@Mach:
Thanks Darth!
No love. >.>
Do you still go for the Sing IC build, in this case? Germany, seeing this build up will need to push harder for Russia, I’m assuming; as they would expect that Japan is going to be late on arrival? Maybe? I’ve read before that in a KJF, Germany needs to push for Russia.
Well, let’s see what DM says.
I’m going to give this a go in our next game, to mix things up a bit. As stated before, we have yet to have a match where the Pacific is contested and Japan gets off too easy.
Yeah, I’ve seen lots of threads on the UK fleet unification. Do many of you actaully attack the fleet on J1? You’re gonna lose a few fighters and proably forgo China by doing this, right? Either way, that sounds like a good move, if you plan to build US heavy in the Pacific….either weakens Japan from the get go, OR UK fleet can join up.
Thanks for all the ideas everyone.
If UK unites its Indian and Australian fleets, either UK unites at SZ38 northwest of Australia or it unites at SZ 30 west-southwest of Australia. One sea zone, but it’s a big difference as the SZ38 unification allows Japan to throw in a fodder sub and destroyer, whereas SZ30 forces Japan to drop a capital ship (battleship or carrier) or a fighter with each loss. (SZ38 is far more threatening but Japan can counter far easier)
Assuming SZ 30:
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Possible Jap attack on SZ30: battleship carrier 4 fighter vs UK: 2 trns 1 sub 1 destr 1 carrier 1 fighter probable loss 1 Jap fighter and UK: 2 trns 1 sub. This is risky for Japan with poor dice, but with good dice, Japan may scoop the entire UK navy for 2 fighters. If Japan retreats after first round to SZ38, anticipated Jap loss 1 fighter anticipated UK loss 2 trns 1 sub, and UK is forced to go directly west towards Africa (as if they don’t, Japan can crush them).
In any event, doing this leaves the rest of the Jap fighters without a way to Pearl (they can’t land anywhere), but Jap: 2 fighter 1 bomber are still in range of China.
This is probably better if UK bomber is in range of SZ 38. Rest of Jap fleet can unite with Jap battleship and carriers at SZ 38 for fodder, and UK navy forced to move west as described above.
But this DOES allow US a quick start in the Pacific with its additional sub, carrier, and fighter.
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Possible Jap attack on SZ30 part II: battleship carrier 3 fighter vs UK: 2 trns 1 sub 1 destr 1 carrier 1 fighter probable loss 1 Jap fighter and 2 UK trns. This is also risky for Japan with poor dice, but again Japan can retreat to SZ 38 for 1 btl 2 carrier 2 fig, but if there’s a UK bomber at Persia, it’s anticipated UK: 1 sub 1 destr 1 carrier 1 fighter 1 bomber vs Jap: 2 carrier 2 fig 1 btl (23334 vs 033444 but Japan forced to OOL free battleship hit, carrier, fighter, fighter, carrier, battleship so it becomes horribly expensive very quickly).
However, this allows Japan to hit Pearl with 1 sub 1 destr 1 fig 1 bomber (probably transport too, assuming Kwangtung transport survived to pick up the J1 transport slack) and China with 2 fig.
This is probably OK only if UK bomber NOT in range of SZ38. No additional Jap fodder at SZ38 (as Jap fodder used at Pearl) means risking both Jap carriers may be knocked out by end of UK2, and with the loss of Jap air on the UK navy J1, the loss of Jap air on the US navy J1, and the UK counter, Japan is ill prepared to deal with a KJF.
This is probably a bad plan if UK bomber in range. It is very vulnerable to bad dice first with the J1 attack on the UK fleet, then again with the UK2 counter (I can hardly stress how nasty this possibility is especially with the UK bomber but even possibly without), and again with the J1 attack on US fleet, although that particular risk can be mitigated by using the Jap transport east of Japan as extra fodder (assuming the Kwangtung transport survived). It very probably drains Jap air at UK, and very possibly some at US even with transport fodder. But it does present some chance of taking on Pearl, China, and the UK fleet.