter Chinese defend with 1 artillery Germans roll dice for 1 bomber and 1 fighter in Anhwe, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans and 1 artillery owned by the Chinese lost in Anhwe Germans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Germans: 1 fighter Casualties for Chinese: 1 artillery Battle in Yenisey Germans attack with 2 armour, 1 bomber and 1 mech_infantry Americans defend with 1 armour Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Yenisey, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Yenisey Germans win, taking Yenisey from Americans with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Kazakhstan Germans attack with 1 fighter and 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 fighter and 3 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 4 bombers moved from Volgograd to Germany 2 bombers moved from Normandy Bordeaux to Germany 3 fighters moved from Normandy Bordeaux to Germany 2 fighters moved from Normandy Bordeaux to Southern France 1 marine moved from Western Germany to Germany 3 infantry moved from Western Germany to Germany 1 aaGun moved from Turkey to Iraq 2 aaGuns moved from Volgograd to Caucasus 2 fighters moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Caucasus 1 fighter moved from Kazakhstan to Caucasus 1 bomber moved from Yenisey to Novosibirsk 4 bombers moved from Shensi to Caucasus 1 bomber moved from Anhwe to Shantung 1 infantry moved from Ukraine to Rostov 2 infantry moved from Bryansk to Rostov Place Units - Germans 10 infantry placed in Germany 10 infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 3 infantry placed in Turkey 2 armour and 1 infantry placed in Southern France 1 infantry and 1 mech_infantry placed in France Turn Complete - Germans Germans collect 79 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -3.83 British : -1.00 Americans : -1.50 Chinese : -1.67 Russians : 1.67
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Combat Move - Russians 20 artilleries moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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@wizmark please use second post!
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@Sovietishcat lol thought that was a brave move to stay and fight there!
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TripleA Move Summary: Japanese round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Japanese Japanese buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Yakut S.S.R. Japanese take Buryatia from Americans Japanese take Yakut S.S.R. from Americans 1 artillery and 1 mech_infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 2 fighters and 2 tactical_bombers moved from Shantung to Chahar 1 armour moved from Shantung to Hopei Japanese take Hopei from Chinese 1 armour moved from Shantung to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Shantung to Hunan Japanese take Hunan from Chinese 1 armour moved from Shantung to Kiangsi Japanese take Kiangsi from Chinese
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Japanese Japanese buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Yakut S.S.R. Japanese take Buryatia from Americans Japanese take Yakut S.S.R. from Americans 1 artillery and 1 mech_infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 2 fighters and 2 tactical_bombers moved from Shantung to Chahar 1 armour moved from Shantung to Hopei Japanese take Hopei from Chinese 1 armour moved from Shantung to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Shantung to Hunan Japanese take Hunan from Chinese 1 armour moved from Shantung to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Chahar Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Chahar to Shantung 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2 Japanese collect 30 PUs (2 lost to blockades); end with 31 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 1.00
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TripleA Move Summary: Americans round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Americans Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 4 armour and 4 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Philippines to Hunan 4 infantry moved from Spain to Normandy Bordeaux 17 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux 8 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from Spain to 91 Sea Zone 2 armour, 3 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway
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TripleA Turn Summary: Americans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Americans Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 4 armour and 4 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Philippines to Hunan 4 infantry moved from Spain to Normandy Bordeaux 17 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux 8 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from Spain to 91 Sea Zone 2 armour, 3 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway Combat - Americans Battle in Norway Battle in Hunan Americans attack with 1 fighter Japanese defend with 1 armour Americans roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Hunan Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Normandy Bordeaux Americans attack with 17 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 17 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 13/23 hits, 10,50 expected hits Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,33 expected hits 4 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 17 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 3 infantry and 1 tactical_bomber Casualties for Germans: 4 infantry Non Combat Move - Americans 17 fighters moved from Normandy Bordeaux to Spain 1 tactical_bomber moved from Normandy Bordeaux to Spain 3 fighters moved from Gibraltar to Spain 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 2 fighters moved from Eastern United States to Spain 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Syria to Egypt 1 fighter moved from Hunan to Yunnan 4 carriers moved from 110 Sea Zone to 112 Sea Zone 7 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 marine and 1 mech_infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia Place Units - Americans 3 fighters placed in Spain 7 fighters placed in Eastern United States 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 2,67 Americans : 3,00 Japanese : -0,50
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TripleA Move Summary: Chinese round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe
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TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Tsinghai Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Hunan from Japanese, taking Tsinghai from Germans, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 2 artilleries and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -0,17 Japanese : 0,83
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TripleA Move Summary: British round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Combat Move - British 1 armour moved from Kiangsu to Jehol Chinese take Jehol from Japanese 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Chahar 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Chahar 1 armour moved from Trans-Jordan to Egypt 1 armour moved from Syria to Egypt 1 mech_infantry moved from Saudi Arabia to Egypt 3 fighters moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Syria to Egypt 1 fighter moved from Eastern Persia to Egypt 1 artillery moved from Trans-Jordan to Egypt 2 infantry moved from Saudi Arabia to Trans-Jordan
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TripleA Turn Summary: UK_Pacific round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Americans Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 4 armour and 4 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Philippines to Hunan 4 infantry moved from Spain to Normandy Bordeaux 17 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux 8 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from Spain to 91 Sea Zone 2 armour, 3 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway Combat - Americans Battle in Norway Battle in Hunan Americans attack with 1 fighter Japanese defend with 1 armour Americans roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Hunan Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Normandy Bordeaux Americans attack with 17 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 17 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 13/23 hits, 10,50 expected hits Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,33 expected hits 4 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 17 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 3 infantry and 1 tactical_bomber Casualties for Germans: 4 infantry Non Combat Move - Americans 17 fighters moved from Normandy Bordeaux to Spain 1 tactical_bomber moved from Normandy Bordeaux to Spain 3 fighters moved from Gibraltar to Spain 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 2 fighters moved from Eastern United States to Spain 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Syria to Egypt 1 fighter moved from Hunan to Yunnan 4 carriers moved from 110 Sea Zone to 112 Sea Zone 7 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 marine and 1 mech_infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia Place Units - Americans 3 fighters placed in Spain 7 fighters placed in Eastern United States 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Tsinghai Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Hunan from Japanese, taking Tsinghai from Germans, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 2 artilleries and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 3 armour and 3 fighters; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Kiangsu to Jehol Chinese take Jehol from Japanese 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Chahar 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Chahar 1 armour moved from Trans-Jordan to Egypt 1 armour moved from Syria to Egypt 1 mech_infantry moved from Saudi Arabia to Egypt 3 fighters moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Syria to Egypt 1 fighter moved from Eastern Persia to Egypt 1 artillery moved from Trans-Jordan to Egypt 2 infantry moved from Saudi Arabia to Trans-Jordan Combat - British Battle in Kweichow British attack with 2 armour Japanese defend with 1 armour British roll dice for 2 armour in Kweichow, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 2 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Chahar British attack with 2 armour Japanese defend with 1 mech_infantry British roll dice for 2 armour in Chahar, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar British win, taking Chahar from Japanese with 2 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei British attack with 2 armour Japanese defend with 1 armour British roll dice for 2 armour in Hopei, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Hopei British win, taking Hopei from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Japanese: 1 armour Non Combat Move - British 1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway 7 infantry moved from India to West India 1 mech_infantry moved from India to Yunnan Place Units - British 3 armour placed in Egypt 3 fighters placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in Kwangtung 2 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 2 armour Some Units in Kwangtung change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 2,67 British : 0,00 Americans : 3,00 Chinese : -0,17 Japanese : 0,00
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@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat lol thought that was a brave move to stay and fight there!
Changed of heart, felt I should retreat…
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TripleA Move Summary: Italians round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Turkey to Syria 1 armour moved from Caucasus to Syria 1 armour moved from Caucasus to Syria 2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
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TripleA Turn Summary: Italians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Turkey to Syria 1 armour moved from Caucasus to Syria 1 armour moved from Caucasus to Syria 2 armour and 1 mech_infantry moved from Caucasus to Tsinghai Combat - Italians Battle in Tsinghai Italians attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai Italians win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Syria Italians attack with 2 armour and 2 infantry ANZAC defend with 2 infantry Italians roll dice for 2 armour and 2 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Syria Italians roll dice for 2 armour and 2 infantry in Syria, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Syria Italians win, taking Syria from French with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.83 French : 0.00 Chinese : 0.67
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TripleA Move Summary: ANZAC round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 5 fighters and 1 submarine moved from 35 Sea Zone to 18 Sea Zone 2 bombers and 3 fighters moved from Trans-Jordan to Syria 1 fighter moved from Kwangtung to Szechwan
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TripleA Turn Summary: ANZAC round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 5 fighters and 1 submarine moved from 35 Sea Zone to 18 Sea Zone 2 bombers and 3 fighters moved from Trans-Jordan to Syria 1 fighter moved from Kwangtung to Szechwan Combat - ANZAC Battle in 18 Sea Zone ANZAC attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 5 fighters in 18 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 18 Sea Zone ANZAC win with 5 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Syria ANZAC attack with 2 bombers and 3 fighters Italians defend with 2 armour and 1 infantry ANZAC roll dice for 2 bombers and 3 fighters in Syria, round 2 : 1/5 hits, 2,83 expected hits Italians roll dice for 2 armour and 1 infantry in Syria, round 2 : 1/3 hits, 1,33 expected hits 1 bomber owned by the ANZAC and 1 infantry owned by the Italians lost in Syria ANZAC roll dice for 1 bomber and 3 fighters in Syria, round 3 : 3/4 hits, 2,17 expected hits Italians roll dice for 2 armour in Syria, round 3 : 1/2 hits, 1,00 expected hits 1 bomber owned by the ANZAC and 2 armour owned by the Italians lost in Syria ANZAC win with 3 fighters remaining. Battle score for attacker is -9 Casualties for ANZAC: 2 bombers Casualties for Italians: 2 armour and 1 infantry Non Combat Move - ANZAC 3 fighters moved from Syria to Egypt 5 fighters moved from 18 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to Kwangtung 3 destroyers moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 tactical_bombers placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -0,33 ANZAC : -2,83 Japanese : 0,33