19L MrRoboto (Axis) vs wizmark (Allies) BM3

  • '19 '18

    Do you want to scramble?

  • '20 '19

    @MrRoboto yes both planes please…Italy can’t afford any buybacks at the mo. I’m expecting my fleet luck rolls to fall apart just now tho!

  • '19 '18

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Western Germany to 109 Sea Zone
            3 fighters moved from Normandy Bordeaux to 109 Sea Zone
    
        Combat - Italians
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Italians attack with 1 bomber and 4 fighters
                British defend with 1 destroyer and 2 fighters; Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber and 4 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Americans roll dice for 2 destroyers and 2 fighters in 109 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 fighters owned by the Italians and 2 fighters owned by the British lost in 109 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
                Casualties for Italians: 2 fighters
                Casualties for Americans: 1 destroyer
                Casualties for British: 1 destroyer and 2 fighters
    
        Non Combat Move - Italians
            1 bomber moved from 109 Sea Zone to Western Germany
            2 fighters moved from 109 Sea Zone to Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            Italians collect 10 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,33
    Americans : 0,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 52 Sea Zone
                  ANZAC take 54 Sea Zone from Japanese
            1 fighter moved from Queensland to 52 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 52 Sea Zone
                  ANZAC take 54 Sea Zone from Japanese
            1 fighter moved from Queensland to 52 Sea Zone
    
        Combat - ANZAC
            Battle in 52 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 52 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 52 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 52 Sea Zone to New Zealand
            1 fighter moved from Queensland to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : -0.17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 11 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
            1 bomber moved from Novgorod to Ukraine
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Western Germany to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            2 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            1 artillery, 16 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
            14 armour and 10 mech_infantrys moved from Romania to Eastern Poland
            1 mech_infantry moved from Greece to Romania
            1 armour and 1 mech_infantry moved from Eastern Poland to Romania
            2 artilleries and 6 infantry moved from Germany to Poland
            3 infantry moved from France to Normandy Bordeaux
            1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
            3 bombers and 2 fighters moved from Western Germany to Southern Italy
            1 bomber moved from Ukraine to Southern Italy
            5 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Belarus to Novgorod
            1 bomber moved from Archangel to Novgorod
            3 artilleries and 3 infantry moved from Novgorod to Baltic States
    
        Place Units - Germans
            1 submarine and 2 transports placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Timguska
            1 artillery moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            4 armour moved from Samara to Timguska
            3 infantry moved from Bryansk to Ukraine
            4 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            4 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 artillery moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 infantry moved from Novosibirsk to Timguska
            4 armour moved from Samara to Timguska
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            4 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 artillery moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 infantry moved from Novosibirsk to Timguska
            4 armour moved from Samara to Timguska
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Timguska
                Russians attack with 4 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 armour and 1 infantry in Timguska, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                Russians win, taking Timguska from Japanese with 4 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            9 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 infantry moved from Samara to Novosibirsk
            1 aaGun moved from Samara to Novosibirsk
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 0.17
    Japanese : 0.67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 71 PUs; 2 SuicideAttackTokens; 
            Japanese buy 1 carrier, 2 destroyers, 1 fighter and 9 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            2 submarines moved from 20 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 submarines and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Japanese win with 2 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Paulau Island
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Philippines
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
            3 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            3 artilleries moved from Kweichow to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Anhwe to Yunnan
            3 infantry moved from Manchuria to Amur
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 bomber moved from Dzavhan to Yunnan
            3 infantry moved from Soviet Far East to Siberia
            1 fighter moved from Yunnan to 36 Sea Zone
            1 tactical_bomber moved from Amur to Japan
            1 fighter moved from Amur to 36 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 carrier and 2 destroyers placed in 36 Sea Zone
            3 infantry placed in Malaya
            3 infantry placed in Kwangtung
            3 infantry placed in Manchuria
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Japanese : 2,00
    

    Savegame

  • '19 '18

    Let’s see if my AAA will finally hit.

    I planned to move a submarine into the combat and forgot it. That’s why the edit.

  • '20 '19

    TripleA Move Summary: Americans round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 34 Sea Zone
            2 armour and 2 infantry moved from Scotland to Eire
            1 bomber moved from India to Malaya
            1 bomber moved from India to French Indo China
            2 bombers moved from India to Sumatra
            1 destroyer moved from 16 Sea Zone to 17 Sea Zone
            1 bomber moved from Hawaiian Islands to 17 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 34 Sea Zone
            2 armour and 2 infantry moved from Scotland to Eire
            1 bomber moved from India to Malaya
            1 bomber moved from India to French Indo China
            2 bombers moved from India to Sumatra
            1 destroyer moved from 16 Sea Zone to 17 Sea Zone
            1 bomber moved from Hawaiian Islands to 17 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @MrRoboto Suicide attack? didnt know you could still do that when I hold IJ… but hey ho…

  • '19 '18

    yes, 3 attacks please!

  • '20 '19

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 34 Sea Zone
            2 armour and 2 infantry moved from Scotland to Eire
            1 bomber moved from India to Malaya
            1 bomber moved from India to French Indo China
            2 bombers moved from India to Sumatra
            1 destroyer moved from 16 Sea Zone to 17 Sea Zone
            1 bomber moved from Hawaiian Islands to 17 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 2,1
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Strategic bombing raid in Malaya
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Malaya causes 3 damage total. 
            Battle in 34 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
            Battle in Eire
                Americans attack with 2 armour and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 armour and 2 infantry in Eire, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Eire
                    Americans roll dice for 2 armour and 2 infantry in Eire, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Eire
                Americans winAmericans win with 1 bomber remaining, taking Eire from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Sumatra
                Americans attack with 2 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers in Sumatra, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
                Americans win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Sumatra to India
            1 bomber moved from Malaya to India
            1 bomber moved from French Indo China to India
            1 bomber moved from 34 Sea Zone to Queensland
            1 armour, 1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 marine moved from Central United States to 101 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 marine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 marine moved from 106 Sea Zone to Quebec
            1 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from 17 Sea Zone to Midway
            1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 bombers placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    AA fire in Malaya : : -0.17
    Americans : 0.00
    Japanese : -0.67
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Turkmenistan to Kazakhstan
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 tactical_bomber moved from Persia to Kazakhstan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 34 Sea Zone
            2 armour and 2 infantry moved from Scotland to Eire
            1 bomber moved from India to Malaya
            1 bomber moved from India to French Indo China
            2 bombers moved from India to Sumatra
            1 destroyer moved from 16 Sea Zone to 17 Sea Zone
            1 bomber moved from Hawaiian Islands to 17 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 2,1
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Strategic bombing raid in Malaya
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Malaya causes 3 damage total. 
            Battle in 34 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
            Battle in Eire
                Americans attack with 2 armour and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 armour and 2 infantry in Eire, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Eire
                    Americans roll dice for 2 armour and 2 infantry in Eire, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Eire
                Americans winAmericans win with 1 bomber remaining, taking Eire from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Sumatra
                Americans attack with 2 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers in Sumatra, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
                Americans win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Sumatra to India
            1 bomber moved from Malaya to India
            1 bomber moved from French Indo China to India
            1 bomber moved from 34 Sea Zone to Queensland
            1 armour, 1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 marine moved from Central United States to 101 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 marine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 marine moved from 106 Sea Zone to Quebec
            1 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from 17 Sea Zone to Midway
            1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 bombers placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 43 PUs; 
            British buy 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Turkmenistan to Kazakhstan
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 tactical_bomber moved from Persia to Kazakhstan
    
        Combat - British
            Battle in Kazakhstan
                British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Caucasus to Volgograd
            2 armour moved from Turkmenistan to Volgograd
            1 tactical_bomber moved from Persia to Volgograd
            1 tactical_bomber moved from Kazakhstan to Volgograd
            2 mech_infantrys moved from West India to India
            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Malta to Egypt
            2 mech_infantrys moved from Eastern Persia to Kazakhstan
            3 mech_infantrys moved from Persia to Caucasus
            1 fighter moved from Egypt to Persia
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 fighter, 1 infantry and 1 mech_infantry placed in Persia
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,3
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -1.67
    AA fire in Malaya : : -0.17
    Americans : 0.00
    Japanese : -1.33
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 fighters moved from Normandy Bordeaux to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
            Italians collect 9 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    Remarkable, how many bombing runs you make without me scoring a hit =(

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