Didn’t see that before…
Well, the US battleship did take out an AA gun and that turned out to be big… A wrong is partially righted… 😏
Well those guys SHOULD be out of bullets!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Caucasus to Rostov
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 tactical_bomber moved from Belarus to Caucasus
1 aaGun, 2 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland
4 armour moved from Ukraine to Eastern Poland
2 aaGuns, 1 armour, 1 artillery, 2 fighters, 15 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
8 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
6 infantry moved from Yenisey to Timguska
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 submarine moved from 119 Sea Zone to 122 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Kansu : 2 infantry
Yakut S.S.R. : 2 aaGuns and 13 infantry
Timguska : 6 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 infantry
Tsagaan Olom : 1 flag
Belarus : 8 infantry
Rostov : 2 infantry
Eastern Poland : 3 aaGuns, 5 armour, 3 artilleries, 2 fighters, 28 infantry and 4 mech_infantrys
Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
Ukraine : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 armour, 2 mech_infantrys and 1 tactical_bomber
122 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 54
Russians : 35 / 35
Japanese : 31 / 45
Americans : 52 / 52
Chinese : 8 / 7
British : 28 / 31
UK_Pacific : 17 / 22
Italians : 14 / 25
ANZAC : 19 / 28
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kweichow to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from Kwangsi to 38 Sea Zone
1 fighter moved from Kwangsi to Siam
1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Chahar to Hopei
2 fighters moved from Manchuria to Hopei
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kweichow to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from Kwangsi to 38 Sea Zone
1 fighter moved from Kwangsi to Siam
1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Chahar to Hopei
2 fighters moved from Manchuria to Hopei
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in 41 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 bomber
Battle in 38 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 38 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Hopei
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Hopei, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Siam, round 2 : 2/3 hits
ANZAC roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Siam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Kweichow to Hunan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 38 Sea Zone to 37 Sea Zone
1 bomber moved from 41 Sea Zone to Hainan
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Hopei to Anhwe
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 6 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 2.872
Median : 2.000
Variance : 2.289
Standard Deviation : 1.513
Total rolls : 39
British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.036
Median : 2.500
Variance : 0.963
Standard Deviation : 0.981
Total rolls : 28
Dang!
You had some good dice
They’ve hired about 5 people at my second job (retail) but i think about half wont make it, a break in the hours would be nice but the extra money is nice with winter and the holidays
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
7 bombers moved from Eastern United States to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 7 bombers and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 7 bombers and 1 infantry in Gibraltar, round 2 : 4/9 hits, 5,33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 7 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
7 bombers moved from Gibraltar to Morocco
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : 0,33
Americans : -0,83
Japanese : -0,33
Territory Summary for Americans :
Queensland : 1 artillery, 2 fighters and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 2 carriers, 1 destroyer and 1 tactical_bomber
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 submarine
Central United States : 1 factory_major, 2 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery
Morocco : 7 bombers
86 Sea Zone : 1 transport
Brazil : 1 flag, 1 armour and 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 44 / 54
Russians : 32 / 35
Japanese : 52 / 53
Americans : 52 / 73
Chinese : 4 / 7
British : 28 / 31
UK_Pacific : 7 / 22
Italians : 14 / 25
ANZAC : 19 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4,000
Median : 5,000
Variance : 1,071
Standard Deviation : 1,035
Total rolls : 15
Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4,000
Median : 4,500
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12
Japanese Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
13 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 6/15 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 3,17
Japanese : -0,33
Territory Summary for Chinese :
Shensi : 16 infantry
Kansu : 1 fighter
Production/PUs Summary :
Germans : 44 / 54
Russians : 32 / 35
Japanese : 51 / 53
Americans : 52 / 73
Chinese : 5 / 6
British : 28 / 31
UK_Pacific : 7 / 22
Italians : 14 / 25
ANZAC : 19 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,290
Median : 4,000
Variance : 0,967
Standard Deviation : 0,983
Total rolls : 31
Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4,000
Median : 4,500
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12
Chinese Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2,533
Median : 3,000
Variance : 1,929
Standard Deviation : 1,389
Total rolls : 15
Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 destroyers and 2 submarines; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
5 fighters moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
2 armour moved from Kenya to Tanganyika Territory
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 mech_infantry moved from Burma to Malaya
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from Burma to Malaya
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Tanganyika Territory
British attack with 2 armour, 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 armour, 1 bomber and 2 infantry in Tanganyika Territory, round 2 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Malaya to Burma
1 fighter moved from Yunnan to Burma
1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 bomber moved from Tanganyika Territory to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
5 fighters moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
Place Units - British
1 destroyer and 2 submarines placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,3,6,6
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,33
British : -1,17
Italians : -0,67
Japanese : 0,33
Territory Summary for British and UK_Pacific :
Yunnan : 2 infantry
Burma : 3 aaGuns, 3 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
Malaya : 1 harbour and 1 mech_infantry
54 Sea Zone : 1 battleship and 1 cruiser
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Tanganyika Territory : 2 armour and 2 infantry
Morocco : 1 armour and 1 infantry
Eire : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
72 Sea Zone : 1 transport
71 Sea Zone : 1 destroyer and 2 submarines
81 Sea Zone : 1 carrier
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 2 transports
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 54
Russians : 32 / 35
Japanese : 47 / 53
Americans : 52 / 73
Chinese : 6 / 6
British : 30 / 38
UK_Pacific : 10 / 6
Italians : 12 / 25
ANZAC : 19 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 16 times
Average roll : 3,676
Median : 4,000
Variance : 0,438
Standard Deviation : 0,662
Total rolls : 74
Null / Other
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4,200
Median : 4,500
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10
Germans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,750
Median : 4,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,727
Median : 3,000
Variance : 0,952
Standard Deviation : 0,976
Total rolls : 22
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4,000
Median : 4,500
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12
Chinese Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2,533
Median : 3,000
Variance : 1,929
Standard Deviation : 1,389
Total rolls : 15
Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4,200
Median : 4,500
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10
@suprise:
Dang!
You had some good dice
They’ve hired about 5 people at my second job (retail) but i think about half wont make it, a break in the hours would be nice but the extra money is nice with winter and the holidays
I hope you to keep your job! Hold on!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Bulgaria to Greece
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 armour moved from Romania to Yugoslavia
1 artillery moved from Romania to Slovakia Hungary
1 artillery moved from Bulgaria to Yugoslavia
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Thanks
They like me at my Pt. job, a lot of the young people think its a 9-5 job M-F and its not or they just lack ambition . I’ve been there 2 1/2 years and the turnover rate is 130%. Hire 10 and 13 quit.
I work Mon. Tues, Wed evenings so I wont be back on until Thursday
Cheers
Kris
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Burma to Shensi
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,3,3,4
ANZAC collect 18 PUs (1 lost to blockades); end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Siam : 1 flag
Shensi : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 cruiser
54 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 1 carrier and 2 submarines
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 30 / 35
Japanese : 47 / 53
Americans : 52 / 73
Chinese : 6 / 6
British : 30 / 38
UK_Pacific : 10 / 6
Italians : 14 / 20
ANZAC : 19 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 3 infantry
81 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 44 / 54
Russians : 30 / 35
Japanese : 47 / 53
Americans : 52 / 73
Chinese : 6 / 6
British : 30 / 38
UK_Pacific : 10 / 6
Italians : 14 / 20
ANZAC : 19 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 4 infantry moved from Norway to Finland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
5 fighters and 4 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 4 infantry moved from Norway to Finland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
5 fighters and 4 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 6 fighters and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 6 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 8/12 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from Western Germany to Denmark
2 artilleries moved from Slovakia Hungary to Romania
6 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 artillery moved from France to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Slovakia Hungary to Romania
1 armour and 3 mech_infantrys moved from Western Germany to Greater Southern Germany
8 armour moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Norway to Finland
Place Units - Germans
1 destroyer placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
2 armour, 1 artillery and 5 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 3.
1 infantry placed in Western Germany
1 armour, 1 artillery and 3 infantry placed in Germany
1 armour placed in Western Germany
1 infantry placed in Germany
Germans undo move 7.
1 armour placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
13 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Ulaanbaatar to Buryatia
3 mech_infantrys moved from Novgorod to Baltic States
7 infantry moved from Belarus to Baltic States
3 mech_infantrys moved from Russia to Western Ukraine
2 mech_infantrys moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Western Ukraine
1 fighter moved from Eastern Poland to Bessarabia
5 armour, 3 artilleries, 1 fighter, 28 infantry and 4 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Belarus to Baltic States
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Buryatia
Russians attack with 15 infantry
Japanese defend with 2 infantry
Russians roll dice for 15 infantry in Buryatia, round 2 : 4/15 hits, 2,50 expected hits
Japanese roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Romania
Russians attack with 5 armour, 3 artilleries, 1 fighter, 28 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 4 artilleries and 10 infantry; Italians defend with 1 infantry
AA fire in Romania : 0/1 hits, 0,17 expected hits
Russians roll dice for 5 armour, 3 artilleries, 1 fighter, 28 infantry and 4 mech_infantrys in Romania, round 2 : 9/41 hits, 9,83 expected hits
Germans roll dice for 1 aaGun, 4 artilleries and 11 infantry in Romania, round 2 : 5/15 hits, 5,00 expected hits
5 infantry owned by the Russians, 1 aaGun owned by the Germans and 8 infantry owned by the Germans lost in Romania
Russians roll dice for 5 armour, 3 artilleries, 1 fighter, 23 infantry and 4 mech_infantrys in Romania, round 3 : 9/36 hits, 9,00 expected hits
Germans roll dice for 4 artilleries and 3 infantry in Romania, round 3 : 2/7 hits, 2,33 expected hits
2 infantry owned by the Russians, 4 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 5 armour, 3 artilleries, 1 fighter, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 33
Casualties for Russians: 7 infantry
Casualties for Germans: 1 aaGun, 4 artilleries and 10 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour and 3 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Iraq
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 2 mech_infantrys and 1 tactical_bomber
Casualties for Neutral_Axis: 3 infantry
Battle in Baltic States
Russians attack with 8 infantry and 3 mech_infantrys
Germans defend with 4 infantry
Russians roll dice for 8 infantry and 3 mech_infantrys in Baltic States, round 2 : 4/11 hits, 1,83 expected hits
Germans roll dice for 4 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
3 aaGuns moved from Eastern Poland to Romania
1 fighter moved from Bessarabia to Ukraine
1 fighter moved from Romania to Ukraine
1 aaGun moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
2 aaGuns moved from Yakut S.S.R. to Buryatia
1 infantry moved from Kansu to Shensi
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to Kansu
1 submarine moved from 122 Sea Zone to 106 Sea Zone
Place Units - Russians
1 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : 0,17
AA fire in Romania : : -0,17
Russians : 4,50
Neutral_Axis : 2,00
Japanese : 0,33
Territory Summary for Russians :
Shensi : 1 infantry
Kansu : 1 infantry
Buryatia : 2 aaGuns and 14 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 3 aaGuns, 5 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
Baltic States : 7 infantry and 3 mech_infantrys
Bessarabia : 1 aaGun and 1 mech_infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 armour, 1 factory_minor, 2 fighters, 2 infantry and 2 mech_infantrys
Western Ukraine : 1 armour and 3 mech_infantrys
Novosibirsk : 7 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
106 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 51
Russians : 37 / 49
Japanese : 46 / 53
Americans : 52 / 73
Chinese : 6 / 6
British : 30 / 38
UK_Pacific : 10 / 6
Italians : 12 / 20
ANZAC : 19 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 28 times
2 was rolled 30 times
3 was rolled 21 times
4 was rolled 21 times
5 was rolled 21 times
6 was rolled 27 times
Average roll : 3,392
Median : 3,000
Variance : 0,599
Standard Deviation : 0,774
Total rolls : 148
Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3,926
Median : 4,000
Variance : 0,885
Standard Deviation : 0,941
Total rolls : 27
Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Russians Combat
1 was rolled 22 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 20 times
Average roll : 3,325
Median : 3,000
Variance : 0,602
Standard Deviation : 0,776
Total rolls : 114
Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1,333
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
Japanese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Hainan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Hainan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kiangsu
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to Amur
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 aaGun moved from Shantung to Kiangsu
1 infantry moved from Jehol to Chahar
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.160
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.368
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Morocco to 93 Sea Zone
1 bomber moved from Morocco to 93 Sea Zone
4 bombers moved from Morocco to 95 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 3 bombers in 93 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 4 bombers
Italians defend with 1 cruiser
Americans roll dice for 4 bombers in 95 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
Italians roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Italians lost in 95 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - Americans
4 bombers moved from 95 Sea Zone to Gibraltar
3 bombers moved from 93 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
2 carriers, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,17
Americans : 1,17
Japanese : -0,33
Territory Summary for Americans :
Queensland : 1 artillery, 3 fighters and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 2 carriers and 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 submarine
Central United States : 1 factory_major, 2 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery, 7 bombers, 2 fighters and 1 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 42 / 51
Russians : 37 / 49
Japanese : 57 / 57
Americans : 52 / 73
Chinese : 3 / 6
British : 30 / 38
UK_Pacific : 10 / 6
Italians : 12 / 20
ANZAC : 11 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,500
Variance : 0,316
Standard Deviation : 0,562
Total rolls : 20
Germans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,375
Median : 3,000
Variance : 0,533
Standard Deviation : 0,730
Total rolls : 16
Japanese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
4 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
10 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 4 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -1,50
Japanese : -1,33
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 4 infantry
Kweichow : 1 infantry
Kansu : 1 fighter and 1 infantry
Szechwan : 11 infantry
Production/PUs Summary :
Germans : 42 / 51
Russians : 37 / 49
Japanese : 54 / 57
Americans : 52 / 73
Chinese : 6 / 6
British : 30 / 38
UK_Pacific : 10 / 6
Italians : 12 / 20
ANZAC : 11 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3,744
Median : 4,000
Variance : 0,553
Standard Deviation : 0,743
Total rolls : 39
Germans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,375
Median : 3,000
Variance : 0,533
Standard Deviation : 0,730
Total rolls : 16
Chinese Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,800
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5,000
Median : 6,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5