ACGTO TAW: Bacala (anti Roman) vs Balladeer (Roman)

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Macedonia
                1 unit repaired.
                1 skirmisher moved from Thessalonica to SZ 70
                1 skirmisher moved from SZ 70 to Byzantium
                1 skirmisher moved from Pella to Nicopolis
                1 skirmisher moved from Apollonia to Pella
                1 skirmisher moved from Thessalonica to Odessus
                1 skirmisher and 2 warriors moved from Delphi to Athens
                1 warrior moved from Larissa to Athens
                2 cavalrys moved from Delphi to Athens
                1 skirmisher moved from Larissa to Athens

    Purchase Units - Macedonia
                Trigger MACconscription: 1 skirmisher gained by PlayerID named:Macedonia
                Trigger MACconscriptionWALL: 1 wall gained by PlayerID named:Macedonia
                Macedonia buy 1 catapult, 1 cavalry, 1 phalanx, 1 skirmisher and 4 warriors; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Macedonia
                Battle in Byzantium
                    Macedonia attack with 1 skirmisher
                    Pergamon defend with 3 phalanxs and 6 spearmen
                    Pergamon win with 3 phalanxs and 5 spearmen remaining. Battle score for attacker is 1
                    Casualties for Pergamon: 1 spearman
                    Casualties for Macedonia: 1 skirmisher

    Non Combat Move - Macedonia

    Place Units - Macedonia
                1 cavalry and 1 wall placed in Apollonia
                Macedonia undo move 1.
                1 cavalry, 1 skirmisher and 1 wall placed in Apollonia
                1 catapult, 1 phalanx, 1 skirmisher and 4 warriors placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 43 PUs; end with 43 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 41 PUs
                Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 40 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 39 PUs
                Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 38 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 36 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 39 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 42 PUs

    triplea_38896_Mac4.tsvg

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Bosporus
                1 bireme, 1 flagship and 1 quadrireme moved from SZ 78 to SZ 80
                1 cataphract and 1 horsearcher moved from Azara to Majar
                2 cavalrys and 2 horsearchers moved from Theodesia to Azara

    Purchase Units - Bosporus
                Bosporus buy 1 archer, 1 hoplite and 2 horsearchers; Remaining resources: 1 techTokens; 2 PUs;

    Non Combat Move - Bosporus

    Place Units - Bosporus
                1 archer, 1 hoplite and 2 horsearchers placed in Theodesia

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Bosporus
                Bosporus collect 26 PUs; end with 28 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 27 PUs
                Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 26 PUs
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 25 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 24 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 23 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 26 PUs

    triplea_38896_Bos4.tsvg

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Pontus
                1 skirmisher moved from Heraclea Pontica to SZ 72
                1 flagship, 1 skirmisher and 2 triremes moved from SZ 72 to SZ 71
                1 skirmisher moved from SZ 71 to Byzantium
                1 hoplite, 1 phalanx and 1 skirmisher moved from Heraclea Pontica to Nicaea
                1 catapult, 2 hoplites, 5 phalanxs and 4 skirmishers moved from Heraclea Pontica to Pessinus
                1 skirmisher moved from Tavium to Pessinus
                1 chariot moved from Satala to Trapezus
                2 chariots and 1 skirmisher moved from Sinope to Trapezus

    Purchase Units - Pontus
                Pontus buy 2 chariots and 1 hoplite; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pontus
                Battle in Nicaea
                    Pontus attack with 1 hoplite, 1 phalanx and 1 skirmisher
                    Pergamon defend with 1 skirmisher
                    Pontus win, taking Nicaea from Pergamon with 1 hoplite, 1 phalanx and 1 skirmisher remaining. Battle score for attacker is 4
                    Casualties for Pergamon: 1 skirmisher
                Battle in Byzantium
                    Pontus attack with 1 skirmisher
                    Pergamon defend with 3 phalanxs and 5 spearmen
                    Pergamon win with 3 phalanxs and 4 spearmen remaining. Battle score for attacker is 1
                    Casualties for Pontus: 1 skirmisher
                    Casualties for Pergamon: 1 spearman
                Battle in Trapezus
                    Pontus attack with 3 chariots and 1 skirmisher
                    Armenia defend with 1 cataphract and 1 spearman
                    Pontus win, taking Trapezus from Armenia with 2 chariots remaining. Battle score for attacker is 3
                    Casualties for Pontus: 1 chariot and 1 skirmisher
                    Casualties for Armenia: 1 cataphract and 1 spearman
                Battle in Pessinus
                    Pontus attack with 1 catapult, 2 hoplites, 5 phalanxs and 5 skirmishers
                    Pergamon defend with 1 spearman
                    Pontus win, taking Pessinus from Pergamon with 1 catapult, 2 hoplites, 5 phalanxs and 5 skirmishers remaining. Battle score for attacker is 5
                    Casualties for Pergamon: 1 spearman

    Non Combat Move - Pontus

    Place Units - Pontus
                2 chariots and 1 hoplite placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after successful research.
                Pontus discover quadriremes

    Activate Technology - Pontus
                Pontus activating quadriremes

    Turn Complete - Pontus
                Pontus collect 28 PUs; end with 28 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 27 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 26 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 29 PUs

    triplea_38896_Pon4.tsvg

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Seleucid
                5 catapults, 15 hoplites and 9 phalanxs moved from Seleucia to Susa
                5 warelephants moved from Seleucia to Susa
                8 cataphracts and 1 leader moved from Palmyra to Susa
                1 catapult and 1 hoplite moved from Antioch to SZ 61
                1 bireme, 1 catapult, 1 flagship, 1 hoplite, 1 quadrireme, 1 quinquereme and 2 triremes moved from SZ 61 to SZ 65
                1 catapult and 1 hoplite moved from SZ 65 to Rhodos
                3 phalanxs moved from Jerusalem to Damascus
                2 warelephants moved from Sidon to Antioch
                1 phalanx moved from Sidon to Damascus
                5 cataphracts moved from Palmyra to Susa

    Purchase Units - Seleucid
                Seleucid buy 7 cataphracts, 2 hoplites and 1 warelephant; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in Rhodos
                    Seleucid attack with 1 catapult and 1 hoplite
                    GreekCityStates defend with 1 skirmisher
                    Seleucid win, taking Rhodos from GreekCityStates with 1 catapult and 1 hoplite remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 1 skirmisher
                Battle in Susa
                    Seleucid attack with 13 cataphracts, 5 catapults, 15 hoplites, 1 leader, 9 phalanxs and 5 warelephants
                    Parthia defend with 2 walls
                    Units damaged: 1 leader owned by the Seleucid
                    Seleucid win, taking Susa from Parthia with 13 cataphracts, 5 catapults, 15 hoplites, 1 leader, 9 phalanxs and 5 warelephants remaining. Battle score for attacker is 40
                    Casualties for Parthia: 2 walls

    Non Combat Move - Seleucid

    Place Units - Seleucid
                6 cataphracts and 1 warelephant placed in Seleucia
                1 cataphract and 2 hoplites placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 85 PUs; end with 85 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 81 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 80 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 79 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 78 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 77 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 80 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 83 PUs

    triplea_38896_Sel4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Egypt
                1 unit repaired.
                1 bireme moved from SZ 58 to SZ 62
                1 archer and 1 phalanx moved from Memphis to SZ 58
                3 archers and 1 phalanx moved from Memphis to SZ 58
                4 archers, 1 flagship, 2 phalanxs, 1 quadrireme, 1 quinquereme and 2 triremes moved from SZ 58 to SZ 60
                1 archer and 1 phalanx moved from SZ 60 to Sidon
                3 archers and 1 phalanx moved from SZ 60 to Salamis
                2 archers, 4 chariots, 1 leader, 3 phalanxs and 4 warelephants moved from Pharan to Jerusalem

    Purchase Units - Egypt
                Egypt buy 4 chariots; Remaining resources: 1 techTokens; 2 PUs;

    Combat - Egypt
                Battle in Jerusalem
                    Egypt attack with 2 archers, 4 chariots, 1 leader, 3 phalanxs and 4 warelephants
                    Seleucid defend with 1 hoplite
                    Egypt win, taking Jerusalem from Seleucid with 2 archers, 4 chariots, 1 leader, 3 phalanxs and 4 warelephants remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite
                Battle in Salamis
                    Egypt attack with 3 archers and 1 phalanx
                    Seleucid defend with 1 hoplite
                    Egypt win, taking Salamis from Seleucid with 2 archers and 1 phalanx remaining. Battle score for attacker is -1
                    Casualties for Egypt: 1 archer
                    Casualties for Seleucid: 1 hoplite
                Battle in Sidon
                    Egypt attack with 1 archer and 1 phalanx
                    Seleucid defend with 1 hoplite
                    Egypt win, taking Sidon from Seleucid with 1 archer and 1 phalanx remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Egypt
                3 chariots moved from Alexandria to Pharan
                4 archers moved from Alexandria to Memphis

    Place Units - Egypt
                4 chariots placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 46 PUs; end with 48 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 47 PUs
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 46 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 49 PUs

    triplea_38896_Egy4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Parthia

    Purchase Units - Parthia
                Parthia buy 5 horsearchers; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Parthia

    Non Combat Move - Parthia
                1 archer moved from SZ 86 to Cyropolis

    Place Units - Parthia
                Turning on Edit Mode
                EDIT: Removing units owned by Parthia from SZ 86: 1 trireme
                EDIT: Adding units owned by Parthia to SZ 84: 1 trireme
                EDIT: Turning off Edit Mode
                5 horsearchers placed in Persepolis

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after successful research.
                Parthia discover tradeRoutes

    Activate Technology - Parthia
                Parthia activating tradeRoutes

    Turn Complete - Parthia
                Parthia collect 22 PUs; end with 22 PUs total
                Parthia collect 5 PUs from War Bonds; end with 27 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 26 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 25 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 24 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 23 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 22 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 25 PUs
                city in East creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 28 PUs

    triplea_38896_Par4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Armenia
                1 cataphract moved from Artaxata to Satala
                      Armenia take Satala from Pontus
                1 cataphract moved from Satala to Trapezus
                1 skirmisher and 1 spearman moved from Phasis to Trapezus
                1 skirmisher moved from Artaxata to Trapezus

    Purchase Units - Armenia
                Trigger ARMconscription: 1 skirmisher gained by PlayerID named:Armenia
                Armenia buy 4 skirmishers and 1 spearman; Remaining resources: 2 techTokens; 2 PUs;

    Combat - Armenia
                Battle in Trapezus
                    Armenia attack with 1 cataphract, 2 skirmishers and 1 spearman
                    Pontus defend with 2 chariots
                    Armenia win, taking Trapezus from Pontus with 1 cataphract, 1 skirmisher and 1 spearman remaining. Battle score for attacker is 8
                    Casualties for Armenia: 1 skirmisher
                    Casualties for Pontus: 2 chariots

    Non Combat Move - Armenia
                3 skirmishers moved from Albana to Artaxata
                1 bireme moved from SZ 86 to SZ 84

    Place Units - Armenia
                3 skirmishers and 1 spearman placed in Armavira
                2 skirmishers placed in Albana

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after successful research.
                Armenia discover supraremes

    Activate Technology - Armenia
                Armenia activating supraremes

    Turn Complete - Armenia
                Armenia collect 24 PUs; end with 26 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 25 PUs
                Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 24 PUs
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 23 PUs
                Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 22 PUs
                Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 21 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Albana creates 3 PUs; Armenia end with 24 PUs
                city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
                city in Armavira creates 3 PUs; Armenia end with 27 PUs

    triplea_38896_Arm4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - RomanRepublic
                1 ballista and 9 legionaires moved from Barcino to Tarraco
                1 cataphract moved from Valentia to Tarraco
                1 ballista and 1 legionaire moved from Valentia to Tarraco
                3 legionaires moved from Tarentum to Croton

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 city and 1 quadrireme; Remaining resources: 2 techTokens; 0 PUs;

    Combat - RomanRepublic
                Battle in Croton
                    RomanRepublic attack with 3 legionaires
                    Carthage defend with 1 hoplite
                    RomanRepublic win, taking Croton from Carthage with 3 legionaires remaining. Battle score for attacker is 7
                    Casualties for Carthage: 1 hoplite
                Battle in Tarraco
                    RomanRepublic attack with 2 ballistas, 1 cataphract and 10 legionaires
                    AI_Neutral defend with 2 skirmisher_neutrals and 2 warrior_neutrals
                    RomanRepublic win, taking Tarraco from AI_Neutral with 2 ballistas, 1 cataphract and 8 legionaires remaining. Battle score for attacker is -12
                    Casualties for RomanRepublic: 2 legionaires
                    Casualties for AI_Neutral: 2 skirmisher_neutrals and 2 warrior_neutrals

    Non Combat Move - RomanRepublic
                1 bireme moved from SZ 34 to SZ 44
                1 ballista moved from Capua to SZ 34
                1 skirmisher moved from Capua to SZ 34
                1 ballista, 1 skirmisher and 1 trireme moved from SZ 34 to SZ 33
                1 ballista and 1 skirmisher moved from SZ 33 to Lilybaeum
                1 skirmisher moved from Capua to SZ 28
                1 ballista and 2 legionaires moved from Roma to SZ 28
                1 ballista, 2 legionaires, 1 quadrireme, 1 skirmisher and 1 trireme moved from SZ 28 to SZ 33
                1 ballista, 2 legionaires and 1 skirmisher moved from SZ 33 to Lilybaeum
                1 legionaire moved from Caralis to SZ 26
                1 bireme and 1 legionaire moved from SZ 26 to SZ 23
                1 ballista, 1 leader and 5 legionaires moved from Caralis to SZ 26
                1 ballista, 1 leader, 5 legionaires, 2 quadriremes, 1 quinquereme, 1 suprareme and 1 trireme moved from SZ 26 to SZ 33
                1 ballista, 1 leader and 5 legionaires moved from SZ 33 to Lilybaeum

    Place Units - RomanRepublic
                1 city placed in Lilybaeum
                1 quadrireme placed in SZ 28

    Research Technology - RomanRepublic
                Turning on Edit Mode
                EDIT: Removing units owned by RomanRepublic from Tarentum: 3 legionaires
                EDIT: Adding units owned by RomanRepublic to Capua: 3 legionaires
                EDIT: Turning off Edit Mode
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after unsuccessful research.

    Turn Complete - RomanRepublic
                RomanRepublic collect 64 PUs; end with 64 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 63 PUs
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -4 PUs; end with 59 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 57 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 60 PUs
                city in Lilybaeum creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Lilybaeum creates 3 PUs; RomanRepublic end with 63 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 3 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 66 PUs

    triplea_38896_Rom5.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - GreekCityStates
                1 hoplite moved from Sparta to SZ 67
                1 skirmisher moved from Sparta to SZ 67
                1 hoplite, 1 quadrireme and 1 skirmisher moved from SZ 67 to SZ 68
                1 flagship, 1 quadrireme and 1 trireme moved from SZ 69 to SZ 68
                1 hoplite and 1 skirmisher moved from SZ 68 to Rhodos

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 hoplite and 6 skirmishers; Remaining resources: 1 techTokens; 2 PUs;

    Combat - GreekCityStates
                Battle in Rhodos
                    GreekCityStates attack with 1 hoplite and 1 skirmisher
                    Seleucid defend with 1 catapult and 1 hoplite
                    Seleucid win with 1 hoplite remaining. Battle score for attacker is -4
                    Casualties for Seleucid: 1 catapult
                    Casualties for GreekCityStates: 1 hoplite and 1 skirmisher

    Non Combat Move - GreekCityStates
                2 archers and 3 skirmishers moved from Sparta to Corinth
                2 hoplites and 4 skirmishers moved from Lilybaeum to Syracuse

    Place Units - GreekCityStates
                1 hoplite and 6 skirmishers placed in Sparta

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after unsuccessful research.

    Turn Complete - GreekCityStates
                GreekCityStates collect 25 PUs; end with 27 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 26 PUs
                Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 25 PUs
                Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 22 PUs
                Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 21 PUs
                Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 20 PUs
                city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
                city in Sparta creates 3 PUs; GreekCityStates end with 23 PUs

    triplea_38896_Gre5.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Pergamon
                1 phalanx moved from Byzantium to Odessus
                2 phalanxs and 3 spearmen moved from Byzantium to Nicaea
                1 cavalry moved from Halicarnassus to Nicaea
                4 skirmishers moved from Sardis to Nicaea
                1 flagship moved from SZ 69 to SZ 68
                1 leader moved from Halicarnassus to SZ 68
                1 leader moved from SZ 68 to Rhodos

    Purchase Units - Pergamon
                Pergamon buy 1 bireme, 1 phalanx, 2 skirmishers and 1 spearman; Remaining resources: 1 techTokens; 3 PUs;

    Combat - Pergamon
                Battle in Nicaea
                    Pergamon attack with 1 cavalry, 2 phalanxs, 4 skirmishers and 3 spearmen
                    Pontus defend with 1 hoplite, 1 phalanx and 1 skirmisher
                    Pergamon win, taking Nicaea from Pontus with 1 cavalry, 2 phalanxs, 1 skirmisher and 3 spearmen remaining. Battle score for attacker is 8
                    Casualties for Pergamon: 3 skirmishers
                    Casualties for Pontus: 1 hoplite, 1 phalanx and 1 skirmisher
                Battle in Rhodos
                    Pergamon attack with 1 leader
                    Seleucid defend with 1 hoplite
                    Units damaged: 1 leader owned by the Pergamon
                    Pergamon win, taking Rhodos from Seleucid with 1 leader remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite
                Battle in Odessus
                    Pergamon attack with 1 phalanx
                    Macedonia defend with 1 skirmisher
                    Pergamon win, taking Odessus from Macedonia with 1 phalanx remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 skirmisher

    Non Combat Move - Pergamon
                3 phalanxs and 1 spearman moved from Sardis to Nicaea
                1 trireme moved from SZ 67 to SZ 68
                1 trireme moved from SZ 69 to SZ 68
                2 skirmishers moved from Halicarnassus to SZ 68
                2 skirmishers and 2 triremes moved from SZ 68 to SZ 67
                2 skirmishers moved from SZ 67 to Corinth
                1 skirmisher moved from Halicarnassus to Sardis

    Place Units - Pergamon
                1 bireme placed in SZ 68
                1 phalanx, 2 skirmishers and 1 spearman placed in Sardis
                Turning on Edit Mode
                EDIT: Removing units owned by Macedonia from Thessalonica: 1 city
                EDIT: Adding units owned by Pergamon to Nicaea: 1 spearman
                EDIT: Turning off Edit Mode

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 37 PUs; end with 40 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 39 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -3 PUs; end with 36 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 39 PUs

    triplea_38896_Per5.tsvg

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Carthage
                1 cavalry moved from Melita to SZ 36
                1 warelephant moved from Thapsus to SZ 36
                1 bireme, 1 cavalry, 2 quadriremes, 1 quinquereme, 3 triremes and 1 warelephant moved from SZ 36 to SZ 32
                1 cavalry and 1 warelephant moved from SZ 32 to Caralis
                2 cavalrys, 2 hoplites and 3 phalanxs moved from Hispatis to Corduba
                1 cavalry, 1 hoplite and 2 phalanxs moved from Hispatis to Acci

    Purchase Units - Carthage
                Carthage buy 1 bireme, 4 hoplites and 1 quinquereme; Remaining resources: 3 techTokens; 0 PUs;

    Combat - Carthage
                Battle in Caralis
                    Carthage attack with 1 cavalry and 1 warelephant
                    GreekCityStates defend with 1 hoplite
                    Carthage win, taking Caralis from RomanRepublic with 1 warelephant remaining. Battle score for attacker is 1
                    Casualties for Carthage: 1 cavalry
                    Casualties for GreekCityStates: 1 hoplite
                Battle in Corduba
                    Carthage attack with 2 cavalrys, 2 hoplites and 3 phalanxs
                    AI_Barbarians defend with 2 warriors
                    Carthage win, taking Corduba from AI_Neutral with 2 hoplites and 3 phalanxs remaining. Battle score for attacker is 0
                    Casualties for Carthage: 2 cavalrys
                    Casualties for AI_Barbarians: 2 warriors

    Non Combat Move - Carthage

    Place Units - Carthage
                1 bireme and 1 quinquereme placed in SZ 32
                3 hoplites placed in Carthago
                1 hoplite placed in Gades

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 53 PUs; end with 53 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 52 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 49 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 52 PUs
                city in Gades creates 1 techTokens; Carthage end with 2 techTokens
                city in Gades creates 3 PUs; Carthage end with 55 PUs

    triplea_38896_Car5.tsvg

  • '18 '16

    I think something went wrong with your last edit, can you fix it please :?

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Carthage
                1 cavalry moved from Melita to SZ 36
                1 warelephant moved from Thapsus to SZ 36
                1 bireme, 1 cavalry, 2 quadriremes, 1 quinquereme, 3 triremes and 1 warelephant moved from SZ 36 to SZ 32
                1 cavalry and 1 warelephant moved from SZ 32 to Caralis
                2 cavalrys, 2 hoplites and 3 phalanxs moved from Hispatis to Corduba
                1 cavalry, 1 hoplite and 2 phalanxs moved from Hispatis to Acci

    Purchase Units - Carthage
                Carthage buy 1 bireme, 4 hoplites and 1 quinquereme; Remaining resources: 3 techTokens; 0 PUs;

    Combat - Carthage
                Battle in Caralis
                    Carthage attack with 1 cavalry and 1 warelephant
                    GreekCityStates defend with 1 hoplite
                    Carthage win, taking Caralis from RomanRepublic with 1 warelephant remaining. Battle score for attacker is 1
                    Casualties for Carthage: 1 cavalry
                    Casualties for GreekCityStates: 1 hoplite
                Battle in Corduba
                    Carthage attack with 2 cavalrys, 2 hoplites and 3 phalanxs
                    AI_Barbarians defend with 2 warriors
                    Carthage win, taking Corduba from AI_Neutral with 2 hoplites and 3 phalanxs remaining. Battle score for attacker is 0
                    Casualties for Carthage: 2 cavalrys
                    Casualties for AI_Barbarians: 2 warriors

    Non Combat Move - Carthage

    Place Units - Carthage
                1 bireme and 1 quinquereme placed in SZ 32
                3 hoplites placed in Carthago
                1 hoplite placed in Gades

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 53 PUs; end with 53 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 52 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 49 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 52 PUs
                city in Gades creates 1 techTokens; Carthage end with 2 techTokens
                city in Gades creates 3 PUs; Carthage end with 55 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Macedonia to Thessalonica: 1 city
                EDIT: Removing units owned by Pergamon from Byzantium: 1 spearman
                EDIT: Turning off Edit Mode

    triplea_38896_Car5.tsvg

  • '18 '16 '15

    Woops, should’ve removed a spearman instead of a city. Although I like it, one city fewer for macedonia ;-)

  • '18 '16

    :-D

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Macedonia
                1 warrior moved from Thessalonica to Byzantium
                      Macedonia take Byzantium from Pergamon
                1 phalanx and 1 skirmisher moved from Thessalonica to Odessus
                1 warrior moved from Thessalonica to Odessus
                1 skirmisher moved from Pella to Philippopolis
                1 skirmisher moved from Apollonia to Pella
                1 cavalry moved from Apollonia to Larissa
                1 phalanx moved from Thessalonica to Larissa
                1 catapult and 6 warriors moved from Thessalonica to SZ 70
                1 bireme, 1 catapult, 1 flagship, 1 quadrireme, 1 trireme and 6 warriors moved from SZ 70 to SZ 69
                1 catapult and 6 warriors moved from SZ 69 to Pergamum
                1 phalanx moved from Apollonia to Dodona

    Purchase Units - Macedonia
                Trigger MACconscription: 1 skirmisher gained by PlayerID named:Macedonia
                Macedonia buy 3 skirmishers and 5 warriors; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Macedonia
                Battle in Odessus
                    Macedonia attack with 1 phalanx, 1 skirmisher and 1 warrior
                    Pergamon defend with 1 phalanx
                    Macedonia win, taking Odessus from Pergamon with 1 phalanx, 1 skirmisher and 1 warrior remaining. Battle score for attacker is 9
                    Casualties for Pergamon: 1 phalanx
                Battle in Pergamum
                    Macedonia attack with 1 catapult and 6 warriors
                    Pergamon defend with 2 walls
                    Units damaged: 1 wall owned by the Pergamon
                    Units damaged: 1 wall owned by the Pergamon
                    Macedonia win, taking Pergamum from Pergamon with 3 warriors remaining. Battle score for attacker is 15
                    Casualties for Pergamon: 2 walls
                    Casualties for Macedonia: 1 catapult and 3 warriors

    Non Combat Move - Macedonia

    Place Units - Macedonia
                1 skirmisher and 1 warrior placed in Apollonia
                3 skirmishers and 4 warriors placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 52 PUs; end with 52 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 50 PUs
                Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 49 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 48 PUs
                Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 47 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 46 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 49 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 52 PUs

    triplea_38896_Mac5.tsvg

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Bosporus
                1 hoplite moved from Theodesia to SZ 80
                1 bireme, 1 flagship and 1 hoplite moved from SZ 80 to SZ 72
                1 hoplite moved from SZ 72 to Nicaea
                2 cavalrys and 2 horsearchers moved from Azara to Majar
                2 horsearchers moved from Theodesia to Azara

    Purchase Units - Bosporus
                Bosporus buy 1 archer, 2 cavalrys and 1 horsearcher; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Bosporus
                Battle in Nicaea
                    Bosporus attack with 1 hoplite
                    Pergamon defend with 1 cavalry, 5 phalanxs, 1 skirmisher and 5 spearmen
                    Pergamon win with 5 phalanxs and 5 spearmen remaining. Battle score for attacker is 3
                    Casualties for Pergamon: 1 cavalry and 1 skirmisher
                    Casualties for Bosporus: 1 hoplite

    Non Combat Move - Bosporus
                1 archer moved from Theodesia to SZ 80
                1 archer moved from SZ 80 to Sinda

    Place Units - Bosporus
                1 archer, 2 cavalrys and 1 horsearcher placed in Theodesia

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Bosporus
                Bosporus collect 26 PUs; end with 26 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 25 PUs
                Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 24 PUs
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 23 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 22 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 21 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 24 PUs

    triplea_38896_Bos5.tsvg

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Pontus
                2 chariots moved from Sinope to Nicaea
                1 catapult, 2 hoplites, 5 phalanxs and 5 skirmishers moved from Pessinus to Nicaea

    Purchase Units - Pontus
                Trigger PONquadriremes: buyQuadrireme removed from PontusProduction
                Trigger PONquadriremes: buyQuadriremeX added to PontusProduction
                Trigger PONquadriremesWALL: 1 wall gained by PlayerID named:Pontus
                Pontus buy 4 chariots and 1 skirmisher; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Pontus
                Battle in Nicaea
                    Pontus attack with 1 catapult, 2 chariots, 2 hoplites, 5 phalanxs and 5 skirmishers
                    Pergamon defend with 5 phalanxs and 5 spearmen
                    Pontus win, taking Nicaea from Pergamon with 1 catapult, 1 chariot, 2 hoplites and 5 phalanxs remaining. Battle score for attacker is 44
                    Casualties for Pontus: 1 chariot and 5 skirmishers
                    Casualties for Pergamon: 5 phalanxs and 5 spearmen

    Non Combat Move - Pontus
                1 hoplite moved from Sinope to Heraclea Pontica
                1 trireme moved from SZ 71 to SZ 76
                1 flagship moved from SZ 71 to SZ 76

    Place Units - Pontus
                4 chariots, 1 skirmisher and 1 wall placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 21 PUs; end with 22 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 20 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 23 PUs

    triplea_38896_Pon5.tsvg

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Seleucid
                1 unit repaired.
                1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes moved from SZ 65 to SZ 62
                2 hoplites moved from Antioch to Sidon
                1 warelephant moved from Antioch to Sidon
                1 phalanx moved from Damascus to Bostra
                1 cataphract moved from Antioch to Sidon
                13 cataphracts, 5 catapults, 14 hoplites, 1 leader, 8 phalanxs and 5 warelephants moved from Susa to Persepolis
                6 cataphracts and 1 warelephant moved from Seleucia to Persepolis
                1 phalanx moved from Susa to Persepolis

    Purchase Units - Seleucid
                Seleucid buy 3 cataphracts, 7 hoplites and 1 warelephant; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in SZ 62
                    Seleucid attack with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes
                    Egypt defend with 1 bireme
                    Seleucid win with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes remaining. Battle score for attacker is 12
                    Casualties for Egypt: 1 bireme
                Battle in Sidon
                    Seleucid attack with 1 cataphract, 2 hoplites and 1 warelephant
                    Egypt defend with 1 archer and 1 phalanx
                    Seleucid win, taking Sidon from Egypt with 1 hoplite and 1 warelephant remaining. Battle score for attacker is 2
                    Casualties for Egypt: 1 archer and 1 phalanx
                    Casualties for Seleucid: 1 cataphract and 1 hoplite
                Battle in Persepolis
                    Seleucid attack with 19 cataphracts, 5 catapults, 14 hoplites, 1 leader, 9 phalanxs and 6 warelephants
                    Parthia defend with 11 archers, 9 cataphracts, 2 catapults, 1 city, 13 horsearchers, 1 leader, 3 walls and 6 warelephants
                    Units damaged: 1 leader owned by the Parthia
                    Units damaged: 1 leader owned by the Seleucid
                    Seleucid win, taking Persepolis from Parthia with 10 cataphracts, 1 leader, 5 phalanxs and 6 warelephants remaining. Battle score for attacker is 131
                    Casualties for Parthia: 11 archers, 9 cataphracts, 2 catapults, 13 horsearchers, 1 leader, 3 walls and 6 warelephants
                    Casualties for Seleucid: 9 cataphracts, 5 catapults, 14 hoplites and 4 phalanxs

    Non Combat Move - Seleucid
                2 phalanxs moved from Damascus to Antioch

    Place Units - Seleucid
                7 hoplites and 1 warelephant placed in Antioch
                Seleucid undo move 1.
                1 cataphract, 6 hoplites and 1 warelephant placed in Antioch
                2 cataphracts and 1 hoplite placed in Seleucia

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 75 PUs; end with 75 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 72 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 71 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 70 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 68 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 71 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 74 PUs
                city in Persepolis creates 1 techTokens; Seleucid end with 3 techTokens
                city in Persepolis creates 3 PUs; Seleucid end with 77 PUs

    triplea_38896_Sel5.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Egypt
                1 chariot moved from Jerusalem to Petra
                      Egypt take Petra from Seleucid
                2 chariots moved from Pharan to Bostra
                1 archer moved from Jerusalem to Damascus
                1 chariot moved from Pharan to Damascus
                1 archer and 1 phalanx moved from Salamis to SZ 60
                1 archer, 1 flagship, 1 phalanx, 1 quadrireme, 1 quinquereme and 2 triremes moved from SZ 60 to SZ 59
                1 archer and 1 phalanx moved from SZ 59 to Sidon
                1 chariot moved from Jerusalem to Bostra
                1 phalanx moved from Jerusalem to Sidon
                1 archer, 2 chariots, 1 leader, 2 phalanxs and 4 warelephants moved from Jerusalem to Damascus

    Purchase Units - Egypt
                Egypt buy 1 chariot and 1 city; Remaining resources: 1 techTokens; 3 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 2 archers, 3 chariots, 1 leader, 2 phalanxs and 4 warelephants
                    Seleucid defend with 1 phalanx
                    Units damaged: 1 leader owned by the Egypt
                    Egypt win, taking Damascus from Seleucid with 2 archers, 3 chariots, 1 leader, 2 phalanxs and 4 warelephants remaining. Battle score for attacker is 9
                    Casualties for Seleucid: 1 phalanx
                Battle in Sidon
                    Egypt attack with 1 archer and 2 phalanxs
                    Seleucid defend with 1 hoplite and 1 warelephant
                    Egypt win, taking Sidon from Seleucid with 1 archer and 2 phalanxs remaining. Battle score for attacker is 17
                    Casualties for Seleucid: 1 hoplite and 1 warelephant
                Battle in Bostra
                    Egypt attack with 3 chariots
                    Seleucid defend with 1 phalanx
                    Egypt win, taking Bostra from Seleucid with 1 chariot remaining. Battle score for attacker is -3
                    Casualties for Egypt: 2 chariots
                    Casualties for Seleucid: 1 phalanx

    Non Combat Move - Egypt
                4 chariots moved from Alexandria to Pharan
                4 archers moved from Memphis to Pharan

    Place Units - Egypt
                1 city placed in Jerusalem
                1 chariot placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 58 PUs; end with 61 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 60 PUs
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 58 PUs
                city in Jerusalem creates 1 techTokens; Egypt end with 1 techTokens
                city in Jerusalem creates 3 PUs; Egypt end with 61 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 2 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 64 PUs

    triplea_38896_Egy5.tsvg

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