Haha six times, thats enough to make anyone unhappy.
I played my first game tonight, I was allies, and I think I made every mistake in the book. I managed to lose most of my transport trucks, and has my army in the centre without any supply tokens, it was a disaster. Axis didn’t win until turn 5, which is re-assuring, because it means that I understand the rules of the game to a large degree, as people previously have posted that it takes at least 5 turns for the Axis to win. I can also see what you mean when you say its your best axis game, for me its definately the best axis and allies game I have played with two people so far. The whole dice scenario mixed in with the attack first, rather than the defender gets to hit back, makes for a fun new game.
I do have another query though :) In the reinforcement phase, when you receive a tank, as long as you stick to the roads can you send it straight to the zone of conflict, so that the same tank can be used in combat in the next turn? And do you use up any supply tokens? When you travel in your own territory (outside of the zones of conflict and without a transport), I assume supply tokens work the same way, one token for every one space, and two tokens for a tank blitz of two spaces infront.
I totally understand the air combat, and land combat phases of a turn, what I am still hazy on after playing for the first time is the movement, and reinforcement phases, but I think I have 80% of that figured out and correct.
Thanks again for all your help so far Krieghund, I don’t know how I would have figured out the dynamics of the game without it.