Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Siberia to Sakha
                1 armour moved from Soviet Far East to Sakha
                1 fighter moved from Siberia to Sakha
                1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to 3 Sea Zone
                1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Siberia to Amur
                2 fighters moved from Siberia to Amur
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 carrier and 2 destroyers moved from 63 Sea Zone to 42 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 fighter moved from India to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 3 fighters and 3 submarines
                    Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports
                        Americans roll dice for 3 submarines in 42 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 carrier, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports in 42 Sea Zone, round 2 :  5/7 hits
                        3 submarines owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
                    2 destroyers owned by the Americans retreated to 56 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -34
                    Casualties for Americans: 1 carrier and 3 submarines
                Battle in Amur
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Amur, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                    Americans win, taking Amur from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sakha
                    Americans attack with 2 armour and 1 fighter
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 armour and 1 fighter in Sakha, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Sakha, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sakha
                    Americans win, taking Sakha from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                3 fighters moved from 42 Sea Zone to Western Australia
                1 artillery and 3 infantry moved from South Australia to Western Australia
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Amur to Soviet Far East
                1 fighter moved from Sakha to Soviet Far East
                1 aaGun moved from Siberia to Soviet Far East
                1 bomber moved from Amur to Alaska
                2 aaGuns moved from British Columbia to Alaska
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 29 Sea Zone
                1 carrier moved from 10 Sea Zone to 29 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 destroyers moved from 10 Sea Zone to 1 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    triplea_42052_Ame14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Siberia to Sakha
                1 armour moved from Soviet Far East to Sakha
                1 fighter moved from Siberia to Sakha
                1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to 3 Sea Zone
                1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Siberia to Amur
                2 fighters moved from Siberia to Amur
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 carrier and 2 destroyers moved from 63 Sea Zone to 42 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 fighter moved from India to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 3 fighters and 3 submarines
                    Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports
                        Americans roll dice for 3 submarines in 42 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 carrier, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports in 42 Sea Zone, round 2 :  5/7 hits
                        3 submarines owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
                    2 destroyers owned by the Americans retreated to 56 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -34
                    Casualties for Americans: 1 carrier and 3 submarines
                Battle in Amur
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Amur, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                    Americans win, taking Amur from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sakha
                    Americans attack with 2 armour and 1 fighter
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 armour and 1 fighter in Sakha, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Sakha, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sakha
                    Americans win, taking Sakha from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                3 fighters moved from 42 Sea Zone to Western Australia
                1 artillery and 3 infantry moved from South Australia to Western Australia
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Amur to Soviet Far East
                1 fighter moved from Sakha to Soviet Far East
                1 aaGun moved from Siberia to Soviet Far East
                1 bomber moved from Amur to Alaska
                2 aaGuns moved from British Columbia to Alaska
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 29 Sea Zone
                1 carrier moved from 10 Sea Zone to 29 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 destroyers moved from 10 Sea Zone to 1 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Burma to Shan State
                1 mech_infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Shan State
                2 mech_infantrys moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Tsinghai
                1 mech_infantry moved from Russia to Archangel
                3 fighters moved from Russia to Rostov
                1 fighter moved from Russia to Rostov
                3 fighters and 1 tactical_bomber moved from Russia to Archangel
                2 fighters moved from Russia to Tsinghai
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 cruisers moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Timguska to Tsinghai

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in Tsinghai
                    British attack with 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters and 2 mech_infantrys in Tsinghai, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    British win, taking Tsinghai from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Rostov
                    British attack with 4 fighters and 2 mech_infantrys
                    Germans defend with 2 artilleries
                        British roll dice for 4 fighters and 2 mech_infantrys in Rostov, round 2 :  2/6 hits
                        Germans roll dice for 2 artilleries in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 2 artilleries owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 mech_infantry
                Battle in Archangel
                    British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  3/5 hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Archangel
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 fighter and 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 2 cruisers in Holland Belgium, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship in Normandy Bordeaux, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Archangel to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Kazakhstan to India
                1 armour and 1 mech_infantry moved from West India to India
                1 mech_infantry moved from Burma to India
                1 artillery moved from Burma to India
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                2 mech_infantrys moved from Persia to West India
                1 artillery moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Iraq to Caucasus
                4 fighters moved from Rostov to Eastern Persia
                2 fighters moved from Tsinghai to Kazakhstan

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 1 artillery

    triplea_42052_UK_14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 5 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs

    triplea_42052_Ita14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from Queensland to Western Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Russia to Eastern Persia

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_42052_ANZ14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from Queensland to Western Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Russia to Eastern Persia

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42052_Fre14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 factory_upgrade, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                41 armour, 2 artilleries and 31 mech_infantrys moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
                1 bomber moved from Western Ukraine to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Finland to Holland Belgium
                2 artilleries moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 41 armour, 2 artilleries and 31 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 41 armour, 2 artilleries and 31 mech_infantrys in Bryansk, round 2 :  28/74 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 41 armour, 2 artilleries and 31 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 3 bombers
                    British defend with 2 infantry
                        Germans roll dice for 2 artilleries and 3 bombers in Holland Belgium, round 2 :  2/5 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 artilleries and 3 bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Holland Belgium to Western Germany
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 armour and 2 infantry moved from 115 Sea Zone to Novgorod
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 carrier moved from 113 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Rostov to Romania

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Ukraine: 1 factory_minor
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Ukraine
                1 fighter placed in Western Germany
                5 infantry placed in Western Germany
                1 artillery and 3 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42052_Ger15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Smolensk
                3 fighters moved from Russia to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Yenisey, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 3 fighters and 1 infantry in Archangel, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/5 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                3 fighters moved from Archangel to Russia
                2 armour, 5 artilleries, 49 infantry and 2 mech_infantrys moved from Tambov to Russia
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    triplea_42052_Rus15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Shan State to Burma
                1 armour moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Burma
                3 mech_infantrys moved from Malaya to Yunnan
                1 armour moved from French Indo China to Burma
                1 mech_infantry moved from Kweichow to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kansu to Tsinghai
                1 bomber and 1 fighter moved from Kweichow to Tsinghai
                1 artillery and 1 infantry moved from Manchuria to Amur
                1 fighter moved from Manchuria to 5 Sea Zone
                1 fighter moved from Manchuria to Amur
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 destroyer moved from 18 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 42 Sea Zone to 56 Sea Zone
                1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 2 destroyers
                        Japanese roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 2 destroyers in 56 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 56 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 destroyers
                    Casualties for Japanese: 2 fighters
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery and 1 fighter in Amur, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Amur, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 armour and 3 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 2 :  0/4 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 3 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Anhwe to Jehol
                2 mech_infantrys moved from Chahar to Kweichow
                1 bomber and 1 fighter moved from Tsinghai to Kweichow
                2 fighters moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 battleship, 3 carriers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 fighter moved from Amur to Manchuria
                1 mech_infantry moved from Manchuria to Buryatia
                1 fighter moved from 5 Sea Zone to Japan

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                3 mech_infantrys placed in Malaya
                2 infantry placed in Manchuria
                Japanese undo move 4.
                2 destroyers placed in 19 Sea Zone
                1 infantry placed in Manchuria
                3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42052_Jap15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 1 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                2 armour moved from Sakha to Buryatia
                1 fighter moved from Soviet Far East to Buryatia
                4 fighters moved from Soviet Far East to Amur
                1 bomber moved from Alaska to 3 Sea Zone
                3 fighters moved from Western Australia to 55 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 fighters moved from 1 Sea Zone to 3 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in Normandy Bordeaux
                Battle in 3 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 3 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 3 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                    Americans attack with 4 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 4 fighters and 1 mech_infantry in Amur, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in Amur, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Amur
                    Americans win, taking Amur from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 artillery
                Battle in Buryatia
                    Americans attack with 2 armour and 1 fighter
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 armour and 1 fighter in Buryatia, round 2 :  3/3 hits
                        Japanese roll dice for 1 mech_infantry in Buryatia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Buryatia
                    Americans win, taking Buryatia from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from Buryatia to Sakha
                2 aaGuns and 1 infantry moved from Soviet Far East to Siberia
                2 fighters moved from 3 Sea Zone to 1 Sea Zone
                1 bomber moved from 3 Sea Zone to Midway
                1 bomber moved from Western United States to Midway
                1 fighter moved from Western United States to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 carrier and 1 destroyer moved from 29 Sea Zone to 63 Sea Zone
                2 fighters moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to Queensland
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from France to Gibraltar
                3 fighters moved from Amur to Siberia

    Place Units - Americans
                1 harbour placed in Alaska
                1 submarine placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    triplea_42052_Ame15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 1 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                2 armour moved from Sakha to Buryatia
                1 fighter moved from Soviet Far East to Buryatia
                4 fighters moved from Soviet Far East to Amur
                1 bomber moved from Alaska to 3 Sea Zone
                3 fighters moved from Western Australia to 55 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 fighters moved from 1 Sea Zone to 3 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in Normandy Bordeaux
                Battle in 3 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 3 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 3 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                    Americans attack with 4 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 4 fighters and 1 mech_infantry in Amur, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in Amur, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Amur
                    Americans win, taking Amur from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 artillery
                Battle in Buryatia
                    Americans attack with 2 armour and 1 fighter
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 armour and 1 fighter in Buryatia, round 2 :  3/3 hits
                        Japanese roll dice for 1 mech_infantry in Buryatia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Buryatia
                    Americans win, taking Buryatia from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from Buryatia to Sakha
                2 aaGuns and 1 infantry moved from Soviet Far East to Siberia
                2 fighters moved from 3 Sea Zone to 1 Sea Zone
                1 bomber moved from 3 Sea Zone to Midway
                1 bomber moved from Western United States to Midway
                1 fighter moved from Western United States to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 carrier and 1 destroyer moved from 29 Sea Zone to 63 Sea Zone
                2 fighters moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to Queensland
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from France to Gibraltar
                3 fighters moved from Amur to Siberia

    Place Units - Americans
                1 harbour placed in Alaska
                1 submarine placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from West India to Burma
                1 artillery moved from India to Burma
                3 fighters and 2 tactical_bombers moved from India to Burma
                1 mech_infantry moved from Caucasus to Rostov
                3 fighters moved from Kazakhstan to Rostov
                1 mech_infantry moved from Caucasus to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 2 armour
                        British roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  3/8 hits
                        Japanese roll dice for 2 armour in Burma, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 armour
                Battle in Tsinghai
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Rostov
                    British attack with 3 fighters and 1 mech_infantry
                    Germans defend with 1 artillery
                        British roll dice for 3 fighters and 1 mech_infantry in Rostov, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                3 fighters moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Tsinghai to Russia
                2 fighters moved from Eastern Persia to Russia
                1 fighter moved from Eastern Persia to Egypt
                1 fighter moved from Eastern Persia to India
                3 mech_infantrys moved from Persia to West India
                3 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters and 2 tactical_bombers moved from Burma to India

    Place Units - British
                4 infantry placed in United Kingdom
                British undo move 1.
                1 artillery and 3 infantry placed in United Kingdom
                2 infantry and 1 mech_infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia
                2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 1 artillery

    triplea_42052_UK_15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                6 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to France
                1 aaGun moved from Southern Italy to Northern Italy
                2 infantry moved from Romania to Bulgaria
                1 artillery and 3 infantry moved from Romania to Yugoslavia

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs

    triplea_42052_Ita15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from Western Australia to 56 Sea Zone
                1 fighter moved from New South Wales to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                      ANZAC take 37 Sea Zone from Japanese
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 56 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 56 Sea Zone
                    ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 56 Sea Zone to Queensland
                1 fighter moved from 56 Sea Zone to Western Australia
                1 aaGun moved from South Australia to Western Australia
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from Eastern Persia to India

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_42052_ANZ15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from Western Australia to 56 Sea Zone
                1 fighter moved from New South Wales to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                      ANZAC take 37 Sea Zone from Japanese
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 56 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 56 Sea Zone
                    ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 56 Sea Zone to Queensland
                1 fighter moved from 56 Sea Zone to Western Australia
                1 aaGun moved from South Australia to Western Australia
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from Eastern Persia to India

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    triplea_42052_Fre15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs;
                Germans buy 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Bryansk to Smolensk
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Romania to Smolensk
                1 bomber moved from Western Germany to Rostov

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Smolensk to Bryansk
                1 infantry moved from Ukraine to Bryansk
                2 armour moved from Eastern Poland to Bryansk
                2 armour moved from Novgorod to Bryansk
                2 infantry moved from Novgorod to Belarus
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                2 artilleries moved from Holland Belgium to France
                3 mech_infantrys moved from Germany to Western Germany
                3 infantry moved from Western Germany to France
                2 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Western Germany to Bryansk
                1 bomber moved from Rostov to Bryansk

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                3 armour placed in Novgorod
                6 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_42052_Ger16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Smolensk
                3 fighters and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/7 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Smolensk to Russia
                1 armour moved from Yenisey to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs

    triplea_42052_Rus16.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters, 2 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                1 mech_infantry moved from Sikang to Kansu
                1 bomber and 1 fighter moved from Kweichow to Kansu
                4 mech_infantrys moved from Kweichow to Burma
                1 armour and 2 mech_infantrys moved from Yunnan to Burma
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                3 mech_infantrys moved from Malaya to Burma
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                      Japanese take 41 Sea Zone from ANZAC

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kansu
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kansu, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 armour and 9 mech_infantrys
                    British defend with 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 armour and 9 mech_infantrys in Burma, round 2 :  1/10 hits
                        UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                        Japanese roll dice for 1 armour and 8 mech_infantrys in Burma, round 3 :  1/9 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Amur
                    Japanese attack with 2 fighters and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Amur, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Amur to Japan
                1 fighter moved from Amur to Jehol
                1 infantry moved from Jehol to Manchuria
                1 bomber and 1 fighter moved from Kansu to Chahar
                4 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
                4 artilleries and 4 infantry moved from 38 Sea Zone to Burma
                4 carriers and 4 fighters moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to Hawaiian Islands
                1 destroyer moved from 19 Sea Zone to 7 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                2 battleships and 1 carrier moved from 36 Sea Zone to 38 Sea Zone
                1 artillery moved from French Indo China to Shan State

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                1 fighter placed in 6 Sea Zone
                2 fighters placed in Japan
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42052_Jap16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Buryatia to Yenisey
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Siberia to Amur
                3 fighters moved from Siberia to Amur
                1 fighter moved from Sakha to Amur
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                2 fighters moved from 1 Sea Zone to 7 Sea Zone
                1 bomber moved from Midway to Manchuria
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                3 destroyers moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to Southern France

    Combat - Americans
                Strategic bombing raid in Manchuria
                        AA fire in Manchuria :  0/1 hits
                    Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 6 damage total.
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Battle in Norway
                Battle in 7 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win, taking Norway from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Amur
                    Americans attack with 4 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 4 fighters and 1 infantry in Amur, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Amur to Yenisey
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from Alaska to 1 Sea Zone
                1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 fighter moved from 7 Sea Zone to Soviet Far East
                1 aaGun moved from Siberia to Soviet Far East
                1 aaGun moved from Siberia to Soviet Far East
                1 fighter moved from 7 Sea Zone to Soviet Far East
                1 fighter moved from Western United States to 1 Sea Zone
                1 infantry moved from 10 Sea Zone to Western United States
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 bomber moved from Midway to Queensland
                1 bomber moved from Manchuria to Sakha
                1 armour moved from Buryatia to Sakha
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 bomber moved from Southern France to Gibraltar
                1 fighter moved from Gibraltar to Trans-Jordan
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Midway to 1 Sea Zone
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Western Australia
                1 carrier moved from 63 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                Americans undo move 1.
                1 submarine placed in 110 Sea Zone
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 artillery placed in Western United States
                1 tactical_bomber placed in 10 Sea Zone
                Americans undo move 4.
                1 tactical_bomber placed in Western United States
                1 fighter placed in 10 Sea Zone
                Americans undo move 4.
                1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_42052_Ame16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Buryatia to Yenisey
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Siberia to Amur
                3 fighters moved from Siberia to Amur
                1 fighter moved from Sakha to Amur
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                2 fighters moved from 1 Sea Zone to 7 Sea Zone
                1 bomber moved from Midway to Manchuria
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                3 destroyers moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to Southern France

    Combat - Americans
                Strategic bombing raid in Manchuria
                        AA fire in Manchuria :  0/1 hits
                    Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 6 damage total.
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Battle in Norway
                Battle in 7 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win, taking Norway from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Amur
                    Americans attack with 4 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 4 fighters and 1 infantry in Amur, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Amur to Yenisey
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from Alaska to 1 Sea Zone
                1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 fighter moved from 7 Sea Zone to Soviet Far East
                1 aaGun moved from Siberia to Soviet Far East
                1 aaGun moved from Siberia to Soviet Far East
                1 fighter moved from 7 Sea Zone to Soviet Far East
                1 fighter moved from Western United States to 1 Sea Zone
                1 infantry moved from 10 Sea Zone to Western United States
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 bomber moved from Midway to Queensland
                1 bomber moved from Manchuria to Sakha
                1 armour moved from Buryatia to Sakha
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 bomber moved from Southern France to Gibraltar
                1 fighter moved from Gibraltar to Trans-Jordan
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Midway to 1 Sea Zone
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Western Australia
                1 carrier moved from 63 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                Americans undo move 1.
                1 submarine placed in 110 Sea Zone
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 artillery placed in Western United States
                1 tactical_bomber placed in 10 Sea Zone
                Americans undo move 4.
                1 tactical_bomber placed in Western United States
                1 fighter placed in 10 Sea Zone
                Americans undo move 4.
                1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                4 fighters and 2 tactical_bombers moved from India to 38 Sea Zone
                3 infantry moved from Caucasus to Rostov
                5 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Rostov
                1 mech_infantry moved from Caucasus to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 mech_infantry moved from Caucasus to Sikang
                      Chinese take Sikang from Japanese
                1 fighter moved from Egypt to 99 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 38 Sea Zone
                    British attack with 4 fighters and 2 tactical_bombers
                    Japanese defend with 2 battleships, 1 carrier, 1 fighter and 4 transports
                        British roll dice for 4 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 carrier, 1 fighter and 4 transports in 38 Sea Zone, round 2 :  2/4 hits
                        2 fighters owned by the British and 1 carrier owned by the Japanese lost in 38 Sea Zone
                        British roll dice for 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 2 battleships, 1 fighter and 4 transports in 38 Sea Zone, round 3 :  2/3 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the Japanese, 1 fighter owned by the British and 1 battleship owned by the Japanese lost in 38 Sea Zone
                        British roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 battleship and 4 transports in 38 Sea Zone, round 4 :  0/1 hits
                        1 battleship owned by the Japanese lost in 38 Sea Zone
                        4 transports owned by the Japanese lost in 38 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for British: 3 fighters and 1 tactical_bomber
                    Casualties for Japanese: 2 battleships, 1 carrier, 1 fighter and 4 transports
                Battle in Rostov
                    British attack with 6 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 :  3/10 hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                6 fighters and 1 tactical_bomber moved from Rostov to Russia
                3 aaGuns, 1 armour, 2 artilleries and 2 mech_infantrys moved from India to West India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
                1 armour and 2 mech_infantrys moved from Persia to West India
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter moved from 99 Sea Zone to Caucasus
                1 infantry moved from Egypt to Trans-Jordan
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 5 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 125 Sea Zone to Norway
                1 fighter moved from Normandy Bordeaux to Norway
                1 battleship moved from 110 Sea Zone to 125 Sea Zone
                1 carrier moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 cruiser moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 cruiser moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                1 artillery and 2 mech_infantrys placed in Iraq
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery

    triplea_42052_UK_16.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 fighter moved from France to Southern France
                1 infantry moved from France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from Americans
                2 infantry moved from France to Holland Belgium
                1 fighter moved from France to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                4 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                2 infantry moved from Bulgaria to Romania
                1 aaGun moved from France to Northern Italy
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    triplea_42052_Ita16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Java
                1 fighter moved from Queensland to Java
                1 fighter moved from Western Australia to Java
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 armour moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 aaGun moved from Western Australia to South Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from India to Eastern Persia
                1 fighter moved from India to Persia
                1 fighter moved from India to West India

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_42052_ANZ16.tsvg

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