18L G40 No Tech Sovietishcat (Allies) +6 vs. Patryn (Axis) Game 2

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Ukraine to 99 Sea Zone
                2 fighters moved from Ukraine to Eastern Poland

    triplea_43739.0_Rus3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Ukraine to 99 Sea Zone
                2 fighters moved from Ukraine to Eastern Poland

    Combat - Russians
                Battle in 99 Sea Zone
                    Russians attack with 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Eastern Poland
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    retreated to Eastern Poland
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Eastern Poland to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                5 armour, 2 artilleries and 8 infantry moved from Belarus to Bryansk
                4 aaGuns, 3 armour, 8 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                3 armour moved from Ukraine to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 tactical_bomber moved from 99 Sea Zone to Egypt
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour, 3 artilleries and 5 infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    triplea_43739.0_Rus3.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 battleship moved from 33 Sea Zone to 43 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kwangtung
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 bomber moved from Kwangsi to Malaya
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                3 fighters moved from Kwangsi to Burma
                3 tactical_bombers moved from Kwangsi to Burma
                1 artillery and 1 mech_infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Burma

    Combat - Japanese
                Battle in Java
                Battle in Celebes
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking Java from ANZAC, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 4 infantry and 2 mech_infantrys
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters, 4 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/8 hits, 2.00 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 7/10 hits, 5.33 expected hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                        1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                    Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Philippines
                    Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 2 : 4/8 hits, 3.00 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 6 infantry moved from Chahar to Hopei
                1 artillery moved from Anhwe to Hopei
                2 artilleries and 4 infantry moved from Kweichow to Szechwan
                1 infantry moved from Jehol to Anhwe
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Malaya to Kwangsi
                2 fighters moved from Kwangtung to Hunan
                4 fighters moved from Burma to Hunan
                1 bomber and 3 tactical_bombers moved from Burma to Hunan
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 armour moved from Siberia to Sakha

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 artilleries, 1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    British : -0.33
        ANZAC : 0.67
        Americans : 0.33
        UK_Pacific : 1.00
        Japanese : 4.17

    triplea_43739.0_Jap3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Western United States to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone

    triplea_43739.0_Ame3.tsvg

  • '19

    Do you scramble sz 6?

  • '18 '16

    No thank you.

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Western United States to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Korea

    Non Combat Move - Americans
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 6 Sea Zone to Amur
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 52 Sea Zone to 85 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway
                1 tactical_bomber moved from Hawaiian Islands to Midway
                7 bombers moved from Western United States to Midway
                1 infantry moved from Central United States to Western United States
                1 bomber moved from Eastern United States to Midway

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_43739.0_Ame3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Sikang to Shensi

    triplea_43739.0_Chi3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                7 infantry moved from Suiyuyan to Kansu
                3 infantry moved from Sikang to Tsinghai
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Tsinghai
                Chinese undo move 1.
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    triplea_43739.0_Chi3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Combat Move - British
                1 unit repaired.
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Ethiopia to Kenya
                      British take Kenya from Italians
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone

    triplea_43739.0_Bri3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Western United States to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Korea

    Non Combat Move - Americans
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 6 Sea Zone to Amur
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 52 Sea Zone to 85 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway
                1 tactical_bomber moved from Hawaiian Islands to Midway
                7 bombers moved from Western United States to Midway
                1 infantry moved from Central United States to Western United States
                1 bomber moved from Eastern United States to Midway

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                7 infantry moved from Suiyuyan to Kansu
                3 infantry moved from Sikang to Tsinghai
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Tsinghai
                Chinese undo move 1.
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Ethiopia to Kenya
                      British take Kenya from Italians
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 infantry moved from Eastern Persia to West India
                2 artilleries and 2 infantry moved from Alexandria to Egypt
                1 transport moved from 76 Sea Zone to 98 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Union of South Africa
                1 fighter placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
                British collect 29 PUs (3 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_43739.0_UK_3.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Bessarabia
                1 armour moved from Baltic States to Belarus
                1 fighter moved from Southern Italy to Bessarabia
                1 bomber moved from Germany to Belarus
                1 artillery and 2 infantry moved from Tanganyika Territory to Kenya

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kenya
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits
                        British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 0/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Germany
                1 fighter moved from Bessarabia to Romania

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Italians : -1.00
        British : 0.67
        Russians : -1.00

    triplea_43739.0_Ita3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from New South Wales to Queensland
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from India: 3 fighters
                EDIT: Adding units owned by ANZAC to Persia: 3 fighters
                EDIT: Turning off Edit Mode

    triplea_43739.0_Fre3.tsvg

  • '18 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Holland Belgium to 110 Sea Zone
                3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Baltic States to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians

    triplea_43739.0_Ger4.tsvg

  • '18 '16

    Scramble English channel?

  • '19

    No thanks

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Holland Belgium to 110 Sea Zone
                3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Baltic States to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    retreated to Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                3 aaGuns, 8 armour, 6 artilleries, 19 infantry and 5 mech_infantrys moved from Baltic States to Belarus
                5 mech_infantrys moved from Poland to Belarus
                4 infantry moved from Poland to Eastern Poland
                1 bomber moved from Western Ukraine to Belarus
                2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                2 artilleries and 7 infantry moved from Romania to Bessarabia
                3 armour moved from Romania to Belarus
                4 infantry moved from Bulgaria to Romania
                10 mech_infantrys moved from Germany to Eastern Poland
                2 armour and 6 mech_infantrys moved from Western Germany to Poland
                2 aaGuns and 2 artilleries moved from Holland Belgium to Western Germany
                3 infantry moved from Finland to Karelia
                1 armour moved from Belarus to Archangel
                1 armour moved from Belarus to Archangel

    Place Units - Germans
                2 bombers and 3 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
                Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : -3.00
        British : -0.33
        Russians : 0.67

    triplea_43739.0_Ger4.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                2 fighters moved from Bryansk to Smolensk

    triplea_43739.0_Rus4.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                2 fighters moved from Bryansk to Smolensk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                1 infantry moved from Russia to Vologda
                13 armour moved from Bryansk to Russia
                19 infantry moved from Bryansk to Russia
                3 artilleries moved from Bryansk to Russia
                4 mech_infantrys moved from Bryansk to Russia
                4 aaGuns moved from Bryansk to Russia
                1 tactical_bomber moved from Egypt to Persia
                1 infantry moved from Northwest Persia to Persia
                6 infantry moved from Timguska to Novosibirsk
                9 infantry moved from Yenisey to Timguska
                2 aaGuns moved from Yenisey to Timguska
                3 infantry moved from Yenisey to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd
                Russians undo move 2.
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    triplea_43739.0_Rus4.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 carriers and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Buryatia to Amur
                1 infantry moved from Sakha to Amur
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 bomber moved from Hunan to 6 Sea Zone
                1 bomber moved from Kwangsi to 6 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 mech_infantrys moved from Kiangsu to Chahar
                1 artillery moved from Hopei to Chahar

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 6 fighters, 1 submarine and 5 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports; ANZAC defend with 1 cruiser
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 8/13 hits, 7.67 expected hits
                        Japanese roll dice for 1 carrier and 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 4 cruisers, 2 destroyers, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 7/11 hits, 6.50 expected hits
                        Americans roll dice for 1 battleship, 2 fighters and 2 transports in 6 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                    Japanese win with 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 92
                    Casualties for Japanese: 2 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                Battle in Amur
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 armour and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Chahar, round 2 : 2/5 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                4 fighters moved from Hunan to 6 Sea Zone
                2 bombers moved from 6 Sea Zone to Japan
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from Szechwan to Shensi
                1 aaGun, 1 artillery and 6 infantry moved from Hopei to Shensi
                1 battleship moved from 43 Sea Zone to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from Kwangtung to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Hunan to Kweichow
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Americans : -2.17
        ANZAC : -0.33
        Chinese : 0.67
        Russians : -0.17
        Japanese : 4.00

    triplea_43739.0_Jap4.tsvg

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