Sorry, I know I am overdue. Could not take a decision omn the weekend and I was lazy that week. Sorry for that.
Desert Admiral (X) vs Caesar's Gall (L+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to EgyptCombat - ANZAC
Battle in Egypt
ANZAC attack with 2 infantry
Italians defend with 1 harbour and 1 infantry
ANZAC roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Egypt
ANZAC roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Egypt, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Egypt, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 6 : 0/1 hits
ANZAC roll dice for 1 infantry in Egypt, round 7 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 7 : 0/1 hits
ANZAC roll dice for 1 infantry in Egypt, round 8 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 8 : 0/1 hits
ANZAC roll dice for 1 infantry in Egypt, round 9 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 9 : 1/1 hits
1 infantry owned by the ANZAC lost in Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Shan State to BurmaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 harbour and 1 infantry
French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
French roll dice for 1 infantry in Egypt, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 1 destroyer; Remaining resources: 3 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
2 bombers moved from Southern Italy to 96 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 2 bombers and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Egypt
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 harbour; French defend with 1 infantry
Germans roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 2 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the French lost in Egypt
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
4 aaGuns, 2 artilleries and 21 infantry moved from Poland to Eastern Poland
5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 armour moved from Western Germany to Poland
10 artilleries and 2 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
3 fighters moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Eastern Poland
2 bombers moved from 96 Sea Zone to Eastern Poland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
3 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
7 armour placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
6 artilleries and 16 infantry moved from Belarus to Eastern Poland
7 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
3 armour, 2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland -
I got 20 hits on round 1, do you want to lose the strat bombers or save them?
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Lose bombers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
6 artilleries and 16 infantry moved from Belarus to Eastern Poland
7 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
3 armour, 2 fighters and 2 tactical_bombers moved from Novgorod to Eastern PolandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 8 armour, 13 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 4 aaGuns, 8 armour, 4 artilleries, 3 bombers, 28 infantry, 1 mech_infantry and 2 tactical_bombers; Italians defend with 1 armour
AA fire in Eastern Poland : 2/4 hits
1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Eastern Poland
Russians roll dice for 8 armour, 13 artilleries, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 20/50 hits
Italians roll dice for 4 aaGuns, 9 armour, 4 artilleries, 3 bombers, 28 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 15/47 hits
3 bombers owned by the Germans, 4 aaGuns owned by the Germans, 13 infantry owned by the Germans and 15 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 8 armour, 13 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 13/35 hits
Italians roll dice for 9 armour, 4 artilleries, 15 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 3 : 10/31 hits
13 infantry owned by the Germans and 10 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 8 armour, 13 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 12/25 hits
Italians roll dice for 9 armour, 4 artilleries, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 4 : 6/18 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Russians, 1 armour owned by the Italians, 4 artilleries owned by the Russians, 2 infantry owned by the Germans, 4 armour owned by the Germans and 4 artilleries owned by the Germans lost in Eastern Poland
8 armour owned by the Russians and 9 artilleries owned by the Russians retreated to Western Ukraine
Italians win with 4 armour and 2 tactical_bombers remaining. Battle score for attacker is 70
Casualties for Germans: 4 aaGuns, 4 armour, 4 artilleries, 3 bombers, 28 infantry and 1 mech_infantry
Casualties for Russians: 4 artilleries, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Novgorod to Baltic StatesPlace Units - Russians
3 infantry placed in Ukraine
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 10 infantry moved from Manchuria to Korea
1 armour moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Yunnan to Burma
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
4 fighters and 1 tactical_bomber moved from Kwangsi to BurmaCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 4 fighters and 4 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 4 fighters and 4 tactical_bombers in Kwangtung, round 2 : 4/9 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 fighter owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Burma
Japanese attack with 1 bomber, 7 fighters, 3 infantry and 4 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 7 fighters, 3 infantry and 4 tactical_bombers in Burma, round 2 : 6/15 hits
UK_Pacific roll dice for 4 infantry in Burma, round 2 : 0/4 hits
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 7 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 10 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 10 infantry in Korea, round 2 : 2/11 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 6 transports
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 6 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 aaGun moved from Manchuria to Korea
1 bomber moved from Japan to French Indo China
3 fighters and 4 tactical_bombers moved from Kwangtung to French Indo China
1 bomber, 7 fighters and 4 tactical_bombers moved from Burma to French Indo China
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Chahar to Jehol
1 artillery moved from Chahar to Jehol
1 tactical_bomber moved from Japan to French Indo China
3 artilleries and 1 infantry moved from Yunnan to French Indo China
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 armour and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 harbour placed in Hainan
1 airfield placed in French Indo China
Japanese undo move 1.
1 harbour placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
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Sorry, I forgot to post on the end of the British turn, so I posted on the beginning of Italy’s turn instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 114 Sea Zone
1 fighter moved from Southern Italy to 114 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery and 1 infantry moved from Alexandria to Egypt
2 artilleries moved from Alexandria to EgyptCombat - Italians
Battle in 114 Sea Zone
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Italians
2 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns and 3 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Southern France to Northern Italy
1 fighter moved from 114 Sea Zone to Poland
1 bomber moved from 114 Sea Zone to Eastern PolandPlace Units - Italians
1 artillery placed in Southern Italy
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to 115 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in NovgorodNon Combat Move - Germans
2 armour and 10 artilleries moved from Poland to Eastern Poland
6 armour moved from Germany to Poland
4 infantry moved from Romania to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
2 armour moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 fighter moved from 115 Sea Zone to Eastern Poland
2 fighters and 1 tactical_bomber moved from Alexandria to EgyptPlace Units - Germans
10 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
17 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 aaGun, 1 artillery and 10 infantry
Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits
Japanese roll dice for 1 aaGun, 1 artillery and 10 infantry in Korea, round 2 : 3/11 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians roll dice for 14 infantry in Korea, round 3 : 5/14 hits
Japanese roll dice for 1 artillery and 9 infantry in Korea, round 3 : 5/10 hits
5 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
Russians roll dice for 9 infantry in Korea, round 4 : 2/9 hits
Japanese roll dice for 1 artillery and 4 infantry in Korea, round 4 : 3/5 hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians roll dice for 6 infantry in Korea, round 5 : 0/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 5 : 0/3 hits
Russians roll dice for 6 infantry in Korea, round 6 : 3/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 6 : 1/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 12 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 10 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 aaGun and 3 infantry moved from Ukraine to Bryansk
1 aaGun, 8 armour, 9 artilleries and 1 infantry moved from Western Ukraine to Bryansk
4 artilleries and 5 infantry moved from Russia to BryanskPlace Units - Russians
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 mech_infantry moved from Jehol to Korea
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 bombers moved from French Indo China to Korea
2 fighters and 1 tactical_bomber moved from French Indo China to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to Korea
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 4/5 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 3 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 5 infantry
AA fire in Korea : 0/3 hits
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 3 infantry and 1 mech_infantry in Korea, round 2 : 3/10 hits
Russians roll dice for 2 aaGuns and 5 infantry in Korea, round 2 : 2/5 hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 1 infantry and 1 mech_infantry in Korea, round 3 : 2/8 hits
Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits
2 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 1 infantry and 1 mech_infantry in Korea, round 4 : 3/8 hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 2 artilleries, 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Russians: 2 aaGuns and 5 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 tactical_bomber could not land in 41 Sea Zone and was removed
2 fighters moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
3 bombers moved from Korea to Japan
2 infantry moved from Chahar to Jehol
1 artillery and 3 infantry moved from Anhwe to Jehol
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to YunnanPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 4 fighters
EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 3/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 carriers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Dutch New Guinea
2 fighters moved from Eastern United States to 101 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 mech_infantrys and 3 transports moved from 88 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
3 artilleries and 15 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to HopeiPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Removing units owned by Chinese from Hopei: 1 infantry
EDIT: Turning off Edit Mode
British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters, 1 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 armour, 3 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
British roll dice for 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 5/11 hits
Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/9 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Italians, 3 artilleries owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 7/9 hits
Italians roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/3 hits
1 tactical_bomber owned by the Germans, 2 fighters owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 artillery and 4 infantry
Casualties for Italians: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - British
3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 fighters moved from Quebec to 91 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Burma to India
1 battleship moved from 54 Sea Zone to 33 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Eastern Poland to Baltic States
1 fighter moved from Poland to Baltic StatesCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries and 2 infantry
British defend with 2 artilleries and 1 harbour
Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 1/4 hits
British roll dice for 2 artilleries in Egypt, round 2 : 1/2 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 artilleries and 1 infantry in Egypt, round 3 : 0/3 hits
British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
Italians roll dice for 2 artilleries and 1 infantry in Egypt, round 4 : 1/3 hits
British roll dice for 1 artillery in Egypt, round 4 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 2 artilleries
Battle in Baltic States
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 fighter in Baltic States, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Baltic States to Eastern Poland
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Greece to Romania
2 aaGuns and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Southern France
3 infantry placed in Normandy BordeauxTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
You need to get Mark to play Triple A. He told me the dice are against him on Triple A.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 6 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 6 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsPolitics - French
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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I tried to talk Mark into playing on triple-a once, wasn’t too successful