@fasthard ok
19L BM3 DizzKneeLand33 (Axis) vs MrRoboto (Allies +0)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 7 submarines and 2 transports moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 3 infantry moved from 21 Sea Zone to Guam 2 fighters moved from Caroline Islands to Guam 2 destroyers and 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Rostov to Greece 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 4 infantry and 17 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Ukraine to 98 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 1 fighter moved from Western Germany to Holland Belgium 6 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus 1 artillery and 2 infantry moved from Ukraine to Rostov 2 armour moved from Russia to Rostov 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Urals to Novosibirsk 1 armour moved from Vologda to Novosibirsk 3 armour moved from Russia to Novosibirsk 1 artillery moved from Russia to Samara 4 armour moved from Russia to Samara 4 armour moved from Russia to Tambov Combat - Germans Battle in 98 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 98 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Novosibirsk Germans attack with 4 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 armour and 1 mech_infantry in Novosibirsk, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 4 armour Russians defend with 1 infantry Germans roll dice for 4 armour in Tambov, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 4 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 armour, 1 artillery and 2 infantry British defend with 1 infantry; Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for British: 1 infantry Battle in Samara Germans attack with 4 armour and 1 artillery Russians defend with 1 infantry Germans roll dice for 4 armour and 1 artillery in Samara, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 4 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 6 bombers, 2 fighters and 2 tactical_bombers British defend with 3 artilleries and 2 infantry Germans roll dice for 6 bombers, 2 fighters and 2 tactical_bombers in Caucasus, round 2 : 3/10 hits, 6.33 expected hits Russians roll dice for 3 artilleries and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 4/8 hits, 5.17 expected hits Russians roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Caucasus Germans win with 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 3 artilleries and 2 infantry Non Combat Move - Germans 1 bomber moved from 98 Sea Zone to Ukraine 6 bombers, 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 1 aaGun moved from Russia to Samara 1 aaGun moved from Ukraine to Rostov 1 bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 artilleries and 6 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Norway to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany 1 infantry moved from Germany to Slovakia Hungary 5 infantry moved from Denmark to Western Germany 1 artillery and 2 infantry moved from Novgorod to Belarus Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Ukraine 3 mech_infantrys placed in Russia 10 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,2,5,4,4,1,4 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -4.33 British : -0.33 Russians : -2.00
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 submarine moved from 20 Sea Zone to 19 Sea Zone 5 fighters and 5 tactical_bombers moved from 19 Sea Zone to Guam 1 bomber moved from Japan to Guam 1 bomber moved from Shantung to Guam 4 infantry moved from Kiangsu to Kiangsi 2 tactical_bombers moved from Shantung to Kiangsi 1 fighter moved from Shantung to Kiangsi Combat - Japanese Battle in Guam Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers Americans defend with 1 airfield; ANZAC defend with 1 artillery, 2 fighters and 3 infantry Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Guam, round 2 : 7/12 hits, 7.17 expected hits Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Guam, round 2 : 2/6 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the ANZAC, 2 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for ANZAC: 1 artillery, 2 fighters and 3 infantry Battle in Kiangsi Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/7 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kiangsi, round 3 : 4/6 hits, 2.17 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 2 bombers moved from Guam to Shantung 4 fighters and 4 tactical_bombers moved from Guam to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Kiangsi to Shantung 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Kiangsu 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung 1 aaGun moved from Shantung to Kiangsu 3 transports moved from 19 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 6 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2 Japanese collect 27 PUs (2 lost to blockades); end with 27 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : -0.33 Japanese : 1.33
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 3 artilleries, 1 destroyer, 2 fighters, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 101 Sea Zone to 122 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 4 fighters moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from Greece to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 4 fighters moved from 94 Sea Zone to Southern France 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Germans 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 1 artillery moved from Kwangsi to Hunan
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Scramble? And if yes, where?
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Scramble 113 (1 ftr). Kill the BB (2nd hit) last (fighter next to last). Thx!
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 3 artilleries, 1 destroyer, 2 fighters, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 101 Sea Zone to 122 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 4 fighters moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from Greece to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 4 fighters moved from 94 Sea Zone to Southern France 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Germans 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 1 artillery moved from Kwangsi to Hunan Combat - Americans Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 122 Sea Zone Americans attack with 2 destroyers Germans defend with 1 submarine Americans roll dice for 2 destroyers in 122 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 122 Sea Zone Americans roll dice for 1 destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 122 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -16 Casualties for Americans: 2 destroyers Battle in Southern France Americans attack with 1 artillery, 4 fighters and 1 infantry Italians defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 1/6 hits, 2,67 expected hits Italians roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Hunan Americans attack with 1 artillery Japanese defend with 1 infantry Americans roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery Battle in 113 Sea Zone Americans attack with 1 bomber and 6 fighters Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged Americans roll dice for 1 bomber and 6 fighters in 113 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 37 Casualties for Americans: 2 fighters Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Battle in Denmark Battle in Norway Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 3 submarines moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tobruk to Alexandria 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Egypt to Greece 1 infantry moved from Greece to Albania 2 mech_infantrys moved from Greece to Romania 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from 113 Sea Zone to United Kingdom 2 fighters moved from 101 Sea Zone to Gibraltar 2 carriers moved from 94 Sea Zone to 92 Sea Zone 4 fighters moved from Southern France to 92 Sea Zone 3 destroyers and 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 3 submarines and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 1 harbour placed in Guam 1 airfield placed in Normandy Bordeaux 1 destroyer and 2 transports placed in 101 Sea Zone 2 armour placed in Greece 1 infantry placed in Greece 3 artilleries, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 81 PUs; end with 81 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 121 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 126 PUs
Combat Hit Differential Summary :
Germans : 1,50 Italians : -0,50 Americans : -1,67 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 3 artilleries, 1 destroyer, 2 fighters, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 101 Sea Zone to 122 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 4 fighters moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from Greece to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 4 fighters moved from 94 Sea Zone to Southern France 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Germans 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 1 artillery moved from Kwangsi to Hunan Combat - Americans Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 122 Sea Zone Americans attack with 2 destroyers Germans defend with 1 submarine Americans roll dice for 2 destroyers in 122 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 122 Sea Zone Americans roll dice for 1 destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 122 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -16 Casualties for Americans: 2 destroyers Battle in Southern France Americans attack with 1 artillery, 4 fighters and 1 infantry Italians defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 1/6 hits, 2,67 expected hits Italians roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Hunan Americans attack with 1 artillery Japanese defend with 1 infantry Americans roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery Battle in 113 Sea Zone Americans attack with 1 bomber and 6 fighters Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged Americans roll dice for 1 bomber and 6 fighters in 113 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 37 Casualties for Americans: 2 fighters Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Battle in Denmark Battle in Norway Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 3 submarines moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tobruk to Alexandria 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Egypt to Greece 1 infantry moved from Greece to Albania 2 mech_infantrys moved from Greece to Romania 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from 113 Sea Zone to United Kingdom 2 fighters moved from 101 Sea Zone to Gibraltar 2 carriers moved from 94 Sea Zone to 92 Sea Zone 4 fighters moved from Southern France to 92 Sea Zone 3 destroyers and 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 3 submarines and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 1 harbour placed in Guam 1 airfield placed in Normandy Bordeaux 1 destroyer and 2 transports placed in 101 Sea Zone 2 armour placed in Greece 1 infantry placed in Greece 3 artilleries, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 81 PUs; end with 81 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 121 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 126 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Shensi to Hopei 1 artillery and 2 infantry moved from Kweichow to Anhwe 1 artillery moved from Kweichow to Hunan 2 infantry moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Chahar 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan 1 artillery and 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Germany 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone 5 infantry and 1 mech_infantry moved from 114 Sea Zone to Germany 1 bomber moved from United Kingdom to Germany 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from India to Novosibirsk 1 artillery and 2 infantry moved from Kazakhstan to Novosibirsk 3 bombers moved from Kwangsi to Novosibirsk 1 bomber and 11 infantry moved from Kwangsi to Kiangsi Combat - British Battle in 113 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 113 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Kiangsi British attack with 1 bomber and 11 infantry Japanese defend with 3 infantry British roll dice for 1 bomber and 11 infantry in Kiangsi, round 2 : 3/12 hits, 2,50 expected hits Japanese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 1 bomber and 9 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Battle in Novosibirsk British attack with 1 artillery, 4 bombers and 2 infantry Germans defend with 4 armour and 1 mech_infantry British roll dice for 1 artillery, 4 bombers and 2 infantry in Novosibirsk, round 2 : 4/7 hits, 3,50 expected hits Germans roll dice for 4 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/5 hits, 2,33 expected hits 3 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novosibirsk British roll dice for 1 artillery, 4 bombers and 1 infantry in Novosibirsk, round 3 : 5/6 hits, 3,33 expected hits Germans roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Novosibirsk British win, taking Novosibirsk from Germans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 25 Casualties for British: 1 infantry Casualties for Germans: 4 armour and 1 mech_infantry Battle in Germany British attack with 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 aaGun, 1 factory_major and 4 mech_infantrys AA fire in Germany : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Germany British roll dice for 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Germany, round 2 : 2/12 hits, 4,50 expected hits Germans roll dice for 1 aaGun and 4 mech_infantrys in Germany, round 2 : 2/4 hits, 1,33 expected hits 1 aaGun owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Germany British roll dice for 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Germany, round 3 : 4/10 hits, 4,17 expected hits Germans roll dice for 3 mech_infantrys in Germany, round 3 : 1/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Germany British captures 71PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 fighter and 3 infantry Casualties for Germans: 1 aaGun and 4 mech_infantrys triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 1 bomber, 3 fighters and 2 tactical_bombers moved from Germany to Romania 1 infantry moved from Tunisia to Libya 1 armour moved from Tobruk to Egypt 1 artillery and 5 infantry moved from Egypt to Trans-Jordan 4 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Novosibirsk to Suiyuyan 3 bombers moved from Novosibirsk to Timguska 6 infantry moved from India to Burma 6 infantry moved from Burma to Yunnan 5 infantry moved from Yunnan to Kwangsi 1 bomber moved from Kiangsi to Kwangsi 1 battleship and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from British Somaliland to Ethiopia 1 mech_infantry moved from Gold Coast to French Central Africa 1 transport moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 artillery and 2 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia 1 infantry placed in Egypt 1 fighter and 1 transport placed in 110 Sea Zone British undo move 5. 1 fighter placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 43 PUs; end with 114 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 117 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 120 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 123 PUs Place Units - UK_Pacific 2 bombers and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 2 bombers and 2 infantry
Combat Hit Differential Summary :
Germans : 1,00 Italians : -0,50 British : 0,33 Americans : -1,67 Chinese : 0,33 Japanese : 2,67 AA fire in Germany : : 0,50
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I guess that’s gg
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Yep, GG Roboto! That was a really stupid move to allow. Then again, I’m not sure it could really be prevented (axis was bleeding from all sides anyway). My Axis play still needs some work – it’s been a few years, so part of it is just remembering what the heck it is that I’m supposed to do. :)
Let me know if/when you would like a rematch, and take care!
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Thank you for the game. Even if I weren’t able to capture Berlin, the game was basically over. You would have lost Korea and also get convoyed in Tokyo, losing 11 IPC next round. And the Balkans were looking bad for you too.
The all-bomber strategy might work, but you lacked some ground units. If you could have captured Moscow 1-2 turns earlier, that would have been helpful.
I think you started with the bombers too early.We can play a rematch, sure. Would you like axis again or Allies this time?
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I think you are totally right about the ground units. I’m modifying that as I go forward, we’ll see how that goes.
Usually I would switch sides, but in this case I’ll go Axis again and hopefully learn a few things from our first lesson for me. :)
I’ll throw that turn up here in a little bit – got a break between things for a minute.
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Here’s the link for game 2:
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Alright, I’ll await your turn
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The walrus was Paul.
Lol sorry, my turn was posted before you wrote that to me, awaiting your scramble orders. I think the notifications here are still working a bit wonky. :)