Simon33 (Axis+3) vs BSD (Allies) BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Holland Belgium
                    Americans attack with 1 infantry and 1 marine
                    Germans defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 marine remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 :  5/5 hits
                        1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans, 2 destroyers owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    1 carrier owned by the Americans retreated to 110 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in 112 Sea Zone
                    Germans defend with 1 battleship and 1 transport
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 9 fighters, 9 submarines and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 2 fighters placed in 110 Sea Zone
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    triplea_42436_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Holland Belgium
                    Americans attack with 1 infantry and 1 marine
                    Germans defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 marine remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 :  5/5 hits
                        1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans, 2 destroyers owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    1 carrier owned by the Americans retreated to 110 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in 112 Sea Zone
                    Germans defend with 1 battleship and 1 transport
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 9 fighters, 9 submarines and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 2 fighters placed in 110 Sea Zone
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_42436_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    triplea_42436_Chi7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Combat - British

    triplea_42436_Bri7.tsvg


  • Scramble?

  • '19 '17 '16

    No scramble SZ112.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Holland Belgium
                    Americans attack with 1 infantry and 1 marine
                    Germans defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 marine remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 :  5/5 hits
                        1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans, 2 destroyers owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    1 carrier owned by the Americans retreated to 110 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in 112 Sea Zone
                    Germans defend with 1 battleship and 1 transport
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 9 fighters, 9 submarines and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 2 fighters placed in 110 Sea Zone
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Purchase Units - British
                British buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Combat - British
                Battle in Norway
                Battle in 112 Sea Zone
                    British attack with 4 fighters
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 112 Sea Zone
                    British win, taking Norway from Germans with 4 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of French Central Africa from Neutral_Axis to British
                EDIT: Turning off Edit Mode
                7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Egypt to Tunisia
                1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber moved from Iraq to Northwest Persia
                3 aaGuns, 4 artilleries and 19 infantry moved from West India to Eastern Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to French Central Africa
                1 armour moved from Belgian Congo to French Central Africa
                1 armour moved from Belgian Congo to Egypt
                2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                2 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Turn Complete - UK_Pacific

    triplea_42436_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Urals to Vologda
                      Italians take Vologda from Russians
                2 fighters moved from Southern Italy to 92 Sea Zone
                2 fighters moved from Southern Italy to Holland Belgium
                1 artillery and 3 infantry moved from Tambov to Samara
                      Italians take Samara from Russians
                1 armour moved from Vologda to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 marine
                        Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                        Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 marine owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in 92 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                2 artilleries and 3 infantry moved from Libya to Tobruk
                2 fighters moved from Holland Belgium to Western Germany
                1 artillery and 3 infantry moved from Northern Italy to Western Germany
                6 infantry moved from Western Germany to Germany
                2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Caucasus to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                2 aaGuns moved from Tambov to Rostov

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        British : 0.67
        Americans : -0.33

    triplea_42436_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 4 transports moved from 62 Sea Zone to 54 Sea Zone
                1 armour, 3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 armour, 3 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 armour, 3 artilleries and 4 infantry in Caroline Islands, round 2 :  4/8 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    triplea_42436_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 9 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Russia to Belarus
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Archangel to Belarus
                1 bomber moved from Tambov to Belarus
                14 armour and 5 mech_infantrys moved from Russia to Kazakhstan
                1 fighter moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 125 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Belarus
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 3/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 14 armour and 5 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 14 armour and 5 mech_infantrys in Kazakhstan, round 2 : 9/19 hits, 7.83 expected hits
                        Russians roll dice for 3 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 14 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 aaGun and 5 artilleries moved from Russia to Tambov
                2 aaGuns moved from Tambov to Volgograd
                1 mech_infantry moved from Ukraine to Caucasus
                1 fighter and 3 tactical_bombers moved from Caucasus to Southern Italy
                3 bombers moved from Caucasus to Western Germany
                1 bomber moved from Belarus to Western Germany
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                2 mech_infantrys moved from Archangel to Vyborg
                1 fighter moved from 125 Sea Zone to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 infantry moved from Western Germany to France
                1 armour and 5 mech_infantrys moved from Western Germany to France

    Place Units - Germans
                1 armour placed in Novgorod
                3 artilleries placed in France
                6 artilleries and 3 infantry placed in Western Germany
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Western Germany
                9 mech_infantrys placed in Germany
                Germans undo move 5.
                1 mech_infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 2.83
        Russians : 0.67
        AA fire in United Kingdom : : -0.17

    triplea_42436_Ger8.tsvg

  • '19 '17 '16

    Losing Norway and the fleet is pretty frustrating. Guess I should have retreated to the Baltic but I wasn’t anticipating the attack because it had negative TUV expected.


  • @simon33:

    Losing Norway and the fleet is pretty frustrating. Guess I should have retreated to the Baltic but I wasn’t anticipating the attack because it had negative TUV expected.

    Yeah, I had to double tap it and I got lucky on the first round.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Turn Complete - Russians

    triplea_42436_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 artilleries, 3 fighters and 4 infantry; Remaining resources: 20 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Anhwe to Chahar
                2 fighters and 2 tactical_bombers moved from Kiangsu to Chahar
                1 fighter moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Yenisey to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Chahar
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 1/5 hits, 2.50 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Chahar to Kiangsu
                1 infantry moved from Hunan to Anhwe
                1 mech_infantry moved from Yunnan to Sikang
                1 infantry moved from Yunnan to Szechwan
                3 armour, 4 artilleries and 3 mech_infantrys moved from Yunnan to Hunan
                1 artillery moved from Siberia to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 fighter moved from 34 Sea Zone to Philippines
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                3 fighters and 2 tactical_bombers moved from Japan to 35 Sea Zone
                1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                2 fighters moved from 42 Sea Zone to India
                1 aaGun, 4 artilleries and 11 infantry moved from India to West India
                4 artilleries and 3 infantry moved from India to West India
                1 artillery and 1 infantry moved from India to West India

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in India
                2 artilleries and 1 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Kiangsu
                3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 92 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 95 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 105 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : -1.50

    triplea_42436_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans
                Battle in Iwo Jima
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Iwo Jima from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 submarine moved from 101 Sea Zone to 28 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in Eastern United States
                2 artilleries and 1 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs

    triplea_42436_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Chahar
                1 fighter moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    triplea_42436_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans
                Battle in Iwo Jima
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Iwo Jima from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 submarine moved from 101 Sea Zone to 28 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in Eastern United States
                2 artilleries and 1 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Chahar
                1 fighter moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 45 PUs;
                British buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                2 infantry moved from Northwest Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from French Central Africa to French West Africa

    Combat - British
                Battle in Caucasus
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  3/5 hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in French West Africa
                    British attack with 1 armour and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 2 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 3 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in French West Africa
                    British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                3 aaGuns, 4 artilleries and 19 infantry moved from Eastern Persia to Persia
                1 armour moved from Northwest Persia to Persia
                2 artilleries and 4 infantry moved from Northwest Persia to Persia
                1 artillery and 5 infantry moved from Iraq to Persia
                2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
                1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Iraq
                1 armour moved from Persia to Iraq
                2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 artilleries and 6 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs

    Turn Complete - UK_Pacific

    triplea_42436_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Novosibirsk to Caucasus
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour and 1 mech_infantry
                    British defend with 2 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 3/3 hits, 1.17 expected hits
                        British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to 95 Sea Zone
                1 fighter moved from Holland Belgium to Southern Italy
                3 infantry moved from Western Germany to Germany
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery moved from Western Germany to France
                1 aaGun moved from Northern Italy to France
                6 infantry moved from Northern Italy to Western Germany
                2 aaGuns moved from Rostov to Caucasus
                1 artillery and 3 infantry moved from Samara to Kazakhstan

    Place Units - Italians
                9 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : 2.67
        British : -0.67
        Americans : -0.33

    triplea_42436_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 armour, 3 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Okinawa
                Battle in Java
                    ANZAC attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Okinawa from Japanese, taking Java from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Caroline Islands
                1 infantry moved from New South Wales to Queensland
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    French win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Holland Belgium to Normandy Bordeaux

    Turn Complete - French

    triplea_42436_Fre8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 carriers, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 armour moved from Turkmenistan to Kazakhstan
                1 fighter and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone
                2 mech_infantrys moved from Vyborg to Finland
                1 armour moved from Novgorod to Finland
                5 bombers and 2 fighters moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 0.83 expected hits
                        British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports; Americans defend with 2 carriers and 5 transports; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 5 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/11 hits, 6.83 expected hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
                        British roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 9 transports in 110 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
                        1 destroyer owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 carrier owned by the British lost in 110 Sea Zone
                        Germans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 8/10 hits, 6.17 expected hits
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                        1 cruiser owned by the British, 1 carrier owned by the Americans, 5 transports owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                        4 transports owned by the British lost in 110 Sea Zone
                    Germans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 130
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 carriers and 5 transports
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to Western Germany
                5 bombers moved from 110 Sea Zone to Western Germany
                6 artilleries moved from Western Germany to France
                3 infantry moved from Western Germany to France
                1 marine moved from Western Germany to France
                1 aaGun and 10 mech_infantrys moved from Germany to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                13 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
                2 aaGuns and 2 mech_infantrys moved from Volgograd to Caucasus
                1 aaGun and 5 artilleries moved from Tambov to Volgograd
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 1 mech_infantry moved from Belarus to Rostov

    Place Units - Germans
                2 carriers and 1 destroyer placed in 112 Sea Zone
                3 artilleries placed in France
                3 mech_infantrys placed in Volgograd
                2 mech_infantrys placed in Ukraine
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : 2.17
        British : -2.33

    triplea_42436_Ger9.tsvg

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