Sorry for the edit mess, thought i forgot to take madagascar, but the units attacked this turn, my bad
19L MrRoboto (Axis) vs wizmark (Allies) BM3
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 infantry and 1 mech_infantry moved from Nigeria to French Central Africa 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 submarine moved from 16 Sea Zone to 6 Sea Zone Combat - Americans Battle in French Central Africa Americans attack with 2 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 infantry and 1 mech_infantry in French Central Africa, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in French Central Africa, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in French Central Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in French Central Africa Americans win, taking French Central Africa from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Tunisia 2 fighters and 1 tactical_bomber moved from Norway to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 3 bombers moved from Norway to Gibraltar 1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Western United States to Queensland 1 carrier, 1 destroyer and 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 2 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone Place Units - Americans 4 bombers and 1 infantry placed in Western United States 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5 Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : 0.00
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from Gibraltar to French West Africa 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan 2 armour moved from Persia to Trans-Jordan 1 tactical_bomber moved from Persia to Trans-Jordan 2 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from Persia to Trans-Jordan
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 infantry and 1 mech_infantry moved from Nigeria to French Central Africa 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 submarine moved from 16 Sea Zone to 6 Sea Zone Combat - Americans Battle in French Central Africa Americans attack with 2 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 infantry and 1 mech_infantry in French Central Africa, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in French Central Africa, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in French Central Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in French Central Africa Americans win, taking French Central Africa from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Tunisia 2 fighters and 1 tactical_bomber moved from Norway to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 3 bombers moved from Norway to Gibraltar 1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Western United States to Queensland 1 carrier, 1 destroyer and 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 2 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone Place Units - Americans 4 bombers and 1 infantry placed in Western United States 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5 Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from Gibraltar to French West Africa 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan 2 armour moved from Persia to Trans-Jordan 1 tactical_bomber moved from Persia to Trans-Jordan 2 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from Persia to Trans-Jordan Combat - British Battle in French West Africa British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in French West Africa British win, taking French West Africa from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 5/8 hits, 3.67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 tactical_bomber moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Iraq 3 fighters moved from Persia to Iraq 2 transports moved from 80 Sea Zone to 76 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 3 fighters and 1 tactical_bomber moved from Burma to India 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 fighter moved from French West Africa to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 1 marine placed in Union of South Africa 1 armour, 1 fighter and 1 mech_infantry placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1.00 British : 1.67 Italians : -0.33 Americans : 0.00 Japanese : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Trans-Jordan 1 fighter and 6 infantry moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 2 fighters and 6 infantry British defend with 4 armour and 2 mech_infantrys Italians roll dice for 2 fighters and 6 infantry in Trans-Jordan, round 2 : 4/8 hits, 2,00 expected hits British roll dice for 4 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 4/6 hits, 2,67 expected hits 2 mech_infantrys owned by the British, 4 infantry owned by the Italians and 2 armour owned by the British lost in Trans-Jordan Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 3 : 0/4 hits, 1,33 expected hits British roll dice for 2 armour in Trans-Jordan, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 4 : 2/3 hits, 1,17 expected hits British roll dice for 2 armour in Trans-Jordan, round 4 : 2/2 hits, 1,00 expected hits 1 fighter owned by the Italians, 1 infantry owned by the Italians and 2 armour owned by the British lost in Trans-Jordan Italians win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 fighter and 6 infantry Casualties for British: 4 armour and 2 mech_infantrys Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 3 infantry placed in Egypt Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 1,50 British : 2,33 Russians : -0,33
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 2 fighters moved from Queensland to New Guinea
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 2 fighters moved from Queensland to New Guinea Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in 36 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 submarines and 3 transports 2 submarines owned by the Japanese Submerged 3 transports owned by the Japanese lost in 36 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from New Guinea to 54 Sea Zone 1 fighter moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from India to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 2 fighters moved from Queensland to New Guinea Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in 36 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 submarines and 3 transports 2 submarines owned by the Japanese Submerged 3 transports owned by the Japanese lost in 36 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from New Guinea to 54 Sea Zone 1 fighter moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from India to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Novgorod 5 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 artillery and 3 infantry moved from Bryansk to Smolensk 1 artillery and 2 infantry moved from Bryansk to Tambov 2 armour and 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 17 armour and 5 mech_infantrys moved from Bryansk to Volgograd Combat - Germans Battle in Novgorod Germans attack with 6 armour and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 6 armour and 2 mech_infantrys in Novgorod, round 2 : 4/8 hits, 3,33 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 17 armour and 5 mech_infantrys Russians defend with 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 17 armour and 5 mech_infantrys in Volgograd, round 2 : 8/22 hits, 9,33 expected hits Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 17 armour and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 armour, 1 infantry and 1 mech_infantry Battle in Smolensk Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Belarus 6 artilleries and 11 infantry moved from Bryansk to Rostov 2 infantry moved from Germany to Poland 1 armour moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 2 bombers and 2 fighters moved from Western Germany to 98 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 infantry placed in France 3 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0,83 Russians : 0,33
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 7 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Russia to Bryansk 2 infantry moved from Olgiy to Kansu 2 infantry moved from Buyant-Uhaa to Chahar 3 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 12 armour, 7 artilleries and 41 infantry moved from Russia to Tambov 2 fighters moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 7 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Russia to Bryansk 2 infantry moved from Olgiy to Kansu 2 infantry moved from Buyant-Uhaa to Chahar 3 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 12 armour, 7 artilleries and 41 infantry moved from Russia to Tambov 2 fighters moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Kansu Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Russians roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Tambov Russians attack with 12 armour, 7 artilleries and 41 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 12 armour, 7 artilleries and 41 infantry in Tambov, round 2 : 20/60 hits, 16.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 12 armour, 7 artilleries and 40 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Smolensk Russians attack with 3 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/9 hits, 3.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 1 infantry moved from Dzavhan to Ulaanbaatar 2 aaGuns and 12 infantry moved from Buryatia to Ulaanbaatar 1 infantry moved from Novosibirsk to Samara 3 fighters and 2 tactical_bombers moved from Smolensk to Russia 1 aaGun moved from Russia to Samara 1 armour moved from Archangel to Samara 3 aaGuns moved from Russia to Samara 1 fighter moved from Russia to Samara Place Units - Russians 7 armour, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,6,5 Russians collect 21 PUs (2 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 3.67 Japanese : 1.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 2 infantry and 1 marine moved from Java to 42 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Chahar 1 bomber moved from Kwangsi to Chahar 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Evenkiyskiy to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Evenkiyskiy 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar 1 fighter moved from Japan to 35 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers Americans defend with 1 carrier; ANZAC defend with 1 destroyer and 1 fighter Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits ANZAC roll dice for 1 carrier, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 fighter Casualties for Americans: 1 carrier Battle in Chahar Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Anhwe 1 artillery moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi 1 artillery and 2 infantry moved from Malaya to Shan State 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter moved from Philippines to 35 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 bomber, 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 1 artillery and 3 infantry moved from Amur to Manchuria 1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 bomber moved from Hunan to Kwangsi 1 infantry moved from Kwangsi to Hunan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 armour moved from Kweichow to Yunnan Place Units - Japanese 1 destroyer and 2 transports placed in 36 Sea Zone 3 submarines placed in 6 Sea Zone 3 infantry placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 2 artilleries and 1 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5 Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0,33 ANZAC : 1,67 Chinese : -0,33 UK_Pacific : 0,67 Japanese : -1,33
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 3 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Queensland to 41 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 3 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Queensland to 41 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 110 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 41 Sea Zone Americans attack with 2 bombers Japanese defend with 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 41 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 bombers moved from Western United States to Queensland 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 bombers moved from 41 Sea Zone to India 1 infantry moved from French Central Africa to French Equatorial Africa 3 bombers moved from Gibraltar to Persia 1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 108 Sea Zone 2 armour, 1 artillery and 1 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Morocco to Tunisia Place Units - Americans 1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States 2 infantry placed in Western United States 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.67 Japanese : -0.17
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 artillery moved from French West Africa to Gold Coast British take Gold Coast from Germans 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 3 fighters moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 3 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Queensland to 41 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 110 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 41 Sea Zone Americans attack with 2 bombers Japanese defend with 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 41 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 bombers moved from Western United States to Queensland 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 bombers moved from 41 Sea Zone to India 1 infantry moved from French Central Africa to French Equatorial Africa 3 bombers moved from Gibraltar to Persia 1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 108 Sea Zone 2 armour, 1 artillery and 1 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Morocco to Tunisia Place Units - Americans 1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States 2 infantry placed in Western United States 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from French West Africa to Gold Coast British take Gold Coast from Germans 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 3 fighters moved from India to Burma Combat - British Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 destroyer moved from 106 Sea Zone to 108 Sea Zone 1 tactical_bomber moved from Burma to India 3 fighters moved from Burma to India 1 armour moved from Tunisia to Libya Place Units - British 1 armour, 1 marine and 1 tactical_bomber placed in Persia 1 armour and 1 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 0.50 Americans : 0.67 Japanese : 0.50
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 7 PUs; Combat Move - Italians 3 submarines moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
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Scramble?
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@MrRoboto no scramble thanks
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 7 PUs; Combat Move - Italians 3 submarines moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 3 destroyers and 3 submarines Americans defend with 1 destroyer Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 3 destroyers and 3 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 3 infantry moved from Rostov to Ukraine Place Units - Italians 1 airfield placed in Egypt Turn Complete - Italians Italians collect 15 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0,00 Americans : -0,33
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java