@surfer Sure, no problem
G40.2 Tizkit (Axis) vs. DannyDuck716 (Allies) +15
-
Thanks for trying but that didn’t work either. It appears that any game I download new gives me the same error.
I’m going to reach out to Panther and see if he can help, I remember him answering a similar question before.
Sorry about the wait, I’m trying everything I can think of.
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Germans buy 4 artilleries, 2 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/14 hits, 4.83 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/12 hits, 4.50 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 5/20 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits 1 aaGun owned by the French, 2 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 3 : 3/18 hits, 6.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits 3 infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 4 : 4/15 hits, 5.50 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32 Casualties for Germans: 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 24 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 fighter Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium 3 aaGuns moved from Western Germany to Holland Belgium 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 11 infantry moved from Germany to Poland 3 artilleries moved from Germany to Poland 2 aaGuns moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Yugoslavia to Tobruk 1 aaGun moved from Germany to Western Germany 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Norway to Finland Place Units - Germans 4 artilleries and 2 infantry placed in Germany 1 submarine placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 39 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -7.17 British : -1.17 French : -2.33 Neutral_Allies : 0.67
-
Found a work-around… I had an old version of Triple A and was able to start the game in that and continue it in the current version which worked.
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 3 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 armour and 1 mech_infantry moved from Russia to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Novgorod 1 submarine moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 3 artilleries placed in Novgorod 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 2 carriers moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Borneo Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking Borneo from UK_Pacific with 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win with 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 3 : 4/4 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 8/8 hits, 4.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 1 infantry moved from Siam to French Indo China 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Japan 1 carrier moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Japan to 43 Sea Zone 2 bombers moved from 37 Sea Zone to Kwangsi Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -1.17 ANZAC : 0.33 Chinese : 0.33 UK_Pacific : 1.33 Japanese : -1.50
-
I assumed no scramble from Philippines since the naval battle was so over-loaded.
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 101 Sea Zone to 86 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 101 Sea Zone to 86 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Kweichow to Shensi 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 airfield and 1 fighter; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 5 infantry moved from India to Burma 1 fighter moved from India to Iraq 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone Combat - British Battle in Iraq British attack with 2 artilleries, 1 fighter and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 1/5 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 1 fighter in Iraq, round 3 : 0/3 hits, 1.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Iraq British roll dice for 1 artillery and 1 fighter in Iraq, round 4 : 2/2 hits, 0.83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone 1 submarine owned by the Germans Submerged British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 37 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in 37 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Japanese: 1 cruiser Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from Iraq to Trans-Jordan 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 aaGuns moved from India to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun moved from Scotland to United Kingdom 2 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Ontario to Quebec 2 infantry moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from 106 Sea Zone to Quebec 1 bomber moved from Quebec to Eastern United States Place Units - British 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5 British collect 30 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour, 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -3.50 Italians : 0.67 Chinese : 0.83 Neutral_Axis : 0.67 Japanese : -0.67
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 2 infantry moved from Albania to Greece 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 2 : 1/6 hits, 1.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 3 : 3/5 hits, 1.50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 0/4 hits, 1.50 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 4 : 2/4 hits, 1.50 expected hits French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 infantry moved from Tobruk to Libya 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Romania 5 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy 1 infantry moved from Ethiopia to Italian Somaliland 1 artillery moved from Ethiopia to Italian Somaliland Place Units - Italians 1 submarine placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -1.17 French : 0.17 Neutral_Allies : 0.00
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 46 Sea Zone to New Guinea 1 cruiser moved from 63 Sea Zone to 46 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 3 artilleries moved from France to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux
-
Scramble 109?
-
@Tizkit no
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 3 artilleries moved from France to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 artilleries, 1 fighter and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/5 hits, 2.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship in 109 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Germans 1 aaGun moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium 1 submarine moved from 106 Sea Zone to 118 Sea Zone 2 bombers moved from 109 Sea Zone to Western Germany 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 fighter moved from Tobruk to Libya 1 tactical_bomber moved from Southern Italy to Libya 2 fighters and 2 tactical_bombers moved from Western Germany to Libya 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 mech_infantry moved from France to Holland Belgium 4 artilleries and 2 infantry moved from Germany to Poland 3 armour moved from Yugoslavia to Poland 2 artilleries and 4 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 1 infantry moved from Finland to Norway 6 armour and 3 mech_infantrys moved from France to Yugoslavia Place Units - Germans 1 bomber and 1 mech_infantry placed in Western Germany 1 submarine placed in 112 Sea Zone 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : -0.67 French : 0.33
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 4 artilleries, 1 fighter and 16 infantry moved from Novgorod to Belarus Non Combat Move - Russians 2 aaGuns moved from Novgorod to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus 2 artilleries and 2 infantry moved from Russia to Bryansk 2 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 2 battleships, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 2 bombers moved from Kwangsi to India 1 carrier moved from 43 Sea Zone to 37 Sea Zone 4 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in Celebes Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 5/11 hits, 5.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Malaya Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/7 hits, 3.50 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to Siam 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 2 bombers moved from India to French Indo China 1 fighter moved from Yunnan to Siam 1 artillery moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 fighter and 3 tactical_bombers moved from Yunnan to Anhwe 3 infantry moved from Jehol to Anhwe 1 aaGun and 3 infantry moved from Jehol to Manchuria 1 fighter moved from Japan to Manchuria 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 fighter moved from Japan to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 factory_minor placed in French Indo China 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -1.33 AA fire in India : : -0.33 Japanese : -0.83
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 destroyers, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 cruiser moved from 86 Sea Zone to 87 Sea Zone Combat - Americans Non Combat Move - Americans 1 infantry moved from Central United States to Eastern United States 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 11 infantry moved from Shensi to Tsinghai 1 fighter moved from Shensi to Tsinghai Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 armour and 2 factory_minors; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 cruiser moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 artillery moved from Iraq to Trans-Jordan 1 mech_infantry moved from Eire to United Kingdom 3 aaGuns, 1 fighter, 7 infantry and 1 tactical_bomber moved from Burma to India Place Units - British 1 factory_minor placed in Iraq 1 factory_minor placed in Egypt 2 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,4 British collect 26 PUs (6 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,1,6,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
-
TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 artillery moved from Tunisia to Algeria 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone 2 artilleries and 1 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 battleship, 2 cruisers and 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
-
Scramble to 92? And do you want to let me know how you want your order of losses?
-
@Tizkit yes scramble. OOL: 1 hit on Carrier, destroyer, Carrier, Cruiser, Tac, Cruiser,Fighters