Desert Admiral (X) vs Sovietishcat (L+0) bid

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers, 1 destroyer, 1 fighter and 11 transports moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Malta to Gibraltar
                1 bomber moved from Western United States to Gibraltar
                10 infantry moved from Eastern United States to 101 Sea Zone
                10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                10 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry moved from Brazil to British Guiana
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 bombers placed in Western United States
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 2 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs;
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 92 Sea Zone to 104 Sea Zone
                1 artillery and 1 mech_infantry moved from India to Burma
                1 artillery and 1 fighter moved from India to Burma
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                6 fighters moved from Persia to Kazakhstan
                5 fighters moved from Persia to Northwest Persia

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 3 fighters in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in Kazakhstan
                    British attack with 6 fighters
                    Japanese defend with 1 armour
                        British roll dice for 6 fighters in Kazakhstan, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakhstan
                    British win with 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Northwest Persia
                    British attack with 1 artillery, 5 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 5 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 :  3/8 hits
                        Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 2 artilleries, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                        British roll dice for 2 artilleries and 1 fighter in Burma, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                5 fighters moved from Northwest Persia to Persia
                6 fighters moved from Kazakhstan to Persia
                1 infantry moved from Persia to Northwest Persia
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 104 Sea Zone to Gibraltar
                1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
                2 transports moved from 124 Sea Zone to 109 Sea Zone

    Place Units - British
                1 infantry placed in United Kingdom
                1 fighter placed in United Kingdom
                2 destroyers placed in 110 Sea Zone
                2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 mech_infantry

    triplea_41994_UK_9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Gibraltar

    triplea_41994_Ita9.tsvg

  • '19 '17

    Intercept?

  • '19

    No.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Air Battle in Gibraltar
                    Italians attacks with 1 units heading to Gibraltar
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Gibraltar causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
                Italians collect 10 PUs (3 lost to blockades); end with 10 PUs

    triplea_41994_Ita9.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to 54 Sea Zone
                1 fighter moved from Java to 45 Sea Zone

    triplea_41994_ANZ9.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to 54 Sea Zone
                1 fighter moved from Java to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 54 Sea Zone
                    ANZAC attack with 1 bomber and 3 submarines
                    Japanese defend with 2 destroyers
                        ANZAC roll dice for 3 submarines in 54 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 bomber in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 :  2/2 hits
                        2 submarines owned by the ANZAC lost in 54 Sea Zone
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 54 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 destroyers in 54 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                        ANZAC roll dice for 1 bomber in 54 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 bomber and 3 submarines
                    Casualties for Japanese: 2 destroyers

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from 45 Sea Zone to Java
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_41994_ANZ9.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to 54 Sea Zone
                1 fighter moved from Java to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 54 Sea Zone
                    ANZAC attack with 1 bomber and 3 submarines
                    Japanese defend with 2 destroyers
                        ANZAC roll dice for 3 submarines in 54 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 bomber in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 :  2/2 hits
                        2 submarines owned by the ANZAC lost in 54 Sea Zone
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 54 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 destroyers in 54 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                        ANZAC roll dice for 1 bomber in 54 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 bomber and 3 submarines
                    Casualties for Japanese: 2 destroyers

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from 45 Sea Zone to Java
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_41994_Fre9.tsvg

  • '19

    If you choose to sink my lonely trannies, you mind editing one inf and one mech to Gil, obviously i met to unload them!

  • '19 '17

    @Sovietishcat:

    If you choose to sink my lonely trannies, you mind editing one inf and one mech to Gil, obviously i met to unload them!

    Sure.

  • '19

    I lost so much momentum by being dice in Italy… crumble my USA attemp to free Europe…

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to 54 Sea Zone
                1 fighter moved from Java to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 54 Sea Zone
                    ANZAC attack with 1 bomber and 3 submarines
                    Japanese defend with 2 destroyers
                        ANZAC roll dice for 3 submarines in 54 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 bomber in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 :  2/2 hits
                        2 submarines owned by the ANZAC lost in 54 Sea Zone
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 54 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 destroyers in 54 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                        ANZAC roll dice for 1 bomber in 54 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 bomber and 3 submarines
                    Casualties for Japanese: 2 destroyers

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from 45 Sea Zone to Java
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry, 2 mech_infantrys and 1 transport
                EDIT: Adding units owned by Americans to Gibraltar: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_41994_Fre9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 carrier, 3 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Novgorod to Russia
                1 bomber and 2 fighters moved from Bryansk to Russia
                1 mech_infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from France to 92 Sea Zone
                1 fighter moved from Northern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                2 bombers moved from Western Germany to 92 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                2 tactical_bombers moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 infantry moved from Novgorod to Archangel

    triplea_41994_Ger10.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber moved from Western Germany to Russia
                1 bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                2 tactical_bombers moved from Caucasus to Northwest Persia
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 mech_infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

    triplea_41994_Ger10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber moved from Western Germany to Russia
                1 bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                2 tactical_bombers moved from Caucasus to Northwest Persia
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 mech_infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 11 transports
                        11 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 77
                    Casualties for Americans: 11 transports
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 2 fighters
                    British defend with 2 destroyers
                        Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  4/4 hits
                        British roll dice for 2 destroyers in 110 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Germans, 2 destroyers owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer and 1 fighter
                    Casualties for British: 2 destroyers
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 :  1/5 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                        Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Northwest Persia, round 3 :  2/4 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 3 :  1/2 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Tambov to Samara
                1 infantry moved from Bryansk to Tambov
                5 artilleries and 2 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Northern Italy to 93 Sea Zone
                4 artilleries moved from Normandy Bordeaux to France
                1 bomber moved from 91 Sea Zone to Southern France
                1 artillery and 1 infantry moved from France to Southern France
                1 aaGun moved from Holland Belgium to Western Germany
                1 fighter moved from 110 Sea Zone to 93 Sea Zone
                1 fighter moved from France to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                2 bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 fighter moved from Novgorod to Western Germany
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                2 tactical_bombers moved from Northwest Persia to Caucasus

    Place Units - Germans
                2 carriers and 1 destroyer placed in 93 Sea Zone
                1 destroyer placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 fighter placed in Western Germany
                3 infantry placed in Caucasus
                1 artillery placed in Ukraine
                3 infantry placed in Volgograd
                2 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 9 / 22
        Japanese : 60 / 61
        Americans : 59 / 81
        Chinese : 0 / 2
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 13 / 10
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41994_Ger10.tsvg

  • '19 '17

    @Sovietishcat:

    I lost so much momentum by being dice in Italy… crumble my USA attemp to free Europe…

    Yep, that’s tough when that happens.  You had enough to take it…

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 12 PUs;
                Russians buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 artillery moved from Urals to Vologda
                1 infantry moved from Russia to Vologda
                3 armour, 14 artilleries, 3 fighters and 51 infantry moved from Russia to Bryansk
                4 infantry moved from Yakut S.S.R. to Buryatia

    triplea_41994_Rus10.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 12 PUs;
                Russians buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 artillery moved from Urals to Vologda
                1 infantry moved from Russia to Vologda
                3 armour, 14 artilleries, 3 fighters and 51 infantry moved from Russia to Bryansk
                4 infantry moved from Yakut S.S.R. to Buryatia

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Buryatia
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Buryatia, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Buryatia, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 armour, 14 artilleries, 3 fighters and 51 infantry
                    Germans defend with 5 aaGuns, 12 artilleries, 2 bombers, 2 fighters, 31 infantry and 6 mech_infantrys
                        AA fire in Bryansk :  0/3 hits
                        Russians roll dice for 3 armour, 14 artilleries, 3 fighters and 51 infantry in Bryansk, round 2 :  16/71 hits
                        Germans roll dice for 5 aaGuns, 12 artilleries, 2 bombers, 2 fighters, 31 infantry and 6 mech_infantrys in Bryansk, round 2 :  21/53 hits
                        2 bombers owned by the Germans, 5 aaGuns owned by the Germans, 9 infantry owned by the Germans and 21 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 3 armour, 14 artilleries, 3 fighters and 30 infantry in Bryansk, round 3 :  14/50 hits
                        Germans roll dice for 12 artilleries, 2 fighters, 22 infantry and 6 mech_infantrys in Bryansk, round 3 :  22/42 hits
                        14 infantry owned by the Germans and 22 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 3 armour, 14 artilleries, 3 fighters and 8 infantry in Bryansk, round 4 :  13/28 hits
                        Germans roll dice for 12 artilleries, 2 fighters, 8 infantry and 6 mech_infantrys in Bryansk, round 4 :  10/28 hits
                        5 mech_infantrys owned by the Germans, 2 artilleries owned by the Russians, 8 infantry owned by the Germans and 8 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 3 armour, 12 artilleries and 3 fighters in Bryansk, round 5 :  7/18 hits
                        Germans roll dice for 12 artilleries, 2 fighters and 1 mech_infantry in Bryansk, round 5 :  6/15 hits
                        1 mech_infantry owned by the Germans, 6 artilleries owned by the Russians and 6 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 6 artilleries and 3 fighters in Bryansk, round 6 :  7/12 hits
                        Germans roll dice for 6 artilleries and 2 fighters in Bryansk, round 6 :  2/8 hits
                        1 fighter owned by the Germans, 2 artilleries owned by the Russians and 6 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 4 artilleries and 3 fighters in Bryansk, round 7 :  5/10 hits
                        Germans roll dice for 1 fighter in Bryansk, round 7 :  1/1 hits
                        1 fighter owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 armour, 3 artilleries and 3 fighters remaining. Battle score for attacker is 37
                    Casualties for Germans: 5 aaGuns, 12 artilleries, 2 bombers, 2 fighters, 31 infantry and 6 mech_infantrys
                    Casualties for Russians: 11 artilleries and 51 infantry

    Non Combat Move - Russians
                3 fighters moved from Bryansk to Russia
                13 infantry moved from Timguska to Novosibirsk
                2 aaGuns moved from Timguska to Novosibirsk

    Place Units - Russians
                3 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUs

    triplea_41994_Rus10.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 bombers, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from French Indo China to India
                1 bomber moved from Malaya to India
                2 fighters moved from Shan State to India
                1 infantry moved from Shan State to Burma
                1 artillery and 2 infantry moved from Yunnan to Burma
                2 mech_infantrys moved from Szechwan to Burma
                1 fighter moved from Yunnan to India
                1 fighter moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                4 artilleries and 4 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Tsagaan Olom to Olgiy
                      Japanese take Olgiy from Russians
                2 infantry moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu

    triplea_41994_Jap10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 bombers, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from French Indo China to India
                1 bomber moved from Malaya to India
                2 fighters moved from Shan State to India
                1 infantry moved from Shan State to Burma
                1 artillery and 2 infantry moved from Yunnan to Burma
                2 mech_infantrys moved from Szechwan to Burma
                1 fighter moved from Yunnan to India
                1 fighter moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                4 artilleries and 4 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Tsagaan Olom to Olgiy
                      Japanese take Olgiy from Russians
                2 infantry moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 5 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major
                    Bombing raid in India causes 13 damage total.
                Battle in Buryatia
                    Japanese attack with 4 artilleries and 4 infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 4 artilleries and 4 infantry in Buryatia, round 2 :  1/8 hits
                        Russians roll dice for 4 infantry in Buryatia, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 4 artilleries and 3 infantry in Buryatia, round 3 :  2/7 hits
                        Russians roll dice for 3 infantry in Buryatia, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 4 artilleries and 2 infantry in Buryatia, round 4 :  3/6 hits
                        Russians roll dice for 1 infantry in Buryatia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys
                    British defend with 2 artilleries
                        Japanese roll dice for 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Burma, round 2 :  2/11 hits
                        UK_Pacific roll dice for 2 artilleries in Burma, round 2 :  0/2 hits
                        2 artilleries owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to Shan State
                2 bombers moved from India to Shan State
                3 fighters moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
                1 infantry moved from Malaya to Shan State
                2 destroyers moved from 43 Sea Zone to 38 Sea Zone
                1 carrier moved from 43 Sea Zone to 38 Sea Zone
                2 fighters moved from Malaya to 38 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 bombers placed in French Indo China
                1 mech_infantry and 2 tactical_bombers placed in Malaya
                1 tactical_bomber placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 11 / 22
        Japanese : 61 / 61
        Americans : 59 / 81
        Chinese : 0 / 2
        British : 32 / 37
        UK_Pacific : 5 / 6
        Italians : 13 / 10
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41994_Jap10.tsvg

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