18L BM3 Talleyrand19 (Axis) vs Fergusphyyon (Allies)


  • '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            4 aaGuns, 3 armour, 5 artilleries, 28 infantry and 7 mech_infantrys moved from Bryansk to Russia
            2 infantry moved from Volgograd to Samara
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            10 infantry placed in Russia
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 1.17
    

    Savegame


  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - British
            1 infantry moved from Kenya to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Belgian Congo to Rhodesia
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
            3 fighters moved from Gibraltar to 95 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 bomber moved from Egypt to 95 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
    

    Combat Hit Differential Summary :

    Savegame


  • @Talleyrand19 Scramble in SZ95?


  • scram max, italy and 2 germans

  • '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Gibraltar to 93 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 bomber and 2 fighters moved from 93 Sea Zone to Gibraltar
            1 infantry moved from Brazil to French Guiana
            1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from Western United States to 10 Sea Zone
            2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 marines moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 carrier, 2 destroyers and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from Kansu to Sikang
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Combat Move - British
            1 infantry moved from Kenya to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Belgian Congo to Rhodesia
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
            3 fighters moved from Gibraltar to 95 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 bomber moved from Egypt to 95 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
    
        Purchase Units - British
            British buy 1 factory_minor, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                British attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 2 fighters and 1 submarine; Italians defend with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 transport
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the British
                    Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                    2 destroyers owned by the Italians, 1 submarine owned by the Germans, 2 submarines owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 5/12 hits, 6.00 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 3 : 6/7 hits, 4.00 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 3 destroyers owned by the British, 2 cruisers owned by the Italians, 2 fighters owned by the Germans and 2 fighters owned by the British lost in 95 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers and 1 fighter in 95 Sea Zone, round 4 : 3/6 hits, 3.33 expected hits
                    Italians roll dice for 1 battleship, 1 fighter and 1 transport in 95 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    1 transport owned by the Italians, 1 bomber owned by the British, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
                British win with 1 battleship, 1 carrier and 3 cruisers remaining. Battle score for attacker is 24
                Casualties for British: 1 bomber, 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Germans: 2 fighters and 1 submarine
                Casualties for Italians: 1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 transport
            Battle in Yunnan
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Rhodesia
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Rhodesia, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Rhodesia, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rhodesia
                    British roll dice for 1 armour and 1 mech_infantry in Rhodesia, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Rhodesia, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from 98 Sea Zone to Persia
            1 tactical_bomber moved from Anglo Egyptian Sudan to Persia
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 transport moved from 87 Sea Zone to 82 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            2 fighters moved from Yunnan to India
            1 destroyer moved from 77 Sea Zone to 81 Sea Zone
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 submarines placed in 98 Sea Zone
            1 mech_infantry placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -2.83
    Italians : 1.17
    Americans : -0.33
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame


  • '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 mech_infantry moved from Russia to Archangel
            2 fighters moved from Russia to Archangel
            2 mech_infantrys moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 mech_infantry moved from Volgograd to Russia
            1 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Russia
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.33
    

    Savegame


  • '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            2 marines moved from Johnston Island to 30 Sea Zone
            2 marines and 1 transport moved from 30 Sea Zone to 48 Sea Zone
            2 marines moved from 48 Sea Zone to Gilbert Islands
            1 bomber moved from Hawaiian Islands to Gilbert Islands
            2 submarines moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 47 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 fighter moved from 54 Sea Zone to Solomon Islands
            1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 marine moved from 46 Sea Zone to New Guinea
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 1 destroyer, 2 submarines and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                    1 transport owned by the Japanese lost in 49 Sea Zone
                    Americans roll dice for 2 submarines in 49 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                Americans win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 46 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 3 cruisers and 1 transport; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers and 1 transport in 46 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 battleship, 3 carriers, 3 cruisers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Gilbert Islands
                Americans attack with 1 bomber and 2 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 marines in Gilbert Islands, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Gilbert Islands
                Americans win, taking Gilbert Islands from Japanese with 1 bomber and 2 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Solomon Islands
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Solomon Islands, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Solomon Islands
                    Americans roll dice for 1 artillery and 1 fighter in Solomon Islands, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in New Guinea
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in New Guinea, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Solomon Islands: 1 artillery
            EDIT: Adding units owned by Americans to Solomon Islands: 1 fighter
            EDIT: Changing ownership of Solomon Islands from ANZAC to Japanese
            EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 48 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            1 fighter moved from New Guinea to 46 Sea Zone
            1 fighter moved from Solomon Islands to 46 Sea Zone
            1 fighter moved from 47 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 25 Sea Zone to 30 Sea Zone
            1 bomber moved from Gilbert Islands to Johnston Island
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 fighters moved from Eastern United States to 91 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 marine and 1 tactical_bomber placed in Western United States
            1 carrier, 1 cruiser and 3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Kansu to Shensi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            13 infantry moved from Kansu to Tsinghai
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Combat Move - British
            1 artillery moved from Trans-Jordan to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Cyprus
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 armour moved from French Equatorial Africa to Egypt
            1 armour and 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to Kenya
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
    
        Place Units - British
            1 destroyer and 1 transport placed in 98 Sea Zone
            1 fighter placed in Egypt
            1 armour and 2 mech_infantrys placed in Iraq
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.33
    Italians : -0.33
    Americans : 0.83
    Chinese : 0.17
    Japanese : -0.67
    

    Savegame


  • '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            4 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Solomon Islands
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
                  ANZAC take Crete from Neutral_Allies
            2 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
            1 fighter moved from 98 Sea Zone to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            12 infantry moved from Novosibirsk to Vologda
            2 infantry moved from Russia to Smolensk
            3 infantry moved from Samara to Tambov
            2 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Tambov
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 5 PUs; 
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 12 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 12 infantry in Vologda, round 2 : 1/12 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 11 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Smolensk to Russia
            2 aaGuns moved from Novosibirsk to Vologda
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.67
    Russians : -2.17
    

    Savegame


  • '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 marine moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 submarine moved from 49 Sea Zone to 45 Sea Zone
            1 submarine moved from 48 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
            3 fighters moved from 46 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New Britain
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Britain, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New Britain
                    Americans roll dice for 1 artillery in New Britain, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in New Britain, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in New Britain
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 marines moved from Gilbert Islands to 48 Sea Zone
            2 marines and 1 transport moved from 48 Sea Zone to 54 Sea Zone
            1 battleship, 3 carriers, 3 cruisers and 1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            3 fighters moved from 34 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 transport moved from 49 Sea Zone to 26 Sea Zone
            1 bomber moved from Johnston Island to Hawaiian Islands
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            2 marines moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 carrier, 1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 marine moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sardinia
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
            2 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 armour moved from Egypt to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 aaGun moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
            2 fighters moved from Burma to India
    
        Place Units - British
            1 airfield, 1 fighter and 2 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.67
    Americans : -1.50
    Japanese : 0.00
    

    Savegame


  • @Talleyrand19 I assumed no scramble in SZ 95

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