16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

  • '17 '16 '15 '12

    Hi Rubioton,

    I did USA and wanted to post China as there was combat, but somehow the setup box is messed up, I cant post (incorect password).

    Can you pls check the attached file (your login, password) and send back? The rolls you should have received, at least I got no errors there.

    After fixed, I will do UK, better not now in this situation. Strange, in my other game you are now also set as ID.

    triplea_39762_China3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 artilleries and 9 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 9 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kweichow from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_39762_Chi3.tsvg


  • @alexgreat:

    Hi Rubioton,

    I did USA and wanted to post China as there was combat, but somehow the setup box is messed up, I cant post (incorect password).

    Can you pls check the attached file (your login, password) and send back? The rolls you should have received, at least I got no errors there.

    After fixed, I will do UK, better not now in this situation. Strange, in my other game you are now also set as ID.

    I haven’t had any problem with the map. I’ve just opened it and post it.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis

    Combat - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 89 Sea Zone to Southeast Mexico
                1 carrier and 1 fighter moved from 88 Sea Zone to 89 Sea Zone
                1 cruiser moved from 88 Sea Zone to 89 Sea Zone
                1 fighter moved from 88 Sea Zone to 89 Sea Zone
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 tactical_bomber moved from Midway to 54 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 artilleries and 9 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 :  3/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 9 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 artilleries and 9 infantry in Kweichow, round 2 :  3/11 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                2 fighters moved from India to Shan State
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Ethiopia to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Neutral_Axis

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Italians defend with 2 infantry
                        British roll dice for 2 cruisers in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 :  4/5 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 :  3/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Shan State
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 infantry moved from Egypt to Alexandria
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 bomber moved from British Guiana to United Kingdom
                2 submarines moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from British Guiana to French Guiana

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 infantry placed in Egypt
                2 submarines placed in 81 Sea Zone
                1 destroyer and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,3
                British collect 23 PUs (11 lost to blockades); end with 23 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_39762_UK_3.tsvg


  • I’m not having any balanced defense in this round with 11 defensive troops, I 've just have made one hit of almost four.  :oops:
    If this luck continuous smiling you, I think I have nothing to do in this game.  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Syria to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 artillery moved from 99 Sea Zone to Cyprus
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                1 armour moved from Bessarabia to Eastern Poland
                1 bomber moved from Greece to Eastern Poland

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Eastern Poland from Russians with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Western Germany
                2 aaGuns moved from Romania to Eastern Poland
                2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
                2 fighters moved from Gibraltar to Southern Italy
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 battleship and 2 cruisers moved from 98 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 armour moved from Western Germany to Poland

    Place Units - Italians
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2,4,2
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_39762_Ita3.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 fighter
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        Japanese roll dice for 1 fighter in Java, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_39762_ANZ3.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 fighter
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        Japanese roll dice for 1 fighter in Java, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer and 1 submarine
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - French

    Turn Complete - French

    triplea_39762_Fre3.tsvg

  • '17 '16 '15 '12

    with Shan and 99, you made the two more important, though, where the outcome was more in question. I would be happy to switch those for 2 hits from you in Iraq and TJ, ok? :)
    And your convoy roll was also nice.

    But sure the dice are in my favor, statistically. Java was a point in case, although it looks always worse than it really is with all those excess hits…I needed one in Java, not two, I needed 2 in TJ, not 4, 1 in Yunnan rd 2, not 3, and so on.

    I make the ones I need, right now, absolutely.


  • Hi Sir,

    Forgot moving the Italian figh from Roma to West Germ. I’ll do it.

    Cheers.

  • '17 '16 '15 '12

    Np, I guess Rome was not attackable, anyway :)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Poland to Baltic States
                1 bomber moved from Western Germany to Baltic States
                2 armour moved from Romania to Western Ukraine
                      Germans take Western Ukraine from Russians
                6 armour and 8 mech_infantrys moved from Poland to Western Ukraine

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Greater Southern Germany to Eastern Poland
                2 artilleries and 11 infantry moved from Romania to Eastern Poland
                1 armour moved from Greece to Romania
                1 aaGun moved from Poland to Baltic States
                4 aaGuns, 4 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Northern Italy to France
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 68 Sea Zone
                1 bomber moved from Baltic States to Western Germany
                1 infantry and 1 marine moved from Algeria to Tunisia
                1 bomber moved from Gibraltar to Western Germany
                4 fighters and 5 tactical_bombers moved from Gibraltar to Southern Italy

    Place Units - Germans
                3 infantry placed in France
                1 destroyer placed in 113 Sea Zone
                4 mech_infantrys placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 46 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs

    triplea_39762_Ger4.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  0/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 :  0/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 :  0/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 artillery in Baltic States, round 6 :  0/1 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 6 :  1/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                    Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 6 artilleries, 30 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                7 infantry moved from Russia to Bryansk
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                3 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Timguska to Kansu
                1 bomber moved from Timguska to Novosibirsk
                1 bomber moved from Novosibirsk to Kansu

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    triplea_39762_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from French Indo China to Yunnan
                1 bomber and 2 tactical_bombers moved from French Indo China to Yunnan
                1 bomber moved from Anhwe to Yunnan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 marine moved from Kwangsi to 36 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone
                1 marine moved from 45 Sea Zone to Dutch New Guinea
                2 battleships moved from 35 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from Paulau Island to Dutch New Guinea
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Dutch New Guinea, round 2 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Yunnan, round 3 :  1/5 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 bombers and 2 tactical_bombers moved from Yunnan to Hunan
                1 armour and 2 artilleries moved from Kwangsi to Hunan
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                2 carriers and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 34 Sea Zone to 45 Sea Zone
                1 transport moved from 44 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 tactical_bomber moved from Philippines to French Indo China
                2 fighters moved from Japan to Hunan
                1 aaGun, 1 fighter and 8 infantry moved from Korea to Manchuria
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Malaya
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_39762_Jap4.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 89 Sea Zone to Gibraltar
                1 cruiser moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to France
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in Gibraltar
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 2 :  3/5 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking Morocco from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to Western United States
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_39762_Ame4.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kweichow to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 9 infantry moved from Kweichow to Szechwan
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_39762_Chi4.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 89 Sea Zone to Gibraltar
                1 cruiser moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to France
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in Gibraltar
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 2 :  3/5 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking Morocco from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to Western United States
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kweichow to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 9 infantry moved from Kweichow to Szechwan
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 factory_minor and 2 submarines; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from French Central Africa to French West Africa
                      British take French West Africa from Neutral_Axis
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery and 1 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Trans-Jordan to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from French Guiana to Morocco
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Place Units - British
                2 submarines placed in 81 Sea Zone
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,3
                British collect 35 PUs (1 lost to blockades); end with 37 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 mech_infantrys

    triplea_39762_UK_4.tsvg

  • '17 '16 '15 '12

    Edit.

    Also, do you also not have the “objectives” tab (where you can check which objectives you fulfill) in your file? For all other games I have, but not this one.

    triplea_39762_UK4Edit.tsvg


  • @alexgreat:

    Edit.

    Also, do you also not have the “objectives” tab (where you can check which objectives you fulfill) in your file? For all other games I have, but not this one.

    I could check objetives like other games. Don’t know what happens to you


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Poland to Belarus
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone

    Combat - Italians
                Battle in Belarus
                    Italians attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    British defend with 1 submarine
                        Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British and 1 destroyer owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 infantry moved from Crete to 99 Sea Zone
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                2 aaGuns moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                2 artilleries and 1 infantry moved from Tobruk to Libya

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Normandy Bordeaux
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_39762_Ita4.tsvg

Suggested Topics

  • 15
  • 28
  • 27
  • 89
  • 97
  • 53
  • 232
  • 166
Axis & Allies Boardgaming Custom Painted Miniatures

59

Online

17.5k

Users

40.0k

Topics

1.7m

Posts