Thanks for the update. Enjoy your travels :)
ACGTO LOTR - Redrum (good) vs Balladeer (evil)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Haradrim
Haradrim buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
Haradrim loses 0 PUs for violating Debatable Lands neutrality.
Haradrim loses 0 PUs for violating Debatable Lands neutrality.
2 spearInfantrys moved from Umbar to Debatable Land
Haradrim take Debatable Land from NeutralCombat - Haradrim
Non Combat Move - Haradrim
2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien
2 spearInfantrys moved from N. Haradwaith to Harad Road
1 oliphant moved from N. Haradwaith to S. Ithilien
1 oliphant moved from Umbar to S. Ithilien
4 corsairss moved from Minas Morgul to S. Ithilien
3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
1 galleon moved from Harnen to Umbar Peninsula Coast
4 galleons moved from Bay of Harad to Umbar Peninsula CoastPlace Units - Haradrim
6 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Gondor
Gondor buy 2 fortificationss, 3 rafts and 8 spearInfantrys; Remaining resources: 0 PUs;Non Combat Move - Gondor
2 heavyCavalrys and 3 spearInfantrys moved from E. Osg. to W. Osg.
3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
3 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui
3 heavyCavalrys moved from Anfalas to Lebennin
10 undeads moved from Paths of the Dead to Lamedon
3 spearInfantrys moved from Anfalas to Morthond
1 spearInfantry moved from Belfalas to Morthond
2 galleons and 4 spearInfantrys moved from Morthond to Anduin Mouth
4 spearInfantrys moved from Anduin Mouth to W. Osg.
2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Morthond
3 spearInfantrys and 1 towerGuard moved from Morthond to Lebennin
2 galleons moved from Gilrain to Morthond
1 galleon moved from S. Gondor Coast to Morthond
2 caravels and 1 galleon moved from S. Gondor Coast to Gilrain
1 heavyCavalry moved from W. Osg. to Anorien
1 heavyCavalry moved from W. Osg. to Anorien
1 heavyCavalry moved from Minas Tirith to Anorien
2 heavyCavalrys moved from Minas Tirith to W. Osg.Place Units - Gondor
3 rafts placed in Morthond
1 fortifications placed in E. Osg.
1 fortifications and 1 spearInfantry placed in W. Osg.
7 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs totalProduction/PUs Summary :
Saruman : 10 / 11
Freefolk : 15 / 15
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 18 / 20
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 31 / 31
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Rhun
Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
Rhun loses 0 PUs for violating S. Brown Landss neutrality.
Rhun loses 0 PUs for violating S. Rhovanions neutrality.
Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
Rhun loses 0 PUs for violating E. Rhovanions neutrality.
Rhun loses 0 PUs for violating S. Brown Landss neutrality.
1 spearInfantry moved from S. Rhun to S. Rhovanion
Rhun take S. Rhovanion from Neutral
1 spearInfantry moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
1 chariotArchers and 1 spearInfantry moved from N. Rhun to S. Dale
1 chariotArchers, 2 spearInfantrys and 1 warChariot moved from N. Rhun to N. Dale
1 warChariot moved from Udun to S. Brown Lands
Rhun take S. Brown Lands from NeutralCombat - Rhun
Battle in S. Dale
Rhun attack with 1 chariotArchers and 1 spearInfantry
Dale defend with 1 archers
Rhun win, taking S. Dale from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Dale: 1 archers
Battle in N. Dale
Rhun attack with 1 chariotArchers, 2 spearInfantrys and 1 warChariot
Dale defend with 1 heavyCavalry and 2 spearInfantrys
1 chariotArchers and 1 warChariot retreated to N. Rhun
Dale win with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is -6
Casualties for Rhun: 2 spearInfantrysNon Combat Move - Rhun
3 chariotArcherss, 1 spearInfantry and 1 warWagon moved from Rhun to N. Rhun
3 chariotArcherss moved from S. Rhun to E. Rhovanion
1 warChariot moved from Udun to S. RhovanionPlace Units - Rhun
4 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Dale
Dale buy 2 archerss and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Dale
1 heavyCavalry and 2 spearInfantrys moved from N. Dale to S. DaleCombat - Dale
Battle in S. Dale
Dale attack with 1 heavyCavalry and 2 spearInfantrys
Rhun defend with 1 chariotArchers and 1 spearInfantry
Dale win, taking S. Dale from Rhun with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 8
Casualties for Rhun: 1 chariotArchers and 1 spearInfantryNon Combat Move - Dale
3 archerss and 3 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
2 archerss and 1 spearInfantry placed in Lake TownTurn Complete - Dale
Dale collect 9 PUs; end with 9 PUs totalProduction/PUs Summary :
Saruman : 10 / 11
Freefolk : 15 / 15
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 18 / 20
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 31 / 31
Rhun : 15 / 17
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.647
Median : 4.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17Dale Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.167
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Rhun Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;Combat Move - Khand
2 raiderCavalrys and 1 warWolves moved from Khand to S. Ithilien
4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
3 raiderss moved from S. Khand to KhandNon Combat Move - Khand
Place Units - Khand
2 warWolvess and 1 xbowInfantry placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;Combat Move - Dwarves
6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. DaleNon Combat Move - Dwarves
Place Units - Dwarves
4 axeInfantrys placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Saruman : 10 / 11
Freefolk : 15 / 15
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 18 / 20
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 31 / 31
Rhun : 15 / 17
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Saruman
Saruman buy 2 orcss and 1 urukhai; Remaining resources: 0 PUs;Combat Move - Saruman
2 urukhais moved from Dol Goldur to Anduin East BankCombat - Saruman
Battle in Anduin East Bank
Saruman attack with 2 urukhais
Elves defend with 1 hunters
1 urukhai retreated to S. Mirkwood
Elves win with 1 hunters remaining. Battle score for attacker is -5
Casualties for Saruman: 1 urukhaiNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 1 urukhai placed in IsengardTurn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Freefolk
Freefolk buy 1 archers and 3 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 archers, 1 lightCavalry and 1 spearInfantry moved from Minhiriath to Lond Daer
1 lightCavalry moved from Hobbiton to Lond Daer
2 lightCavalrys moved from Bree to Lond Daer
1 archers and 2 spearInfantrys moved from Breelands to E. ArnorCombat - Freefolk
Battle in Lond Daer
Freefolk attack with 1 archers, 4 lightCavalrys and 1 spearInfantry
Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
Freefolk loses 0 PUs for violating Lond Daers neutrality.
Freefolk win, taking Lond Daer from Neutral with 3 lightCavalrys remaining. Battle score for attacker is 0
Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
Casualties for Freefolk: 1 archers, 1 lightCavalry and 1 spearInfantry
Battle in E. Arnor
Freefolk attack with 1 archers and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk loses 0 PUs for violating E. Arnors neutrality.
Freefolk win, taking E. Arnor from Neutral with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearInfantry
Casualties for Freefolk: 1 spearInfantryNon Combat Move - Freefolk
3 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
2 hobbitss moved from Shire to Minhiriath
1 hobbits moved from Bree to S. DownsPlace Units - Freefolk
1 archers and 2 lightCavalrys placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 18 PUs; end with 18 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 18 / 18
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 18 / 20
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 31 / 31
Rhun : 15 / 17
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.447
Median : 3.000
Variance : 0.919
Standard Deviation : 0.959
Total rolls : 38Neutral Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Freefolk Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.346
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 26 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Mordor
Mordor buy 3 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;Combat Move - Mordor
1 orcs moved from N. Ithilien to E. Osg.
7 orcss, 6 siegeTowers and 3 trollss moved from S. Ithilien to E. Osg.
2 nazguls moved from Minas Morgul to Anduin Mouth
1 nazgul moved from Minas Morgul to S. Gondor
1 orcs and 1 siegeTower moved from S. Mirkwood to Anduin East BankCombat - Mordor
Battle in Anduin Mouth
Mordor attack with 2 nazguls
Gondor defend with 2 galleons
Units damaged: 1 nazgul owned by the Mordor
Mordor win with 2 nazguls remaining. Battle score for attacker is 16
Casualties for Gondor: 2 galleons
Battle in S. Gondor
Mordor attack with 1 nazgul
Gondor defend with 1 spearInfantry
Units damaged: 1 nazgul owned by the Mordor
retreated to S. Gondor
Battle in E. Osg.
Mordor attack with 8 orcss, 6 siegeTowers and 3 trollss
Gondor defend with 1 castle and 1 fortifications
Mordor winGondor win with 1 spearInfantry remaining, taking E. Osg. from Gondor with 8 orcss, 6 siegeTowers and 3 trollss remaining. Battle score for attacker is 2
Casualties for Gondor: 1 fortifications
Battle in Anduin East Bank
Mordor attack with 1 orcs and 1 siegeTower
Elves defend with 1 hunters
Mordor win, taking Anduin East Bank from Elves with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 4
Casualties for Elves: 1 huntersNon Combat Move - Mordor
2 trollss moved from S. Mirkwood to Dol Goldur
2 orcss moved from Dagorlad to N. Ithilien
9 orcss and 2 siegeTowers moved from Minas Morgul to S. Ithilien
2 nazguls moved from Anduin Mouth to S. Ithilien
1 nazgul moved from S. Gondor to S. IthilienPlace Units - Mordor
1 orcs placed in Dol Goldur
2 orcss, 2 siegeTowers and 1 trolls placed in Minas MorgulTurn Complete - Mordor
Mordor collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 heavyCavalry and 2 spearInfantrys moved from Westfold to Fangorn
2 lightCavalrys moved from Westfold to S. Brown LandsCombat - Rohan
Battle in S. Brown Lands
Rohan attack with 2 lightCavalrys
Rhun defend with 1 warChariot
Rohan win, taking S. Brown Lands from Rhun with 2 lightCavalrys remaining. Battle score for attacker is 6
Casualties for Rhun: 1 warChariot
Battle in Fangorn
Rohan attack with 1 heavyCavalry and 2 spearInfantrys
Goblins defend with 2 wargss
Rohan win, taking Fangorn from Goblins with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 10
Casualties for Goblins: 2 wargssNon Combat Move - Rohan
1 spearInfantry moved from Westfold to Wold
1 spearInfantry moved from Westfold to E. Emnet
4 spearInfantrys moved from Eastfold to Westfold
2 spearInfantrys moved from Helms Deep to WestfoldPlace Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 18 / 18
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 16 / 20
Elves : 24 / 23
Haradrim : 18 / 18
Gondor : 29 / 31
Rhun : 15 / 17
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Goblins Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Rhun Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Rohan Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.400
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
Bugger I did move, but didn’t get posted.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Goblins
Goblins buy 5 shooterss and 5 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
2 stabberss moved from N. Caves to Eregion
1 shooters moved from Moria to Eregion
1 bats moved from Moria to Eregion
1 shooters moved from Anduin West Bank to Carrock
1 bats moved from S. Mirkwood to Carrock
8 shooterss, 12 stabberss, 2 trollss and 5 wargss moved from Celebran to Lorien
1 trolls moved from Moria to Lorien
1 wargs moved from Gladden to LorienCombat - Goblins
Turning on Edit Mode
EDIT: Removing units owned by Goblins from Eregion: 2 stabberss
EDIT: Removing units owned by Goblins from Lorien: 3 shooterss and 7 stabberss
EDIT: Removing units owned by Elves from Lorien: 4 fortificationss, 5 hunterss, 3 towers and 2 wizards
EDIT: Removing units owned by Goblins from Carrock: 1 shooters
EDIT: Removing units owned by Elves from Eregion: 1 hunters
EDIT: Removing units owned by Goblins from Eregion: 1 shooters
EDIT: Adding units owned by Goblins to Moria: 1 bats and 1 shooters
EDIT: Removing units owned by Goblins from Eregion: 1 bats
EDIT: Removing units owned by Goblins from Carrock: 1 bats
EDIT: Adding units owned by Goblins to Anduin East Bank: 1 bats
EDIT: Turning off Edit Mode
Battle in Lorien
Goblins attack with 5 shooterss, 5 stabberss, 3 trollss and 6 wargss
Elves defend with 1 castle
Battle in Carrock
Elves defend with 1 ents
Battle in Eregion
Elves defend with 1 huntersNon Combat Move - Goblins
1 stabbers moved from Drimrill Dale to Gladden
1 stabbers moved from Moria to Drimrill Dale
1 stabbers moved from Moria to CelebranPlace Units - Goblins
1 shooters placed in N. Caves
1 stabbers placed in S. Caves
4 shooterss and 4 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 20 PUs; end with 20 PUs total -
I looked over the dice and it looked like all the edits are right except there should be 2 hunters left in Eregion as I didn’t see any goblin hits?
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Oh sorry you’re right, I think I made a mistake there, it’s a big mess all those dice rolls, sorry bout that.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Elves
Elves buy 9 hobbitss and 1 hunters; Remaining resources: 1 PUs;Combat Move - Elves
Elves loses 0 PUs for violating N. Enedwaiths neutrality.
1 ents moved from Carrock to Anduin West Bank
Elves take Anduin West Bank from Goblins
1 hunters moved from Eregion to N. Enedwaith
Elves take N. Enedwaith from Neutral
2 hunterss moved from Cardolan to N. Caves
1 ents moved from W. Mirkwood to S. Mirkwood
1 hunters moved from W. Mirkwood to Gladden
1 eagles moved from Iron Hills to S. Mirkwood
1 eagles moved from Iron Hills to Gladden
1 eagles moved from Iron Hills to N. CavesCombat - Elves
Battle in S. Mirkwood
Elves attack with 1 eagles and 1 ents
Saruman defend with 1 urukhai
Elves win with 1 eagles remaining. Battle score for attacker is 0
Casualties for Saruman: 1 urukhai
Casualties for Elves: 1 ents
Battle in N. Caves
Elves attack with 1 eagles and 2 hunterss
Goblins defend with 1 castle and 1 shooters
Elves win, taking N. Caves from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 hunters
Battle in Gladden
Elves attack with 1 eagles and 1 hunters
Goblins defend with 1 stabbers
retreated to Gladden
Goblins win with 1 stabbers remaining. Battle score for attacker is -4
Casualties for Elves: 1 huntersNon Combat Move - Elves
4 hunterss moved from Iron Hills to E. Mirkwood
1 eagles moved from N. Caves to Eregion
2 hunterss and 2 wizards moved from Cardolan to Eregion
8 hobbitss moved from Rivendell to Eregion
1 eagles moved from S. Mirkwood to W. Mirkwood
1 eagles moved from Gladden to W. Mirkwood
1 hunters moved from Withered Heath to CarrockPlace Units - Elves
8 hobbitss placed in Rivendell
1 hobbits and 1 hunters placed in High MirkwoodTurn Complete - Elves
Elves collect 24 PUs; end with 25 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 18 / 18
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 20
Elves : 24 / 25
Haradrim : 18 / 18
Gondor : 29 / 31
Rhun : 15 / 17
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Goblins Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Mordor Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Elves Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Elves
Elves buy 9 hobbitss and 1 hunters; Remaining resources: 1 PUs;Combat Move - Elves
Elves loses 0 PUs for violating N. Enedwaiths neutrality.
1 ents moved from Carrock to Anduin West Bank
Elves take Anduin West Bank from Goblins
1 hunters moved from Eregion to N. Enedwaith
Elves take N. Enedwaith from Neutral
2 hunterss moved from Cardolan to N. Caves
1 ents moved from W. Mirkwood to S. Mirkwood
1 hunters moved from W. Mirkwood to Gladden
1 eagles moved from Iron Hills to S. Mirkwood
1 eagles moved from Iron Hills to Gladden
1 eagles moved from Iron Hills to N. CavesCombat - Elves
Battle in S. Mirkwood
Elves attack with 1 eagles and 1 ents
Saruman defend with 1 urukhai
Elves win with 1 eagles remaining. Battle score for attacker is 0
Casualties for Saruman: 1 urukhai
Casualties for Elves: 1 ents
Battle in N. Caves
Elves attack with 1 eagles and 2 hunterss
Goblins defend with 1 castle and 1 shooters
Elves win, taking N. Caves from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 hunters
Battle in Gladden
Elves attack with 1 eagles and 1 hunters
Goblins defend with 1 stabbers
retreated to Gladden
Goblins win with 1 stabbers remaining. Battle score for attacker is -4
Casualties for Elves: 1 huntersNon Combat Move - Elves
4 hunterss moved from Iron Hills to E. Mirkwood
1 eagles moved from N. Caves to Eregion
2 hunterss and 2 wizards moved from Cardolan to Eregion
8 hobbitss moved from Rivendell to Eregion
1 eagles moved from S. Mirkwood to W. Mirkwood
1 eagles moved from Gladden to W. Mirkwood
1 hunters moved from Withered Heath to CarrockPlace Units - Elves
8 hobbitss placed in Rivendell
1 hobbits and 1 hunters placed in High MirkwoodTurn Complete - Elves
Elves collect 24 PUs; end with 25 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Elves to Eregion: 1 hunters
EDIT: Turning off Edit ModeProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 18 / 18
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 20
Elves : 24 / 25
Haradrim : 18 / 18
Gondor : 29 / 31
Rhun : 15 / 17
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Goblins Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Mordor Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Elves Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
Please use second post as I edited in the missing hunter in Eregion.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Non Combat Move - Haradrim
4 corsairss, 4 oliphants and 4 spearInfantrys moved from S. Ithilien to E. Osg.
2 spearInfantrys moved from Debatable Land to S. Ithilien
2 spearInfantrys moved from Harad Road to S. Ithilien
3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land
6 spearInfantrys moved from City of Corsairs to Umbar
2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar CoastPlace Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Gondor
Gondor buy 9 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Gondor
10 undeads moved from Lamedon to Morthond
5 galleons and 10 undeads moved from Morthond to Anduin Mouth
3 spearInfantrys and 1 towerGuard moved from Lebennin to Gilrain
2 caravels, 1 galleon, 3 spearInfantrys and 1 towerGuard moved from Gilrain to Anduin Mouth
3 spearInfantrys, 1 towerGuard and 10 undeads moved from Anduin Mouth to W. Osg.
2 heavyCavalrys moved from W. Osg. to Lossarnach
3 heavyCavalrys moved from Anorien to Lossarnach
3 heavyCavalrys moved from Lebennin to Lossarnach
3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Anorien to W. Osg.
1 spearInfantry moved from Minas Tirith to Anorien
6 spearInfantrys moved from Minas Tirith to Lossarnach
1 raft moved from Morthond to Gilrain
1 raft moved from Morthond to N. E. Central Sea ZoneNon Combat Move - Gondor
Place Units - Gondor
1 spearInfantry and 1 trebuche placed in W. Osg.
8 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 29 PUs; end with 29 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 18 / 18
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 20
Elves : 24 / 25
Haradrim : 18 / 18
Gondor : 29 / 29
Rhun : 15 / 17
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
Rhun loses 0 PUs for violating Rhovanions neutrality.
6 chariotArcherss, 4 spearInfantrys, 2 warChariots and 1 warWagon moved from N. Rhun to S. Dale
1 spearInfantry and 1 warChariot moved from S. Rhovanion to S. Brown Lands
1 chariotArchers moved from E. Rhovanion to Rhovanion
Rhun take Rhovanion from NeutralCombat - Rhun
Battle in S. Brown Lands
Rhun attack with 1 spearInfantry and 1 warChariot
Rohan defend with 2 lightCavalrys
Rhun win, taking S. Brown Lands from Rohan with 1 spearInfantry and 1 warChariot remaining. Battle score for attacker is 8
Casualties for Rohan: 2 lightCavalrys
Battle in S. Dale
Rhun attack with 6 chariotArcherss, 4 spearInfantrys, 2 warChariots and 1 warWagon
Dale defend with 1 heavyCavalry and 2 spearInfantrys
Rhun win, taking S. Dale from Dale with 6 chariotArcherss, 2 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 5
Casualties for Dale: 1 heavyCavalry and 2 spearInfantrys
Casualties for Rhun: 2 spearInfantrysNon Combat Move - Rhun
1 spearInfantry moved from Rhun to N. Rhun
3 spearInfantrys moved from Rhun to S. Dale
1 spearInfantry moved from E. Rhovanion to Rhun
1 chariotArchers moved from E. Rhovanion to S. Rhovanion
1 spearInfantry moved from S. E. Rhovanion to S. Rhovanion
1 chariotArchers moved from E. Rhovanion to S. DalePlace Units - Rhun
1 chariotArchers and 4 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 18 PUs; end with 18 PUs total