• '18 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Yunnan to N.Thailand
                  Chinese take N.Thailand from Thai
            1 Artillery and 3 Infantrys moved from Hunan to Anhwei
            1 Tank moved from Kwangsi to Anhwei
            1 Tank moved from Hunan to Anhwei
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Ningsia to Suiyuan
            1 Artillery moved from Hupeh to Shansi
            1 Fighter moved from Shensi to Shansi
            1 Tank moved from Hupeh to Anhwei
            1 Tank moved from Hupeh to Shansi
            1 Tank moved from Gobi Altai to Shensi
            1 Infantry moved from Szechwan to Hupeh
            1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 2 : 4/5 hits, 1,67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in Anhwei
                Chinese attack with 1 Artillery, 3 Infantrys and 3 Tanks
                Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Anhwei, round 2 : 3/7 hits, 2,50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 0/3 hits, 1,17 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Hupeh
            1 AAGun moved from E.Qinghai to Ningsia
            1 AAGun moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 38 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1,83
    Chinese : 2,83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry and 2 Tanks moved from Malaya to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            2 Artillerys and 3 Tanks moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
            3 Infantrys moved from Heilungchiang to Chita
            2 Infantrys and 1 Tank moved from Khabarovsk to Ayan
            1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk
            1 Bomber moved from Bangkok to Banjarmasin
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            1 Tank moved from Shanghai to Hong Kong
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            2 Destroyers moved from 92 Sea Zone to 84 Sea Zone
            2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Chahar to Suiyuan
            1 Fighter moved from Peking to Chita
            1 Fighter moved from Liaoning to Chita
            4 Artillerys and 3 Infantrys moved from Changchun to Kirin
            2 Artillerys and 2 Infantrys moved from Kirin to Liaoning
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Cruiser, 2 Elites, 1 Fighter, 2 Infantrys, 3 Marines, 1 Mech.Inf and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Ayan, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
                    AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks in Banjarmasin, round 2 : 5/11 hits, 4.83 expected hits
                    Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/10 hits, 3.83 expected hits
                    1 Tank owned by the Hisaichi, 5 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 3 : 4/7 hits, 3.33 expected hits
                    Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/5 hits, 2.17 expected hits
                    2 Tanks owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 3/5 hits, 2.33 expected hits
                    Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Dutch lost in Banjarmasin
                Hisaichi captures 27PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 3 Tanks
                Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Banjarmasin to Manila
            1 AAGun moved from Changchun to Kirin
    
        Place Units - Hisaichi
            2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
            1 Cruiser placed in 84 Sea Zone
            1 Fighter, 3 Marines, 1 Mech.Inf and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : -0.50
    Hisaichi : 1.00
    Chinese : 0.33
    Russians : 1.00
    Dutch : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry and 2 Tanks moved from Malaya to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            2 Artillerys and 3 Tanks moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
            3 Infantrys moved from Heilungchiang to Chita
            2 Infantrys and 1 Tank moved from Khabarovsk to Ayan
            1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk
            1 Bomber moved from Bangkok to Banjarmasin
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            1 Tank moved from Shanghai to Hong Kong
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            2 Destroyers moved from 92 Sea Zone to 84 Sea Zone
            2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Chahar to Suiyuan
            1 Fighter moved from Peking to Chita
            1 Fighter moved from Liaoning to Chita
            4 Artillerys and 3 Infantrys moved from Changchun to Kirin
            2 Artillerys and 2 Infantrys moved from Kirin to Liaoning
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Cruiser, 2 Elites, 1 Fighter, 2 Infantrys, 3 Marines, 1 Mech.Inf and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Ayan, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
                    AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks in Banjarmasin, round 2 : 5/11 hits, 4.83 expected hits
                    Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/10 hits, 3.83 expected hits
                    1 Tank owned by the Hisaichi, 5 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 3 : 4/7 hits, 3.33 expected hits
                    Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/5 hits, 2.17 expected hits
                    2 Tanks owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 3/5 hits, 2.33 expected hits
                    Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Dutch lost in Banjarmasin
                Hisaichi captures 27PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 3 Tanks
                Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Banjarmasin to Manila
            1 AAGun moved from Changchun to Kirin
    
        Place Units - Hisaichi
            2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
            1 Cruiser placed in 84 Sea Zone
            1 Fighter, 3 Marines, 1 Mech.Inf and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Malaya: 1 AAGun
            EDIT: Adding units owned by Hisaichi to Bangkok: 1 AAGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : -0.50
    Hisaichi : 1.00
    Chinese : 0.33
    Russians : 1.00
    Dutch : -0.50
    

    Savegame

  • '18 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            1 Fighter moved from Greenland to 2 Sea Zone
            1 Tank moved from E.Mexico to Colombia
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Tank moved from Italian East Africa to Darfur
            1 Fighter moved from French Equatorial Africa to Darfur
            1 Artillery and 1 Infantry moved from Lower Egypt to New Valley
            1 Fighter moved from Lower Egypt to New Valley
            2 Infantrys moved from Lower Egypt to Mersa Matruh
            3 Fighters moved from Lower Egypt to Mersa Matruh
            2 Infantrys moved from Iraq to W.Iran
            1 Infantry moved from Burma to S.Thailand
                  British take S.Thailand from Thai
            1 Transport moved from 66 Sea Zone to 64 Sea Zone
            1 Infantry moved from Mysore to 64 Sea Zone
            1 Infantry and 1 Transport moved from 64 Sea Zone to 65 Sea Zone
            1 Infantry moved from 65 Sea Zone to Malaya
                  British take Malaya from Hisaichi
            1 Transport moved from 66 Sea Zone to 64 Sea Zone
            1 Artillery and 1 Infantry moved from Mysore to 64 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 64 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra
            1 Destroyer and 1 Submarine moved from 66 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from Yunnan to Burma
            2 Infantrys moved from Assam to Burma
            1 Tank moved from Assam to Burma
            1 Infantry moved from Bihar to Assam
            2 Infantrys moved from Madras to Mysore
            3 Infantrys moved from Madras to Hyderabad
            1 Cruiser moved from 58 Sea Zone to 62 Sea Zone
            1 Infantry moved from Kenya to 62 Sea Zone
            1 Cruiser and 1 Infantry moved from 62 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to W.Iran
            1 Artillery and 1 Tank moved from Baluchistan to 58 Sea Zone
            2 Infantrys moved from Baluchistan to 58 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 58 Sea Zone to W.Iran
            4 Tanks moved from Palestine to W.Iran
            1 Destroyer moved from 57 Sea Zone to 58 Sea Zone
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            3 Artillerys and 2 Infantrys moved from Italian East Africa to Nubia
            1 Tank moved from Italian East Africa to 58 Sea Zone
            1 Tank moved from 58 Sea Zone to W.Iran
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            2 Infantrys moved from Pearl Harbor to 90 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Midway
            1 Infantry moved from Dublin to Munster
            2 Tanks moved from Northern Ireland to Munster
            1 Battleship moved from 5 Sea Zone to 10 Sea Zone
            1 Transport moved from 5 Sea Zone to 11 Sea Zone
            1 Infantry and 1 Tank moved from Scotland to 11 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 10 Sea Zone
            1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland
            1 Destroyer moved from 5 Sea Zone to 10 Sea Zone
            1 Infantry moved from Northern Ireland to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
            1 Fighter moved from Wales to Munster
            1 Fighter moved from Northern Ireland to Iceland
            1 Fighter moved from Northern Ireland to Munster
            1 Bomber moved from Dover to Danzig
            2 Infantrys moved from Wales to Manchester
            1 Artillery moved from Dover to Wales
    
        Purchase Units - British
            British buy 2 ArmoredCars, 1 Carrier, 1 Destroyer, 3 Fighters, 17 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Danzig
                Bombing raid in Danzig rolls: 2 and costs: 2 PUs.
                Bombing raid costs 2 PUs
            Battle in Iceland
                British attack with 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in W.Iran
                British attack with 1 Artillery, 5 Infantrys and 6 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    British roll dice for 2 Cruisers in W.Iran, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    British roll dice for 1 Artillery, 5 Infantrys and 6 Tanks in W.Iran, round 2 : 3/12 hits, 4,33 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits, 1,83 expected hits
                    3 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in W.Iran
                    British roll dice for 1 Artillery, 3 Infantrys and 6 Tanks in W.Iran, round 3 : 5/10 hits, 4,00 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits, 0,83 expected hits
                    1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 1 Artillery, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
                Casualties for British: 3 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in New Valley
                British attack with 1 Artillery, 1 Fighter and 1 Infantry
                Italians defend with 1 Tank
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in New Valley, round 2 : 0/3 hits, 1,00 expected hits
                    Italians roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the British lost in New Valley
                    British roll dice for 1 Artillery and 1 Fighter in New Valley, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Italians and 1 Artillery owned by the British lost in New Valley
                British win with 1 Fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in Mersa Matruh
                British attack with 3 Fighters and 2 Infantrys
                Italians defend with 1 Artillery and 1 Infantry
                    British roll dice for 3 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 2/5 hits, 1,33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Darfur
                British attack with 1 Fighter, 1 Infantry and 1 Tank
                Italians defend with 1 Tank
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 2 : 2/3 hits, 1,00 expected hits
                    Italians roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Darfur
                British win, taking Darfur from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in Munster
                British attack with 2 Fighters, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Munster, round 2 : 1/6 hits, 2,00 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster
                    British roll dice for 2 Fighters, 1 Infantry and 2 Tanks in Munster, round 3 : 1/5 hits, 1,83 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in 2 Sea Zone
                British attack with 1 Fighter
                Germans defend with 2 Submarines
                    British roll dice for 1 Fighter in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                2 Submarines owned by the Germans Submerged
    
        Non Combat Move - British
            1 Fighter moved from 2 Sea Zone to Greenland
            1 Fighter moved from Iceland to 18 Sea Zone
            1 Fighter moved from Munster to 18 Sea Zone
            1 Fighter moved from Munster to Wales
            1 AAGun moved from London to Dover
            1 Bomber moved from Danzig to Leningrad
            3 Fighters moved from Mersa Matruh to Cairo
            1 Infantry moved from Lower Egypt to Cairo
            1 Fighter moved from New Valley to Nubia
            1 Fighter moved from Darfur to Nubia
            1 AAGun moved from Bihar to Assam
            1 AAGun moved from Rajputana to Hyderabad
            1 AAGun moved from South Africa to Rhodesia
    
        Place Units - British
            1 Carrier, 1 Destroyer and 1 Transport placed in 18 Sea Zone
            1 Fighter placed in Manchester
            2 ArmoredCars placed in Cape Town
            6 Infantrys placed in Cairo
            2 Infantrys placed in Bombay
            5 Infantrys placed in Madras
            British undo move 6.
            1 Fighter and 4 Infantrys placed in Madras
            1 Fighter and 4 Infantrys placed in Delhi
            1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0,33
    British : -1,17
    Italians : 1,83
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Carrier, 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 65 Sea Zone
            1 Fighter moved from 66 Sea Zone to Sumatra
            1 Fighter moved from New Caledonia to Townsville
            4 Infantrys moved from New South Wales to Canberra
    
        Purchase Units - Anzac
            Anzac buy 2 Fighters and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Fighters and 1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Submarine moved from 66 Sea Zone to 65 Sea Zone
            1 Infantry moved from Java to Sumatra
            1 Artillery moved from Hollandia to Merauke
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            3 Infantrys moved from Tampere to Kotka
            1 Fighter and 2 Infantrys moved from Tampere to Oulu
            2 Elites moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Infantrys in Kotka, round 2 : 2/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Oulu
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 3 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 4 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                    Finns roll dice for 1 Fighter and 1 Infantry in Oulu, round 5 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 5 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Oulu, round 6 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Oulu to Tampere
    
        Place Units - Finns
            2 Artillerys and 1 Elite placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.50
    Russians : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            2 Artillerys, 1 Infantry and 1 Tank moved from E.Romania to Odessa
            2 Elites moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to Odessa
    
        Purchase Units - Romanians
            Romanians buy 2 Elites and 2 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Odessa, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to Bucharest
    
        Place Units - Romanians
            2 Elites and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.17
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from West Borneo to British Borneo
                  Thai take British Borneo from British
            1 Artillery and 1 Infantry moved from West Borneo to East And South Borneo
            1 Artillery and 1 Infantry moved from S.French Indochina to N.French Indochina
            1 Tank moved from S.French Indochina to N.Thailand
            1 Fighter moved from Bangkok to N.Thailand
            1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            2 Infantrys moved from Bangkok to Malaya
            1 Artillery and 1 Infantry moved from West Borneo to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Marine; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in N.Thailand
                Thai attack with 1 Fighter and 1 Tank
                Chinese defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 1 Tank in N.Thailand, round 2 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Thailand
                Thai win, taking N.Thailand from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in N.French Indochina
                Thai attack with 1 Artillery and 1 Infantry
                French defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.French Indochina
                Thai win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in East And South Borneo
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 Artillery
                    Thai roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Artillery in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in East And South Borneo
                    Thai roll dice for 1 Artillery in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Artillery in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British and 1 Artillery owned by the Thai lost in East And South Borneo
                Dutch win with no units remaining. Battle score for attacker is -2
                Casualties for Thai: 1 Artillery and 1 Infantry
                Casualties for British: 1 Artillery
            Battle in Malaya
                Thai attack with 1 Artillery and 3 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 3 Infantrys in Malaya, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Malaya
                Thai win, taking Malaya from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from N.Thailand to Bangkok
    
        Place Units - Thai
            5 Infantrys and 1 Marine placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    French : -0.33
    Chinese : -0.33
    Thai : 2.67
    Dutch : 1.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Artillery and 1 Infantry moved from Pearl Harbor to 90 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 90 Sea Zone to 88 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone
            1 Submarine moved from 78 Sea Zone to 88 Sea Zone
            2 Artillerys and 2 Infantrys moved from 88 Sea Zone to Wake
            4 Fighters moved from 98 Sea Zone to Wake
            2 Carriers moved from 98 Sea Zone to 88 Sea Zone
            3 Destroyers and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
            1 Destroyer and 2 Submarines moved from 98 Sea Zone to 88 Sea Zone
            1 Infantry moved from Oahu to Pearl Harbor
            1 Transport moved from 119 Sea Zone to 99 Sea Zone
            1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos
            1 Transport moved from 119 Sea Zone to 99 Sea Zone
            1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone
            1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 83 Sea Zone to 119 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 119 Sea Zone
            1 Artillery, 2 Infantrys and 1 Marine moved from 119 Sea Zone to N.Chile
            3 Infantrys moved from South Central USA to 25 Sea Zone
            1 Infantry moved from E.Mexico to 25 Sea Zone
            2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Hispaniola
            2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Cuba
            1 Adv.Fighter moved from South Atlantic USA to Hispaniola
            1 Fighter moved from E.Mexico to Galapagos
            1 Bomber moved from Colombia to Cuba
            1 Bomber moved from Southwest USA to N.Chile
            2 Infantrys and 2 Tanks moved from Peru to Bolivia
            1 Bomber moved from Colombia to Bolivia
            3 Infantrys moved from Venezuela to Amazon
            2 Tanks moved from Central America to Amazon
            1 Tank moved from W.Mexico to Central America
            1 Tank moved from E.Mexico to Colombia
            3 Infantrys moved from Northeast USA to South Atlantic USA
            1 Fighter moved from Palmyra to New Caledonia
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 9 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Galapagos
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Galapagos, round 2 : 3/3 hits, 1,00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Galapagos
                Americans loses 0 PUs for violating Galapagoss neutrality.
                Americans win, taking Galapagos from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Cuba
                Americans attack with 1 Bomber and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Bomber and 2 Infantrys in Cuba, round 2 : 0/3 hits, 1,00 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans lost in Cuba
                    Americans roll dice for 1 Bomber and 1 Infantry in Cuba, round 3 : 0/2 hits, 0,83 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans lost in Cuba
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 2 Infantrys
                1 Bomber owned by the Americans retreated
            Battle in Hispaniola
                Americans attack with 1 Adv.Fighter and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Hispaniola, round 2 : 0/3 hits, 0,83 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Hispaniola, round 3 : 1/3 hits, 0,83 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in N.Chile
                Americans attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Marine
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Marine in N.Chile, round 2 : 3/5 hits, 2,00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Bomber, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Bolivia
                Americans attack with 1 Bomber, 2 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Bolivia, round 2 : 1/5 hits, 2,00 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia
                    Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Bolivia, round 3 : 1/4 hits, 1,83 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                    Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Bolivia, round 4 : 1/4 hits, 1,83 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                Americans loses 0 PUs for violating Bolivias neutrality.
                Americans win, taking Bolivia from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Wake
                Americans attack with 2 Artillerys, 4 Fighters and 2 Infantrys
                Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Americans roll dice for 2 Artillerys, 4 Fighters and 2 Infantrys in Wake, round 2 : 1/8 hits, 2,67 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Wake, round 2 : 1/4 hits, 1,50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
                    Americans roll dice for 2 Artillerys, 4 Fighters and 1 Infantry in Wake, round 3 : 3/7 hits, 2,33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Wake, round 3 : 1/3 hits, 1,17 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 2 Artillerys and 4 Fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tank
    
        Non Combat Move - Americans
            4 Fighters moved from Wake to 88 Sea Zone
            1 Bomber moved from N.Chile to Amazon
            1 Bomber moved from Bolivia to W.Mexico
            1 Adv.Fighter moved from Hispaniola to Suriname
            1 Bomber moved from Cuba to Suriname
            1 Fighter moved from Galapagos to Peru
    
        Place Units - Americans
            1 Elite and 2 Infantrys placed in South Atlantic USA
            1 B.Transport placed in 25 Sea Zone
            4 Infantrys placed in South Central USA
            1 Battleship, 1 Carrier and 1 Destroyer placed in 98 Sea Zone
            1 Submarine and 1 Transport placed in 83 Sea Zone
            1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in San Francisco
            1 Infantry placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0,33
    Yamamoto : -0,67
    Americans : -3,17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
                Germans loses 0 PUs for violating Denmarks neutrality.
            2 Submarines moved from 2 Sea Zone to 15 Sea Zone
            1 Submarine moved from 41 Sea Zone to 34 Sea Zone
            1 Submarine moved from 42 Sea Zone to 31 Sea Zone
            1 Destroyer and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            3 Infantrys moved from Krakow to Vinnytsia
            1 Mech.Inf moved from Bavaria to Vinnytsia
            1 Bomber moved from Hamburg to Vinnytsia
            2 ArmoredCars moved from Picardy to Languedoc
            1 Artillery and 2 Infantrys moved from Picardy to Normandy
            1 Infantry moved from Burgundy to Paris
            1 Infantry moved from Picardy to Normandy
            1 Artillery moved from Picardy to Normandy
            3 Infantrys and 21 Tanks moved from Picardy to Paris
            1 Infantry moved from Hamburg to Denmark
                  Germans take Denmark from Neutral
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland
            2 Artillerys and 1 Infantry moved from Middle Norrland to Nordland
            3 Infantrys moved from Danzig to East Prussia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Artillery and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery moved from 24 Sea Zone to Latvia
            1 Fighter moved from Stockholm to Upper Norrland
            1 Fighter moved from Stockholm to Latvia
            1 Artillery and 1 Infantry moved from Brest to Lithuania
            2 ArmoredCars moved from Warsaw to Minsk
            1 Tank moved from Brest to Minsk
            1 Infantry moved from Warsaw to Brest
            2 Mech.Infs moved from Bavaria to Vinnytsia
            2 Artillerys and 4 Infantrys moved from Silesia to Krakow
            1 Elite and 4 Infantrys moved from Bohemia to Krakow
            1 Artillery moved from Warsaw to Krakow
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Upper Norrland
                Germans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Upper Norrland, round 2 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Latvia
                Germans attack with 1 Artillery and 1 Fighter
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Germans attack with 2 ArmoredCars and 1 Tank
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 ArmoredCars and 1 Tank in Minsk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Germans roll dice for 2 ArmoredCars and 1 Tank in Minsk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Nordland
                Germans attack with 2 Artillerys and 1 Infantry
                Neutral defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 1 Infantry in Nordland, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Nordland
                    Germans roll dice for 2 Artillerys in Nordland, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland
                Germans loses 0 PUs for violating Nordlands neutrality.
                Germans win, taking Nordland from Neutral with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 1 Bomber, 3 Infantrys and 3 Mech.Infs
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Bomber, 3 Infantrys and 3 Mech.Infs in Vinnytsia, round 2 : 1/7 hits, 2.67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                    Germans roll dice for 1 Bomber, 2 Infantrys and 3 Mech.Infs in Vinnytsia, round 3 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 1 Bomber, 2 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in East Prussia
                Germans attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Infantrys in East Prussia, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in East Prussia
                    Germans roll dice for 2 Infantrys in East Prussia, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in East Prussia
                    Germans roll dice for 1 Infantry in East Prussia, round 4 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in East Prussia, round 5 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in Languedoc
                Germans attack with 2 ArmoredCars
                French defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars in Languedoc, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 ArmoredCars in Languedoc, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 ArmoredCars in Languedoc, round 4 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Germans win, taking Languedoc from French with 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Normandy
                Germans attack with 2 Artillerys and 3 Infantrys
                French defend with 1 Factory and 3 Infantrys
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Normandy, round 2 : 1/5 hits, 1.50 expected hits
                    French roll dice for 3 Infantrys in Normandy, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Normandy
                    Germans roll dice for 2 Artillerys and 1 Infantry in Normandy, round 3 : 0/3 hits, 1.00 expected hits
                    French roll dice for 2 Infantrys in Normandy, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    Germans roll dice for 2 Artillerys in Normandy, round 4 : 2/2 hits, 0.67 expected hits
                    French roll dice for 2 Infantrys in Normandy, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans and 2 Infantrys owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Artillery and 3 Infantrys
                Casualties for French: 3 Infantrys
            Battle in Lithuania
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lithuania
                    Germans roll dice for 1 Artillery in Lithuania, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Paris
                Germans attack with 4 Infantrys and 21 Tanks
                French defend with 1 Factory and 8 Infantrys
                    Germans roll dice for 4 Infantrys and 21 Tanks in Paris, round 2 : 12/25 hits, 11.17 expected hits
                    French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Germans and 8 Infantrys owned by the French lost in Paris
                Germans captures 43PUs while taking French capital
                Germans win, taking Paris from French with 1 Infantry and 21 Tanks remaining. Battle score for attacker is 10
                Casualties for Germans: 3 Infantrys
                Casualties for French: 8 Infantrys
    
        Non Combat Move - Germans
            1 Bomber moved from Vinnytsia to Krakow
            3 Artillerys and 4 Infantrys moved from E.Romania to Odessa
            1 Fighter moved from Latvia to Danzig
            1 Fighter moved from Upper Norrland to Danzig
    
        Place Units - Germans
            1 Cruiser and 1 Destroyer placed in 23 Sea Zone
            4 Artillerys placed in Warsaw
            2 ArmoredCars and 3 Mech.Infs placed in Bohemia
            Germans undo move 3.
            2 ArmoredCars, 1 Elite and 2 Tanks placed in Bohemia
            3 Mech.Infs placed in Bavaria
            3 Infantrys placed in Danzig
            4 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 111 PUs; end with 155 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    Neutral : 0.67
    French : 1.00
    Russians : -1.00
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Okhotsk to Ayan
            1 Artillery moved from Yakutsk to Ayan
            1 Infantry moved from Kolyma to Okhotsk
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Yakutsk to Ayan
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Infantry moved from Bratsk to Olyokminsk
            1 Infantry moved from Krasnoyarsk to Irkutsk
            6 Infantrys moved from Sibirsky to Khatanga
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Artillery and 3 Infantrys moved from Kursk to Minsk
            1 Adv.Fighter moved from Moscow to Minsk
            3 Tanks moved from Kiev to Minsk
            3 Infantrys moved from Donetsk to Vinnytsia
            2 Fighters moved from Kiev to Vinnytsia
            1 Infantry moved from Kiev to Vinnytsia
            1 Tank moved from Kiev to Vinnytsia
            1 Infantry moved from Kiev to Vinnytsia
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
            1 Bomber moved from Kiev to E.Romania
            1 Infantry moved from Leningrad to Latvia
            1 Tank moved from S.Karelia to Leningrad
            1 Tank moved from Leningrad to Latvia
            1 Tank moved from Smolensk to Minsk
            2 Infantrys moved from Vyborg to Leningrad
            1 Infantry moved from N.Karelia to Vyborg
            2 Infantrys moved from S.Karelia to Novgorod
            1 Infantry moved from Novgorod to Minsk
            1 Artillery and 4 Infantrys moved from Arkhangelsk to S.Karelia
            4 Infantrys moved from Moscow to Yaroslavl
            1 ArmoredCar and 4 Tanks moved from Moscow to Kursk
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 2 Artillerys, 1 Factory, 1 Fighter, 29 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in E.Romania
                Russians attack with 1 Artillery, 1 Bomber and 1 Infantry
                Romanians defend with 2 Elites
                    Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in E.Romania, round 2 : 2/3 hits, 1,33 expected hits
                    Romanians roll dice for 2 Elites in E.Romania, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 2 Elites owned by the Romanians lost in E.Romania
                Russians win, taking E.Romania from Romanians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 2 Elites
            Battle in Vinnytsia
                Russians attack with 2 Fighters, 5 Infantrys and 1 Tank
                Germans defend with 2 Infantrys and 3 Mech.Infs
                    Russians roll dice for 2 Fighters, 5 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/8 hits, 2,00 expected hits
                    Germans roll dice for 2 Infantrys and 3 Mech.Infs in Vinnytsia, round 2 : 1/5 hits, 1,67 expected hits
                    1 Infantry owned by the Russians, 2 Infantrys owned by the Germans and 1 Mech.Inf owned by the Germans lost in Vinnytsia
                    Russians roll dice for 2 Fighters, 4 Infantrys and 1 Tank in Vinnytsia, round 3 : 2/7 hits, 1,83 expected hits
                    Germans roll dice for 2 Mech.Infs in Vinnytsia, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Germans with 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 18
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Infantrys and 3 Mech.Infs
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 4 Tanks
                Germans defend with 2 ArmoredCars and 1 Tank
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 4 Tanks in Minsk, round 2 : 4/10 hits, 3,67 expected hits
                    Germans roll dice for 2 ArmoredCars and 1 Tank in Minsk, round 2 : 1/3 hits, 0,83 expected hits
                    2 ArmoredCars owned by the Germans, 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 11
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 ArmoredCars and 1 Tank
            Battle in Latvia
                Russians attack with 1 Infantry and 1 Tank
                Germans defend with 1 Artillery
                    Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Tank in Ayan, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Russians
            1 AAGun moved from Olyokminsk to N.Buryat Mongolia
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 AAGun moved from Yeniseysk to Khatanga
            2 Fighters moved from Vinnytsia to Donetsk
            1 Bomber moved from E.Romania to Donetsk
            1 Artillery moved from Rostov to Donetsk
            1 Tank moved from Stalingrad to Donetsk
            1 Artillery, 2 Infantrys and 2 Tanks moved from Kiev to Donetsk
            1 Adv.Fighter moved from Minsk to Kursk
            1 AAGun moved from Smolensk to Kursk
            1 Bomber moved from Donetsk to Kursk
            4 Infantrys moved from Stalingrad to Rostov
            1 Artillery and 2 Infantrys moved from Georgia to Rostov
            1 Infantry moved from Saratov to Rostov
            1 Infantry moved from Erzurum to Georgia
            1 Artillery and 1 Infantry moved from Astrakhan to Georgia
            1 AAGun moved from Kuybyshev to Saratov
            2 ArmoredCars moved from Tashkent to Kuybyshev
            1 ArmoredCar moved from Sverdlovsk to Kuybyshev
            1 Mot.Inf moved from Sverdlovsk to Saratov
            1 Fighter moved from Sverdlovsk to S.Karelia
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Artillery and 2 Infantrys placed in Georgia
            4 Infantrys and 1 Tank placed in Stalingrad
            9 Infantrys and 1 Tank placed in Moscow
            2 ArmoredCars placed in Tashkent
            1 ArmoredCar and 5 Infantrys placed in Sibirsky
            1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Mot.Inf placed in Sverdlovsk
            1 Factory placed in Kursk
    
        Turn Complete - Russians
            Russians collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0,33
    Germans : -0,50
    Hisaichi : 0,50
    Russians : 2,33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            3 Fighters and 2 Infantrys moved from Kufra to Darfur
            3 Artillerys and 2 Infantrys moved from N.Tunisia to N.Algeria
            2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
            2 Artillerys and 2 Infantrys moved from Provence to Burgundy
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            3 Tanks moved from Rome to 46 Sea Zone
            3 Infantrys moved from Campania to 46 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys and 2 Tanks moved from Crete to 51 Sea Zone
            2 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh
            5 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh
            3 Infantrys and 3 Tanks moved from 48 Sea Zone to Tobruk
            1 Submarine moved from 46 Sea Zone to 51 Sea Zone
            1 Carrier moved from 46 Sea Zone to 51 Sea Zone
            1 Fighter moved from Greece to 51 Sea Zone
            1 Fighter moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from Bulgaria to E.Romania
            1 Tank moved from Serbia to E.Romania
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Cruiser, 17 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in E.Romania
                Italians attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery
                    Italians roll dice for 2 Infantrys and 1 Tank in E.Romania, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in E.Romania
                    Italians roll dice for 1 Infantry and 1 Tank in E.Romania, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in E.Romania, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Italians win, taking E.Romania from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Darfur
                Italians attack with 3 Fighters and 2 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 3 Fighters and 2 Infantrys in Darfur, round 2 : 0/5 hits, 1.33 expected hits
                    British roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 3 Fighters and 2 Infantrys in Darfur, round 3 : 3/5 hits, 1.33 expected hits
                    British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Darfur
                Italians win, taking Darfur from British with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Mersa Matruh
                Italians attack with 1 Fighter, 7 Infantrys and 3 Tanks
                British defend with 1 Infantry
                    Italians roll dice for 1 Fighter, 7 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 1/11 hits, 3.00 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Fighter, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in N.Algeria
                Italians attack with 3 Artillerys and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 3 Artillerys and 2 Infantrys in N.Algeria, round 2 : 2/5 hits, 1.67 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Algeria
                Italians win, taking N.Algeria from French with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from Mersa Matruh to Greece
            3 Fighters moved from Darfur to Tobruk
            2 Fighters moved from Tobruk to 51 Sea Zone
    
        Place Units - Italians
            4 Infantrys placed in Greece
            2 Artillerys and 2 Infantrys placed in Tunis
            1 Cruiser and 2 Transports placed in 44 Sea Zone
            10 Infantrys placed in Rome
            1 Infantry placed in Provence
    
        Turn Complete - Italians
            Italians collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : -0.33
    French : 0.67
    Russians : 0.00
    

    Savegame

  • '18 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from Lower Egypt to New Valley
                  British take New Valley from Italians
            1 Infantry moved from Palestine to Lower Egypt
            1 Infantry moved from Syria to Palestine
            1 Infantry moved from Italian East Africa to Nubia
            1 Infantry moved from Equatoria to Kordofan
            1 Fighter moved from Churchill to Greenland
            2 Infantrys moved from Orleanais to Normandy
            1 Fighter moved from Aquitaine to Normandy
            2 Infantrys moved from Orleanais to Languedoc
            1 Artillery moved from Aquitaine to Languedoc
            1 Artillery, 6 Infantrys and 3 Tanks moved from E.Morocco to N.Algeria
            1 Infantry moved from W.Morocco to E.Morocco
    
        Combat - French
            Battle in Languedoc
                French attack with 1 Artillery and 2 Infantrys
                Germans defend with 2 ArmoredCars
                    French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 ArmoredCars in Languedoc, round 2 : 0/2 hits, 0,33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 ArmoredCars in Languedoc, round 3 : 0/2 hits, 0,33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 4 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 ArmoredCars in Languedoc, round 4 : 0/2 hits, 0,33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 5 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 2 ArmoredCars in Languedoc, round 5 : 0/2 hits, 0,33 expected hits
                    2 ArmoredCars owned by the Germans lost in Languedoc
                French win, taking Languedoc from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 ArmoredCars
            Battle in N.Algeria
                French attack with 1 Artillery, 6 Infantrys and 3 Tanks
                Italians defend with 3 Artillerys and 1 Infantry
                    French roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/10 hits, 3,00 expected hits
                    Italians roll dice for 3 Artillerys and 1 Infantry in N.Algeria, round 2 : 2/4 hits, 1,33 expected hits
                    1 Infantry owned by the Italians and 2 Infantrys owned by the French lost in N.Algeria
                    French roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in N.Algeria, round 3 : 3/8 hits, 2,67 expected hits
                    Italians roll dice for 3 Artillerys in N.Algeria, round 3 : 0/3 hits, 1,00 expected hits
                    3 Artillerys owned by the Italians lost in N.Algeria
                French win, taking N.Algeria from Italians with 1 Artillery, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for French: 2 Infantrys
                Casualties for Italians: 3 Artillerys and 1 Infantry
            Battle in Normandy
                French attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Artillery and 1 Factory
                    French roll dice for 1 Fighter and 2 Infantrys in Normandy, round 2 : 0/3 hits, 0,67 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Normandy
                    French roll dice for 1 Fighter and 1 Infantry in Normandy, round 3 : 2/2 hits, 0,50 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Germans lost in Normandy
                French win, taking Normandy from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Artillery
    
        Non Combat Move - French
            1 AAGun moved from Orleanais to Aquitaine
            1 Fighter moved from Normandy to Aquitaine
    
        Turn Complete - French
            French collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Italians : -0,33
    French : -2,17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            2 Marines moved from Davao to 107 Sea Zone
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery moved from Mindanao to 111 Sea Zone
            1 Marine moved from Panay to 111 Sea Zone
            2 Marines and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            2 Tanks moved from Kyushu to 93 Sea Zone
            3 Infantrys moved from Kyushu to 93 Sea Zone
            1 Cruiser, 3 Infantrys, 2 Tanks and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
            1 Artillery, 3 Marines and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            2 Bombers and 3 Fighters moved from West Borneo to Sumatra
            1 Artillery, 3 Infantrys, 3 Marines and 2 Tanks moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Kwangtung to Hunan
            1 Tank moved from Kiangsi to Hunan
            1 Infantry moved from Manila to Mindoro
                  Yamamoto take Mindoro from Americans
            1 Infantry moved from Mindanao to Samar
                  Yamamoto take Samar from Americans
            1 Infantry moved from Manila to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Yamamoto take Palawan from Americans
            1 Marine moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 85 Sea Zone to 87 Sea Zone
            1 Infantry and 1 Marine moved from 87 Sea Zone to Wake
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Cruiser and 1 Infantry moved from 85 Sea Zone to 93 Sea Zone
            1 Cruiser and 1 Infantry moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
            1 Infantry and 1 Tank moved from Guam to 101 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok
                  Yamamoto take Lombok from Dutch
            1 Carrier, 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Ponape to Truk
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 3 Fighters, 4 Marines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Wake
                Yamamoto attack with 1 Infantry and 1 Marine
                Americans defend with 2 Artillerys
                    Yamamoto roll dice for 1 Infantry and 1 Marine in Wake, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Artillerys in Wake, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Marine in Wake, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Marine in Wake, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Marine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 2 Artillerys
            Battle in Sumatra
                Yamamoto attack with 1 Artillery, 2 Bombers, 3 Fighters, 3 Infantrys, 3 Marines and 2 Tanks
                British defend with 2 Artillerys, 1 Fighter and 4 Infantrys; Anzac defend with 1 Fighter; Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Yamamoto roll dice for 2 Battleships and 1 Cruiser in Sumatra, round 2 : 1/3 hits, 1.83 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 3 Infantrys, 3 Marines and 2 Tanks in Sumatra, round 2 : 3/14 hits, 5.83 expected hits
                    Dutch roll dice for 4 Artillerys, 1 Bunker, 2 Fighters and 6 Infantrys in Sumatra, round 2 : 3/13 hits, 4.83 expected hits
                    3 Infantrys owned by the Yamamoto, 2 Infantrys owned by the British and 1 Infantry owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 3 Marines and 2 Tanks in Sumatra, round 3 : 6/11 hits, 5.33 expected hits
                    Dutch roll dice for 4 Artillerys, 1 Bunker, 2 Fighters and 3 Infantrys in Sumatra, round 3 : 4/10 hits, 3.83 expected hits
                    2 Artillerys owned by the Dutch, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 1 Artillery owned by the British, 2 Infantrys owned by the British, 1 Infantry owned by the Dutch and 2 Tanks owned by the Yamamoto lost in Sumatra
                    Yamamoto roll dice for 2 Bombers, 3 Fighters and 2 Marines in Sumatra, round 4 : 3/7 hits, 3.33 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 2 Fighters in Sumatra, round 4 : 3/4 hits, 1.83 expected hits
                    1 Fighter owned by the British, 1 Artillery owned by the British, 1 Bunker owned by the Dutch and 3 Fighters owned by the Yamamoto lost in Sumatra
                    Yamamoto roll dice for 2 Bombers and 2 Marines in Sumatra, round 5 : 2/4 hits, 2.33 expected hits
                    Dutch roll dice for 1 Fighter in Sumatra, round 5 : 1/1 hits, 0.50 expected hits
                    1 Marine owned by the Yamamoto and 1 Fighter owned by the Anzac lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 2 Bombers and 1 Marine remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Artillery, 3 Fighters, 3 Infantrys, 2 Marines and 2 Tanks
                Casualties for British: 2 Artillerys, 1 Fighter and 4 Infantrys
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
                Casualties for Anzac: 1 Fighter
            Battle in Hunan
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hunan
                    Yamamoto roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto lost in Hunan
                Chinese win with 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Yamamoto: 1 Infantry and 1 Tank
            Battle in Soembawa
                Yamamoto attack with 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Soembawa
                Dutch win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Bombers moved from Sumatra to Kyushu
            2 Marines moved from Davao to Mindanao
    
        Place Units - Yamamoto
            2 Adv.Fighters, 3 Fighters and 1 Submarine placed in 85 Sea Zone
            4 Marines placed in Davao
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Manila: 1 Artillery and 1 Tank
            EDIT: Adding units owned by Yamamoto to Mindoro: 1 Artillery and 1 Tank
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -5.67
    Americans : -0.33
    Chinese : 1.00
    Dutch : 0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Shansi to Chahar
            1 Tank moved from Shensi to Chahar
            1 Tank moved from Shansi to Chahar
            1 Artillery and 1 Infantry moved from Shansi to Shantung
            1 Fighter moved from Hupeh to Shantung
            1 Infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Yamamoto
            1 Tank moved from Anhwei to Kwangtung
                  Chinese take Kwangtung from Yamamoto
            1 Infantry moved from Anhwei to Shantung
            1 Artillery, 2 Infantrys and 2 Tanks moved from Anhwei to Shanghai
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Lanchow to Szechwan
            2 Infantrys moved from Gobi Altai to Ningsia
            2 Infantrys moved from E.Qinghai to Ningsia
            4 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
            1 Adv.Fighter moved from Urumqi to Shensi
            3 Tanks moved from Urumqi to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 4 ArmoredCars, 1 Elite, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shanghai
                Chinese attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shanghai, round 2 : 1/5 hits, 1,83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shanghai
                Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 2 : 0/3 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 3 : 1/3 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shantung
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1,17 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0,83 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
            1 AAGun moved from Ningsia to Shensi
            1 Fighter moved from Shantung to Hupeh
            1 AAGun moved from Gobi Altai to Ningsia
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            1 ArmoredCar, 1 Elite and 4 Infantrys placed in Hsining
            3 ArmoredCars placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0,67
    Chinese : -2,17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Battleship, 1 Destroyer and 3 Submarines moved from 110 Sea Zone to 65 Sea Zone
            2 Fighters moved from 110 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            1 Marine moved from Changchun to 84 Sea Zone
            1 Marine moved from Changchun to 84 Sea Zone
            2 Marines moved from 84 Sea Zone to Shantung
            1 Fighter moved from Changchun to Shantung
            2 Fighters moved from Chita to Ayan
            1 Infantry moved from Liaoning to Peking
            4 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang
            2 Artillerys and 1 Infantry moved from Liaoning to Heilungchiang
            2 Tanks moved from Changchun to Heilungchiang
            1 Mech.Inf moved from Changchun to Hulunbuir
            1 Marine moved from Changchun to Kirin
            1 Artillery, 6 Infantrys and 5 Tanks moved from Chita to Eastern Mongolia
            1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to Kiangsi
            1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to Kwangtung
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Tank moved from Hong Kong to 92 Sea Zone
            1 Tank moved from 92 Sea Zone to Kwangsi
                  Hisaichi take Kwangsi from Chinese
            1 Carrier moved from 110 Sea Zone to 65 Sea Zone
            3 Transports moved from 110 Sea Zone to 65 Sea Zone
            2 Tanks moved from Banjarmasin to 110 Sea Zone
            1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Tank moved from 111 Sea Zone to Soembawa
            1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Tank moved from 111 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Bomber, 1 Factory, 4 Infantrys, 8 Marines, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Submarines and 3 Transports
                British defend with 1 Destroyer, 1 Submarine and 2 Transports; Anzac defend with 1 Carrier, 1 Destroyer and 1 Submarine; Dutch defend with 1 Submarine
                    Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 65 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 Carrier, 2 Destroyers and 2 Transports in 65 Sea Zone, round 2 : 3/5 hits, 1.50 expected hits
                    2 Transports owned by the British and 3 Transports owned by the Hisaichi lost in 65 Sea Zone
                    Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 65 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 Carrier and 2 Destroyers in 65 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    1 Carrier owned by the Hisaichi, 1 Submarine owned by the British, 1 Submarine owned by the Dutch, 1 Submarine owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 65 Sea Zone
                    Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 65 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 Carrier and 2 Destroyers in 65 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits
                    1 Destroyer owned by the British, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 65 Sea Zone
                Hisaichi win with 1 Battleship, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 24
                Casualties for Hisaichi: 1 Carrier, 1 Submarine and 3 Transports
                Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
                Casualties for Anzac: 1 Carrier, 1 Destroyer and 1 Submarine
                Casualties for Dutch: 1 Submarine
            Battle in Kiangsi
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shantung
                Hisaichi attack with 1 Fighter and 2 Marines
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Fighter and 2 Marines in Shantung, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Fighter and 2 Marines remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Eastern Mongolia
                Hisaichi attack with 1 Artillery, 6 Infantrys and 5 Tanks
                Neutral defend with 3 Infantrys
                    Hisaichi roll dice for 1 Artillery, 6 Infantrys and 5 Tanks in Eastern Mongolia, round 2 : 4/12 hits, 4.00 expected hits
                    Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral and 1 Infantry owned by the Hisaichi lost in Eastern Mongolia
                Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality.
                Hisaichi win, taking Eastern Mongolia from Neutral with 1 Artillery, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Kwangtung
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Kwangtung
                Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Soembawa
                Hisaichi attack with 1 Tank
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Tank in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Soembawa, round 3 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Soembawa
                Hisaichi win, taking Soembawa from Dutch with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from 65 Sea Zone to S.Thailand
            2 Fighters moved from Ayan to Hulunbuir
            1 Fighter moved from Shantung to Hulunbuir
            1 AAGun moved from Kirin to Heilungchiang
            1 AAGun moved from Hong Kong to Kwangtung
    
        Place Units - Hisaichi
            2 Artillerys, 2 Infantrys and 2 Marines placed in Hong Kong
            2 Infantrys and 2 Marines placed in Banjarmasin
            1 Bomber, 4 Marines and 2 Tanks placed in Changchun
            1 Submarine placed in 84 Sea Zone
            1 Factory placed in Liaoning
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Hisaichi : 0.50
    British : 0.17
    Chinese : -1.50
    Russians : -1.00
    Dutch : -0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Infantry moved from Munster to 18 Sea Zone
            1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Picardy
                  French take Picardy from Germans
            1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
                  British take Netherlands from Germans
            1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium
                  British take Belgium from Germans
            1 Battleship and 1 Destroyer moved from 10 Sea Zone to 20 Sea Zone
            1 Bomber moved from Leningrad to Danzig
            1 Fighter moved from Greenland to 15 Sea Zone
            1 Fighter moved from 18 Sea Zone to 31 Sea Zone
            1 Fighter moved from Wales to Aquitaine
            1 Carrier, 1 Destroyer and 1 Fighter moved from 18 Sea Zone to 20 Sea Zone
            1 Fighter moved from Manchester to 20 Sea Zone
            1 Artillery and 1 Infantry moved from Wales to Dover
            1 Tank moved from South Central USA to Central America
            1 Infantry moved from Amazon to Bolivia
            1 Tank moved from Colombia to Amazon
            2 Infantrys moved from Midway to 88 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Kwajalein
                  British take Kwajalein from Yamamoto
            2 ArmoredCars moved from Cape Town to Mozambique
            1 Infantry moved from Rhodesia to Mozambique
            1 Infantry moved from French Equatorial Africa to Darfur
            2 Artillerys and 2 Infantrys moved from Nubia to Darfur
            1 Artillery moved from Nubia to Darfur
            1 Cruiser moved from 58 Sea Zone to 62 Sea Zone
            1 Infantry moved from Kenya to 62 Sea Zone
            1 Cruiser and 1 Infantry moved from 62 Sea Zone to 58 Sea Zone
            1 Transport moved from 58 Sea Zone to 63 Sea Zone
            2 Infantrys moved from Mysore to 63 Sea Zone
            2 Infantrys and 1 Transport moved from 63 Sea Zone to 58 Sea Zone
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            5 Infantrys moved from 58 Sea Zone to N.Saudi Arabia
            6 Tanks moved from W.Iran to N.Saudi Arabia
            1 Submarine moved from 58 Sea Zone to 56 Sea Zone
            3 Fighters moved from Cairo to 56 Sea Zone
            2 Fighters moved from Nubia to 56 Sea Zone
            1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
            1 Infantry moved from W.Iran to 58 Sea Zone
            1 Tank moved from Burma to Kweichow
            1 Infantry moved from Assam to Yunnan
            4 Infantrys moved from Delhi to Bihar
            1 Artillery and 2 Infantrys moved from Burma to N.Thailand
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
    
        Purchase Units - British
            British buy 4 ArmoredCars, 1 Carrier, 1 Cruiser, 2 Fighters, 19 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Danzig
                Bombing raid in Danzig rolls: 1 and costs: 1 PU.
                Bombing raid costs 1 PU
            Battle in N.Thailand
                British attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Tank
                    British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0,83 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0,67 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    British roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 4 : 1/1 hits, 0,50 expected hits
                    1 Artillery owned by the British lost in N.Thailand
                Thai win with 1 Tank remaining. Battle score for attacker is -8
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in N.Saudi Arabia
                British attack with 5 Infantrys and 6 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 2 Cruisers in N.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits
                    1 Infantry owned by the Neutral lost in N.Saudi Arabia
                    British roll dice for 5 Infantrys and 6 Tanks in N.Saudi Arabia, round 2 : 2/11 hits, 3,83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia
                    British roll dice for 4 Infantrys and 6 Tanks in N.Saudi Arabia, round 3 : 4/10 hits, 3,67 expected hits
                    Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Neutral lost in N.Saudi Arabia
                British loses 0 PUs for violating N.Saudi Arabias neutrality.
                British win, taking N.Saudi Arabia from Neutral with 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for British: 1 Infantry
            Battle in Mozambique
                British attack with 2 ArmoredCars and 1 Infantry
                Neutral defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 0/3 hits, 0,83 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Mozambique
                    British roll dice for 2 ArmoredCars in Mozambique, round 3 : 0/2 hits, 0,67 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 ArmoredCars in Mozambique, round 4 : 1/2 hits, 0,67 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Darfur
                British attack with 3 Artillerys and 3 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 3 Artillerys and 3 Infantrys in Darfur, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur
                British win, taking Darfur from Italians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
            Battle in 56 Sea Zone
                British attack with 5 Fighters and 1 Submarine
                Germans defend with 1 Destroyer and 2 Transports
                    British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 5 Fighters in 56 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 56 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits
                    1 Transport owned by the Germans lost in 56 Sea Zone
                    British roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 5 Fighters in 56 Sea Zone, round 3 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 Destroyer and 1 Transport in 56 Sea Zone, round 3 : 1/2 hits, 0,50 expected hits
                    1 Destroyer owned by the Germans, 1 Submarine owned by the British and 1 Transport owned by the Germans lost in 56 Sea Zone
                British win with 5 Fighters remaining. Battle score for attacker is 13
                Casualties for Germans: 1 Destroyer and 2 Transports
                Casualties for British: 1 Submarine
            Battle in 31 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 Submarine owned by the Germans Submerged
            Battle in 15 Sea Zone
                British attack with 1 Fighter
                Germans defend with 2 Submarines
                    British roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                2 Submarines owned by the Germans Submerged
    
        Non Combat Move - British
            1 Fighter moved from 15 Sea Zone to Greenland
            1 Fighter moved from 31 Sea Zone to Gibraltar
            1 Bomber moved from Danzig to Dover
            2 Fighters moved from 56 Sea Zone to Italian East Africa
            1 Fighter moved from Delhi to 58 Sea Zone
            1 Fighter moved from Madras to 58 Sea Zone
            1 AAGun moved from Assam to Bihar
            1 AAGun moved from Hyderabad to Delhi
            1 AAGun moved from Rhodesia to Kenya
            3 Fighters moved from 56 Sea Zone to Cairo
            2 Tanks moved from Munster to Northern Ireland
    
        Place Units - British
            1 Carrier placed in 58 Sea Zone
            2 Infantrys placed in W.Iran
            6 Infantrys placed in Cairo
            2 ArmoredCars placed in Cape Town
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Delhi
            1 Cruiser, 1 Submarine and 1 T.Boat placed in 20 Sea Zone
            1 Infantry placed in Wales
            1 Fighter and 1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Neutral : -0,33
    British : -6,17
    Italians : 0,33
    Thai : 1,50
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            2 Fighters moved from Canberra to Broome
            1 Fighter moved from Townsville to Broome
    
        Purchase Units - Anzac
            Anzac buy 1 Fighter and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            1 Fighter and 5 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Artillery, 1 Infantry and 1 Tank moved from Merauke to West Papua
            1 Infantry and 1 Tank moved from Amazon to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 5 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

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