Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 fighter moved from France to Southern France
                1 infantry moved from France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from Americans
                2 infantry moved from France to Holland Belgium
                1 fighter moved from France to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                4 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                2 infantry moved from Bulgaria to Romania
                1 aaGun moved from France to Northern Italy
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    triplea_42052_Ita16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Java
                1 fighter moved from Queensland to Java
                1 fighter moved from Western Australia to Java
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 armour moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 aaGun moved from Western Australia to South Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from India to Eastern Persia
                1 fighter moved from India to Persia
                1 fighter moved from India to West India

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_42052_ANZ16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Java
                1 fighter moved from Queensland to Java
                1 fighter moved from Western Australia to Java
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 armour moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 aaGun moved from Western Australia to South Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from India to Eastern Persia
                1 fighter moved from India to Persia
                1 fighter moved from India to West India

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 125 Sea Zone to Norway

    Turn Complete - French

    triplea_42052_Fre16.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 armour moved from Novgorod to 115 Sea Zone
                3 bombers moved from Bryansk to Norway
                1 fighter moved from Western Germany to Norway
                3 artilleries moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                2 mech_infantrys moved from Western Ukraine to Rostov
                1 armour moved from Novgorod to 115 Sea Zone
                2 armour and 2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
                2 armour and 2 infantry moved from 113 Sea Zone to Norway

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 artilleries, 1 infantry and 3 mech_infantrys
                    British defend with 3 infantry
                        Germans roll dice for 4 artilleries, 1 infantry and 3 mech_infantrys in Rostov, round 2 :  3/8 hits
                        Russians roll dice for 3 infantry in Rostov, round 2 :  2/3 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 3 infantry
                Battle in Norway
                    Germans attack with 2 armour, 3 bombers, 1 fighter and 2 infantry
                    British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry; French defend with 2 infantry; Americans defend with 1 artillery and 1 infantry
                        AA fire in Norway :  0/3 hits
                        Germans roll dice for 2 armour, 3 bombers, 1 fighter and 2 infantry in Norway, round 2 :  3/8 hits
                        Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 6 infantry in Norway, round 2 :  4/10 hits
                        1 aaGun owned by the British, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
                        Germans roll dice for 1 armour and 3 bombers in Norway, round 3 :  0/4 hits
                        Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Norway, round 3 :  3/8 hits
                        2 bombers owned by the Germans and 1 armour owned by the Germans lost in Norway
                    Americans win with 1 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is -41
                    Casualties for Germans: 2 armour, 2 bombers, 1 fighter and 2 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 infantry
                    1 bomber owned by the Germans retreated

    Non Combat Move - Germans
                1 bomber moved from Norway to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Belarus to Novgorod
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 aaGun moved from Bryansk to Smolensk
                3 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                2 artilleries and 2 infantry moved from France to Western Germany
                1 tactical_bomber moved from Archangel to Novgorod

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Western Ukraine
                3 mech_infantrys placed in Ukraine
                2 fighters placed in Western Germany
                1 artillery placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to Germany: 2 fighters
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_42052_Ger17.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                2 mech_infantrys moved from Novosibirsk to Kansu
                1 fighter moved from Russia to Kansu
                4 fighters and 1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Kansu
                        Russians roll dice for 1 fighter and 1 mech_infantry in Kansu, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Kansu, round 4 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 armour and 1 mech_infantry moved from Novosibirsk to Russia
                1 fighter moved from Kansu to Sikang

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs

    triplea_42052_Rus17.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 fighter moved from Jehol to Amur
                1 artillery and 1 infantry moved from Manchuria to Amur
                1 armour, 4 artilleries, 4 infantry and 8 mech_infantrys moved from Burma to India

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 4 infantry and 8 mech_infantrys
                    British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 1 armour, 4 artilleries, 4 infantry and 8 mech_infantrys in India, round 2 :  7/17 hits
                        UK_Pacific roll dice for 1 artillery in India, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Shan State to Burma
                3 mech_infantrys moved from Malaya to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 bomber and 1 fighter moved from Chahar to Kweichow
                1 fighter moved from Amur to Manchuria
                1 fighter moved from 7 Sea Zone to Japan
                1 infantry moved from Japan to 6 Sea Zone
                4 carriers, 1 destroyer, 5 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Malaya
                1 armour, 1 fighter and 1 mech_infantry placed in French Indo China
                1 infantry placed in Manchuria
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                Japanese collect 62 PUs (1 lost to blockades); end with 68 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_42052_Jap17.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Sakha to Amur
                1 submarine moved from 1 Sea Zone to 7 Sea Zone
                2 fighters moved from Soviet Far East to 7 Sea Zone
                1 bomber moved from Queensland to India
                1 bomber moved from Gibraltar to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Combat - Americans
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.
                Battle in 7 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Amur
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Amur, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Amur
                        Americans roll dice for 1 artillery and 1 bomber in Amur, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Amur
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 aaGuns moved from Soviet Far East to Siberia
                1 armour moved from Sakha to Siberia
                1 bomber moved from Amur to Siberia
                2 fighters moved from 7 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 1 Sea Zone to Midway
                1 carrier, 6 destroyers and 1 submarine moved from 1 Sea Zone to 25 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                2 aaGuns moved from Alaska to British Columbia
                1 carrier moved from 54 Sea Zone to 60 Sea Zone
                2 fighters moved from 54 Sea Zone to 60 Sea Zone
                1 fighter moved from Western Australia to Java
                1 destroyer moved from 42 Sea Zone to 60 Sea Zone
                1 artillery and 3 infantry moved from Western Australia to South Australia
                1 bomber moved from India to West India
                1 fighter moved from Trans-Jordan to West India
                1 fighter moved from Gibraltar to Trans-Jordan
                1 bomber moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway
                1 transport moved from 125 Sea Zone to 111 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Place Units - Americans
                1 factory_minor placed in Norway
                1 harbour placed in Midway
                1 transport placed in 10 Sea Zone
                3 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_42052_Ame17.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Sakha to Amur
                1 submarine moved from 1 Sea Zone to 7 Sea Zone
                2 fighters moved from Soviet Far East to 7 Sea Zone
                1 bomber moved from Queensland to India
                1 bomber moved from Gibraltar to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Combat - Americans
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.
                Battle in 7 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Amur
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Amur, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Amur
                        Americans roll dice for 1 artillery and 1 bomber in Amur, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Amur
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 aaGuns moved from Soviet Far East to Siberia
                1 armour moved from Sakha to Siberia
                1 bomber moved from Amur to Siberia
                2 fighters moved from 7 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 1 Sea Zone to Midway
                1 carrier, 6 destroyers and 1 submarine moved from 1 Sea Zone to 25 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                2 aaGuns moved from Alaska to British Columbia
                1 carrier moved from 54 Sea Zone to 60 Sea Zone
                2 fighters moved from 54 Sea Zone to 60 Sea Zone
                1 fighter moved from Western Australia to Java
                1 destroyer moved from 42 Sea Zone to 60 Sea Zone
                1 artillery and 3 infantry moved from Western Australia to South Australia
                1 bomber moved from India to West India
                1 fighter moved from Trans-Jordan to West India
                1 fighter moved from Gibraltar to Trans-Jordan
                1 bomber moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway
                1 transport moved from 125 Sea Zone to 111 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Place Units - Americans
                1 factory_minor placed in Norway
                1 harbour placed in Midway
                1 transport placed in 10 Sea Zone
                3 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Yenisey: 1 armour
                    EDIT: Adding units owned by Americans to Kansu: 1 armour
                    EDIT: Removing units owned by Americans from Yenisey: 4 fighters
                    EDIT: Adding units owned by Americans to Russia: 4 fighters
                    EDIT: Turning off Edit Mode
                1 artillery and 1 fighter moved from Caucasus to Rostov
                6 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 mech_infantry moved from Tsinghai to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 mech_infantry moved from Kazakhstan to Rostov
                1 artillery and 2 infantry moved from Norway to Finland
                1 fighter moved from Norway to Finland
                2 fighters moved from 125 Sea Zone to Finland
                1 fighter moved from United Kingdom to Finland

    Combat - British
                Battle in Rostov
                    British attack with 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 3 mech_infantrys
                        British roll dice for 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  5/10 hits
                        Germans roll dice for 3 artilleries and 3 mech_infantrys in Rostov, round 2 :  2/6 hits
                        3 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 1 fighter owned by the British and 2 artilleries owned by the Germans lost in Rostov
                        British roll dice for 1 artillery, 6 fighters and 1 tactical_bomber in Rostov, round 3 :  4/8 hits
                        Germans roll dice for 1 artillery in Rostov, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 artillery owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 artilleries and 3 mech_infantrys
                    Casualties for British: 2 fighters and 1 mech_infantry
                Battle in Finland
                    British attack with 1 artillery, 4 fighters and 2 infantry
                    Germans defend with 1 armour, 1 bomber and 1 mech_infantry
                        British roll dice for 1 artillery, 4 fighters and 2 infantry in Finland, round 2 :  3/7 hits
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Finland, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Finland
                    British win, taking Finland from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour, 1 bomber and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Finland to 110 Sea Zone
                3 fighters moved from Finland to Norway
                1 carrier moved from 125 Sea Zone to 110 Sea Zone
                2 cruisers and 4 transports moved from 125 Sea Zone to 110 Sea Zone
                2 mech_infantrys moved from Eastern Persia to West India
                3 mech_infantrys moved from Persia to West India
                3 mech_infantrys moved from Iraq to Caucasus
                1 artillery moved from Iraq to Persia
                1 battleship moved from 125 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Rostov to Eastern Persia
                4 fighters moved from Rostov to Russia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    triplea_42052_UK_17.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 5 infantry moved from Romania to Yugoslavia
                1 mech_infantry moved from Yugoslavia to France
                2 infantry moved from Holland Belgium to France
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Southern France to France
                1 mech_infantry moved from Northern Italy to France
                1 armour moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to France
                4 infantry moved from Yugoslavia to Northern Italy
                2 fighters moved from Southern Italy to Western Germany

    Place Units - Italians
                1 armour and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs

    triplea_42052_Ita17.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Borneo
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Borneo from Japanese, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - ANZAC
                1 fighter moved from Java to Ceylon
                1 destroyer moved from 62 Sea Zone to 60 Sea Zone
                1 destroyer moved from 54 Sea Zone to 60 Sea Zone
                1 aaGun and 1 infantry moved from South Australia to Queensland
                1 fighter moved from Eastern Persia to West India
                1 fighter moved from Persia to West India

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_42052_ANZ17.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Borneo
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Borneo from Japanese, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - ANZAC
                1 fighter moved from Java to Ceylon
                1 destroyer moved from 62 Sea Zone to 60 Sea Zone
                1 destroyer moved from 54 Sea Zone to 60 Sea Zone
                1 aaGun and 1 infantry moved from South Australia to Queensland
                1 fighter moved from Eastern Persia to West India
                1 fighter moved from Persia to West India

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42052_Fre17.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Germany to 112 Sea Zone
                1 tactical_bomber moved from Novgorod to 125 Sea Zone
                1 fighter moved from Germany to 111 Sea Zone
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 armour and 1 mech_infantry moved from Bryansk to Tambov
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 111 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Finland
                    Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Finland, round 2 :  0/6 hits
                        British roll dice for 1 artillery and 1 infantry in Finland, round 2 :  2/2 hits
                        2 infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Finland, round 3 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Finland, round 3 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Finland
                    Germans win, taking Finland from British with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 112 Sea Zone
                    Germans attack with 1 carrier and 1 fighter
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 carrier and 1 fighter in 112 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter could not land in 111 Sea Zone and was removed
                1 fighter moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 aaGun and 3 infantry moved from Denmark to Western Germany
                1 mech_infantry moved from Germany to Eastern Poland
                1 artillery and 4 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to France
                1 aaGun moved from Smolensk to Belarus
                1 mech_infantry moved from Bryansk to Smolensk
                47 armour and 29 mech_infantrys moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Finland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                1 artillery placed in France
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42052_Ger18.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                6 artilleries and 63 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Vologda
                1 mech_infantry moved from Kansu to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Russians
                Battle in Szechwan
                    Russians attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Vologda, round 2 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 6 artilleries and 63 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 6 artilleries and 63 infantry in Tambov, round 2 :  11/69 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 6 artilleries and 62 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 aaGuns, 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Vologda to Russia
                1 fighter moved from Szechwan to Kazakhstan
                1 fighter moved from Kazakhstan to Turkmenistan

    Place Units - Russians
                3 infantry placed in Volgograd
                1 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs

    triplea_42052_Rus18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
                Japanese buy 2 armour, 3 destroyers, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 fighters moved from 35 Sea Zone to Java
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter moved from Manchuria to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                3 fighters moved from Japan to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kweichow to Suiyuyan
                1 fighter moved from Kweichow to Suiyuyan
                1 bomber moved from Kweichow to Shensi

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    ANZAC defend with 1 artillery, 2 fighters and 1 infantry; Americans defend with 1 fighter
                        Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 :  1/6 hits
                        ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 :  4/5 hits
                        3 fighters owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery and 1 fighter in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 1 artillery and 3 fighters in Java, round 3 :  2/4 hits
                        1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    ANZAC win with 3 fighters remaining. Battle score for attacker is -40
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery, 4 fighters and 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 3 fighters in 7 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Kweichow
                1 fighter moved from Suiyuyan to Kweichow
                2 mech_infantrys moved from Burma to Kweichow
                1 artillery moved from Burma to India
                2 mech_infantrys moved from Burma to India
                1 mech_infantry moved from Malaya to Yunnan
                2 infantry moved from Malaya to Shan State
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                3 infantry moved from Manchuria to Amur
                3 fighters moved from 7 Sea Zone to 6 Sea Zone
                4 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 43 Sea Zone to 20 Sea Zone
                3 carriers moved from 35 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to Japan

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                1 armour and 1 mech_infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                2 infantry placed in Malaya
                Japanese undo move 5.
                3 infantry placed in India
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 68 PUs

    triplea_42052_Jap18.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Siberia to Manchuria
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from Java to 42 Sea Zone
                1 bomber moved from West India to India
                1 armour moved from Kansu to Suiyuyan
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 artillery, 1 bomber, 1 fighter and 2 infantry moved from Norway to Finland
                1 destroyer moved from 25 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Combat - Americans
                Americans creates battle in territory 112 Sea Zone
                Strategic bombing raid in Manchuria
                        AA fire in Manchuria :  0/1 hits
                    Bombing raid in Manchuria rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 6 damage total.
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 112 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 carrier
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier in 112 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 carrier remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Americans attack with 1 armour
                    Japanese defend with 2 mech_infantrys
                        Americans roll dice for 1 armour in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 2 :  1/2 hits
                        1 armour owned by the Americans lost in Suiyuyan
                    Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Battle in Finland
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 artilleries and 3 mech_infantrys
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Finland, round 2 :  2/5 hits
                        Germans roll dice for 2 artilleries and 3 mech_infantrys in Finland, round 2 :  4/5 hits
                        2 mech_infantrys owned by the Germans, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 fighter in Finland, round 3 :  1/1 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Finland, round 3 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the Americans lost in Finland
                    Germans win with 2 artilleries remaining. Battle score for attacker is -20
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 artillery, 1 bomber, 1 fighter and 2 infantry

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 aaGuns and 1 armour moved from Siberia to Soviet Far East
                1 bomber moved from Manchuria to Soviet Far East
                3 fighters moved from Western United States to Soviet Far East
                1 destroyer moved from 8 Sea Zone to 3 Sea Zone
                2 fighters moved from Midway to Soviet Far East
                1 fighter moved from 25 Sea Zone to Soviet Far East
                2 carriers, 6 destroyers and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 42 Sea Zone to Ceylon
                1 bomber moved from India to Borneo
                1 carrier and 1 destroyer moved from 60 Sea Zone to 42 Sea Zone
                1 fighter moved from 60 Sea Zone to Ceylon
                1 fighter moved from 60 Sea Zone to 42 Sea Zone
                1 fighter moved from Trans-Jordan to Tambov
                4 fighters moved from Russia to Tambov

    Place Units - Americans
                1 airfield placed in Norway
                1 artillery and 2 infantry placed in Norway
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_42052_Ame18.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    triplea_42052_Chi18.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Siberia to Manchuria
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from Java to 42 Sea Zone
                1 bomber moved from West India to India
                1 armour moved from Kansu to Suiyuyan
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 artillery, 1 bomber, 1 fighter and 2 infantry moved from Norway to Finland
                1 destroyer moved from 25 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Combat - Americans
                Americans creates battle in territory 112 Sea Zone
                Strategic bombing raid in Manchuria
                        AA fire in Manchuria :  0/1 hits
                    Bombing raid in Manchuria rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 6 damage total.
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 112 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 carrier
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier in 112 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 carrier remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Americans attack with 1 armour
                    Japanese defend with 2 mech_infantrys
                        Americans roll dice for 1 armour in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 2 :  1/2 hits
                        1 armour owned by the Americans lost in Suiyuyan
                    Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Battle in Finland
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 artilleries and 3 mech_infantrys
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Finland, round 2 :  2/5 hits
                        Germans roll dice for 2 artilleries and 3 mech_infantrys in Finland, round 2 :  4/5 hits
                        2 mech_infantrys owned by the Germans, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 fighter in Finland, round 3 :  1/1 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Finland, round 3 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the Americans lost in Finland
                    Germans win with 2 artilleries remaining. Battle score for attacker is -20
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 artillery, 1 bomber, 1 fighter and 2 infantry

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 aaGuns and 1 armour moved from Siberia to Soviet Far East
                1 bomber moved from Manchuria to Soviet Far East
                3 fighters moved from Western United States to Soviet Far East
                1 destroyer moved from 8 Sea Zone to 3 Sea Zone
                2 fighters moved from Midway to Soviet Far East
                1 fighter moved from 25 Sea Zone to Soviet Far East
                2 carriers, 6 destroyers and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 42 Sea Zone to Ceylon
                1 bomber moved from India to Borneo
                1 carrier and 1 destroyer moved from 60 Sea Zone to 42 Sea Zone
                1 fighter moved from 60 Sea Zone to Ceylon
                1 fighter moved from 60 Sea Zone to 42 Sea Zone
                1 fighter moved from Trans-Jordan to Tambov
                4 fighters moved from Russia to Tambov

    Place Units - Americans
                1 airfield placed in Norway
                1 artillery and 2 infantry placed in Norway
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Norway to Finland
                1 fighter moved from Norway to 115 Sea Zone
                2 fighters moved from Norway to Finland
                1 fighter moved from United Kingdom to Finland
                1 fighter moved from 110 Sea Zone to Finland

    Combat - British
                Battle in 115 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 115 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Finland
                    British attack with 1 armour and 4 fighters
                    Germans defend with 2 artilleries
                        British roll dice for 1 armour and 4 fighters in Finland, round 2 :  3/5 hits
                        Germans roll dice for 2 artilleries in Finland, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries

    Non Combat Move - British
                1 fighter moved from 115 Sea Zone to Norway
                2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
                2 aaGuns, 2 artilleries and 4 infantry moved from 125 Sea Zone to Norway
                2 fighters moved from Finland to 125 Sea Zone
                2 fighters moved from Finland to Norway
                2 mech_infantrys moved from Caucasus to Tsinghai
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Persia to West India
                1 mech_infantry moved from Persia to West India
                3 mech_infantrys moved from Iraq to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Tambov
                4 fighters moved from Russia to Tambov

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 3 infantry
                EDIT: Adding units owned by British to Scotland: 1 aaGun and 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    triplea_42052_UK_18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 fighters moved from Western Germany to Southern Italy
                1 armour and 2 mech_infantrys moved from France to Yugoslavia
                1 artillery and 5 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                5 infantry moved from Northern Italy to Western Germany
                4 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs

    triplea_42052_Ita18.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Java to 37 Sea Zone
                1 fighter moved from Ceylon to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to Java
                2 destroyers moved from 60 Sea Zone to 42 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from South Australia to New South Wales
                1 infantry moved from Caucasus to Kazakhstan
                3 fighters moved from West India to Persia

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_42052_ANZ18.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Java to 37 Sea Zone
                1 fighter moved from Ceylon to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to Java
                2 destroyers moved from 60 Sea Zone to 42 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from South Australia to New South Wales
                1 infantry moved from Caucasus to Kazakhstan
                3 fighters moved from West India to Persia

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Norway to Finland

    Turn Complete - French

    triplea_42052_Fre18.tsvg

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