• Disciplinary Group Banned

    I rather have a A&A space game.


  • @Dauvio:

    I rather have a A&A space game.

    Give this a try: https://www.fantasyflightgames.com/en/products/star-wars-rebellion/

  • Disciplinary Group Banned

    @frimmel:

    @Dauvio:

    I rather have a A&A space game.

    Give this a try: https://www.fantasyflightgames.com/en/products/star-wars-rebellion/

    Thank you for your advice. :) :) :)


  • @Dauvio:

    I rather have a A&A space game.

    In september, this year, I will get my The War in Vietnam game, an A&A style game with 800 + minis, and if the Zombie sculpts look good, I just may house rule them into the Vietnam game as brain dead commies


  • Have not logged on in years and when I do out of curiosity the next game due is a zombie game…… I think I’ll wait for War Room.


  • I’d love to see:

    • Axis & Allies 1939 edition (evolution over core rules, new setup)
    • an official and really good solo mode, a new game or an expansion.
    • American Civil War
    • Spanish Civil War
  • '21 '20 '18 '17

    Vietnam game;  not coming anytime soon, it would seem.  Maybe 2019.  Yes, I ordered it.
    Civil War game;  super boring as there are only 3 unit types.  Battle Cry is like Memoir 44’ and its a solid, fun game, possibly OOP though.
    Spanish Civil War; House rule it in

    Zombies;  the game is way better than this poll would imply.  And yes, its exactly like AxA just with a different theme and two core mechanics (the cards and the zombies) to make the game choices less pre-set and the combat decisionmaking more fraught (ie you dont just lose your infantry first, or just buy tons of infantry both things are choices now not obligations as in all previous editions).

    Play it, I have.


  • @taamvan:

    ….
    Zombies;  the game is way better than this poll would imply.   And yes, its exactly like AxA just with a different theme and two core mechanics (the cards and the zombies) to make the game choices less pre-set and the combat decisionmaking more fraught (ie you dont just lose your infantry first, or just buy tons of infantry both things are choices now not obligations as in all previous editions).

    Play it, I have.

    I’ve pre-ordered this and I expect that at least once I’ll try to see how I do without buying any infantry at all. Can’t grow yet more zombies if you don’t feed the machine…

    -Midnight_Reaper

  • '21 '20 '18 '17

    Or what if you bring along tons of infantry for a long push over several turns, only to lose them at the last stop, deadzoning a blocking territory because it’s packed with zombies.  Many cards say move half (rounded up) the zombies in 1 territory to another, so there are ways you could control the mob after you created it.

    Armor is still 3/3 and 5IPCs so it has a distinct advantage, but one defining ability of infantry in the later games is that it has an exclusive slot on a transport.


  • what, no zombie pilots or tank commanders? NNNNOOOOOOOOOOOOOOOOOOO :-D :-D :-D

    at least they didn’t call it A&A meets the Walking Dead. :evil:

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