I agree with the shield and sword statement. It is my experience that Germany on its first turn should buy a transport for Italy and all men. Regroup your tanks and all your infantry into Eastern Europe and plan to take Karelia on turn 3 if possible. Turn 2 can work but can be costly. Germany should buy mostly all men on turn two and three as well and move them into Eastern Europr so as to overwhelm Russia and get ahead of their infantry total. Once Germany has more infantry than Russia attack Karelia with men and tanks only, save your planes. From Italy send two full transports every turn into Egypt and Trans Jordan until you secure the Suez and subsiquently Africa. Meanwhile Japan hits China, and India and then all out Russia, while still maintaining suppremacy in the Pacific by staying one step ahead of the US and as someone else mentioned take out as many US and UK ships as possible while not over commiting your fleet and only losing the cheap expendable replaceable pieces. An IC is a good idea if you are sure you can hold it: Manchuria is good to go after Russia, but can be reinforced by Japan transports anyway, FIC is safer but India is the best of both if you can capture and hold it, because it is two squares “a tank blitz” away from Caucauscus and Trans-Jordan and you can move fleet through the Suez if needed and assist Germany in conquering Africa as required. Not to mention taking precious money away from the UK. Japan would then purchase three tanks every round for India (or FIC) and keep that up until Russia falls. From India or FIC you can also launch a strike on Australia and New Zealand to further hurt UK. If UK buys an IC on India, Japan MUST capture it at all costs or UK will get the upper hand and its game over. If Germany and Japan hit fast and hard as a unit first at UK to bankrupt and “stall” them and get the valuable money they need and at US to “stall” them, then maintain that stall on both of them and go all out Russia so as to hit Moscow on the 5th or 6th turn from both sides, the Axis will have an IPC victory easily or if using victory cities (AA50 and new) or complete victory rules they will be on their way to world domination. :-)
German strategy for building AC
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When I use the CD-ROM I don’t use the computer AI. I play all five players set up the scenario described then try like hell to destroy the strategy. It gives me a working knowledge of what could possibly happen. Like for this topic when it was Germany’s turn I had all the Air units kill off all the UK Navy (besides the TRN by India) so when it came to UK’s turn all I had was 2 FTR’s and one bomber on England that was all I needed to take Germany’s navy out of the water. But like you said a lot of key differences between the two. By the way my triple A is classic, where could I get a link to the revised copy?
-LT04
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Your tripleA should have revised in it too. Just start a new game and select the revised board before starting the game.
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Mine doesn’t have that option I can choose to add ART and DST’s but they stay with the classic map. It says classic in the upper Left hand corner but I can’t change it its text not a button. Is it b/c I have version 1.5?
-LT04
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Instead of “Start A New Game” at the beginning, choose “Load A Game”. You’ll get the option to load a wide variey of different map types/play styles including Revised.
~Josh
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Out side lime,
Thanks for the tip, I’ll give it a try. I didn’t think to look there, don’t know why it would be there, but like I sad didn’t think to look there.
-LT04
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Hey I was looking at the optional rules and one of them was to be able to place FTR’s on newly bought CV’s. I like the Idea you can do that in some cases I wouldn’t buy a CV b/c no support around it but if I could put 2 FTR’s on that would change my mind some of the time. I just don’t think its realistic at the end of the turn when you place your units I imagine the CV just being launched from dry dock and the FTR’s rolling off the assembly line. Just think of the stress on the CV already being loaded with air craft before launching, so I don’t think I would ever use the rule b/c of that what do you guys gals think?
-LT04
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I believe this is a standard rule in LHTR 1.3 (which is the ruleset that is most common on this board). Is it only an optional rule in OOB?
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Out side lime,
Thanks for the tip, I’ll give it a try. I didn’t think to look there, don’t know why it would be there, but like I sad didn’t think to look there.
-LT04
Took me a while to figure it out myself. :-D
~Josh
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I was supprised I looked it up (it being the OOB FTR placement rules) a FTR can be placed on the carrier or on land. I’m still getting used to the rule changes from classic to revised. Sorry to keep bothering you guys / gals with classic / revised discrepancies bare with me please.
-LT04
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:lol: he he you made it funny :lol:
-LT04