OOL in French Indochina? thats a gamble, lets see how it goes
GL 40.2 SixUnder (Allies +20) vs. StuckTojo (Axis)
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forgot all about my UK bomber in novo, haha
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Ukraine
1 bomber moved from Romania to Ukraine
2 fighters moved from Southern Italy to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 bomber and 2 fighters
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
2 fighters moved from Ukraine to Bessarabia
1 aaGun, 2 artilleries and 3 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to 44 Sea Zone
2 infantry moved from Iraq to Persia
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to JavaPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 aaGun, 2 fighters and 2 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 2 submarines and 1 transport
Persia : 2 infantryProduction/PUs Summary :
Germans : 42 / 48
Russians : 33 / 40
Japanese : 60 / 62
Americans : 50 / 65
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 97 Sea ZoneCombat - French
Battle in 97 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 97 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 97 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 97 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 97 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 97 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 97 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 97 Sea Zone
French win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans : -1.00
French : -1.00Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tobruk : 2 infantry
Libya : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 infantryProduction/PUs Summary :
Germans : 42 / 48
Russians : 33 / 40
Japanese : 60 / 62
Americans : 50 / 65
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.917
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Germans Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6French Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber moved from Norway to Finland
2 bombers moved from Normandy Bordeaux to Finland
1 fighter moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Finland
1 fighter and 2 tactical_bombers moved from Western Ukraine to Belarus
4 mech_infantrys moved from Germany to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 2 artilleries, 2 bombers, 3 fighters, 11 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 17 infantry
AA fire in Finland : 1/3 hits
1 fighter owned by the Germans lost in Finland
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers in Finland, round 2 : 7/19 hits
Russians roll dice for 1 aaGun, 1 artillery and 17 infantry in Finland, round 2 : 11/18 hits
1 aaGun owned by the Russians, 11 infantry owned by the Germans and 6 infantry owned by the Russians lost in Finland
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers in Finland, round 3 : 4/8 hits
Russians roll dice for 1 artillery and 11 infantry in Finland, round 3 : 5/12 hits
1 tactical_bomber owned by the Germans, 2 fighters owned by the Germans, 2 artilleries owned by the Germans and 4 infantry owned by the Russians lost in Finland
retreated to Finland
Russians win with 1 artillery and 7 infantry remaining. Battle score for attacker is -47
Casualties for Germans: 2 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 10 infantryNon Combat Move - Germans
2 bombers moved from Finland to Western Germany
1 tactical_bomber moved from Finland to Western Germany
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
4 aaGuns, 11 armour, 4 artilleries, 12 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Western Germany to Southern Italy
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Belarus to UkrainePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter and 1 mech_infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
Wow. Nice dice. I was 88% odds to win that one. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry and 1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
1 artillery and 4 infantry moved from Finland to Norway
3 infantry moved from Finland to Karelia
1 infantry moved from Karelia to Novgorod
1 infantry moved from Bryansk to Rostov
6 infantry moved from Novosibirsk to Samara
6 infantry moved from Timguska to Kansu
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Ulaanbaatar to BuryatiaCombat - Russians
Battle in Norway
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun and 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Norway, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Norway, round 3 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Norway, round 4 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Norway
Russians roll dice for 1 artillery and 3 infantry in Norway, round 5 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Norway, round 6 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 3 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/5 hits, 2.33 expected hits
Italians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Western Ukraine to Russia
1 submarine moved from 126 Sea Zone to 125 Sea Zone
1 aaGun, 1 artillery and 23 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
1 armour and 1 infantry placed in Novgorod
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Russians collect 36 PUs (2 lost to blockades); end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 1.00
Italians : -1.00
Russians : -0.83Territory Summary for Russians :
Jehol : 2 infantry
Kansu : 8 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery and 2 infantry
Belarus : 1 infantry
Karelia : 3 infantry
Bryansk : 1 infantry
Rostov : 2 infantry and 1 mech_infantry
Eastern Poland : 2 armour
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 19 infantry
Western Ukraine : 1 aaGun, 2 artilleries and 25 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Samara : 6 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 40 / 48
Russians : 38 / 42
Japanese : 59 / 62
Americans : 50 / 65
Chinese : 4 / 4
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 12 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.456
Median : 4.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 57Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.639
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36 -
Wow. Nice dice. I was 88% odds to win that one. :-P
i have had that happen to me so many time, i almost expect it every time i try to do something cheaky… lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
2 infantry moved from Chahar to Jehol
1 mech_infantry moved from Manchuria to Buryatia
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Manchuria to Jehol
2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers moved from Shensi to Sikang
1 infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Kweichow to Burma
1 artillery moved from Yunnan to Burma
2 armour and 3 mech_infantrys moved from Kweichow to Sikang
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Malaya to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Battle in Ceylon
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Jehol, round 2 : 5/7 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Burma, round 2 : 2/3 hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 3 : 2/5 hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 mech_infantry
Battle in Sikang
Japanese attack with 2 armour, 2 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 2 armour, 2 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 3 tactical_bombers in Sikang, round 2 : 7/18 hits
Chinese roll dice for 1 fighter and 11 infantry in Sikang, round 2 : 6/12 hits
5 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese roll dice for 2 armour, 2 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Sikang, round 3 : 5/12 hits
Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 3 : 4/5 hits
1 fighter owned by the Chinese, 2 artilleries owned by the Japanese, 4 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 1 fighter and 11 infantry
Casualties for Japanese: 2 artilleries, 5 infantry and 3 mech_infantrysNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
2 fighters and 2 tactical_bombers moved from Sikang to Yunnan
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Jehol to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Amur to BuryatiaPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs -
Again with the nice dice, man.
Another round like this and it’s lights out the Axis, methinks. :-(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery and 2 infantry moved from Morocco to Algeria
1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
1 submarine moved from 2 Sea Zone to 14 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Egypt to Gibraltar
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 88 Sea ZoneCombat - Americans
Battle in Alaska
Americans attack with 2 armour and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 armour and 2 infantry in Alaska, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
5 infantry and 3 mech_infantrys moved from 88 Sea Zone to French Guiana
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 aaGun and 1 infantry moved from 88 Sea Zone to French GuianaPlace Units - Americans
1 transport placed in 101 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : 1.50
Japanese : -0.83Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Alaska : 2 armour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 destroyer and 2 submarines
25 Sea Zone : 1 destroyer and 1 submarine
14 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
2 Sea Zone : 1 flag
1 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Gibraltar : 1 fighter
French Guiana : 1 aaGun, 6 infantry and 3 mech_infantrys
Algeria : 1 artillery and 2 infantry
Libya : 1 armour
101 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
88 Sea Zone : 1 destroyer, 2 submarines and 5 transportsProduction/PUs Summary :
Germans : 40 / 48
Russians : 35 / 42
Japanese : 62 / 65
Americans : 52 / 72
Chinese : 2 / 4
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 12 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 40 / 48
Russians : 35 / 42
Japanese : 61 / 65
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 12 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from West India to India
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 armour and 1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea ZoneNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Turning off Edit ModePlace Units - British
3 submarines placed in 98 Sea Zone
1 destroyer placed in 71 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4,5,6,3,4,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Territory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novgorod : 1 bomber
106 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 2 mech_infantrys
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
88 Sea Zone : 1 armour, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 40 / 48
Russians : 35 / 42
Japanese : 61 / 65
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 12 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.194
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 31Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Ukraine to Rostov
1 fighter moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to Rostov
1 fighter moved from Bessarabia to Rostov
1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern PolandCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 2 fighters
Russians defend with 2 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Rostov, round 2 : 2/5 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Rostov
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Rostov, round 3 : 2/5 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 3 infantry
Russians defend with 2 armour
Italians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits
2 armour owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Russians: 2 armourNon Combat Move - Italians
1 aaGun moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
2 fighters moved from Rostov to Romania
1 bomber moved from Rostov to RomaniaPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Java to Queensland
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 artillery and 1 infantry
Java : 1 flag, 1 aaGun, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 submarines
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 transport
Persia : 2 infantryProduction/PUs Summary :
Germans : 40 / 48
Russians : 32 / 42
Japanese : 61 / 65
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 15 / 15
ANZAC : 14 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
France?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for French :
Trans-Jordan : 1 infantry
Alexandria : 2 infantry
United Kingdom : 2 infantry
Libya : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 infantryProduction/PUs Summary :
Germans : 40 / 48
Russians : 32 / 42
Japanese : 61 / 65
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 15 / 15
ANZAC : 14 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Belarus
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Belarus
1 destroyer moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 1/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits
1 fighter owned by the Germans and 2 infantry owned by the Russians lost in Norway
Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Norway, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Norway, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 artillery owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Belarus to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
4 aaGuns, 4 artilleries and 10 infantry moved from Ukraine to Rostov
3 infantry moved from Bulgaria to Romania
1 armour and 3 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Southern Italy to Yugoslavia
1 armour moved from Ukraine to Caucasus
8 armour and 4 mech_infantrys moved from Ukraine to VolgogradPlace Units - Germans
1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs