2019 Wizmark (Allies) vs SixUnder (Axis) BM Game 2


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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:47:45 PM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:49:16 PM
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  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            3 armour moved from Greater Southern Germany to France
            4 mech_infantrys moved from Western Germany to France
            1 tactical_bomber moved from Poland to Yugoslavia
            1 artillery moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 infantry moved from Denmark to Western Germany
            1 infantry moved from Denmark to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to France
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @wizmark , scramble orders and pm me when ya get back. Have a great holiday!

  • '20 '19

    @SixUnder no scrambles thanks


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            3 armour moved from Greater Southern Germany to France
            4 mech_infantrys moved from Western Germany to France
            1 tactical_bomber moved from Poland to Yugoslavia
            1 artillery moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 infantry moved from Denmark to Western Germany
            1 infantry moved from Denmark to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to France
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in Yugoslavia
                Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/15 hits, 4.67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the French and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 4/19 hits, 6.17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 3 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 7/15 hits, 5.50 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3.33 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the French, 3 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries and 3 mech_infantrys in France, round 4 : 4/12 hits, 5.00 expected hits
                    French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 31
                Casualties for Germans: 6 infantry and 1 mech_infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 bomber moved from 111 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
            1 bomber, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 fighter moved from Yugoslavia to Southern Italy
            2 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
            EDIT: Turning off Edit Mode
            1 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.33
    British : -0.67
    French : -1.33
    Neutral_Allies : -0.67
    

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys
    Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
    Poland : 2 aaGuns, 1 armour, 2 artilleries and 14 infantry
    Germany : 1 aaGun, 1 armour, 1 factory_major and 6 mech_infantrys
    Norway : 1 artillery and 1 infantry
    Holland Belgium : 1 aaGun, 1 infantry and 1 tactical_bomber
    Southern Italy : 1 fighter and 1 tactical_bomber
    113 Sea Zone : 1 cruiser and 1 transport
    Bulgaria : 1 flag, 5 infantry
    Yugoslavia : 1 flag, 2 armour, 2 artilleries and 8 infantry
    Finland : 1 flag, 7 infantry
    110 Sea Zone : 1 battleship
    111 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 37
    Japanese : 26 / 26
    Americans : 52 / 52
    Chinese : 12 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 15 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 13 times
            2 was rolled 22 times
            3 was rolled 23 times
            4 was rolled 18 times
            5 was rolled 24 times
            6 was rolled 23 times
        Average roll : 3.707
        Median : 4.000
        Variance : 0.734
        Standard Deviation : 0.857
        Total rolls : 123
    
    Germans Combat
            1 was rolled 9 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 14 times
            5 was rolled 16 times
            6 was rolled 16 times
        Average roll : 3.709
        Median : 4.000
        Variance : 0.439
        Standard Deviation : 0.663
        Total rolls : 86
    
    British Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.750
        Median : 3.500
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    French Combat
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.550
        Median : 3.500
        Variance : 0.281
        Standard Deviation : 0.530
        Total rolls : 20
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.200
        Median : 5.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Archangel
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Western Ukraine
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            3 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to 37 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 fighter moved from Okinawa to Kwangtung
            2 tactical_bombers moved from Japan to Kwangtung
            1 fighter moved from Japan to Kwangtung
            1 fighter moved from Japan to 35 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                British defend with 1 battleship
                    Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in Hunan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Philippines
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 0/6 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 4/5 hits, 2.33 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 3 : 3/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                Casualties for Americans: 1 fighter and 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 infantry moved from Siam to French Indo China
            2 bombers moved from 37 Sea Zone to Kwangsi
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from Korea to Japan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery and 3 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            2 tactical_bombers moved from Kwangtung to Kwangsi
            2 carriers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : 0.83
    Chinese : 0.00
    UK_Pacific : -0.67
    Japanese : -2.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag, 1 factory_minor
    Kwangsi : 1 flag, 2 bombers, 5 fighters and 6 tactical_bombers
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
    Jehol : 1 flag, 1 aaGun and 6 infantry
    Manchuria : 1 flag, 4 infantry
    Yunnan : 1 flag, 1 artillery
    Hunan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry
    Borneo : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
    Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
    French Indo China : 1 flag, 2 infantry
    43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    37 Sea Zone : 1 flag, 1 cruiser
    35 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
    6 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 37
    Japanese : 41 / 44
    Americans : 50 / 52
    Chinese : 8 / 12
    British : 28 / 28
    UK_Pacific : 10 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 20 times
            2 was rolled 35 times
            3 was rolled 33 times
            4 was rolled 33 times
            5 was rolled 34 times
            6 was rolled 35 times
        Average roll : 3.689
        Median : 4.000
        Variance : 0.885
        Standard Deviation : 0.941
        Total rolls : 190
    
    Germans Combat
            1 was rolled 9 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 14 times
            5 was rolled 16 times
            6 was rolled 16 times
        Average roll : 3.709
        Median : 4.000
        Variance : 0.439
        Standard Deviation : 0.663
        Total rolls : 86
    
    British Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.846
        Median : 4.000
        Variance : 0.236
        Standard Deviation : 0.486
        Total rolls : 13
    
    French Combat
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.550
        Median : 3.500
        Variance : 0.281
        Standard Deviation : 0.530
        Total rolls : 20
    
    Americans Combat
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 3 times
        Average roll : 3.125
        Median : 3.000
        Variance : 1.619
        Standard Deviation : 1.272
        Total rolls : 8
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.200
        Median : 5.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Chinese Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.188
        Standard Deviation : 0.433
        Total rolls : 9
    
    UK_Pacific Combat
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 9 times
        Average roll : 3.660
        Median : 4.000
        Variance : 0.236
        Standard Deviation : 0.485
        Total rolls : 47
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 bomber moved from Central United States to 110 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 bomber moved from Central United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 battleship
                    Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
                Germans win with no units remaining. Battle score for attacker is 8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 battleship
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : 0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
            4 infantry moved from Szechwan to Yunnan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Hunan to Szechwan
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    Japanese : -0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Malta to Tobruk
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 bomber moved from United Kingdom to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from India to 37 Sea Zone
            1 fighter moved from India to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 bomber moved from Central United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 battleship
                    Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
                Germans win with no units remaining. Battle score for attacker is 8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 battleship
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Hunan to Szechwan
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Malta to Tobruk
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 bomber moved from United Kingdom to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from India to 37 Sea Zone
            1 fighter moved from India to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 111 Sea Zone
                British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 transport
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Tobruk
                British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/9 hits, 3.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2.17 expected hits
                    3 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 0/6 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 4 : 2/6 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 4 : 2/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 artilleries owned by the British lost in Tobruk
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 5 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 5 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Battle in 37 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - British
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from 96 Sea Zone to Malta
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 carrier moved from 98 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 cruiser moved from 91 Sea Zone to 106 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Malaya to Shan State
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
            3 aaGuns, 1 artillery and 5 infantry moved from India to Burma
            1 bomber and 1 fighter moved from 111 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -2.83
    Italians : 0.67
    Americans : 0.33
    Chinese : -1.33
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 battleship moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Romania
            2 infantry moved from Albania to Bulgaria
    
        Combat - Italians
            Battle in Gibraltar
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Libya: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Tunisia: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
            Battle in 96 Sea Zone
                Italians attack with 1 battleship and 1 fighter
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 battleship and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British lost in 96 Sea Zone
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win, taking Gibraltar from British with 1 battleship and 1 fighter remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 99 Sea Zone
                Italians attack with 1 cruiser and 1 fighter
                British defend with 1 cruiser
                    Italians roll dice for 1 cruiser and 1 fighter in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 cruiser and 1 fighter in 99 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Italians lost in 99 Sea Zone
                    Italians roll dice for 1 cruiser in 99 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 99 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -22
                Casualties for Italians: 1 cruiser and 1 fighter
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tunisia: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Libya: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            2 aaGuns moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 1.17
    French : 0.50
    

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 4 infantry
    Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
    Romania : 2 armour
    Northern Italy : 1 factory_major and 2 mech_infantrys
    Libya : 1 artillery and 1 infantry
    Italian Somaliland : 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
    Ethiopia : 1 artillery and 2 infantry
    96 Sea Zone : 1 battleship
    93 Sea Zone : 1 flag, 1 destroyer
    Bulgaria : 2 infantry
    92 Sea Zone : 1 cruiser and 2 transports
    Yugoslavia : 2 aaGuns
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 37
    Japanese : 39 / 44
    Americans : 50 / 80
    Chinese : 10 / 13
    British : 30 / 39
    UK_Pacific : 10 / 13
    Italians : 13 / 15
    ANZAC : 10 / 10
    French : 10 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 41 times
            2 was rolled 46 times
            3 was rolled 49 times
            4 was rolled 48 times
            5 was rolled 47 times
            6 was rolled 54 times
        Average roll : 3.618
        Median : 4.000
        Variance : 0.315
        Standard Deviation : 0.561
        Total rolls : 285
    
    Germans Combat
            1 was rolled 9 times
            2 was rolled 16 times
            3 was rolled 16 times
            4 was rolled 14 times
            5 was rolled 16 times
            6 was rolled 17 times
        Average roll : 3.716
        Median : 4.000
        Variance : 0.498
        Standard Deviation : 0.706
        Total rolls : 88
    
    British Combat
            1 was rolled 9 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 9 times
            5 was rolled 8 times
            6 was rolled 9 times
        Average roll : 3.549
        Median : 4.000
        Variance : 0.190
        Standard Deviation : 0.436
        Total rolls : 51
    
    Italians Combat
            1 was rolled 9 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 2 times
            6 was rolled 5 times
        Average roll : 3.179
        Median : 3.000
        Variance : 1.309
        Standard Deviation : 1.144
        Total rolls : 28
    
    French Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.174
        Standard Deviation : 0.417
        Total rolls : 24
    
    Americans Combat
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
        Average roll : 3.111
        Median : 3.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.200
        Median : 5.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Chinese Combat
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.920
        Median : 4.000
        Variance : 0.618
        Standard Deviation : 0.786
        Total rolls : 25
    
    UK_Pacific Combat
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 6 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 10 times
            5 was rolled 9 times
            6 was rolled 11 times
        Average roll : 3.717
        Median : 4.000
        Variance : 0.516
        Standard Deviation : 0.718
        Total rolls : 53
    

    Savegame


  • tried to edit combat i forgot in africa but didnt work, so i just put them back as if it didnt happen.

    dice gods struck again!

  • '20 '19

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            1 artillery and 2 infantry moved from Queensland to New South Wales
            2 fighters moved from New Zealand to New South Wales
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: French round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - French
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            1 artillery and 2 infantry moved from Queensland to New South Wales
            2 fighters moved from New Zealand to New South Wales
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 aaGun, 1 infantry and 1 tactical_bomber
                    AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                    French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/2 hits, 0.83 expected hits
                    1 fighter owned by the French and 1 artillery owned by the French lost in Holland Belgium
                Germans win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
                Casualties for French: 1 artillery, 1 fighter and 1 infantry
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 1.33
    French : -1.00
    AA fire in Holland Belgium : : -0.17
    

    Savegame

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