19L BM3 DizzKneeLand33 (Axis) vs wizmark (Allies +9) Game 2

  • '20 '16 '15 '14

    Yeah, you shoulda sent those dudes to Iraq! :P

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 battleship and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            1 bomber moved from Southern Italy to Morocco
            1 armour, 2 artilleries and 2 infantry moved from Alexandria to Egypt
                  Italians take Egypt from British
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                British defend with 1 armour, 1 artillery and 2 infantry
                    Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 3 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 artillery in Morocco, round 3 : 2/2 hits, 0.83 expected hits
                    1 bomber owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians and 1 armour owned by the British lost in Morocco
                Italians win, taking Morocco from British with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
                Casualties for British: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 battleship and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : 1.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 26 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from India to Persia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 26 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from India to Persia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 cruiser moved from 106 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            8 artilleries and 4 infantry moved from Poland to Eastern Poland
            1 artillery and 2 infantry moved from Baltic States to Belarus
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
            3 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
            6 bombers moved from Alexandria to 91 Sea Zone
            2 submarines moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Baltic States to Belarus
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 6 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 transports; French defend with 1 cruiser; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 6 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 8/12 hits, 7.50 expected hits
                Units damaged: 1 battleship owned by the British
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    1 cruiser owned by the Americans, 1 cruiser owned by the French, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 6 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 6/10 hits, 6.33 expected hits
                    Americans roll dice for 1 battleship and 4 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    2 transports owned by the British, 2 transports owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 91 Sea Zone
                Germans win with 6 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 85
                Casualties for Germans: 1 fighter, 2 submarines and 2 tactical_bombers
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                Casualties for British: 1 battleship, 1 cruiser and 2 transports
                Casualties for French: 1 cruiser
            Battle in 113 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Belarus
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 8 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 8 artilleries and 4 infantry in Eastern Poland, round 2 : 1/12 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from France to Northern Italy
            6 bombers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            3 infantry moved from Finland to Karelia
            1 artillery and 2 infantry moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            2 aaGuns, 6 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Baltic States to Eastern Poland
            3 armour, 2 artilleries and 9 infantry moved from Bessarabia to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Algeria to Morocco
            1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
    
        Place Units - Germans
            2 bombers placed in Western Germany
            1 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.17
    Americans : 0.33
    Russians : 1.50
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 mech_infantrys moved from Bryansk to Archangel
            4 armour moved from Bryansk to Archangel
            1 armour moved from Russia to Smolensk
            1 armour moved from Smolensk to Archangel
            1 tactical_bomber moved from Ukraine to Archangel
            1 fighter moved from Belarus to Archangel
            1 tactical_bomber moved from Belarus to Archangel
            1 fighter moved from Western Ukraine to Archangel
            2 aaGuns and 7 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            4 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Sumatra to 41 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 carrier and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from Korea to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from French Indo China to Philippines
            1 artillery and 1 infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 carrier, 2 destroyers and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 carrier, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 2 destroyers, 2 submarines and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Japanese win with 2 battleships, 2 carriers, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers and 3 infantry
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 : 2/6 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hunan to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 aaGun and 5 infantry moved from Manchuria to Jehol
            2 bombers moved from Philippines to French Indo China
            2 fighters moved from Japan to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 bomber, 2 fighters and 2 marines placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
            Japanese collect 57 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : 0.33
    Chinese : -0.33
    Japanese : 1.50
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Brazil to 92 Sea Zone
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 4 bombers
                Italians defend with 1 cruiser and 2 transports
                    Americans roll dice for 4 bombers in 92 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
                    2 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 cruiser and 2 transports
    
        Non Combat Move - Americans
            3 bombers moved from 92 Sea Zone to Gibraltar
            2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            5 bombers moved from Western United States to Queensland
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 artillery, 5 bombers and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : -1.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Brazil to 92 Sea Zone
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 4 bombers
                Italians defend with 1 cruiser and 2 transports
                    Americans roll dice for 4 bombers in 92 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
                    2 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 cruiser and 2 transports
    
        Non Combat Move - Americans
            3 bombers moved from 92 Sea Zone to Gibraltar
            2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            5 bombers moved from Western United States to Queensland
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 artillery, 5 bombers and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            4 fighters moved from Persia to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 4 fighters, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 2 infantry
                    British roll dice for 4 fighters, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 4 fighters, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/7 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Persia to Iraq
            4 fighters moved from Iraq to Persia
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 armour moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Italian Somaliland to Belgian Congo
            2 fighters moved from Iceland to United Kingdom
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
            1 artillery placed in Union of South Africa
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -3.00
    Americans : -1.67
    Neutral_Axis : 0.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Greece to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 armour moved from 98 Sea Zone to Syria
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            2 infantry and 1 marine placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Persia: 1 fighter
            EDIT: Adding units owned by ANZAC to Iraq: 1 fighter
            EDIT: Turning off Edit Mode
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 artillery moved from Eastern Poland to Belarus
            2 infantry moved from Novgorod to Belarus
            1 bomber moved from Western Germany to Belarus
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            8 armour, 10 artilleries, 20 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Morocco to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Ukraine
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 8 armour, 10 artilleries, 20 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 10 artilleries, 20 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 14/45 hits, 13.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 8 armour, 10 artilleries, 20 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans lost in 115 Sea Zone
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber in 115 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer and 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in Belarus
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 115 Sea Zone to Western Germany
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Karelia to Novgorod
            1 bomber moved from 91 Sea Zone to Southern Italy
            1 artillery and 2 infantry moved from Morocco to Algeria
            5 bombers, 2 fighters and 1 tactical_bomber moved from Morocco to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Belarus to Eastern Poland
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 infantry placed in Novgorod
            1 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Archangel to Ukraine
            3 infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Archangel to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            6 infantry moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 aaGuns and 4 infantry moved from Smolensk to Bryansk
            4 armour moved from Russia to Bryansk
            5 armour and 3 mech_infantrys moved from Archangel to Bryansk
            1 infantry moved from Archangel to Vologda
    
        Place Units - Russians
            1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -1.00
    

    Savegame

  • '20 '16 '15 '14

    whoops, I’m a total idiot and thought it was still your turn. I guess I missed the board notification here. I’ll get a turn out soon!


  • @DizzKneeLand33 :+1: no worries

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            2 bombers moved from French Indo China to 44 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from Japan to 44 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 bombers moved from 44 Sea Zone to Philippines
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 battleships, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 fighter moved from Japan to Philippines
            2 marines moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 6 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
            1 artillery moved from Yunnan to Kweichow
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            2 marines placed in Japan
            1 battleship and 1 cruiser placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Gibraltar to Syria
            2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 bomber moved from Queensland to 21 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Gibraltar to Syria
            2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 bomber moved from Queensland to 21 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Sumatra
            Battle in 21 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Morocco from Italians, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Syria
                Americans attack with 3 bombers
                Italians defend with 1 armour and 2 infantry
                    Americans roll dice for 3 bombers in Syria, round 2 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits
                    1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Syria
                    Americans roll dice for 2 bombers in Syria, round 3 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Syria, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Syria
                Americans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 armour and 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Syria to Iraq
            1 bomber moved from 21 Sea Zone to New Guinea
            5 bombers moved from Eastern United States to Nigeria
            4 bombers moved from Queensland to India
    
        Place Units - Americans
            4 bombers placed in Western United States
            2 transports placed in 101 Sea Zone
            1 armour placed in Eastern United States
            2 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : 0.67
    

    Savegame

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